ActionScript 2.0 :: Scripted Motion - Simulating Upstream Movement

Mar 2, 2006

How would you go about coding something like the waves in the header on this page? [URL] I'm hoping to write something that will look a bit like eels swimming upstream but wasn't quite sure where to start

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ActionScript 2.0 :: Solid Cube: Simulating Camera Movement?

Sep 6, 2006

I am just starting with 3d flash concepts and I was checking this tutorial:[URL]I wonder if there is a tutorial showing the same movement but with a solid cube. I fact, what I want to achieve is this effect:[URL]

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ActionScript 2.0 :: Scripted Movement How To Stop ?

Mar 29, 2006

so i have a MC called "pala" and a button called "nappi" .. i have the following script in the first frame of the movie and everything works how it should, but how do i get the "pala" stop moving when it reaches the property -307 ?[code]

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ActionScript 2.0 :: Duplicating Clip And Scripted Movement?

Aug 18, 2004

I'm making a banner ad for work and have a part where I want to basically rain our logo for like 15 frames or so. I've started doing this manually but as you can imagine, it's a bit tedious and time consuming. I looked at Kirupa's tutorials on snow and continual motion but I'm wondering how I would go about scripting it so it does the following within mc_logorain (which is sitting on the root) on enter:

1. duplicates mc_logo many times, randomizing size.

2. Rains for a set amount of time or frames and unloads.

I think I understand the logic of what's supposed to happen, just not sure of the syntax. Would there be two loops? One for the duplicate/random size and one to say basically "while i < 100, keep duplicating and raining"?

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ActionScript 2.0 :: Duplicating Clip & Scripted Movement - Duplicates Mc_logo Many Times - Randomizing Size

Aug 18, 2004

I'm making a banner ad for work and have a part where I want to basically rain our logo for like 15 frames or so. I've started doing this manually but as you can imagine, it's a bit tedious and time consuming. I looked at Kirupa's tutorials on snow and continual motion but I'm wondering how I would go about scripting it so it does the following within mc_logorain (which is sitting on the root) on enter:

1. duplicates mc_logo many times, randomizing size.
2. Rains for a set amount of time or frames and unloads.

I think I understand the logic of what's supposed to happen, just not sure of the syntax. Would there be two loops? One for the duplicate/random size and one to say basically "while i < 100, keep duplicating and raining"?

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ActionScript 2.0 :: Dynamically Motion Tween The Movement To Each Lot?

Jul 27, 2010

They dynamically motion tween the movement to each lot. I am trying to achieve the same thing. At the moment I have a map with a similar capability, but mine "snaps" to the selected area, rather than animating to the selected area.My file can be viewed at

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Picture Motion Tween With Interactive Movement

Dec 25, 2009

I use adobe production premium CS3. I made the movie(attached), just picture motion tween. As you see, that pictures in my movie just roll and roll. But, I would like to some interactive move in my movie like "when the mouse clic > picture move".
Attachments: turnwith_blur.fla.zip (40.3 K)

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Media Server :: P2P Multicast And Upstream Bandwidth

Jan 27, 2012

I'm in the process of developing a realtime video chat application where multiple users can send video streams simultanuously. The number of users receiving the streams can be very big, e.g. 10 broadcasters and 500 receivers, each receiver should get all streams.
 
I use RTMFP connections to an FMS and streams are published in P2P multicast groups by passing the groupspec to the NetStream constructor. Currently I'm having problems with audio/video synchronization and video stream 'jumps' (not continuous). From what I read on other threads, this is related to the fact that there is not enough upstream bandwidth for sending the streams. So my questions are:
 
How to calculate the required upstream bandwidth on every peer for the given example of 10 broadcasters and 500 receivers (is it 10*bandwidth of one stream)?What settings (on NetStream, Camera, Microphone etc.) should be used for best results and how to adapt them based on the number of broadcasters? 

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ActionScript 2.0 :: Random Motion / Movement - Change The Parameters To Customize

Mar 26, 2006

Attached is a fla that moves an image around in a hovering/floating effect. The instructions say to change the parameters to customize. I can't find the accelfactor variable to change this.

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ActionScript 3.0 :: Move Clip Complete Motion Tween Movement After Dragging And Dropping It

Jun 5, 2011

how can i let a move clip complete his motion tween movement after dragging and dropping it
i am using this code and there is a motion tween applies to the movie clip r_mc

[Code]...

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ActionScript 3.0 :: Draw Motion Guide/path For A Mouse Position Based Movement?

Mar 22, 2011

Is it possible to draw motion guide/path for a mouse position based movement?

For example if I have path the is like letter H. I would need to write many clauses/conditions for the borders of the movement. It would be a LOT easier if there would be some solution that makes the object always to stay on the defined path when moving..

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Media Server :: Simulating A Webcam

Nov 15, 2010

I have this video chat(video, text and audio) program written in actionscript and using FMS as the media server, that I would like to test out with diff comps. I don't have enough webcams to go around and also not all have a built-in webcam. Is there anyway I can use some software to record the screen activity as a video and than stream it over? I am aware that there are softwares that can record the screen activity, but how do I stream it over after that, while still in my video chat applicaton?

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Flash :: Simulating A Disabled Wmode?

Jan 27, 2011

Here's the thing, I'm making a flash game that uses some pixel techniques like copypixels, bitmapdata, etc.

Im planning to offer the game to FGL (Flash Game License) and I read that they doesn't not allow wmode, and many other portals do the same.

is my game taking advantage of wmode=gpu?.. how can I run my swf file and disable wmode for sure?, I just want to know if my game will run smothly without that wmode enabled.

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AS3 :: Flash - Simulating RotationX With Matrix?

May 31, 2011

I have to use Flash CS3, so I can't use the properties rotationX, roationY and rotationZ.I have a movieclip, that looks like this. It is now flat, no 3D rotation or shearing But what I want is that this movieclip has a rotationX, or that it is a bit in perspective like this: As I said, I can't use rotationX, so I have been playing around with Matrix. But I can not get it right.Here is how I try to do it

myMC.transform.matrix = new
Matrix(1,0.15,0.35, 1, 0, 0);

And this is the result get the matrix right, or is there another way?

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ActionScript 2.0 :: Simulating Mouse Clicks?

Jun 13, 2007

I'm building a system that will record a user's experience in Flash (where they click and at what time it was). Is it possible to simulate a click? I would use this to replay the user's experience. If not, I guess I'll have to record what button object they clicked on and pass everything through the event handler.

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Site / Apps For Simulating Internet Speed?

Jan 5, 2003

I have a common problem. Because I am sitting on broadband, I don�t have possibility to se how my productions are going to behave on for example 56K, ISDN or similar connection. Is there any application or site that can actually �squeeze� connection speed for those purposes?

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ActionScript 3.0 :: Simulating Image RollOut On Screen

Dec 9, 2008

I'm wondering if there is an action script under 1.0 or 2.0 (sorry still trying to learn everything with 3.0) that will allow me to simulate having an image roll out as if it were unrolling on your screen.

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ActionScript 3.0 :: Very Choppy Preloader - Simulating Download

Mar 17, 2010

I made a preloader for this movie: [URL]. But when I simulate a download, it goes straight from 0% to 100% and the bar goes from nothing to filling only half of the screen. I'm using Flash CS3. Here's the code for the Preloader.fla file:

var req:URLRequest = new URLRequest("movie.swf");
var loader:Loader = new Loader();
var nPercent:Number;
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, preLoad);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, fileLoaded);
[Code] .....

The graphic for the preloader is made up of two parts. background_mc is the light blue background for the progress bar and bar_mc is the dark bar that's supposed to fill it up.

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Actionscript 3 :: Simulating A Trading Card Game?

Mar 8, 2011

Currently, I have a handle on the basic elements of the game, like drawing cards and shuffling. However, I am lost on how to implement the functionalities unique to certain cards.To simplify things, I have a deck class and a card class. The card class includes variables like a card's name and type, and it gets their values by extracting them from a database. But say, if I'm trying to create a Base Set Charizard, how would I store and call his poke-power (read:ability), as it has effects beyond the normal rules of the game and needs its own code.

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ActionScript 3.0 :: Simulating Mouse Click With DispatchEvent?

Oct 11, 2009

I have few buttons that have listeners for same function like this:

ActionScript Code:
oPodjetju.addEventListener(MouseEvent.MOUSE_DOWN, mainButtonClicked);
prodajniProgram.addEventListener(MouseEvent.MOUSE_DOWN, mainButtonClicked);

[code]........

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ActionScript 3.0 :: Simulating An IPhone Slide Button?

Apr 15, 2012

He's making an interface design for the iPad, and he wants to simulate the finger-swipe that you can use on iPhones and iPads. How would he do this with a mouse in Flash? When the mouse is clicked and dragged in a certain direction, it must gotoAndPlay() a certain frame

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ActionScript 3.0 :: Simulating A Reflection Using Multiple Movie Clips?

Apr 5, 2011

how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time.

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ActionScript 2.0 :: Simulating Undo/redo In Flash Movie?

Apr 11, 2007

i'm making a drawing tool in flash with the ability to draw shapes, put text, etc. i need to incorporate undo/redo facility in it. is there some efficient way to go about it? or will i have to go the hard way, remembering in some way the last three actions performed by the user in an array or stack or something??

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ActionScript 3.0 :: Create User Interaction Simulating The Use Of A Spirit Level?

Jan 18, 2012

I need to create a user interaction simulating the use of a spirit level showing that a rectangular object on the stage is level. It doesn't have to actually work like spirit level, basically just has to give the impression that it has worked like one.

Maybe make the bubble of the spirit level should move (become animated) when being dragged to the object, then settle (animation come to a stop) when dropped in place on top of the rectangular object? Although I am unsure of the code to go about this?

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ActionScript 3.0 :: Click On A Btn If It Is Behind Another Scripted Mc?

May 17, 2010

Code:
mc1.addEventListener(MouseEvent.CLICK,Click);
mc1.buttonMode = true;
function Click(e:Event):void{
trace("btn clicked");
}

mc2.gotoAndStop(5); If i have an mc(mc2)that is scripted and is overlapping or on top of a btn(mc1) i have on stage, the portion of the btn that is covered by the mc on top cannot be detected by any event listener.It is "blocked" by the mc on top.

But mc2 doesnt have a MouseEvent added to it, so it is not a btn which is y i dont get it as i'm transiting frm AS2 to AS3. How shuld i script for the above scenario so that the area "overlapped" can still receive the MouseEvent added to it?

Pls do not tell me to shift the mc forward....there r cases in web development where u happen to have translucent graphics or a movieclip wif image sequences playing in front of a set of btns.

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ActionScript 2.0 :: FMX Scripted Masks?

Mar 19, 2004

I have a client who is IN LOVE with this site: http:[url]...I was just getting ready to start tweening and wondered if there's a way to script masks to do the same thing easily...NOT on mouse drag, but on the click of the button. I found a nice tutorial which will make a similar thing happen when you drag the mouse. But when I tried to target x and y the whole thing fell apart.

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ActionScript 2.0 :: MC Won't Position As Scripted [FMX]?

May 7, 2004

Basically, I wanted to center (_x only) an MC on the stage:

PHP Code:
mcloader._x(Stage.width/2)-(((mcloader.ball0._width*DENOMINATION)+BALLGAP*(DENOMINATION-1))/2); 

[code].....

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ActionScript 3.0 :: Preloader Class Timer - Keep Getting Error Message After Simulating A Download?

Sep 21, 2010

I recently switch from AS2 to AS3 (too late - I know) and bump into (probably easy) problems now and then. I'm making this preloader in a class - I read that this might not be a good idea to put it in a class (?) - and I'm using a timer in it. But I keep getting this error message after simulating a download:

Code:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MethodInfo-7()
at flash.utils::Timer/_timerDispatch()[code].........

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Professional :: Motion-tween Along A Curve Prevents Change Of Motion Curves

Mar 8, 2010

If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...

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ActionScript 2.0 :: Circular Movement To Linear Movement - Carousel To Conveyer Belt?

Jul 9, 2010

I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'

[Code]....

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