ActionScript 2.0 :: Save Bitmapdata To File?
Nov 26, 2011Saving a BitmapData to a file? [code]...
View 1 RepliesSaving a BitmapData to a file? [code]...
View 1 RepliesIn Flex, I am using graphics.codec.JPEGEncoder to save image files that are edited inside application (normal manipulations like brightness etc.) I am able to save files perfectly. What I want to know is that is there any way I can save the image with a better dpi? Say, for instance the image that is loaded and manipulated was originally of 72dpi, now can I save it with a dpi of 150 or 300 ? If so, how to do it.
Doesn't have to be using the JPEGEncoder, if there's any way to do it at all, like using any library etc, I am okay with it.
Note: If it matters, I am using Bitmapdata to store the image and manipulations and saving the image with JPEGEncoder by supplying it's data as bytearray like below.
var imageBytes:ByteArray = encoder.encode(myBitmapData);
Is it possible to save a screenshot (bitmapData) to the iphones photo album? Kind of like fileReference can in a browser?
View 7 RepliesHow do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.
[Code]...
I need to create a notepad in flash.here how could i save the file by prompting the save window?
View 11 RepliesI made this dress-up type game, and have been trying to figure out how to let the user save an image of their creation. I've been researching and figured out I need to use bitmapData.draw and fileReference.save in the actionscript somewhere. The only problem is I want this to be a standalone .swf if possible. The 'game' is here. This is part of my code:
[Code]....
step1- I got an xml that is locally loaded(works fine)
step2- the content goes into a datagrid that is displayed (works fine)
step3- In AS3 I dynamically add some lines to this xml file(works fine)
step4- I save it locally (works fine)
step5-and want the datagrid to be updated..(works not-so-well)
So, in step 4, the data is saved into the xml file, but in order to finish the save, the user has to click on the "Save as" windows in order to have the file updated of course.. and that's where's my problem, how can i tell flash to wait till the user actually saves the file, before reload the xml file in the datagrid ? here's the code :
[Code]....
When i save the file as an .swf file to view it in my browser the video gets really big (sized the flash document 250x240 px) . How can i easily control my flash video sizes?
another thing: When im doing a video and work with things that are outside of my white document (in the gray area) for instance things that are to be faded into the document and so on. These things also show up in outside of my video when i view it in my browser.
I am working on Adobe AIR application and some test users report to me about same issue.When they try to save the project file from this application, they have no possibility to add any extension (".txt", ".xml" or any other) to the file.
View 1 RepliesIs it possible to save scores in a text file or xml file locally? Im not creating an online application but rather an application for personal use! I don't want to use cookies since they can be cleared by mistake! It would be really good if it was possible to save the score to an external file!
View 2 RepliesWe used Flex to build the web app below. It lets the user build an interactive activity and click "Publish as Flash" to save a SWF file on their local computer.[url]...
Problem:When saving the file, the "Save As Filetype" drop down is empty and end users can accidentally delete the swf file extension in the filename.How can we lock down the extension so it will always have SWF in the extension?
Technique 1? Set "Save As Filetype" to SWF by default.
Technique 2? Click "Publish as Flash". User specifies the filename. File is saved on the server. User presented with prompt to download file. File is downloaded from the server using the traditional browser windows explorer dialog box (the same dialog box if I downloaded a program from cnet's downloads.com)
Is there a any way to create a txt file in as3 and save reports in that file?
View 1 RepliesI'm working with a little bit of XML and have questions, first here are my steps:
1) Load XML
2) Append to XML
3) Save XML using PHP
Well, why when I load the same XML file does it read the file without the appendend nodes I just added?I can open the XML file in Dreamweaver and see the appended nodes, but once I load the XML back into the .SWF, it clears the appended nodes and only reads the original nodes again..[code]My .swf is local at this point and PHP and XML files are on a server running PHP5.Apparently the PHP script is correct because it DOES save the file correctly. I can save as many <persons /> as I want. But when I close the Flash .swf the URLLoader reads the original XML data again. Not sure how that's possible?When I change the location of the XML to load into the URLLoader it changes so I know it's reading the same file I saved to..
i'm trying to make a Top Score history for a flash game, which i load from an XML file. The problem comes to when i want to update the XML file. how do i do that automatically without prompting the user (ofcourse). I want it to be saved automatically to the same directory as the flash file.
here's my code right now, but it prompts the user where it wants to be saved, which i don't want to happen:
var xml:XML = <XML>
<topScoreList>
</topScoreList>
[Code]....
I created a flash banner with flash pro CS5 using windows 7. Can I save the file so my client can open it with a Mac OS?
View 1 Repliescan an an swf file save data to an xml file while running?
View 4 RepliesIs there a any way to create a txt file in as3 and save reports in that file?
View 2 RepliesIm doing this game as final project for graduation and I want all imagery available and dynamicly loadable from a directory without a need to have it all imported into a library.
So is there a way to load external image and convert it to BitmapData or get its content at pixel level?
[edit]Cause I dont see any. If I load it with loadMovie, it becomes content of a MC and I dont know af any functionality to work with a MC as with a bitmap and any other loading method is not know to me too.[/edit]
I'm using Flash 8, with this code in the first frame:
import flash.display.BitmapData;
rissa._x=Stage.width/2;
rissa._y=Stage.height/2;[code].....
When I publish the file, I'm getting the following error message in the Output panel:
**Error** Scene=Scene 1, layer=Layer 2, frame=1:Line 7: The class or interface 'BitmapData.loadBitmap' could not be loaded.
var plaid:BitmapData.loadBitmap("plaid");
Total ActionScript Errors: 1 Reported Errors: 1
I am trying to use the reflect class from "http://pixelfumes.blogspot.com/2007/03/reflection-class-v3-with-source .html" but I keep getting this error:
ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData()
at Reflect()
at Site_fla::GalleryPage_29/loadThumbs()
at Site_fla::GalleryPage_29/sortXML()
[Code]...
btw, first I used assigned thumbContainer as the mc argument (outside the loadThumbs() function) and it worked but not exactly what I wanted... because I thought it is supposed to update when the movieclip is animated but it actually didn't... when I use a scroller, only the thumbs that are first loaded to the stage get the reflection..
I've been using BitmapData.copyPixels() to draw graphics onto a canvas (Bitmap).I need to rotate the resulting graphics without the use of draw() because it's vastly slower.How can I rotate the target graphic? I'm assuming that there might be a formula or library that I can use which will first reorganize the pixels that make up a graphic based on an origin (point) and radians.I'm pretty certain that I'm not capable of creating such logic, so if there are any known libraries that do this, that would be awesome.I'd like to achieve something similar to XNA's SpriteBatch.Draw() method, which accepts rotation as its 5th argument.
View 3 RepliesI am working on a new flash project that allows the user to prepare artwork using the .swf flash file and allows them to overlay hypertext links into their artwork. The output of this custom content is needed to be saved as a .swf file itself, so that it can be used independantly. The new .swf file would essentially just be a single frame with the interactive artwork on
View 3 Replieshow to use the bitmapData collision method. Now I'm trying to figure out if there is a way to see at what angle or coordinate of the bitmapData the collision happens? I need it in order to figure the accurate bounce angle after the collision occurs.
View 2 RepliesIn Flash, the BitmapData object can be used to store bitmaps in RAM, you can later draw them to a MovieClip using the beginBitmapFill() method.
How do you load an external bitmap file (.jpg) into a BitmapData object?
I'm currently working on a flash game and I need to know how to addChild a BitmapData or draw a BitmapData to screen. If I can't than how can I give a DisplayObject my BitmapData?
View 2 RepliesI have an AS3 application where I used the bitmapdata with its copypixels to create a cropping effect on the imported image file (JPEG etc), now I am in need for exporting the resulting cropped data to image file suhc as JPEG, TIFF or any other format. I am actually transferring the content of bitmapdata containing the cropped image into movie MovieClip object therefore, exporting from movieclip containing the image data is another option.
View 1 RepliesI've made a mobile version of my software, with low-res images and such, and I can now fully buffer all my content (including a 360 frame animation which is buffered to memory). Problem is, that everytime I update the view, more memory is used.When I write image = new BitmapData();, does it store the previously created BitmapData's in memory? Do I have to flush the memory somehow before I draw my second picture in BitmapData?Example:
ActionScript Code:
// In this example I draw using the same bitmapData several times, also
//overwriting the first image. Do I have to somehow delete the data first, to
[code].....
how to have a php file save to a xml file? I want to send a php file xml data and have that xml data saved to a xml doc on my server.
View 4 RepliesI've created a flash banner and I need to send it by email as a flv file. Does any one knows how to convert from swf or fla files to flv?
View 6 RepliesIm trying to upload it to you tube and needs to be in a video file..
View 1 Replies