ActionScript 2.0 :: TimelineManager Class - Know All Of The Current MovieClips Being Used In A Given Section Of The Website
May 1, 2006
I came to realize that in order to get some of the effects to happen I'd need a way to know all of the current MovieClips being used in a given section of the web site. I figure the best way to do this is to create a Class for it and let it handle registering the clips. The functionality is pretty basic with the Class able to register a MovieClip and return all the MovieClips being used up until a given point in time or access a single MovieClip.
Unfortunately I don't really know how to implement this idea. I've pulled it off using index numbers but that wasn't for MovieClips. For this I'd like to be able to access any MovieClip that has been registered already by a name, like a String maybe.
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Here's the code I'm using on each movieclip image:
on (press) {
startDrag(this);
} on (release) {
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}
The problem I have is that I have two photomontages (2 set of images). The user clicks on a thumbnail in the lower right corner to select which one. Each button fades in the appropriate images, and fades out the other set - this is fine. The problem is that obviously the set of images on the highest layer (the Abbey set) are still on the stage but are just faded out (by movieclip tween alpha), so they conflict with the Statue set. Ie. when you try and click and drag an image in the Statue set, you can't get hold of them as you are really dragging the invisible Abbey set around still. I've attached a FLA file which demonstrates this problem. Click on 'BTN1' or 'BTN2' to change the set of images. The Abbey one works fine, but when trying to drag the statue one, the Abbey one if hidden on top will cause problems.
Here's what the section looks like in my project (thumbnails to select which):
Abbey images:
Statue images:
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on (release) {
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}
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[Code]....
I know this is incorrect, so would anyone know how to write an actionscript button that plays a section then goes somewhere else?
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[Code]...
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Code:
import flash.events.MouseEvent;
import flash.display.MovieClip;
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[Code] .....
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[Code]...
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My favorite error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display:isplayObjectContainer/removeChild()
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//START Initial page load settings
homestuff.alpha = 0;
TweenLite.to(homestuff, 1, {alpha:1});
removeChild(locationstuff);
//removeChild(tenantsstuff);
[Code] .....
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[code]...
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ActionScript Code:
class ButtonClass extends MovieClip {
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[Code] .....
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