Way To Resize All Animation / All Symbols In All Keyframes Proportionally?
Oct 24, 2009
is there some way to resize all the animation, all the symbols in all keyframes proportionally? I did all the animation, but now I realize thatīs too large on the stage.
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Apr 15, 2009
I'm loading an external swf that calls an XML file and plays a slideshow animation that enlarges or contracts the pics being loaded (similar to a Ken Burns effect).
The external swf is loaded into a movieclip holder named "mc" on the main fla file. The movieclip holder's dimensions initially, are the same as the fla file. However, I want the loaded swf to scale proportionally according to the stage after it gets resized. So, if I click and drag the stage so that it is wider, the movieclip holder's width also widens, but it's height scales proportionally.
If the externally loaded swf had content that fit the stage exactly, without any hidden objects offstage, the movieclip playing on the main fla scales proportionally without any problem.
Problem, since the externally loaded swf is animated with pics that get bigger or smaller, or even pan from left to right, the size of the movieclip on the main fla file resizes NOT according to the movieclip holder's width and height, but to it's content's width and height that are constantly changing.
I think you can guess my question now. How can I get the movieclip holder to resize proportionally according to it's own width and height, and not it's content's width and height?
Here's the code I have so far. Note that I created a movieclip called "mc" on the main fla file.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.display.MovieClip;
[Code].....
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Apr 11, 2012
how to resize movieclip propotionally by dragging the edge of the movie clip
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Mar 4, 2010
I have set a movie clip with instance name if "body" to resize automatically based on the size of the browser window using:
body._x = Stage.width / 2;
body._y = Stage.height - 44;
body._height = Stage.height - 149;
body._width = Stage.width-20;
(that code may not actually have any relevance?)
What I'm wanting to happen is that when the "body" movie clip changes size, I want the objects within it to be scaled proportionally (keeping the x:y ratio the same). The result that I'm wanting will result in the contents (as a whole) being proportionally scaled to the height (because it will always be the smaller dimension in my case) of the current size of the body mc.
I've uploaded my .fla so you can see what im working with. The red square is the body that i've managed to scale but I have not yet added anything within it. (I have tried but it's contents distort when the body is resized)
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Mar 23, 2009
I've made a slide show and I've been successful so far. However, I'd like to add some thumbnails right below the original image (original size).Here are some specifications of the thumbnails:Size: 50 x 50 px.The image sources of the thumbnails and the original image are the same.Therefore, I'd like to resize only the movie clips for the thumbnails because the actual image file dimensions won't be changed.I tried simply setting the width and height of the movie clip to 50 but it lost quality and you get jagged lines in the image. Does anyone know a good algorithm to resize an image inside a movie clip proportionally and without losing quality?Btw, I'm using an XML files to store the images so you have to include the Loaders and stuff, what I really need to know is how to resize images without losing quality.
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Oct 26, 2009
I have an animated item on the main stage that was imported as a swf but it needed to be edited to fit the stage. I successfully edited each frame and the whole movie is running exactly as I'd pictured it. However, I was reading somewhere that to optimize the movie, keyframes and bitmaps and graphics take up more space and that it would be better to convert an animation to a movie clip. I had to edit each frame of my swf, so right now it's in 15 different key frames When I imported them, Flash turned each frame into a bitmap and then when I edited them for size they became graphics attached to those bitmaps, each as its own keyframe.
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Jan 8, 2010
I'm using AS3, and have one simple layer with 4 keyframes If I import it to another fla file as a library item, it keeps showing me all keyframes, I don't want that I want it to show me the whole animation.
Like, if I have an animation of me swinging a baseball bat, I don't want to see all the keyframes seperately imported into the library, but I want it to be all in one piece, so that when I click play it plays all keyframes.
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Mar 6, 2007
Is there a way that during a browser resize and my symbol gets repositioned, it wont become blurry? As in perhaps a way so that it doesn't include the decimals in the new position/rounds up or down?
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Aug 17, 2009
I'm working on an IK based character animation, and I have a question about the different IK "types".I've started by creating a charater, created using symbols to represent the various body parts, which works great, and I've created a shape based armature as well to handle the mouth because the shape based animation works perfectly for animating it.Is there a way to "attach" the shape armature to the symbol armature to that the mouth will move with the head during animation? It is difficult to keep the mouth armature aligned with the face manually, and the bones don't "stick" when I drag them from the symbol armature to the shape armature.
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Apr 22, 2011
I've created several movement animations for my character, i've also created several weapons which i've made into symbols. Is there a way to have my weapon stay in a relative position to my character(hand), even during animations?
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Jun 11, 2009
when i double click a symbol or button to edit it, I get this strange windows-like animation of a chequered rectangle that comes out from where I double click and gets bigger and bigger. Once its as big as the screen I can then edit the symbol.Its like its something to do with vista. If I bring up other applications whilst its doing it the rectangle is always on top and visible over everything. It's like some sort of windows "zoom" animation but for some reason its doesnt work quickly and is painfully slow... 10 seconds or so and when i come out of symbol editing it does the same in reverse.
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Jun 6, 2009
I've created a small animation containing a few images which i have converted to graphic symbols so I can alpha-tween them. I tweened the first image then copy/pasted the frames to do the next using the swap symbol function. When swapping the symbol I selected the desired symbol and pressed okay but nothing happened - I then dragged the desired symbol out of the library and onto the stage then deleted the previous symbol. As soon as I did that the new symbol I had just dragged out switched back to the previous symbol. [URL]. I have CS4 V10.0
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Mar 12, 2008
Should I use Movie Clip or Graphic Symbols for Character Animation? What do people who make TV shows use. If I'm not planning on manipulating any symbols with ActionScript and I'm not using a symbol that requires it's own time line like a walk cycle, is there any reason to use movie clips symbols? If I put my animation on the web will it download noticeably faster if I use graphic symbols instead of movie clip symbols?
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Jan 10, 2012
This is to be exported into a movie, so not an Actionscript question. I'm making a parody of a fighter-game scenario. One character looks like Subzero and the other like Scorpion. They're the same models but one should be colored differently. They're comprised of symbols such as arms and legs to make a larger overall character animation. There are several animations of them, for kicks, punches, bobbing, etc. Now, I know that if I went in and edited the colors, that all instances would change accordingly. Duplicating the symbol doesn't work because they share the same inner symbols. Is there a method for "deep" duplication? A tint doesn't work because essentially I only want to change the color of some of the components.
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Dec 2, 2010
I'm trying to resize an animation I have larger, it has 12 layers, and 20 frames or so on each layer. I'm using edit multiple frames and selecting them all, and it is working to resize them, but randomly it will delete one of my objects for a few of the frames. When I scrub through the timeline after the resize, something is always missing, but it's always a random object and only for a few frames
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Oct 29, 2008
I used this tut to create a menu. [URL] And my question is; Can I make the slider to move after a movie clip symbols instead of button symbols? That way my menu would be animated.
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Oct 26, 2010
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
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Aug 27, 2010
I'm not a huge flash expert by any means, but I am working on some banner and I need to take the larger 336x280 banners and resize them to 300x250. I've change the size of the stage and shrinking down the bitmaps etc is fine. The issue I am having is the aminated graphics and buttons I have on the stage. I've tried editing multiple frames, onions skins .etc to do it, but no matter what the animation will still only edit the first place I clicked on the symbol. So it goes from the smaller size and animates to the larger size and its original position on the old size.
It seems there must be a way to adjust animations without having to redo them all. Right?
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Mar 18, 2010
I have a flash animation with the size of 1280x1024 and I want to embed it into an HTML file. I want the flash file to be displayed in 800x600. This is my code:
<html xmlns="[URL]" xml:lang="en" lang="en">
<body align="center"><object>
<param name="movie" value="/flash/connect.swf" />
<embed src="/flash/connect.swf" width="800" height="600"></embed>
</object></body></html>
Well, it doesn't work. I do have a 800x600 frame, but the flash file itself still displayed on its original size.
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Aug 15, 2011
Question: i have to make an animated header for the web site. several seconds it's going on and is stoped with action script command stop(); but i need one elenment inside flash-header continue animating like here: [URL] a rolling logo in upper left corner of header. If somewhere the answer has already been written - it would be nice someone write a link to this source.
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Feb 5, 2010
I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
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Jul 15, 2010
I have set a stage to this size: 1200x330 px.
All graphics in this animation area greater than the stage, so I could extend the stage size to 1200 x 450 px.
So, my miz size for the movie is 1200x330 px and max size is 1200x450 px.
Is there a way to show the movie at minimum size or maximum size based on the browser window heigt?
note that the movie is put iside a table in my html file.
I would like to obtain something similar to this: [URL]
If you resize the browser window the flash movie (and only the flash movie) will be shown in different ways. If the browser window is higher enough the whole flash movie is shown. If the browser window is not higher enough, the top and the bottom of the movie will be cut. Of course there is a trick that cuts the movie only to a specified minimum size.
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Jun 12, 2010
Is it possible to resize the application at the same moment when the Accordion size change, to make effect resize og the last one synchronised with resize of Application ?
In my code,, the Application is resized after the resize of Accordion is completed:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
layout="absolute" minWidth="400" minHeight="300" backgroundColor="white"
[Code]....
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Mar 17, 2004
{URL] Here I have a movieclip that I want the clip size to change when pressed a button, and change into another size when another button is pressed. but all these, with actionscript movement. How do I...? Here is the fla: [URL]
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Feb 13, 2012
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
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Jul 1, 2011
I'm using Flex 4.5.1 with AIR 2.7 (and Flash Builder 4.5.1) to build an app for the Blackberry Playbook.
The app has a large textarea that needs to be resized when the soft keyboard shows up. I am able to hook into the soft keyboard events and do things there.
Now, I want to resize the textarea to fit the remaining part of the screen when the keyboard shows up. I know the current and destination size and want to use a smooth animation to show the textarea resizing. (I can't already set the height and can see the textarea being correctly resized in the keyboard_activating event - but I want to do it through an animation). I've tried using the Animate class, the spark.effects.Move class and none of them seem to work in this case. They seem to run the animation but the screen does not get refreshed!
[Code]...
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Feb 10, 2011
I've embedded swf's countless times and haven't run into this wall before. The original swf dimensions were 900px x 550px. I need to fit the swf into an area that's only 560px wide. So I embed with the width and height of 560px x 342px. The problem is the swf seems to scale to a fraction of the actual stageWidth. I've run numerous tests, and the stageWidth/stageHeight are being read in properly before any of the assets are being created on the stage.
I know that the swf fill the entire 560x342 area because there's an asset that follows the users mouse and does so within those bounds. Another strange issue, is there's a right-click menu, that once clicked, creates a message that pops up and is centered to the stage, yet that centers itself to the area that's not being scaled properly. It's almost as if I'm dealing with 2 different stages.
I've attached an image that hopefully demonstrates my issue. The black area represents the supposed stage, where the gray represents the area the swf is taking up when embedded in the page. The stage align is set to TL, and I've switched between all the scale modes with no success.
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Apr 11, 2005
I need to scale an image so that it won't distort. Of course I don't know the dimensions of this image.I tryed something like this but it doesn't seem to work at all.
Code:
loadMovie("../ImageUploadFolder/optimized_images/" + this.file, "_root.back_mc.image_panel_6.imgContainer6");
[code].....
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Oct 24, 2011
I have browsed the internet looking for a solution to this, and I have come close to getting what I need but it isn't perfect. [code]...
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Apr 24, 2009
I need to scale a movieclip to fit the width of the screen and it's height to stay proportional. I have code that's always worked fine but, in this case, the movieclip is constantly changing size and this throws off my code, scaling it incorrectly when using a listener (it's initial scale is perfect).
Code: Select allgreybar._width = Stage.width;
greybar._height = Stage.height;
greybar._xscale = greybar._yscale = Math.max(greybar._xscale, greybar._yscale);
I imagine it's because it has shifted from the size it's proportions were read from by the time it applies them. I know my problem is theoretically solvable because the movieclip can be scaled correctly if I scale width and height equally. However, I need the movieclip to always be the width of the screen.
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