IDE :: IK Animation Symbols Vs Shapes
Aug 17, 2009
I'm working on an IK based character animation, and I have a question about the different IK "types".I've started by creating a charater, created using symbols to represent the various body parts, which works great, and I've created a shape based armature as well to handle the mouth because the shape based animation works perfectly for animating it.Is there a way to "attach" the shape armature to the symbol armature to that the mouth will move with the head during animation? It is difficult to keep the mouth armature aligned with the face manually, and the bones don't "stick" when I drag them from the symbol armature to the shape armature.
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Dec 11, 2011
I haven't used Flash for sometime. Trying to get back into it using version CS5. When creating any animation, don't you always save your shapes as symbols? I was trying to do a simple shape tween but it won't let me if I convert my shapes to graphic symbols. I'm assuming then that this isn't the case?
One other thing... In earlier versions the animation options appeared in the Properties window. This doesn't seem to be the case, any tweens I select I've had to go to Insert...
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Nov 24, 2010
I'm working on a project that involves making a globe in flash which will have many particular points (all the worlds major cities by using their longitudes and latitudes). It's all 2D made to look 3D.To make the "Sphere," I put together some code that stacks a bunch of ovals that creates the illusion of space, ala the code below...
//AS3
function magicTrigFunctionX (pointRatio){
return Math.cos(pointRatio*2*Math.PI);
}
[code]....
Now, my problem is that in order to assign the longitude and latitude information I need to be able to address each oval individually (not only which one, but also eventually the angle/radians of each oval for the latitude) and I've run into a snag...I don't know how or perhaps exactly what to do, because I know how to make it a symbol and class if the object was already made visually using the oval tool in the tool bar, but I can't figure out (after taking a bit of time looking up on how to use arrays and classes) how to do it in the AS3 code where I actually made the "sphere."
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Mar 1, 2011
Does anyone know the limit or extents of the limitations of the error message "The shape is to complex. Please optimize or convert to a movie clip" while using the bone tool on a single object which has been broken apart for the use of organic animation?
The bone tool in CS4 has great potential for organic looking animation. The only problem is it seems to be totally random as to whether or not it will accept me using the bone tool on my drawings. Sometimes it will work for images having up to 5 or 600 points other times less than 300. Also, I'm not talking about using the bone tool to link and animate individual movie clip symbols. So does anyone really understand the rules here, or perhaps know of a code or program setting I can use to change the complexity allowed with the bone rigging? My only current solution is using illustrator's more advanced optimizing features to lose less of my organic looking strokes but still this is not good enough.
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Apr 22, 2011
I've created several movement animations for my character, i've also created several weapons which i've made into symbols. Is there a way to have my weapon stay in a relative position to my character(hand), even during animations?
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Jun 11, 2009
when i double click a symbol or button to edit it, I get this strange windows-like animation of a chequered rectangle that comes out from where I double click and gets bigger and bigger. Once its as big as the screen I can then edit the symbol.Its like its something to do with vista. If I bring up other applications whilst its doing it the rectangle is always on top and visible over everything. It's like some sort of windows "zoom" animation but for some reason its doesnt work quickly and is painfully slow... 10 seconds or so and when i come out of symbol editing it does the same in reverse.
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Oct 24, 2009
is there some way to resize all the animation, all the symbols in all keyframes proportionally? I did all the animation, but now I realize thatīs too large on the stage.
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Jun 6, 2009
I've created a small animation containing a few images which i have converted to graphic symbols so I can alpha-tween them. I tweened the first image then copy/pasted the frames to do the next using the swap symbol function. When swapping the symbol I selected the desired symbol and pressed okay but nothing happened - I then dragged the desired symbol out of the library and onto the stage then deleted the previous symbol. As soon as I did that the new symbol I had just dragged out switched back to the previous symbol. [URL]. I have CS4 V10.0
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Mar 12, 2008
Should I use Movie Clip or Graphic Symbols for Character Animation? What do people who make TV shows use. If I'm not planning on manipulating any symbols with ActionScript and I'm not using a symbol that requires it's own time line like a walk cycle, is there any reason to use movie clips symbols? If I put my animation on the web will it download noticeably faster if I use graphic symbols instead of movie clip symbols?
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Jan 10, 2012
This is to be exported into a movie, so not an Actionscript question. I'm making a parody of a fighter-game scenario. One character looks like Subzero and the other like Scorpion. They're the same models but one should be colored differently. They're comprised of symbols such as arms and legs to make a larger overall character animation. There are several animations of them, for kicks, punches, bobbing, etc. Now, I know that if I went in and edited the colors, that all instances would change accordingly. Duplicating the symbol doesn't work because they share the same inner symbols. Is there a method for "deep" duplication? A tint doesn't work because essentially I only want to change the color of some of the components.
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Feb 17, 2009
I have a question about shapes (i mean the flash.display.Shape class). Is it possible to import Shapes directly from the library as Shapes and not as Sprites/MovieClips? Shapes are supposed to be faster than MovieClips/Sprites, right? So why is it only possible to import MCs/Sprites from the library? I understand that generally shapes could be created solely by actionscript, but in my case the shape comprises of many points and is curved - so it's quite infeasible.
Is there maybe some sort of plugin to generate code that would draw the desired shape from a drawn shape in CS4? And a last one: Are there any benchmarks out there for performance comparison between sprites/mcs/shapes? How much performance do i loose by using a sprite instead of a shape?
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Oct 29, 2008
I used this tut to create a menu. [URL] And my question is; Can I make the slider to move after a movie clip symbols instead of button symbols? That way my menu would be animated.
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Oct 26, 2010
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
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Aug 15, 2011
Question: i have to make an animated header for the web site. several seconds it's going on and is stoped with action script command stop(); but i need one elenment inside flash-header continue animating like here: [URL] a rolling logo in upper left corner of header. If somewhere the answer has already been written - it would be nice someone write a link to this source.
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Feb 5, 2010
I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
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Feb 13, 2012
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
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[Code]....
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Mar 19, 2009
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I'll explain the functionality a little bit, but forgive my English if any mistakes since it's not my native language. The user is given a set of shapes and a question like "CREATE A HOUSE" so he should be able to drag the shapes that is given and and build the house.
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