Here's the thing, I'm making a flash game that uses some pixel techniques like copypixels, bitmapdata, etc.
Im planning to offer the game to FGL (Flash Game License) and I read that they doesn't not allow wmode, and many other portals do the same.
is my game taking advantage of wmode=gpu?.. how can I run my swf file and disable wmode for sure?, I just want to know if my game will run smothly without that wmode enabled.
I have a customized drag event that works great for most things:
[Code]...
The issue is that when I use this code with wmode=transparent or wmode=opaque the MOUSE_LEAVE event is not detected when the MOUSE_UP event occurs off the stage. Is there a way to detect the MOUSE_LEAVE event when wmode is transparent or opaque? OR Is there a way to detect that the wmode is set to transparent or opaque so that a work-around may be implemented?
I'm making a VERY basic Jeopardy game, and I need buttons to be disabled after being clicked on once.
Oh, and I'm working in CS3, but I'm using AS 1&2 because that's what I learned... I have no idea how to use AS 3...
example: frame 1 has btn11 in it. btn11 when clicked takes the person to frame 2. when done with frame 2, they click on return.
the return button (btnReturn1) has the following AS
on (release) { gotoAndStop ("Round1",1) btn11.enabled=false; }
the problem is that it works at first - the button disables when I get back to frame 1, but the next time I click a different button then return to frame 1, the first button I disabled isn't disabled anymore.
my actionscript so that my disabled buttons stay that way no matter how many times I come and go from the frame? or if you have a better way to do it, that'd be great. basically, it's like the jeopardy screen, and after "songs" for 200 is clicked, I don't want it to be clickable again at all.
I have to use Flash CS3, so I can't use the properties rotationX, roationY and rotationZ.I have a movieclip, that looks like this. It is now flat, no 3D rotation or shearing But what I want is that this movieclip has a rotationX, or that it is a bit in perspective like this: As I said, I can't use rotationX, so I have been playing around with Matrix. But I can not get it right.Here is how I try to do it
myMC.transform.matrix = new Matrix(1,0.15,0.35, 1, 0, 0);
And this is the result get the matrix right, or is there another way?
i'm making a drawing tool in flash with the ability to draw shapes, put text, etc. i need to incorporate undo/redo facility in it. is there some efficient way to go about it? or will i have to go the hard way, remembering in some way the last three actions performed by the user in an array or stack or something??
I am facing a big problem in firefox: the ALT GR key is disabled on some simple pages:(try to type in an email)This simple page DISABLES the ALT GR key
How do I enforce Flash's wmode=window on Mac? This mode should make Flash reside on a layer higher than normal HTML elements and have better performance. It's working fine on Windows. On Mac, there's strange results. Chrome on Mac will allow HTML elements to cover only non-video elements in Flash. On the other hand, Firefox on Mac will let HTML elements cover anything in Flash. I don't want to allow any HTML elements to cover anything in Flash on Mac.
I'm using a modal window on a client's site where we have no access to the content. The problem is that he has some flash on the page and the wmode for these is not set to transparent.
Is there a possibility to force their flash from our javascript to have this parameter added?
I need to embed some flash games but I'm disallowed to use wmode=transparent due to performance issues & sideFX. I need to place a DIV above the SWF, but without the wmode the SWF is always on top. Hiding the swf when div is visible resets the flash.
ran into a sticky situation the other day where a douchebag anti shockwave moron showed me our shh doesn't work: we obviously detect if flashplayer X.X exists and we do print some html mirror accordingly but for some, idiotic I might say, reason, if it is there and it is disabled, the detections still return true - well who the heck wants to know that then, ah? totally a case of sour grapes I might say - yes, it is there, but yeah well it's useless...
so anyhow - web's full of gr8 workarounds for detection etc... is there an actual proper reliable code to detect no flash, even if it's disabled?!
I'm building a Flash video player that uses the new StageVideo API. StageVideo requires window mode (wmode) to be set to "direct". Unfortunately, setting wmode to direct prevents the express install dialog from popping up if a user has a version of Flash Player older than 10.2.How can I set my wmode to direct to get StageVideo to work but also ensure the Express Installer pops up for users with older Flash Players?
When setting wmode to "opaque" (or transparent) my flash app becomes slow on Facebook. I can particularly notice it when moving the mouse around (even on a tiny area of the screen), if I don't move the mouse then the slowdown doesn't seem to happen. Maybe its because its sending all events to facebook too?
I have a html/flex app loaded in an iframe, and wmode is set to 'opaque'. I have 'mousemove' listener attached to the document of flex app and document of the parent. Once I mousedown in the flex part of iframe and move my mouse around, i can see the logs from the iframe. However, when I move the mouse around in the parent, i dont see logs from the parent. But, if I mousedown on the html part of the iframe, i can see logs from both iframe and parent. Same sort of bug is reported in Firefox 4/5, which breaks html part of it. Visit [URL]
The newest version of chrome seems to have killed my transparent backgrounds on my SWF. On a website, I use flash to have a transparent video on top of the elements. However, the background is now black under the newest versions of Chrome.
was going through the free trainings offered by them. The trainings were good but what surpried me that even though the videos are Flash based, they are not stored in the browser's cachewhich also uses Flash for videos, where the videos are stored temporarily in the browser's cache, this was not in this case. The following is the link for one of the video training which I played on my computer but I was unable to find any trace of it on my local hard-drive:I guess, if the videos are played, then there must be some temporary storage allocated in the hard drive. There are two questions I would like to ask:
I know how to detect if Flash player is installed in a browser. I'm using the hasFlashPlayerVersion() function of swfobject for that. However, I can't seem to find any documentation on how to detect if the plug-in is installed and just disabled. I didn't see any documentation in the Flash Player Detection Kit that checks if the plug-in is enabled either.
I've got a parent SWF that loads in a couple child SWFs. Even though my browser cache is cleared -- it's disabled, in fact -- reloading, or even restarting, the browser doesn't trigger the newest version of the child SWFs to load into the parent SWF. I can even delete the SWF off the FTP server, and it still gives me the last version that was up there.
What's caching the child SWFs, and how do I force them to refresh on my end? I'm not too concerned about the end user, because once the site development is over, the SWF files won't change very often. (They're all loading in XML files that have the cache disabled via PHP cache control and expires headers.)
I'm primarily using Firefox on PC and Mac, but it seems to do the same thing on IE/PC and Safari/Mac. The PC is using my ISP's DNS, and the Mac is using OpenDNS... not sure if that has anything to do with it. The site is hosted on Rackspace Cloud.
I have a panel as a sprite containing a gallery of images (only 8 images at the moment!). Each image has mouse rollOver and mouse click event listeners, which work fine initially. Problem is, when I hide the panel using visible = false, then show it again, the mouseEvents aren't firing on the gallery iimages.
Strangely, the same thing happens if instead of using visible true/false, I move the panel off stage and then back on again.
I have a flash banner and css menu to use.I tried flash with wmode as transparent for flash banner which makes the css menu to come over the flash banner.but the button which is there in flash is not working in IE 7 and it's lower version.
I have a Youtube video on my homepage, and now I need a modal to display on certain events.For some reason, even when adding <param name="wmode" value="transparent"> to the Flash object, it still covers the HTML elements (with higher z-index too).I've got it on JSfiddle.I figured maybe an iframe could solve this, but that would require me to make a new page just to put the video on.
This would be for a Flash game within Facebook. If you have a Flash object in IE, when you use the up and down arrow keys it causes the entire browser to scroll. IF you have a game that requires the up and down arrows, this makes it very frustrating to play and just not acceptable. The wmode is set to opaque and needs to be that way. I understand keeping it at the default would 'fix' this problem, but then the game wouldn't work. Some people say "don't use IE". That would be nice, but that also is not an option.
The part that really stumps me, is that it was working just a few days ago. The solution that worked the first time was to set the container that the Flash object was embedded in with overflow set to auto. But the honeymoon only lasted so long. I'm not sure if Facebook made an API change that might break this. I reverted code that could have possibly the overflow trick not work. No luck, didn't work. We have also tried to put a text field to grab the focus of the Flash game in AS3, but that trick did not work either. We have tried to use JS in more than one way, but those were dead ends. I don't have an example page I can show at this point as the game has yet to be released to the general public.
I'm absolutely stuck at this point and haven't found a solution anywhere. Other people have had this problem but nobody seems to have an answer... if there even is one. The Flash object is losing focus as soon as you push the arrow keys, and no matter what I do I just can't seem to get it to grab focus.
We are writing app for facebook. It's a game written in flash and embeded with wmode window.We get problem with Firefox 6, but only on Windows XP. When user invoke some facebook dialog (for example: pay dialog or buying more credits dialog) flash disappears. This same happens when user click on notifications (globe icon in top facebook menu) and hold it for a while (however this is not so important).After flash disappears it it still in DOM as <object>.
which works correctly on all browsers, until a recent change in the embedding of the swf file. I now use wmode="window" which gives much better performance in IE (previously I used "opaque").When the facebook credits popup appears, the game is now hidden as expected. It returns correctly when the popup is closed. However, on IE (version 9, other versions are untested) the callback is never called.
I'm working on a page that has some ads on it. One of them loads in an ad with wmode=window.I don't have the ability to change that flash code. I need to put a modal box on top of that flash element, but every combination of using z-indexes and iframe shims has failed (both manually and using bgiframe). Is there a way to place html content on top of a flash element with wmode=window? I'm testing this in chrome so far.