ActionScript 2.0 :: Retain External XML File In Swf?

Jan 20, 2010

I am working on a project with several collaborators who edit the project through XML files that are read into the flash file. The final swf file will be distributed across thousands of websites, and we are not allowed to include any other files with the swf. Is there any way to read in the XML, compile the swf with all of that information intact and then not have to have those XML files with the swf to run it?

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I want to load it always to fill the whole screen but to retain the aspect ratio. So far I am able to stretch it to 100% of the screen but the aspect ratio is not preserved. The instance name of the mc in which I load the background image is "back".

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[Code].....

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[code].....

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Code:
package
{
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[Code]...

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[Code]...

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ActionScript 3.0 :: Link To External PDF In External As File?

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I've re done a couple of pages on my website and as a result of the new design have had to change some of the coding from being on the timeline to being in an external as document linked to my fla. This is significant only because I can link to external pdf.zips no problem on the timeline but I can't seem to translate the code to the external file. Can anyone out there help me out with this (hopefully) simply problem?I'm playing with different variations of this below but I'm constantly getting the 1180: Call to a possibly undefined method navigateToURL.

function onEnglishClick(event:MouseEvent):void {
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[code].....

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I have a movie player that works fine when i hard-code the url value in the video function, but when i try to pass that url/file path from an external file, the video doesn't load. I suspect that there is something i'm doing wrong with the quotes. What am i doing wrong?

[Code]...

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I turn to you for help, dear sweet Kirupa Forumites. First, let me explain the problem: I have a flash file reading an external text file for the content. Everything works perfectly for nearly everyone - you click a menu button, and the content text comes up fine. However, a couple of people have found that the text shows up as "undefined". I have checked the player versions of the people where it doesn't work, and it is the same as for those where it does work, so that ain't the problem.

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var my_content = new LoadVars();
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[Code]...

I then have a couple of dynamic text boxes in the main movie - one called ErrorText (for displaying an error message to the user) and one called ContentText (for displaying the content). I use an external menu swf which jumps to a specific frame in the main movie, depending on which button is clicked. Actionscript on the main movie frame for the first button does the following, with the other frames similarly configured:

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All I'm trying to do is load an external .swf file into a precise location on the stage of my existing Flash file. I've spent an hour and a half on this site search and found nothing. What do I add to my loadMovie command to place the file at specific x,y coordinates?

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i have a question. let say i have file1.swf , file2.swf, and file3.swf, how can i link this 3 files together,let say suppose file1.swf is the main content file, but as i load file2.swf, i want the file1.swf get replaced by file2.swf. How could i unload file1.swf at that time, so that my file2.swf will become the main content file?and again, when my current position at file2.swf, and i want it get replaced by file3.swf by clink on a button. so that the i can unload the file2.swf and let the file3.swf become the main content file.

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