ActionScript 2.0 :: Sound Equalizer, Thing?

Dec 30, 2002

I want to make an equalizer thing. Whatever its called. You know the little bars that move because of the beat.

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ActionScript 3.0 :: Flash Equalizer - When Click On The Playing Equalizer, It Stops?

Mar 28, 2012

i have an equalizer .when i press crt+enter the music equalizer and the song starts playing. I want the following :-

(i) when i click on the playing equalizer it stops

(ii) when i click on the stop equalizer it resumes playing.

Here is my as code

var _sound :Sound = null;
var _soundChannel :SoundChannel = null;[code]....

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ActionScript 2.0 :: Sound / Music Equalizer In Flash

Mar 23, 2002

Ya know, with those bars and peaks that scale according to bitrates and stuff?URL...I heard that you need to turn an mp3 file into swf and add some variables (heard about a program that does it automatically) and then "loadMovie" from another swf that "reads" the variables in the first swf... I don't know... Something to do with streaming and timelines..

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ActionScript 2.0 :: How To Build Equalizer

May 8, 2003

where I can find a GOOD tutorial on how to build an equalizer. I tried the one at flashkit.com but it tried to make me download all these software and the links were all broken and I thought it was explain poorly.And I was also wondering if there was any action script amoungs the lines of [code]Is "movieloaded" a valid actionscript?

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ActionScript 2.0 :: Equalizer On Volume Slider?

May 15, 2005

I have a horizontal volume slider working, but I'm not sure how to give it the effect of lighting up as the volume is increasing or decreasing. I'm guessing it's something along the lines of controlling a separate movie clip via AS, but I'm not sure how to do it.

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ActionScript 3.0 :: Tutorial - How To Make An Equalizer

Apr 1, 2012

I need a tutorial on how to make an equaliser in actionscipt3. for example. view that webiste [URL]

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ActionScript 2.0 :: Equalizer On Volume Slider

May 15, 2005

I have a horizontal volume slider working, but I'm not sure how to give it the effect of lighting up as the volume is increasing or decreasing. I'm guessing it's something along the lines of controlling a separate movie clip via AS, but I'm not sure how to do it.

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ActionScript 3.0 :: Adding An Equalizer And Volume Control?

Mar 4, 2012

adding an equalizer and volume control for the following code.

Code:
//number that is redefined when the pause button is hit
var stopPoint:Number = 1;
//a true or false value that is used to check whether the sound is currently playing
var isPlaying:Boolean;

[code]....

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ActionScript 3.0 :: 10 Band Real Time Equalizer From Mic To Earphones?

Feb 21, 2012

I would like to do script to do 10 band equalizer which would change sound from microphone dynamicly (in real time) and result play in earphones (also realtime) with small time lagIs that possible? Maybe some paid library? I would like to get 15 band EQ.

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ActionScript 3.0 :: Equalizer To Follow Music Playing Outside Flash?

Mar 7, 2012

I know how to do just that based on the sound playing on the flash window.But what if I want the equalizer to follow music playing outside flash.How can I take this information in my application for the equalizer to follow ?
 
Edit: I want that my flash application had a way to catch the music playing (no matter if it comes from web browser or desktop application) .I think it must be a way of getting this data through windows .

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ActionScript 3.0 :: Load An Audio File And Then Create An Equalizer

Aug 5, 2009

I'm wondering if there's any way that i load an audio file and then create an equalizer like one that you can see in an usual application for edditing sounds. I found one method in Actionscript, [URL], but this only returns a value for the current moment of a sound, and i need, to create for the whole song.

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Actionscript 3.0 :: Website With A Dummy Animated Equalizer - Doesn't Work

Mar 11, 2010

i've got a looping mp3 that i want to put on my website with a dummy animated equalizer, the problem is the coding for the mp3 is in as2 and my site is as3, I've been trying to change the coding to as3 so i can put it on my site but when I solve one part something else doesnt work

[Code]...

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ActionScript 2.0 :: OnSoundComplete - Get An Equalizer Animation To Redirect To A Url AFTER The Called On MP3 Track Has Finished Playing

Feb 7, 2010

I am trying to get an equalizer animation to redirect to a url AFTER the called on MP3 track has finished playing. But I am pulling my hair out in trying to figure out how to do this... Based on some help and more research, I think i need this following action script inserted somewhere into the original action script, but i'm not sure. Am I even on the right track?

[Code]....

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ActionScript 3.0 :: More Than One Function One Thing THEN Do Another?

Jan 18, 2009

I'm wondering how you add more than one function to a button? When the button is clicked I want a tween to be carried out which brings a image onto the stage, then once that is there I want each button of a menu to tween in one after another. How can I do this with actionscript?

I've tried just adding the tweens all under one function but they are carried out all together rather than one after another..

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Flash :: Create A Parametric Equalizer In Flash?

Jul 16, 2010

I'm trying to create a parametric equalizer in Flash. I've been looking for a way to read audio data and mess around with the samples before Flash plays them on the fly. Loading a sound in one Sound object and using Sound.extract() to read the data, processing it, then play a second second empty Sound object and writing the data to its sampleData event seems to be the way to do it (please correct me if I am wrong or there is a better way).

Is there a way to use Sound.extract() while the Sound object is still loading a sound file? I don't want to have to wait for the entire sound file to load before it plays. Unfortunately, whenever I use Sound.extract() while the Sound object is still loading, it returns a zero-length byte array.

Is there a way to wait for enough samples to load first before playing? I imagine I'd have the same problem again when the Flash movie eats through all the loaded samples while the sound file is still loading.

Here's a simplified version of my code. It's working so far, but only when I wait for the Sound object to fire an Event.COMPLETE event.

var inputSound:Sound = new Sound();
inputSound.load("somefile.mp3");
inputSound.addEventListener(Event.COMPLETE, loadComplete);

[Code].....

EDIT: If I try using the PROGRESS event, I'm going to need to do a lot more low level stuff to implement buffering and whatnot (anything else I need to account for?). Could someone help me out with that? Also, is there a way to tell the position of a sample in milliseconds? Do I have to assume that all sound files are 44.1 kHz stereo (they may not be), or is there a better way?

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Mouse Over The 2 Buttons The Whole Thing Disappears?

Mar 26, 2009

When you click on "works" on my site it reveals a menu with 2 other buttons, but when you try to mouse over the 2 buttons the whole thing dissapears. What I've done is set the "works" button to jump ahead in the animation to reveal the menu which is actually one large button with the 2 other buttons on top. The large button is set to - on rollout goto and play frame 1.

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Actionscript :: Can MouseEvents Target More Than One Thing At Once

Apr 11, 2009

I have a special canvas class covering my entire stage, and a bunch of Sprite hotspots on the layer below. If I put the hotspots on the same layer as my canvas, the canvas does not register MOUSE_DOWN events if my mouse is inside one of the hotspots, since the hotspots are targeted instead. However, if I keep the hotspots on the lower layer, the canvas handles all the MouseEvents. Is there any way to make MouseEvents target more than one thing, so that both the canvas and hotspots respond to MouseEvents? (The canvas is a bitmap drawing class and the hotspots are supposed to trigger when the cursor touches them or clicks on them.)

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ActionScript 2.0 :: Use A Next/previous Image Thing?

Apr 4, 2004

I want to use a next/previous image thing, which loads the next image from an array into a second movieclip(which will be hidden)... then swap the visiblity of mc_1 and mc_2 ...attach a preloader and stuff.its basically an effort to save some peoples on 56K dial-up lines.so it alternates between mc_1 and mc_2 (which is the easy bit)

Code:
picPath = "";
pics = ['winterrangep1.jpg', 'winterrangep2.jpg', 'winterrangep3.jpg', 'winterrangep4.jpg', 'winterrangep5.jpg', 'winterrangep6.jpg'];

[code]....

this code works, although when I rerun the function by clicking on "box" it just loads the image at pic[0] (winterrangep1.jpg)
while tracing this.picNumber in the loadNextNumber function I get NaN.That only becomes NaN when _root.box is clicked, not when it is run from the _root.

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ActionScript 2.0 :: Add A Rollout Thing To Each Link?

Jul 29, 2004

[URL]

Anyways, click on that link. As you can see I've set it up so that clicking on one will change the color of the other. As well, they have a rollover to another color.

But, I want to add a rollout thing to each link so that when I rollout the link will go back to the color it was before I rolled over.

Right now it stays with the rollover color and when I add a rollout thing it is constrained to one color. I need it to be adaptive to each situation as I will be adding more links and more colors down the road.

I just need a rollout action that will not change it to a certain color, just the color it was before I rolled over.

If you understood that at all answer. If not, tell me or ask a question to clear it up. I might even whip up a larger version of it with more colors to make it clearer, but only if you need.

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ActionScript 2.0 :: Scene - Do The Nextscene Thing

Oct 26, 2005

how would i keep going to the next scene after scene ive made 4 scenes and after the frames i put the action code and itll only work untill scene2?

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ActionScript 2.0 :: Drawing Board Thing?

Nov 19, 2005

I found this tut http:[url]...and wat i want to do is have thing like Flash.I know how to make the lines thicker but i need when you click the button the lines turn thicker like the As changes.

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ActionScript 2.0 :: Xml Gallery Thumbnail Thing?

Aug 24, 2006

i'm working on a flash xml gallery. But there is one thing i can't figure out.i like it very much when the thumbnails are not i 1 line but 5 next to each other and then down. So the 6th one must load underneath the first one. Is there an actionscript for or is too complex?

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ActionScript 3.0 :: Thing To Use Instead Of Variable In A Text Box?

Mar 16, 2009

Now that the 'var' option is gone in AS3 and only available to AS2, I was wondering what I should use instead.

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IDE :: Can SharedObject.data.thing Be An Array

Nov 20, 2009

if I need to make several entries, or can I put an array into SharedObject.data.

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ActionScript 2.0 :: Making One Thing Load After Another

Dec 1, 2002

ok i've beent rying to get this to work for the past hour or so and i'm really confused so i'm gonna try here...i'm trying to make one thing load...and after that has loaded...another thing load...i know you can do all that in the timeline but it would all turn out messy...so i was wondering if you could do it in the action box...and i've tried this so far...

[Code]....

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Flash :: Crashed After 8 Ours Of Work On A Routine Thing?

Jun 17, 2011

Worked on a project for 8 hours. I should have saved it, but the abobe stuff seemed to be bullet proof. I pressed the up arrow and poof gone.
 
Why is there not some sort of auto save for when it crashes? such a simple task you completely forgot. I guess now I have to save non stop to use your product. I don't want to sit there and mash that crap all day long. Another thing why does cutting and pasting frames from another file always put it in random spot? then when you go to move it, you have one messed up animation. When you click on a layer, you see the motion in the little colored line, and then the actual pic. When you select more then 1 layer it only picks one of the dotted lines, but it proceeds to copy incorectly. 
 
BTW why restrict underscores in screen names? WHY? I can't come up with any good reason.

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ActionScript 3.0 :: Drag / Drop And Zoom The Thing

Jan 27, 2010

I'm new to the forum, and to flash. I'm trying to create a photogallery in flash, with buttons. I already got the button part ready, but I'd like to add a drag and drop, and a zoom in /zoom out button out option. The problem is, I can get the zooming thing, and the drag and drop thing in AS2, but not in AS3! I'll link the script I used for the button here, as well as a screenshot of my timeline.

[Code]...

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ActionScript 3.0 :: Dueling With Loader Loading The Same Thing Twice

Jul 19, 2011

I have a background symbol that does the loading external jpg job, and a engine as3 that loops 2 backgrounds continuously on the screen. However, only one background can load file although they "new" from the same symbol. To test this urr... phenomenon, I exchange the order of "new" code of 2 backgrounds, then whichever on top will perfectly load the jpg file and the other will remain blank. has anyone faced this problem before? or knowing how to solve it? this external loading is really painful to me from the beginning.

[Code]...

so as you can see, I put the B2 = new fBG() prior to B1=new fBG(), then I can see B2 but not B1 and if I exchange the order, I can see B1 but not B2. That's the problem!

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ActionScript 2.0 :: Make Something Stop When It Hits Another Thing?

Jan 7, 2004

I am wanting to make a game, and I need a gravity code that works great. I want gravity, a jumpibg code, and then a code to make something stop when it hits another thing.

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ActionScript 2.0 :: Advance Mask Type Thing

Sep 28, 2006

We create training material for nuses and working on a mask that will shadow everything but what is seen in a highlighting box. Basically I created a movieClip with a box border and no fill.I then move that onto the stage on the timeline when I need it to come on screen during the movie.I move the box and size it.The box is assigned a var myPos (just so it knows it's name by an array). At frame 1 I have this function set up:

Code:
for(var i:Number = 0;i<myFaderArray.length;i++){
myFaderArray[i].removeMovieClip()
myHighlighterArray[i]._alpha = 0 [code]....

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