ActionScript 3.0 :: Swaping Button On Stage To Button In Library?

Sep 25, 2008

I have event listeners for a MouseEvent.CLICK and so when thelistener triggers the function I want it to change the "box" symbolon the stage to the corresponding symbol in the library for the

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ActionScript 2.0 :: Movies - Accessing A Button After Have Attached It To The Stage From The Library

Jun 1, 2007

I am having problems accessing a button after I have attached it to the stage from the library... My code is as such:

[Code]...

On the rollover - the movie recognises nothing as executable. OK >> Yes - I have linked in the properties, an identifier for AS Export .. for the original map_functions, inside it is an MC called close_mc - This MC is linked for AS Export as close_mc Why is this not working? PS. the function calls are from Lacos Tween engine.

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ActionScript 2.0 :: Put On A Button On The Library?

Jul 21, 2006

i have 6 buttons on my library. and i have that 6 buttons on my timeline repeated in 30 frames. theres anyway to put code on all buttons at the same time? something like put the code on the library and aply to all on the timeline?

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ActionScript 3.0 :: Refenrcing A Button From Library?

Apr 10, 2009

I am trying to instentiate a button from the library with as3.Tried to call it the same way I would call any library asset, like this.

Code:
var buttonHomeData:Accueil_btn = new Home_btn();
var buttonHomeButton:Button = new Button(buttonHomeData);
addChild(buttonHomeButton);
But not working.

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ActionScript 3.0 :: Importing A Button From Library

Feb 13, 2009

How do I import a button I have from the library to create a new instance of it?

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[CS3] Swaping Multiple Symbols?

Oct 30, 2007

I have multiple instances of the same symbol on different keyframes on the same layer on the timeline.Is there a way to swap all of them at once, or do I have to click on each one individually and swap them one at a time?

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Professional :: Missing Button Reference In The Library?

Dec 25, 2010

I made six buttons. All of them appeared in the library before, but now only five of them do. When I double click on the button (on the stage) which has a missing library reference, I'm able to edit it as usual nonetheless. Is this a database gone bad? If so, how can I rebuild the database index?

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ActionScript 3 :: Button Symbol In Library With Linkage

Aug 16, 2010

I have a button symbol in the library that has a linkage. When I run my movie, everything works fine. If I go into the properties of that button turn off linkage, then immediately turn it back on with the same settings, then run the movie. I get;
1046: Type was not found or was not a compile-time constant: Phase02_btn.
1180: Call to a possibly undefined method Phase02_btn.

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ActionScript 3.0 :: Create Instance Of Button From Library?

Jun 28, 2009

I created a button, stored in library, and would like to create an instance of the button in AS3 and add to stage.

It seems that most people use movie clips as buttons, create instances, and add to stage. This works fine.

Is it possible to add instance of a button from the library and add to the stage?

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ActionScript 3.0 :: Movieclip Button Inaccessible When Its In Library

Jul 26, 2009

I've moved a movieclip which is a sort of popup with two buttons on it to the library of a fla. I also have created a custom class for the movieclip and can create an instance of it using var popup1:zeePopup = new zeePopup();

Now I want to access the close button (instance name "closeIt") via the custom class as file but the button seems to have been turned into a Shape after the move into the library of the new fla from the old fla...whatever the problem is, it is not working.[code]...Movieclip button inaccessible when movieclip in library

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ActionScript 3.0 :: Using AddChild To Import A Button From Library?

Nov 21, 2009

What I'm going for is importing a button from the library using this addChild thing. I've managed to do this with the preset button allready in flash, like this:

ActionScript Code:
import fl.controls.Button;
var btn:Button = new Button();

[code]......

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ActionScript 3.0 :: Importing A Replay Button From Library?

Apr 12, 2011

how to place movieclips onto the stage using actionscript 3.0 without having any material in my timeline. In other words just having my actions layer, and placing all my movieclips I created from my library to the stage using code.

how do I import a replay button onto the stage using actionscript. Right now I'm creating a web banner for school using as3, but I would like to learn if there is a code that would "replay" all actions I've written in my actions, or how to make my banner replay once is done animating.

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ActionScript 2.0 :: Datalist And Button From Components Library?

Jun 11, 2007

using datalist and button from components library. If the datalist is not selected and user pushes button I want it to do nothing, right now if user has not clicked on datalist for selection and clicks the button it takes them to www.domain.com/undefined. I am trying to run it like so with a setFocus so it will highlight datalist if not selected:

Code:
_global.style.setStyle("themeColor", "haloOrange");
var arUrl:Array=["/browsecategory.aspx?cat=1","/browsecategory.aspx?cat=2", "/browsecategory.aspx?cat=3"];
var provider:Array=[{label:"Selection 1",data:0}, {label:"Selection 2",data:1}, {label:"Selection 3",data:2}];
choice.mcList.dataProvider=provider;

[code]....

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Display MovieClip Present In Library On Button Press

Jun 6, 2009

Suppose there is a button on stage - on press - I want to [display / start to run] a movie clip present in library (should i place it on stage?) I tried:
on (press) {
loadMovie("one_mc", "1");
}
not working.

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ActionScript 1/2 :: Closing A MC (loaded From The Library) Using A Button Contained Within That MC

Jun 15, 2009

I am trying to close a movie clip that I loaded from the library to the main stage using the flowing code....
 
navhelp_btn.onRelease = function() {    attachMovie("navhelp", "holder_mc", this.getNextHighestDepth(), {_x:195, _y:135});}
 
The navhelp_btn is located on the main stage and the navhelp movie is in the library and gets loaded to an emty mc on the main stage holder_mc. I want to close the navhelp movie using a close button that I created and is housed in the navhelp movie.

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ActionScript 1/2 :: Make A Button Load A Sprite From Library?

Jun 30, 2011

I am trying to create a newspaper that consists of four pages. Each page i have created and are sitting in the library as sprites. Each page  has buttons that need linking so that when pressed it loads the next page or page that i want. This is the part i am confused with =/ how do i make the buttons on each page load the next page (sprite) from the library? Basically i want to no how to make a button load a sprite from the library when clicked. Does anyone no the script for this?

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ActionScript 3.0 :: Setting Tab Index On Button Loaded From Library?

Jan 26, 2009

Is there a way to set the tab index on a button loaded (addChild method) from the library? Granted, you can easily add the tab index to the same button if it's on the stage, but I see no way to add it to the button if it's just chilling in the library..

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ActionScript 3.0 :: AddListener To Button Inside Of MovieClip In Library

Sep 16, 2009

How to add a listener to a button inside of a movieclip that is in the library?
Example:
Root->work_mc(timeline)->workss_mc(added with Addchild)
There is workss_mc in the library that gets loaded when someone clicks a button inside of work_mc. This is achieved with addChild. Within workss_mc there is a close button to close this. I've run into problems with working the navigation with this b/c I need to declare and create a single instance of workss_mc at a scope where it is visible to both click handlers, Doing this will place both handlers in one location. So in order to do that I would need them all to be where the navigation code is, the root. So how can I access workss_mc from the root?

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ActionScript 3.0 :: AddListener To A Button Inside Of A Movieclip In The Library?

Sep 16, 2009

how to add a listener to a button inside of a movieclip that is in the library?

Example: Root->work_mc(timeline)->workss_mc(added with Addchild)

There is workss_mc in the library that gets loaded when someone clicks a button inside of work_mc. This is achieved with addChild. Within workss_mc there is a close button to close this. I've run into problems with working the navigation with this b/c I need to declare and create a single instance of workss_mc at a scope where it is visible to both click handlers, Doing this will place both handlers in one location. So in order to do that I would need them all to be where the navigation code is, the root.

So how can I access workss_mc from the root?

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ActionScript 3.0 :: When A Button Is Pressed It Adds Another Movieclip (from The Library)?

Jan 14, 2012

When a button is pressed it adds another movieclip (from the library) to a movieclip acting as a container at the bottom of the screen. This all works fine, and the movieclip is added to the container (directly in the middle), what i need is it to be positioned to the left. Obviously i could change the .x value, but its a little bit more complicated, because if there is already one movieclip there (in the container at the bottom), the next one that is added needs to be 25 pixels to the right of the movieclip already there.

Code:
var bass1:Bass1 = new Bass1();
//navigation
help_bt.addEventListener(MouseEvent.MOUSE_UP,help);[code].....

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ActionScript 2.0 :: Nav Button States - Button To Stay In It's Active State Until Another Button Is Clicked

Dec 17, 2004

I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:

[Code]...

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ActionScript 2.0 :: Take A Static Text Field, Convert It Into A Button, And Use It As A Button,but Button Not Working ?

Mar 7, 2010

I want to take a static text field, convert it into a button, and use it as a button. I need it static, because I changed orientation, and I do not know how to do that otherwise. The problem is, even though I converted it to a Button symbol, it does not work when I test the movie. It works fine with "Enable simple buttons", but when I test it, the button is not there, no change in mouse cursor, no reaction at all.So this is what I did:

Made text. // static, not selectable, Orientation: vertical left to right, / //rotated; Two filters: Drop Shadow and Glow;

Converted text field to Button - Symbol (scrollBT)

Editing the Button,I put the same content (the static text field) in all four frames: No luck, not working. without the Hit frame filled (which I think doesn't really make a difference): No luck, not working.Tried again, converting the static text field in the button into a Graphic Symbol: No luck, not working.Tried again, and put some differences in the frames for "ON" and "OVER" etc.: No luck, not working.Tried again, duplicating a similar, working button, edited it, and: No luck, not working.

To the button itself and the AS: The button will be a scroll-button for a text field, with different scroll speeds on rollover and press, but nothing else. The code for that I have (I think). It's something like (and please excuse my incorrect syntax here, but I'm typing from memory; still, I use the Script-Assistant and my syntax is apparently correct; it's also working with other buttons):

on {rollOver} {
function (scroll) {
textfieldtxt.scroll - = 1;}[code]....

I'm at the end of my wits. The only difference I can tell from other (working) buttons I did the same way, is that the scrollBt does not do anything except scrolling, while all of the others have frame actions (gotoAndplay etc.) associated with them.

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ActionScript 3.0 :: Get The Photos To Be Displayed Once A Button Has Been Clicked By Loading Them From The Library?

Feb 10, 2012

i have created an ios app in cs5, I am using a button when touched it should display a photo gallery. I Have researched plenty of tutorials but most of them you need to import the images onto the stage first, i only want the photos to be displayed once a button has been clicked by loading them from the library, once the photos have been loaded the user should be able to go back onto the app.

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Jquery :: Swaping Videos Through Hide / Show While Playing

Nov 23, 2009

So my code is:Click the link show the div.I'm using the jquery flash embed object.[code]When I repeat this code and get the second video to load on click. It works in all browsers. The only issue I'm running into is that in IE6 the video keeps playing and in other browsers it stops the video your watching and loads the one you clicked on. I looked into using the .remove object or the .append to a div, but I can't seem to get that to work and if it does work will it play nice with IE6.

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ActionScript 3.0 :: Code To Link Button To Movieclip Using Linkage Option From Library?

Jan 17, 2009

Does anyone know a as3 code to link button to a movieclip using the linkage option from the library?

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ActionScript 2.0 :: Make A Button That When Pressed Creates A Movie Clip From The Library?

Jun 21, 2011

1. How to make a button that when pressed, creates a movie clip from the library? So let's say there's a movie clip called "Guy". When I press the button, it creates "Guy" at a certain position.

2. I have a shooterish game, and I want different enemies to affect the healthbar differently. So what I have for my healthbar is a 150 frame tween of a healthbar going down. On a basic enemy that deals 1 damage/frame, I have this:

[Code]...

"marine" is my character, and "bar" is the healthbar. So to make it go down multiple frames at one time, the only way I know of is:

[Code]...

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ActionScript 2.0 :: Playing An Audio Clip From Local Library, When Clicking On An External SWF Button

Mar 7, 2007

I currently have random external swfs of "Buttons" loading and unloading into mc_containers into my main movie. These load and unload every couple of seconds.

What I would like to do is have sounds associated with these.. So if you was to click on one of the buttons, it would play a sound.

I have tried this by placing the sound in the button "down" section. However, it starts to play the audio and then as soon as the SWF unloads to load the next, the audio stops.

My question is: Is there a way that when you click on the external SWF loaded button - that it would then link to an audio file in the "main" timeline/library ? This way the audio would continue playing even though the SWF has unloaded.

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Button On Pressed Stage

Oct 13, 2010

I have 2buttons. Each have 3stages: up, over, down.I want to have 1st button to stay on its 'down state' when pressed and then you should see 2nd button 'up' stage(down stage of 1st button is the same as up stage in 2nd button).If someone hovered again you see 'over' stage of 2nd button,when will click, button move to 'up' stage of 1st button.

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As3 :: Add A Button To Stage In Flex Using Only It?

Dec 14, 2009

I am using the Flex SDK within visual studio and trying to dynamically add a button to the stage.[code]...

Nothing seems to show up and the screen is still empty. I am importing mx.controls.* for the button. Could that create an issue since I am not using mxml only as3?

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Make A Button That Clears The Stage?

Aug 6, 2009

have a list of info; each topic needs to clear the last bit and put a new bit of info corresponding to that topic on the stage. I'm working with Flash CS4 and AS 3.0 on a Mac and I don't want just code snippets like other message boards.

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