[CS3] Swaping Multiple Symbols?
Oct 30, 2007
I have multiple instances of the same symbol on different keyframes on the same layer on the timeline.Is there a way to swap all of them at once, or do I have to click on each one individually and swap them one at a time?
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Nov 23, 2009
So my code is:Click the link show the div.I'm using the jquery flash embed object.[code]When I repeat this code and get the second video to load on click. It works in all browsers. The only issue I'm running into is that in IE6 the video keeps playing and in other browsers it stops the video your watching and loads the one you clicked on. I looked into using the .remove object or the .append to a div, but I can't seem to get that to work and if it does work will it play nice with IE6.
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May 22, 2010
I have a symbol on my stage(call it A), in A there are 2 other symbols (B&C).These symbols are tweened and are moving across A(both not starting at frame one but later on).In B and C are textboxes and both have an actionscript at frame 1.In this script is a certain calculation.For this calculation is a random generated numer necessary, however in both symbols these need to be equal. So somewhere in my little program needs to be a link between symbol B and C (or B and C using a variable from A or the stage).Because of the tween, things like A.B.myTextbox_txt.text is not possible (or other combinations).
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Jul 12, 2009
ttest to work. I tried to do a for loop that went through each of the pellets by number i.e.pellet[i] in a for loop with each pellet being number pellet1 pellet2 pellet3 so on... I tried putting it in the first frame of the fla both in an enter frame function and just by itself.
Code:
with (_root) { for (i=0; i>=3; i++) { if (pacman.hitTest(ball[i])) { ball[i]._x =
[code]....
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Apr 9, 2011
Is there a way for 1 class to have multiple symbols, (not individual instances but symbols) Or should I just make a major Class with minor classes extending that one class?
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Feb 9, 2009
Is there anyway that Actionscript allows multiple symbols to be linked to the same class? This is because the symbols' are diff. in appearance but the same in functionality. It seems a bit redundant to create a new class everytime.
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Nov 13, 2006
this is a simple one. on Frame XX i want to have symbols on layers 1,2,3 (for sake of argument) at differnt depths. thats the tag to change the depth of multiple symbols?
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Nov 12, 2010
I have a logo that I'd like to animate for a class presentation. The logo can be seen here: [URL]. I would like only the word LEAF to fade in, and then the blue portion to wind its way around (Starting at the gap at the top, going clockwise and finishing by revealing to two shorter lines in the center). At first I tried to mask the blue portion in segments, but couldn't figure out how to link multiple symbols together to mask the same image.
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Dec 20, 2011
Can I create multiple jpg images at one time to symbols in flash?
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Jul 2, 2009
how to move an object built from multiple symbols (including movie clips with interactivity) in a timeline other than the root? I tried putting them all in another symbol, but then the interactivity was lost.
On a boad scope, what I'm trying to do is animate a "digital multimeter" out of the way when not in use, and vise versa.
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Mar 12, 2010
Let's say a user can pick fifty different hat colors and styles to put on an avatar. The avatar can move his head around, so we'd need the same types of movements in the symbol for when that happens. Additionally, it gets which hat should be on the 'avatar' from a database. The problem is that we can't just make 50 different frames with a different hat on each. And each hat symbol will have the same movements, it'll just be different styles, colors and sizes. So how can I make one variable that is the HAT, that way we can just put the appropriate hat symbol into the variable and always be able to call Hat.gotoAndplay('tip_hat') or any other generic functions.... Does that make sense?
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Nov 18, 2011
I've been looking for a JSFL command that might do this, but haven't come across anything even remotely similar to what I'm trying to achieve. Perhaps there is another solution besides JSFL that someone might know of.Question: Is there a way that I can select multiple symbols (either in a single frame or across multiple frames) and apply a scale transform that will adhere to each symbol's registration point?
Scenario:In an animation sequence, a movieclip of a tall rectangle is tweened on the timeline using "classic" tween. There are 20keyframes, where the mc changes position and rotation.In a duplicate of that animation sequence, I want to change the height of all instances of the mc in the animation, but keep the position and rotation. The rectangle should stay a rectangle, only shorter.I go to a keyframe, select the mc, and enter the desired scale percentage for the height in the transform pane. Then I repeat this for the other 19 keyframes. Imagine the pain and suffering I go through when this is done for several sequences!
Ideally,I would want to use the "edit multiple frame" mode in the timeline, select all instances of the mc across all 20 keyframes, and apply the height transform to all mcs via JSFL or dark magic.Flash's default behavior transforms multiple objects as a group,so not only will it squash and shear the different mc instances(creating diamonds),it will also shrink the distances between the different positions(changing the path of the tweens).I'm looking for a way to apply the transform so that each instance scales to their own registration point,preserving their position and respective of their rotation.
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Oct 29, 2008
I used this tut to create a menu. [URL] And my question is; Can I make the slider to move after a movie clip symbols instead of button symbols? That way my menu would be animated.
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Oct 26, 2010
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
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Feb 5, 2010
I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
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Feb 13, 2012
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
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Sep 25, 2008
I have event listeners for a MouseEvent.CLICK and so when thelistener triggers the function I want it to change the "box" symbolon the stage to the corresponding symbol in the library for the
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May 2, 2009
Extremely simple timeline. Simply want to fade one image to another.Created a keyframeadded a bitmap, converted it to a symbol, set the alpha of 1st frame to 100%, 2nd frame to 0% & tweened.Image fades to white -perfect.Create a new keyframe, set the alpha to 100%, try to swap the symbol to another bitmap I'd converted to a symbol.Doesn't work.Inspector always says "instance of symbol 1". Cannot use any other symbols except for this one?
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Feb 21, 2012
When I open a document in Flash CS5.5 that was created in CS5, for some reason the buttons appear invisible when the document is published.
Buttons are also appearing invisible when they have been brought in from the library of another CS5.5 file.
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Jul 10, 2011
I know nothing about Flash Professional, but a friend has given me a .swf that supposedly contains some graphics that he wants imported into a Flex program - which I know a fair bit about.I have the .swf, but I have no idea what to put for "symbol". My friend doesn't seem to know what I'm talking about. How can I determine the symbol name to put in the 2nd parameter of the embed?[Embed(source='SomeSwf.swf', symbol='WhatGoesHere??')]Is there some way to browse the .swf, or some way to just import the whole thing and step through the symbols in actionscript?
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Jul 13, 2009
All my symbols disappeared. they're still there, and when i click into them to edit, i see everything, and also when i publish the movie i see everything. the layers are not invisible, and there are no masks. this happens to every symbol. i quit, closed, restarted, same thing. now it's happening with everything i open in flash.
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Jan 7, 2010
What kind of code would one need to check for collisions between two symbols? I am hoping to become a game designer so this is important for future references.
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Aug 28, 2009
All symbols have stopped rendering while in the IDE. They publish fine, but I can't see them on stage.
Details: Flash Pro CS4 10.0.2 Mac OS X 10.5.8 on MacBook Pro w/ 4GB RAM.Objects that are not symbols render fine (shapes, groups, text, components).Symbols are selectable and show the blue selection boundary.Symbol selection is constrained to the shape of the symbol, not the bounds.The 'empty clip' handle is shown for each symbol(and effects / filters are rendered on it).The layers are not hidden, and switching to outine doesn't change the appearance.All files opened on this Mac show this behavior(IDE pref setting for don't display symbols?) .Files openfine on other machines (PC & Mac).I trashed the 'Flash CS4 Preferences' file, but it didn't fix it.Here's the IDE view of the stage:
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Nov 26, 2009
I am working on a learning project to create a web based sound player interface that is based on external class definitions and packages. I want reference buttons, movie clips and graphics in another FLA file. These items have been exported for ActionsScript but I am uncertain if that means that they are only available in the FLA file in which they are saved, or are they accessible to scripts connected to another FLA file?
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Jul 11, 2011
I'm new user which is trying to developing simple game..I'm using template to create the game..I just wondering how to insert the symbols within existing timeline..meaning that, i'm trying to create new layer and convert it to symbol but I didn't how to combine it with existing timeline.
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Jun 30, 2011
I want to start with a new as3 projekt in flash but whenever I open the actions panel and start whriting some code this is what I get -
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Aug 17, 2009
I'm working on an IK based character animation, and I have a question about the different IK "types".I've started by creating a charater, created using symbols to represent the various body parts, which works great, and I've created a shape based armature as well to handle the mouth because the shape based animation works perfectly for animating it.Is there a way to "attach" the shape armature to the symbol armature to that the mouth will move with the head during animation? It is difficult to keep the mouth armature aligned with the face manually, and the bones don't "stick" when I drag them from the symbol armature to the shape armature.
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Oct 6, 2011
Is there a way to draw a path with symbols...
Sort of like the Deco Tool > Decorated brush.
The only problem with that tool is that the patterns are pre-set. I would like to draw a path and fill it with my own symbol instead...
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Aug 12, 2009
I am using CS3 / AS2 and was wondering if it was possible to load a movie into a symbol, not just an instance of that symbol, from the main timeline. I tried exporting the symbol for actionscript then using loadMovie but I suspect that is not the correct way to go about this.
PHP Code:
symbol.loadMovie("urlToMovie");
Is it even possible to do this or do I have to change every instance of the symbol individually?
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Dec 20, 2009
Is it possible to inherit the objects of a library symbol?Say I have a symbol named Testwith a red rectangle inside of it (defined in the main .fla file) named Member.
Code:
package
{
[code].....
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