ActionScript 2.0 :: Saving Generated Symbols?
Mar 5, 2010
I built a level constructor working off an array level code made in a level editor i also builtis there any way i can code a function to somehow save the resulting movieclip somewhere where i can acess it?
lets say i have an empty movie clip called levelHolder
and my constructor function places several tile symbols in that clip
can I save levelHolder as a symbol in my library? or to my hard disc?
i need to see it so i can add the appropriate art and background for the shape of the terrain using it as a template
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Oct 29, 2008
I used this tut to create a menu. [URL] And my question is; Can I make the slider to move after a movie clip symbols instead of button symbols? That way my menu would be animated.
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Oct 26, 2010
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
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Feb 5, 2010
I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
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Feb 13, 2012
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
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May 2, 2009
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Feb 21, 2012
When I open a document in Flash CS5.5 that was created in CS5, for some reason the buttons appear invisible when the document is published.
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Jul 10, 2011
I know nothing about Flash Professional, but a friend has given me a .swf that supposedly contains some graphics that he wants imported into a Flex program - which I know a fair bit about.I have the .swf, but I have no idea what to put for "symbol". My friend doesn't seem to know what I'm talking about. How can I determine the symbol name to put in the 2nd parameter of the embed?[Embed(source='SomeSwf.swf', symbol='WhatGoesHere??')]Is there some way to browse the .swf, or some way to just import the whole thing and step through the symbols in actionscript?
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Dec 11, 2009
Keep getting this error when trying to load some asp generated xml into flash [code]...
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May 14, 2011
I know as soon something with problem comes here in this forum it can get RESOLVEDNow what is my problem, well i will like to know how can i get this dynamic XML generated with PHP into flash.I want to create a simple gallery that reads this generated XML and adds movieclip childs.On the stage I have a large Movieclip with instance name mcDisplayLargeand a Movieclip with instance name mcImgThumbs
PHP FILE: dynamic_xml.php
header("Content-Type: text/xml"); //set the content type to xml// Initialize the xmlOutput variable$xmlBody = '<?xml version="1.0" encoding="ISO-8859-1"?>';$dir = "images/gallery1/";
[code].......
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Jan 7, 2010
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Feb 3, 2010
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Jul 21, 2011
I need to convert a swf movie that is created entirely through code (with the help of TweenLite) to a .flv format. The issue here is that I need to 1) Do this as a batch process, and that 2) since the swf is entirely generated by code it only has 1 frame and as such normal conversions like from CS5.5 to to the .avi format give me just 1 frame in the resulting video format. Is there a free converter out there that can get past the fact that my video is technically only 1 frame long and can handle batch jobs?
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Nov 19, 2009
A lot of examples i've come across seem to suggest a SWF can be generated without a corresponding FLA file.
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Apr 23, 2010
I have this piece of code:
Code:
var xmlGeneratorURL:String = "http://localhost/***/galleryXMLgenerator.php";
var loader:URLLoader = new URLLoader();
loader.addEventListener(Event.COMPLETE, showGallery);
[Code]....
so if you change the content or the name of some file of the "media" folder, the next time you run the swf you should have more/less media in the gallery. Well... this does not happens.... like there's some cache to clear before calling php again..
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Feb 26, 2009
IŽve been trying to write AS3 that can read xml which is dynamically generated by php. iŽve generated the xml in several ways -- all of which seem to work but i keep getting the error,
Error #1088: The markup in the document following the root element must be well-formed,when i try to load the xml into flash. however the xml (as viewed when you go to "view source" in your browser) is indeed well formed.iŽve seen various discussions where people bring up this problem but havenŽt seen a solution in any of them.
i have 4 versions of the php. the first just uses echo. the second uses echo but i wrap it in {start_ob(),ob_end_flush()}; then i use simpleXML and finally i use domdocument. the first 3 give the error above, the domdocument throws no error but the xml is empty.
iŽll start with the simplified flash code:
Code: Select allvar path:String = "php/videos.php"
//
var ldr:URLLoader = new URLLoader()
[code]....
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Apr 23, 2010
I have this piece of code:
[Code]...
so if you change the content or the name of some file of the "media" folder, the next time you run the swf you should have more/less media in the gallery. Well... this does not happens.... like there's some cache to clear before calling php again....
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May 15, 2005
I have a movie clip that contains many many dynamically generated mc's that have also some dynamically generated mc's in them Now i wanna duplicate that large MC .... and of course that does not work cause it will not copy all those small MC's that are contained. If I duplicate all the MC's contained this also will not work. cause they contain generated MC's and so on Okay enough blabla: Is there a possibility to duplicate the big MC containing all the small MC's ???I know Flash can't do it but is there a way around it?I had one idea of keeping an array of all the generated mc's in my MC class. This works fine but when i duplicate one contained MC i wont get it into the duplication target, it will always be inside his _parent movieclip
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Jun 17, 2008
I know it is possible to preload XML, but what about XML generated by PHP. For example,I am creating an XML file by making calls to a database and outputting it as XML:
[url]
So, is it possible to preload that xml?
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Oct 30, 2007
I have multiple instances of the same symbol on different keyframes on the same layer on the timeline.Is there a way to swap all of them at once, or do I have to click on each one individually and swap them one at a time?
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Jul 13, 2009
All my symbols disappeared. they're still there, and when i click into them to edit, i see everything, and also when i publish the movie i see everything. the layers are not invisible, and there are no masks. this happens to every symbol. i quit, closed, restarted, same thing. now it's happening with everything i open in flash.
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Jan 7, 2010
What kind of code would one need to check for collisions between two symbols? I am hoping to become a game designer so this is important for future references.
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Aug 28, 2009
All symbols have stopped rendering while in the IDE. They publish fine, but I can't see them on stage.
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I'm new user which is trying to developing simple game..I'm using template to create the game..I just wondering how to insert the symbols within existing timeline..meaning that, i'm trying to create new layer and convert it to symbol but I didn't how to combine it with existing timeline.
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I want to use the built in Scrollbar component to scroll within a movie clip or sprite whose content is generated by a for loop within my code. I can't seem to get it working when I set the scrollbar at authortime to target the movieclip into which i place the for loop at runtime.
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