ActionScript 2.0 :: Saving Information From The Output Panel To A Text File?
Apr 16, 2009
I am trying to save information that I have displaying in my output panel to a .txt fille. I have tried this tutorial here: [URL] but it is not working for me.
I have the output panel displaying information such as:
PHP Code:
[URL]
I need to somehow save this information to a text file so I can forward it onto my email. Or if anyone knows a way to forward information from the output panel to your email
I'm currently working on a Flash application that needs to save files to Drupal. I already saved the file to the Drupal site with the File service, but I can't get to attach the file to the node with the node.save service (Upload module, not CCK file field).[code]...
I was wondering if it was possible to save the contents of the output window to a separate txt file like notepad. I'm doing a project that involves testing the execution speed of flash by putting more and more objects on the screen as it plays and I need it to save the result when it freezes up or crashes.
Does anyone knows of a way to get the output panel in flash or the console panel in flex builder or flash builder, to format the "traces" with html or any thing else? for example:
trace( <b>brett</b> ); and to get that to appear in bold in the console window or the output window?
im trying to output my database information in a text input field in flex by using remoteObject(cfc). The information is being provided by a database using a query and an array collection. I'm just unsure how i go about taking the queried array collection information and display it into TextInput Fields.
Is it possible to save information taken in flash to the desktop? For an example, I have a quiz I want the user to be able to take notes and save it to their desktop in .txt or if possible .doc format. Is something like this possible, if not does anyone have any idea how I can create this type of functionality as well as elaborate on how I can go about accomplishing this?
I'm working on a game using Actionscript 3.0 and Flash CS4 and I'd like to make it save a player's scores and achievements between sessions locally on their computer. I thought the best way to do this would be by using cookies, and I started looking for ways to use JavaScript from ActionScript to save and load that information.While I was reading the articles I found on the subject, they seemed to suggest there was another way of saving information between sessions using something built into flash directly. Does anybody know about this? I'm not even sure what it's called. Even better if I could get some straightforward code for setting and recieving data from cookies using JavaScript or some other method.
I've never had this happen before and it's stumped me...yesterday the output panel stopped outputting traces ie. 'trace("hello"); is not working! The Omit Traces in teh Publish Settings is not ticked...I'm wondering whether i have accidentally pushed a short cut key which stops this functioning?
If there's a way to disable the Output panel in Flash? I've tried turning off most of the Warnings section in the prefs, but apparently that doesn't affect the Output panel.
I'm trying to find out if there is a way to output serial information from flash. For instance, I have a serial port (Can also be USB) device with eight relay switches, each one triggered by a few bits and bytes correlating to the serial pins. I was wondering if the print function in flash could be forced to output specific signals.
I want to load information from a Text file and then want to use in action script as a variable.What I did. I make a file with the name Text.txt and write there TextFld=You are Good Boy In flash I make a getText.fla in which i build a Text box at stage and set it to dynamic and the name of this variable is also TextFld Instance Name is Txt. Write the following code at main timeline
loadVariables("Text.txt",_root);
pretty fine it shows this information in flash but i want to use this variable in action script to do more action i.e i want to make flashy text. I want to store this information in a variable and then use that variable for other purpose.
I'm teaching myself ActionScript and the book I'm reading just got into input text capabilities. The book shows me how to link input text to a variable and output that text to the output window using trace. My question is: how can I display the text that the user input onto the actual movie. For example... if I wanted the visitor to type their name into the input text box and click Submit and then a phrase shows up with their name such as "Hold on Name, my site will be done soon." How do I reference that variable and have it actually display in my movie?
I use .txt files a lot with flash to load external news and updates. Although you can use the loadVariablesNum() command to load the .txt files is there anyway to edit and save the external files in flash? e.g. say I have a text box and a submit button in flash is there some way where I can add the text boxes content to a .txt file?
in CS5 (ancd CS3-4) how do I stop the "Output" panel from showing up automatically each time I test the movie using the Command+Enter keys? I know I have an error but it's a network error which does not effect my clip.
i am using FlashDevelop and i have created 2 very simple classes, [code]When i create an instance of the Vehicle class in my VehicleOnly.as file and send the values to my constructor, and run the appplication, it does not show any output to my Output panel.[code]
I'm kinda noobish when it comes to getting information from XML information sent to my flash file from the socket server. OK so for example the server sends me this:
[Code]...
I want to get the name of the user and the X and Y position! Is there a way I can get this information without a load of fuss from functions and other junk remember im kinda noobish.
I've been using this code to save my panel area as an image.
var bd:BitmapData = new BitmapData(vgrpBottleArea.width, vgrpBottleArea.height); bd.draw(previewPan); var ba:ByteArray = (new PNGEncoder()).encode(bd); (new FileReference()).save(ba, "MyLabel.png");
This panel named previewPan consists of several images and what i'd like to do is just save the middle portion of the panel. the vrgrpBottleArea width and height the diamentions of the final image i want to save.
How can I save data to a text file and also append a record to data in an existing text file? I've used Authowrware previously and it was quite easy to create a large string of data (a comma separated list) and export that to a text file (and create the text file if it didn't already exist). I could then easily append additional rows of data (records) to the text file. We want to build a questionnaire that will store the data locally on the computer in a text file. Each record may have a few hundred data points in a comma separated list.
I have a variable that is in a text file, which contains HTML that i load into my project and it displays it as html in a textbox..Im trying to have a MC in there that I can change the html text and save it over the file thats already there...and then next time i load it up, it will load the html text that i just created and saved to the file.ight just be a simple like php scripting or osmething that saves it to a txt file? i tried looking through the forum.
When I trace something in flashcs5, font size in the output panel is very big. Is there somewhere where I can set preferences for this panel? In other version of flash it was a lot smaller and readable.
How to disable output panel while running app in background for debugging I use trace commands to keep track of what happens, but this is super annoying when trying to run the application in the background as the output window keep popping up thus obscuring everything else on the screen. Is there a way to prevent the output from popping up like that?
How to disable output panel while running app in background
for debugging I use trace commands to keep track of what happens, but this is super annoying when trying to run the application in the background as the output window keeps popping up thus obscuring everything else on the screen. Is there a way to prevent the output from popping up like that? Some setting in the publish menu or other?
I have an as3 game that I am trying to debug. To do this, I allow the game to play itself repeatedly over-night (which generates information for around 500k games) and then I analyze the info in the morning. I would like to save the debug info to a text file instead of using trace statements. Currently, the game creates about ten strings per play which are printed to the screen. Is there an easy way to save these strings to a text file?
Lets say i want to have a communication console for my game user, to communicate to them what is happeiong in terms of their game, particularly, anything that i have traced in my code? is it possible to have these traces output as dynamic text that opens up in another window, adjacent and smaller to the swf that has the game?
I have a TextField on stage in a as2 version of Flash. Using the properties panel I'm trying to populate with text from an external file.
The text is in a file called about.txt located in the same folde as the swf.This is the contents of that text file:
info=<p>Established in 2008, Archscape CG Technologies is rapidly building a reputation as a leading provider of architectural visualisations, property marketing solutions and interactive applications. It�s a reputation that�s built on our commitment to quality, innovation and ingenuity.</p></ br>
WHen I was learning AS2, it seemed incredibly easy to double it with PHP, but I am having a pretty hard time with AS3.Basically, all I need to do is do the same kind of thing that loadVars could in AS2. Just need to send a few pieces of POST information, and then load up the output of the script.I found this piece of code on the internet:
ActionScript Code: var request:URLRequest = new URLRequest("http://www.mydomain.com/feed/myfeed?query=youlike&start=34");[code].........
But it doesn't work (when I replace the url with my URL, of course.)