ActionScript 2.0 :: XML Image Gallery With Crossfades?
Mar 13, 2006
I've got a good working XML gallery up and running finally. However, I want to make the images crossfade, going forwards and backwards. I can't seem to work my way around it, the images just disappear and then fade in from 0.
This is the great slideshow from Noponies and I wanted to add a url link by XML to the whole image. I'm pretty close by now but I just can't seem to link it to the xml
My current project includes a seemingly simple animated sequence involving three .jpg files, converted to graphic symbols, each residing on individual layers of the timeline. Each occupies the entire stage of 600 x 300.The animation on each of these layers consists of the image fading from 0 to 100%, and the scaling from about 50% to 100%, over the span of 30 frames.My goal is to effect a 3-image crossfade, so the transitions are staggered between each (that is, the first level fade begins at frame 1, the second at frame 15, and the third at frame 30).
My problem is, when I initially run the sequence, the animation briefly halts at each frame within which a keyframe exists on any of the three layers. (BTW I have tried this with the new motion tween and the classic tween, so it occurs when hitting a property keyframe or a standard keyframe.)If I rerun the sequence without reloading, it displays perfectly. It is just that first run that displays the stuttering display.
Anyone know of any examples (source files or tutorials) of XML image slideshows where the slideshow is advanced via "previous" and "next" buttons and that utilize cross-fades between images?
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
I have a gallery where passing over the image a rectangle drops down showing the caption for the image. The informations are read from an XML file and some of my images don't have a caption, for those emails I want to avoid the tween.
I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.
I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.
I don't have an example of what I'm after but I hope my explanation was good enough, I've seen this been done in javascript but I have to use flash and am unable to replicate the effect I'm after
I have this piece of code to change images. I was trying to figure out how you could put a timer on the code, so if the image has been displayed for say 5 seconds it diverts to the next image automatically? Also if it's not to hard, when it has played to the end to divert to the 1st image.
Just wondering if anyone knows about the project I am trying to start, uploading images from flash using php is fine but wondering if anyone knows how to create dynamic xml from php and it takes all the image names from the same folder where those images have been uploaded. So we can load all the images in image gallery through xml into flash.
I have found an excellent tutorial and source file for a 3D image gallery. However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.
Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image. Here is a link to the file and tutorial. The actionscript is on the top layer within the file.[URL]...
I have found an excellent tutorial and source file for a 3D image gallery.However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image.Here is a link to the file and tutorial. The actionscript is on the top layer within the file.URL...
I am am not a developer but have bought a template which I am modifying to suit my needs. I have made most of the modifications but and stuck on how to change the animation for the image gallery. When I move from one picture to the next the animation effect is something like a bubble burst. This is too flamboyant for me. I would like to change it to something more sleek but have no clue where to start.
I have a dynamic image gallery that pulls the pics into a movie clip and adds them to the container (slider) The issue i am having is that when i click on this i am essentially clicking on all the items collectively and i would like to be able to click on each image seperately...
I have an image gallery but I can't seem to get the previous image removed. I have two functions:
ActionScript Code: function clearLoader():void { try { var li:LoaderInfo = slideLoader.contentLoaderInfo;
[Code]....
But in some way not the previous image is removed, but the one before that. Annoying, because if image 1 is larger than image 2, image 1 stays on the background. It is only when loading image 3 the first image is removed from the stage.
So I'm having some trouble modifying this script. I have a text box so a user can go to a certain image (In my case page). So if the user type 5 it should go to image 5I've tried numerous methods, none of which are working (they work but then my next and previous buttons aren't working properly). I know I need to just get go to the number image in the array but the way the script is set up it seems I would have to change the current position value but that doesn't seem to be the case.Am I over complicating this?
ActionScript Code: function loadXML(loaded) { f (loaded) {
I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.
Second, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.
did the tutorial on this site for an xml image gallery - it worked great... My question would be is there a way to accomodate for multiple image sizes that would allow the image displayed to be centered?
I am creating an image gallery and the images change but change right back to the original image. I had it working yesterday but today it doesn't work.
A client has asked me about the image gallery on this site, I wonder is anyone can identify it? I have searched a few websites and resources, but no luck thus far.
any tips how to create something like this?What i need is to be able to pull images from a folder, and just be able to dump images into a folder and not have to keep updating an xml or fla file.
Does anyone have a link to a tutorial that will show me how to make an image gallery that has an automatic slideshow with manual controls, a multi-page thumbnail bank with manual controls, and a preloading system that would be good for about 160 images at about 1024x680? I don't really know any useful actionscript, and I've managed to find a hodge-podge of tutorials but I don't know how to tie in all the parts to make what I want.This site in the gallery section is pretty much what I want, except for the color change and the animation:URL...
created in flash. The issue i am having is when an image is loaded it always appears on the left handside attached to the top left point of the stage. Is there anyway i can get these images to load in the centre of the stage? This is the AS that is attached to my flash document.
Actionscript Code: function initGallery() { function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; total = xmlNode.childNodes.length;
I created an XML Grid Image Gallery in Flash (ActionScript 3.0) and it came out just fine. Problem is, now when I go to click on other sections of the site, the grid gallery won't go away. I have the grid in the portfolio section. Yet if I click the home button, it will then appear on the home page and any other page viewed after the portfolio section.
It won't do it until after you view that section though. Is there a clear previous script code or something I could put at the top of each page to stop this from happening? The site isn't up yet, but I tested it in every way possible and always had the same result. The script is attached if it helps.
I am developing a web based image gallery system and looking for the right technology in which to develop it. I own Microsoft's complete development environment (aka Silverlight), I also own Adobe Production Premium CS4 (aka Flash CS4). Since targeting the Linux/BSD environment is vital to my business model, trust me on this one, Silverlight is not the ideal solution. I know there is that Monolight, but that isn't mainstream. But as we all know, Flash runs on Linux just fine, making it the ideal solution. Actually Flex is a better option, but I am trying to work with what I already own.
All the stuff I see on Flash is really basic graphic designer stuff. I was wondering if anyone know of a decent tutorial that might help me get started with developing an image gallery with Flash CS4.
i am trying to make an image gallery with pan and zoom effect on mouse over ...now what i want is exactly like the below website plz remove space & see the website
In the tmbLoaded function all I had to do was place the if/else statement after photoBmp and photoBack creation and remove the tween inside the if/else statement. Also, I was advised to not use a global variable for TweenLite because I need not worry about garbage collection using TweenLite.
Original Issue
I'm working with an image gallery and the first image in the transition ends up stuck near the bottom of the file, but the remaining images fly right into place.
I have a sneaking suspicion it may have something to do with my positioning somewhere or with my tweening. I added a global variable thinking it may have something to do with garbage collection causing my tween to partially stop, but that didn't solve the problem. It's just that first image when it transitions onto the stage. After that, everything works perfectly. Even the click transition.
This is part of my final project and given that I get this fixed, everything will finally be working. Everything is built using as3, so you could just copy and paste it, if you'd like. Except, of course, for the xml (which I'll post in a comment), the url button which is imported from the library, and the text format which can be faked with any embedded font and exported as Myriad.
var fileNameArray = new Array(); var urlArray = new Array(); var targetArray:Array = new Array();