ActionScript 3.0 :: Where Is The Current Custom Class Initiated From?

Oct 16, 2009

A Custom Class can be initiated from an FLA or from another Custom Class. Is there a way to find at run-time, where is the current class initiated from?We can't use parent class before it has been added with addChild(thisClass), neither we can use root class to identify its originator. I believe, there should be a way to find it.

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I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

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Actionscript 3 :: Passing Custom Class As Parameter To Custom Class Where Parameter Class Not Constructed?

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I couldn't work it out yet...

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Which translates to:

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Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

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For example,

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ActionScript 3.0 :: Making An Auto-generated Class Inherit From Custom Class?

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ActionScript Code:
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[Code].....

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I keep getting an "undefined property" error when I try to call an external function from within the Doc class. I added the error message to the Doc Class below so you can see where it occurs.

If I take the code from the Tooltip.as below and place it on the FLA's main timeline I can get things working fine, but I would like to move all script to classes. The document class structure looks like this:

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Code:
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I have a document class called Main.as In the class constructor I have the following listener:

enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
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[code]....

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enter code here
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ActionScript 3.0 :: Custom Class Named Same As Flash Class?

Jan 4, 2012

I understand it's probably best practice to name your custom classes differently than the built-in AS3.0 classes; however, what kind of problems could I run into if I don't?Specifically, I have a class which, ideally I want to name DataProvider. But, as you know, there is already a DataProvider class on the Flash platform (used for list-based components and such).Now, I don't think I'll ever use BOTH of those classes, so I'm assuming as long as I reference the correct DataProvider class in my import statements I should be ok?What if I DO need to use both, is that even possible?

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Actionscript 3 :: Dispatch Custom Event From Class To Class

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I want to dispatch a custom event from the Country() sto the MenuButton();[code]When a country is hovered a custom event is dispatched which I want the MenuButton to listen and if the parameter passed is the same as its name to get highlighted. The Country Class is the Base Class for my countries movieclips I have on stage and the MenuButton the Base Class for the menu button.

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ActionScript 3.0 :: Dispatching Custom Event From One Class Over To Another Class?

Feb 18, 2009

In a nutshell I have a custom event that I am dispatching from one class that is not getting picked up by the other class even though i have added the appropriate addEventListener calls on its constructor.Here's how the classes are laid out:

application(class/parent)
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The constructor of the Application class creates and stores references to the network and loginscreen classes:

ActionScript Code:
import com.fg.managers.NetworkManager;
import com.fg.screens.LoginScreen;[code].....

The NetworkManager class extends the MovieClip class as does the LoginScreen and Application classes as well.Now within the oLoginScreen class I dispatch the ValidateCredentialsEvent by calling it this way:

ActionScript Code:
dispatchEvent (new ValidateCredentialsEvent(ValidateCredentialsEvent.VALIDATE_CREDENTIALS, oLoginData, true, false));

Then when I debug the code, I can step through and see that the ValidateCredentialsEvent is being generated but it is never picked up by the oNetworkManager class whatsoever.Is this occuring because the NetworkManager and LoginScreen classes are children of the Application class and because of this can't capture events raised by one another without using the Application class as the intermediary to redispatch these events? My whole idea here was to create a generic network managing object that could be called from anywhere within the application, by any object, using custom events.

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Im trying to use an AS3 modification of gskinner's collision detection class, but this being the first custom class i've ever tried to implement, i dont what i'm doing.How do i implement it into my flash? Do I just put it in the same folder as my .fla and .as?Do i have to initiate it in the main class?From what i understand it creates a rectangle, what would i need to turn it into a simple true/false?

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Actionscript 3.0 :: Custom Var On Class That Extends MovieClip Class?

Sep 27, 2011

If I can create dynamic variables on a MovieClip.. why would I not be able to create dynamic variables on a class that extends MovieClip?

[Code]...

I created from a mc symbol in the library. it works fine, except for adding the custom variable.. .. which I need to be able to do.

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Actionscript 3 - User Initiated Pop-up Window Within Flash Ad?

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I am currently working on a flash ad for a local bank. One of the frames of the animation requires that the disclaimer text be displayed. I am attempting to create a tab within the ad that if clicked will allow a small window to slide up (roughly half the height of the medium rectangle), display the disclaimer and then close. This would occur while the main animation is still progressint. The problem is I'm not sure how to go about it.

I've seen this technique in an Insurance ad on one of the major ad networks but have not been able to determine how to do it.

I am using Flash CS4. I am marginally proficient in AS3.

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ActionScript 3.0 :: Action Be Initiated Through Pressing A Key Combination?

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Can an action be initiated through pressing a key combination? Here's a snippet instructing a MovieClip to move right when SHIFT+Z are pressed...

Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, testFn);
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Actionscript 3 :: Get The Current Class Name From A Static Method?

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i have to read the current class name inside a static method. For non-static method it's easy i just call getQualifiedClassName(this) but inside a static method this is off course invalid.

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ActionScript 3.0 :: Looping Slideshow/Frames Initiated By FWD/REV Buttons?

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How do I code the logic to create a slideshow that plays nextFrame() or prevFrame() using eventListeners for FWD and REW/REV buttons?

[Code]...

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