ActionScript 2.0 :: Rotating An Object Automatically On Click?

May 15, 2005

Given up on the other thread, others tell me its gonna be quite a bit of hassle!What I want to do is as follows; I want a vinyl record on the stage to begin slowly rotating, until it hits full speed, on a mouse click. All automatic.I imagine this will involve adding a speed number to a basic rotation script. When it hits a certain speed, I want an event to be triggered.

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[URL]

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[Code]...

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[Code]...

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ActionScript Code:
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I'm working on creating an animation in which there are insects randomly moving around - based on tutorials on this site. Does anybody know how to make the insect rotate so that it always points towards the direction of travel.here's what's on my movie clip:

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[code]....

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I'm using the mc_tween2.as tween class and the slideTo method for moving objects around on the screen.

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I have one sprite that I can rotate freely, and a second one that rotates based on the first. So, for example, Sprite A is rotated from 0 degrees to 70 degrees. I want Sprite B to gradually adjust its rotation to match A's using the shortest path. (Rotate clockwise 70 degrees, rather than rotating CCW 290 degrees.) I'm intending for it to re-calculate the shortest direction on the fly, so using the previous example, if Sprite A was 70 degrees, and B was rotating toward 70 and currently at 50 degrees, and I suddenly rotated A to -20 degrees, B would switch directions rather than take "the long way." (This part I should be able to figure out on my own once I understand the basic method, I'm just including it to make sure my intentions are clear.)

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Does anyone know the code for finding the global positioning of  X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it  displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it  (so underneath the buttons are still rotating so other people can click them where they are)to explain the context, I'm trying to design a mock up of a circular interactive table when someone comes up to it and clicks on one of the buttons that are moving, it reads where the person clicked it and opens up a new box (movie clip) where they clicked it (at the angle) so its not upside down if you are at the topI've included my .fla file which shows the four buttons moving and a little diagramexplaining what I'm trying to do.

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