ActionScript 3.0 :: Movieclip Button Inaccessible When Its In Library
Jul 26, 2009
I've moved a movieclip which is a sort of popup with two buttons on it to the library of a fla. I also have created a custom class for the movieclip and can create an instance of it using var popup1:zeePopup = new zeePopup();
Now I want to access the close button (instance name "closeIt") via the custom class as file but the button seems to have been turned into a Shape after the move into the library of the new fla from the old fla...whatever the problem is, it is not working.[code]...Movieclip button inaccessible when movieclip in library
Suppose there is a button on stage - on press - I want to [display / start to run] a movie clip present in library (should i place it on stage?) I tried: on (press) { loadMovie("one_mc", "1"); } not working.
How to add a listener to a button inside of a movieclip that is in the library? Example: Root->work_mc(timeline)->workss_mc(added with Addchild) There is workss_mc in the library that gets loaded when someone clicks a button inside of work_mc. This is achieved with addChild. Within workss_mc there is a close button to close this. I've run into problems with working the navigation with this b/c I need to declare and create a single instance of workss_mc at a scope where it is visible to both click handlers, Doing this will place both handlers in one location. So in order to do that I would need them all to be where the navigation code is, the root. So how can I access workss_mc from the root?
how to add a listener to a button inside of a movieclip that is in the library?
Example: Root->work_mc(timeline)->workss_mc(added with Addchild)
There is workss_mc in the library that gets loaded when someone clicks a button inside of work_mc. This is achieved with addChild. Within workss_mc there is a close button to close this. I've run into problems with working the navigation with this b/c I need to declare and create a single instance of workss_mc at a scope where it is visible to both click handlers, Doing this will place both handlers in one location. So in order to do that I would need them all to be where the navigation code is, the root.
When a button is pressed it adds another movieclip (from the library) to a movieclip acting as a container at the bottom of the screen. This all works fine, and the movieclip is added to the container (directly in the middle), what i need is it to be positioned to the left. Obviously i could change the .x value, but its a little bit more complicated, because if there is already one movieclip there (in the container at the bottom), the next one that is added needs to be 25 pixels to the right of the movieclip already there.
Code: var bass1:Bass1 = new Bass1(); //navigation help_bt.addEventListener(MouseEvent.MOUSE_UP,help);[code].....
what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
I'll try to explain my problem as simple as possible So, I have class A (main class) and class B, and I need these to communicate with each other.
[Code]...
This gives me the error: Access of undefined property RNDMCOLOR... but, I made it public, so it should be accessible by other classes right? Apparently, no I have also tried to type the string "rndmColor" directly into the eventDispatcher and listener, and that gets rid of the error, but the chooseColor function is never called. So what the heck am I doing wrong? How do I make variables accessible from other classes if public doesn't do it?
I have a preloader SWF that, depending on flashvars passed to it, will load an external SWF. The secondary SWF would load but wouldn't have any of the public functions available to the preloader. After extensive trouble shooting, I discovered that it was an issue with teh TLF text field I had created in the secondary SWF.
The secondary SWF will play perfectly as a stand alone with the TLF, and the secondary will load perfectly into the preloader SWF with all available public methods, but only after I change the TLF field to a classic text field.
In Flash CS5 I'm getting 1195: Attempted access of inaccessible method testFunc through a reference with static type Doc. when compiling and can not understand the circumstances, which I have boiled down thoroughly.
MyDoc.as - My document class.
package { import flash.display.MovieClip; public class MyDoc extends MovieClip {
[code]....
I can get an error-free compile if I take the seemingly unrelated TLF text box out of the equation, either by changing it to a classic text box, deleting it, or unlinking its containing MC from MyClass. I can also get rid of the error by removing myOtherFunc()'s definition or moving it below myFunc()'s, which I had to do a few times just to convince myself that it was true.
Update: I just confirmed the same behavior on a friend's version of CS5. He's using a Mac as opposed to my Windows setup, and he only has the CS5 version installed, whereas I have both CS5 and CS4.
1178: Attempted access of inaccessible property resetValue through a reference with static type Elements:GameIntro.Within my document class I am trying to access a variable which is in my GameIntro.as but it is throwing up the error above. The variable I am trying to access is called resetValue which is in my gameintro.as file.I have posted both my document and gameintro.as files below.[code]
I am trying to write a simple code that makes a movieclip bounce around the stage, yet every time I test the movie it gives me this error: 1195: Attempted access of inaccessible method stageWidth through reference of static type flash.display:Stage. I have two classes, one called mover which looks like this:
I have a problem with dragging movieclip which is dynamically generated via attaching movieclip from library.I want to move the movieclip by pressing the yellow square within a boundary say 100*4. I am attaching the flash file with this thread.
I have two classes that I am trying to get to intereact, main.as which is the class attached to the stage and then light_mc.as which is attached to a movieclip.
I have a function in main that I would like to access in light_mc. I have set it up so main stores "this" in a variable called instance so I can easily access the functions within main.
Im trying to create an inventory where when you click an object it will automaticly go into your inventory, the inventory is embedded in other movieclips.I have quite a few spaces(movieclips) in the inventory box when it is open but I just need it so when you click an object it attaches to a movieclip in the inventory.I also need it so that if you click a different item it attaches to the next space in the inventory rather than overlapping an item you have clicked before. I would only have only about 15 (or something similar) spaces so if I have clicked 16 items the 16th item cannot go into the inventory.
I'm trying to reference the document object from various classes in my class library. Everything seemed to be going peachy until I started getting this random, weird error. I thought maybe it was Flash acting up all of a sudden but I tried it on my Mac as well and I get the same error. Basically no matter WHAT I do, I am getting the error: 1195: Attempted access of inaccessible method getSessionHandler through a reference with static type pim:PClient
It's a lot of code, but here is the full code. // PClient.as package pim { import flash.display.MovieClip; import pim.gui.PGConsole; import pim.loader.PCommandLoader; [Code] .....
Alright so right now, I have sort of a singleton reference that I'm using so I can reference the document object from any class (without the need to pass the client object to each class that needs to use it). I'm pretty sure I've done this before and had it work, but obviously it is not. I've even tried passing the client object (this) to the PCommandLoader object and it still gives this really strange error (that is without the use of any static methods, etc.).
I've tried everything -- even a class that holds the PClient object reference, which was really messy -- and it still gives this really, really weird message. Even referencing the root property on movieclips gives me this error. The movie was working great and then magically it started doing this. I backed everything up and undid everything back to pretty much empty script files and it wouldn't let me compile since...
I'm following a tutorial on creating text fields and I don't know why my code does not work.. I've googled around and it seems the problem is with something being private while overriding some classes. I'm not doing any of the complex stuff, just creating a text field and formatting it.
var newTextField:TextField = new TextField(); var newTextFormat:TextFormat = new TextFormat(); newTextFormat.size = 24; newTextField.defaultTextFormat(newTextFormat); //<-- ERROR object.addChild(newTextField);
where object is just a movieclip. The code is inside a function.
I have event listeners for a MouseEvent.CLICK and so when thelistener triggers the function I want it to change the "box" symbolon the stage to the corresponding symbol in the library for the
I am trying to override a parent class method. I successfully done so. But when I try to access a property. i get the following error 1178: Attempted access of inaccessible property left through a reference with static type This property is public and it is defined. below is my code
I'm using XML to grab some data and it's working fine :
I have a moveclip, let's call it "box" and a movieclip called "item", for every piece of data from the xml call I'd like to put a new movieclip called "item" into the movieclip called "box".
Alright, I am pulling my hair out on this one. Got this problem at around 9 last night and was up until 5 trying to fix it, and then all day so far (it's already about 9 PM again) trying to fix it. I've tried everything I can think of.Alright, so I'm trying to reference the document object from various classes in my class library. Everything seemed to be going peachy until I started getting this random, weird error. I thought maybe it was Flash acting up all of a sudden but I tried it on my Mac as well and I get the same error.Basically no matter WHAT I do, I am getting the error:
> 1195: Attempted access of inaccessible > method getSessionHandler through a > reference with static type pim:PClient
[code]will create an instance of the movieclip "levelUp_mc" and play it.I have the same code in a function in a class, but it doesn't do anything. What is going on?
I need to load a movie clip to the stage from the library. I also need that movie clip to load with a certain string of actionscript code in it. To load the movie clip, i checked the "export for actionscript" thing in the "linkage" section of the movie clip info, and i named the class "sol1" I then used this code on the first (and only) frame: Code: _root.attachMovie("sol1", "NewInstanceName", {_x: 50, _y: 100}); It seems to work, but the question is, how do i load the movie clip with code in it?
In my fla file, I created a movieclip in library which links to class MyMovieClip. I add some functions in the class. I fla file, when I drag the movieclip to stage, all the functions are working well. But I want to dynamic create the movieclip in stage(not dragging from library). This is the codes in my first frame of fla:
var tf:MovieClip= new MyMovieClip(); addChild(tf);
but all the time it display those error information: TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MyMovieClip() at dragExample_fla::MainTimeline/frame1()
anybody can tell me what the problem is and how to dynamically create a movieclip which link to a class.