ActionScript 2.0 :: AS 2 Loading Movieclip From Library

Jan 17, 2011

I need to load a movie clip to the stage from the library. I also need that movie clip to load with a certain string of actionscript code in it. To load the movie clip, i checked the "export for actionscript" thing in the "linkage" section of the movie clip info, and i named the class "sol1"
I then used this code on the first (and only) frame: Code: _root.attachMovie("sol1", "NewInstanceName", {_x: 50, _y: 100}); It seems to work, but the question is, how do i load the movie clip with code in it?

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Actionscript 2.0 :: Loading Movieclip From Library With Code?

Jan 17, 2011

-I need to load a movie clip to the stage from the library.

-I also need that movie clip to load with a certain string of actionscript code in it.

To load the movie clip, i checked the "export for actionscript" thing in the "linkage" section of the movie clip info, and i named the class "sol1".I then used this code on the first (and only) frame:

Code: Select all
_root.attachMovie("sol1", "NewInstanceName", {_x: 50, _y: 100});

It seems to work, but the question is, how do i load the movie clip with code in it?

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ActionScript 3.0 :: Loading Multiple Instances Of A Movieclip From The Library?

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Basically, I have made a new FLA file, and in it's library I have created two symbols. Both symbols have their own class .as file.The first symbol is a movie called GridBox, and it's class has a package that uses lines to draw a shape, namely, a diagonal box tile.The second symbol is a movie called MainGrid, and it has a class that loads the movie GridBox from the library, in to its self.All my code works fine, the thing is, I would like to load more than one instance of the same movie clip, at a series of different locations, and im lost.Here is the code:

Actionscript Code:
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[code].....

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Not loadMovie();
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i used this code with linkage to load a movieclip from library using flash action script 3

btn.addEventListener(MouseEvent.MOUSE_UP,goLayersS ite);
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i want to know how am i able to load a flash movie clip from my current library into my stage with using a button via flash action script 2.

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I'll do my best to keep this question as short as possible:

I've made 5 'fruit' movieclips and they're in my library.

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Code:
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[Code].....

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[Code]...

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[Code]....

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[Code]...

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[code].......

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ActionScript Code:
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[code]....

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To get round this I thought I could load these movie cilps when I need them so the user can proceed normally until they appear. These movie clips have a linkage with 'Export for Actionscript' selected but I haven't selected 'Export in first frame' because I want to export it later when they're needed.

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ActionScript 3.0 :: Loading Movieclips From Library?

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i am trying to load movieclips from the library using an array. I have manage to load a single movieclip using

var myArray:Array=[];
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var myArray:Array=[];
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and i get the error:
TypeError: Error #1007: Instantiation attempted on a non-constructor.
at usethis4_fla::MainTimeline/frame1()

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I am pretty new to Flash and am using FlashMX. My question is 'How to you dynamically extract an image from the library onto a movie clip?

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[Code]...

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ActionScript 3.0 :: Loading Movieclips From Library

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[Code]....

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