ActionScript 2.0 :: Use Delegate With SendAndLoad In A Class File?
Mar 26, 2012I have a sendAndLoad going on in a separate class file and following guides online I've used a Delegate to handle the onLoad part, like this [code]...
View 0 RepliesI have a sendAndLoad going on in a separate class file and following guides online I've used a Delegate to handle the onLoad part, like this [code]...
View 0 RepliesI'm having trouble using the delegate.create method (my first time using it!). Here's part of a class I have...
Code:
public function SiteData(xmlFile:String) {
imagesXML = new XML();
[code]....
i have a situation like that, and my goal is to access from onRelease either to the class representation and to the onRelease callee (the caller of the release function,that is the movieclip that catch the onRelease event):[code]
View 1 RepliesI am wanted to know how can i pass a parameter to the function which I'm calling using Delegate class. I know to pass params having static values such as true / false or a static string "hello".
Code:
var myFunc:Function = btn.onRelease = Delegate.create(tihs, releaseHandler);
myFunc.str = "hello";
function releaseHandler()
[code]....
Here str can be retrieved as 'arguments.caller.str' inside the function.But in case i want to pass the reference of the 'btn' button. Then how can i do this ?
I've written a class that will load multiple SWFs and then call a passed function when complete. My problem is that when all the movies have downloaded the passed function won't fire.
[AS]
// LoadChecker
// this class is passed am array and calls a function when all of the objects in the array are loaded
//
[code]....
How can I use sendAndLoad to call a php page with flash, and have that page create a user download box, to save a txt file? I have the php code that outputs a text file:
Code:
Header('Content-Type: application/octet-stream');
Header('Content-Disposition: attachment; filename=test.txt');
// Print the text to be sent
echo "hi";
That would force a download box if you ran the php page but the send and load will not get it to work.
I want to modify an existing xml file (membres.xml) starting from flash by using sendAndLoad() and while passing by a php file. I control rather well flash, I know xml better and better but I know the php still little. My progamming is partly inspired from this tutorial: [URL]. But something still does not function. This is why I need your assistance. All seems to function, but my xml file (membres.xml) remains unchanged.
Flash:
In flash, after having loaded and having modified the file membres.xml, I use sendAndLoad to send my xml object to the php file:
reload_xml.sendAndLoad("envoiexml.php", membres_xml);
A trace of the xml object did right before sendAndLoad shows that the xml object reload_xml was modified correctly. The error must thus logically be further. Here now the php code in the file envoiexml.php:
<?php
$filename = "membres.xml";
$raw_xml = file_get_contents("php://input");
print $raw_xml;
$fp = fopen($filename, "w");
fwrite($fp, $raw_xml);
fclose($fp);
?>
I am the fan of kirupa but this is my first thread in forum. I have some problem with sendAndLoad method with actionscript 2.0. I am developing a online game with flash mx , MS SQL 2000 and asp. The problem is I send the data using sendAndLoad method to asp file and get data back from asp file. But when the internet connection is not good there is a problem like jam or lost packets. How can I prevent the lost of packets. Some of the data are important. Is there any way to solve this?
View 1 RepliesWhat is the advantage of using a Delegate class in as2? I realize that it's old news for as3 guys. But Ive got a medium sized as2 project and Im going through my code and wondering why Im using Delegate.create sometimes. What's wrong with "apply"?I admit that I must have jumped on the Delegate bandwagon without thinking anything more than "dhuu...thats what the pros must be using".Am I right in saying that there is nothing at all wrong with simply saying "function_name.apply( this, args )"? Or am I missing something? Is it a matter of memory management? I've done a lot of research on delegation and read all kinds of blogs and scripts from little tweeks to the official.. to >200 lines. Yikes! At the end of the day I wrote my own little delegate class that worked for me (just a rewrite of Proxy without loops). But now that I go though my code I see that I might as well have just used apply because that's all Im doing with it!
Id like to be a better programmer. What am I missing and why shouldn't I do a find and replace here. Why is it better to wrap up "apply"? Will I be better readied to learn other languages?I just don't understand why I was so convinced that I needed the delegate class when I had "apply" out of the box.
I have a ColorPicker Component and I want to (on its CHANGE EVENT) have the LISTENER OBJECT ( known as A) change ANOTHER OBJECT's (known as B) color, based on the ColorPicker's.selectedColor. I do this because i need OBJECT A to keep track of the colors used. Also OBJECT B is dynamic and its instance is based on USER INTERACTION thus B can equal B1 or B2 or C based on mouse click at any given time but must only be 1 at any given time. SO I'm trying to "chain" the events together using listeners/ or delegation but I'm not sure at the logic.how do i reference the objects in the event? should I just try to chain B to listen directly to the event? How can I do this without having to attach listers to the colorpicker every time?
View 8 RepliesI'm having a hard time understanding to use the Delegate class. I don't seem to understand what it does from what I read online.
Will it work for this situation? I want to rollover a menu that expands onRollover. You can then click on buttons within the rolled over portion. Is delegate for me?
I've got records being populated into our database from paypal's Instant payment notification methods...great. now i turn to our flash cs3 app to populate a component datagrid with the stored database data and to my surprise I'm unable to identify any examples on how this might even be done.
How do you connect to an mssql database from within flash cs3 to retrieve data for displaying within a flash datagrid?
I can write a cfc from coldfusion to return a dataset, but overall i'm not sure if i 'have' to learn Flex, or AIR or what to get the records 'read'.
My ActionScript 3.0 bible is vague at best and resorts to php. (which i dont know)
when i'm coding directly on the timeline, i usually create a var like this:
Code:
var home:MovieClip = this;
so i always have something to reference the main timeline's scope. how could i do this in a class? delegate.create gets a little confusing.
i tried a few things like the following:
Code:
class com.myClass
{
public var className:String = "myClass";
public static var version:String = "0.0.1";
[code]...
of course this is redundant because it'll scope just fine as parseNews();, but i'm just wondering why it's letting me scope it like this here and not in the onLoad declaration?
I am using a delegate sub-class to perform helper functions for the main app.I have passed all references to it that it needs and it works well apart from the following problem:I also want it to remove an event listener from the main pp.eg:thisStage.removeEventListener(MouseEvent.MOUSE_UP,preOutsideBoundsDragRelease);The compiler tells me I need a reference to "preOutsideBoundsDragRelease" within the removeEventListener statement.eg: "access of undefined property preOutsideBoundsDragRelease
View 1 Repliesi instantiate a sprite-class "panel" from my main class. then i call a function "show chooser" inside "panel" which instatiates a sprite class "chooser" with some buttons. now when one of the buttons is pressed i need to call a function inside "panel" which removes the "chooser" sprite/class and which calls a function "onChosen" in the main class.
what is the correct/best way to reference these functions so that they can be called from within the panel and/or chooser classes. i am still too much in the old thinking that a function belongs to a movieclip and can functions with _parent. i need to learn the proper way now.
How can I get around using an instance variable in a static function that must be called by the Delegate method?
View 6 RepliesI need to separate the visual part of a component from the functional part of a component, so that I'm able to replace the visual one with a new one for another platform.
Declaring an instance variable _delegate with the delegate's interface isn't a problem. But how Do I forward non-implemented method calls of the visual part to those of the delegate.
What's the equivalent of PHP's _call()?
I'm using Delegates in a new project I'm working on to call an event handler in my class with the scope of the class.
I'm having an issue referencing which button is calling this handler. Since all of my buttons are created dynamicly, this is a big problem.
I'm used to using forms and components where I had no problem with this and could reference who was calling the event handler by using - event.target
This doesn't seem to be the case with movieclips though, is there another way to do this?
I am trying to pass XMLList from one class to another class using public function get.
Below is the code I am using.
XMLContents.as
ActionScript Code:
package com.ad.loading
{
/**
* ...
[Code].....
The problem is I get a "null" on trace.
Is it possible to delegate heavy computations to be handled asynchronously (on the user's machine)? When it's done, I could just fire an event, catch the new data, and update. I have played with this for lesser operations, by just setting up a que and only handle a few operations per frame; but is there another method? That feels like a heavy handed workaround, and it won't scale with faster/slower machines. IE: 12 operations per frame works fine on the test machine, but my machine can handle more, but won't do it because it's hard coded.
View 2 RepliesI am trying to write a class file using a .as file instead of writing code into the script tab of a .fla file.When I write stage.addChild(img); I get an error that stage is null. When I take out stage, and just write addChild(img); the code runs fine, but nothing appears on stage. Do I need to do something to set a stage active?
Is this because I don't have a Main class? My class is named after the file and I don't have a file named Main.Here is the code. As it is, it runs and I get the two trace outputs, but no graphic on my screen.
package { import flash.display.DisplayObject; import flash.display.Sprite; import flash.display.Loader; import flash.events.*; import flash.net.*; public class HelloWorldImage extends Sprite { private var background:DisplayObject, foreground:DisplayObject; private var url:String = "hw_jpg.jpg"; private var loader:Loader = new Loader( ); public function
[code].....
i) Create a symbol called SimpleSquare. This should consist of a simple red square graphic
ii) Create a class file to define a class called SimpleSquare. This should be linked to the SimpleSquare symbol. SimpleSquare ashould have the following functionality: When the instance is placed on the Stage, it should start to disappear by decreasing its alpha at 0.01 in every frame (hint: alpha)
I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
[DOCUMENT CLASS]
loadXML:LoadXML = new LoadXML();
myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....
I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var
instanceName:ClassName = new ClassName();
the class name/mc in the library im trying to duplicate is MCg1 so
var instanceName:MCg1 = new MCg1(); right?
However, the particular object in the library i'm trying to duplicate has a base class that is an external class file (just to control it's drag drop functionality)... i.e baseclass is not set to the standard flash.display.MovieClip, or whatever the case maybe. So i end out with a: TypeError: Error #1009: Cannot access a property or method of a null object reference.
I need to call the class into to my control as file. The problem I'm getting now is this error. "environmentTab.lightsButton.addEventListener(MouseEvent.CLICK, selectLights);" environmentTab is a instance name of a movie clip that is on the stage of my .
View 2 RepliesIs there a way to link to a class file from the timeline rather than using the Document Class? (I tried using the document class but it messed up because of the nested movie clips and stuff like that... so I need another way)
View 3 RepliesI have been practicing and trying to understand how classes work and I was wondering if it is possible to create a class that can be reused by declearing the class only once in my fla file. Rightnow I create an instance of the class than I asign it to a MovieClip the problem is that I can only use it once and if I want to use it again I have to create another instance of the same class, something like this.
[Code]....
I am encountering a problem in my app only when it is run in flash player 10.1.85.3. Some earlier player versions I have tried are working fine.From what I can tell it seems related to the following:
Quote:
from here: h[url].....
When searching for objects (not strings) in Dictionary objects using the 'in' operator, if the object is not found in the Dictionary object, it will be searched for in the delegate objects. With 10.1, the toString operator will be called on the Object if not found in the Dictionary. This can cause problems with Proxy objects who need to define the callProperty function or it will generate a RTE. ...what it means "it will be searched for in the delegate objects"?
i want to add to stage a movieclip in another class not the .as file as the same name of .fla file how can i get this.When i run same code in main.as i get the result but in another class it runs but no result.
View 2 Repliesi am trying to get my serverside URL link from XML file to be able to POST in flash using sendAndLoad method.
[Code]...