ActionScript 2.0 :: Assigning Tween Classes To Objects In An Array?

Jan 11, 2006

My array has a few objects that are revolving like on a carrousell...I want them to react on my mouseclick.I cant seem to get this to work...how would one make objects in an array do things?I cant even define the path to them properly, it appears that I SUCK. Allow me to present to you my little code-turdthat wont work in a million years level0.holder_mc.dot0.onRelease = function() {var xScaleT:Tween = new Tween(dot0, "_rotation", back.easeOut, 0, 1222, 2, true);

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I have been trying to assign tween function in an array through a loop in as3.I have 20 mc on stage, the instance names are obj1, obj2 and so on.I want to assign a tween function to each of them, the function looks like this :

Actionscript Code:
function startTween(e:TweenEvent = null):void {xTween = new Tween(obj1, "x", None.easeNone, obj1.x, Math.random()*20, 0.2, true); 

[code].....

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Trying to tween multiple objects one after another with an array.

ActionScript Code:
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[Code].....

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Is this right?

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[code].....

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ActionScript 3.0 :: Assigning Same Function To Multiple Objects

Mar 8, 2011

I have 4 mc on my stage which i want to tween to a specific size (400x400) on MOUSE_OVER. I would like to assign each mc the same function to achieve this. I have half achieved this with the code below, however when I MOUSE_OVER one of the mc, the stage also resizes. I would like to avoid using XML if possible.

This is my code.
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Jan 3, 2010

I may just be forgetting something really simple here but I'm stumped.I have 2 guys on the stage.I want one guy to do a certain amount of damage and the other to have a certain amount of health. The problem comes from having hundreds of guys coming and going and they all need to have stats attributed to them.I don't know where I could store those variables so they can be referred back to in the code. The guys on stage are all named guy1, guy2, etc. and it would be nice if there was a way to just say guy1.health and guy2.damage and store the variables in the objects themselves somehow.

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ActionScript 3.0 :: For Loop Not Assigning Value To Array?

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Code:
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[code].....

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ActionScript 2.0 :: Assigning X And Y Coordinates To Array?

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I'm pretty new to actionscript. I have an outline of a human body. When the user would click on one part of the body (x y coordinates) it would return the name of that part of the body? I'm assuming i would be using an array in this instance. How you can assign x and y coordinates to an array?

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ActionScript 2.0 :: Assigning Part Of An Array To Another One?

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I want to create one array based on another, but only using part of the data. Here's my first array:

Code:
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[code].....

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ActionScript 2.0 :: Assigning Functions To An Array?

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I have a array of MC that are placed on the stage to make up a logo what i would like is to fade through the clips. I thought i could creat an array and atach a fade function to it but it dosn't seem to work.

here is my code

[Code]...

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ActionScript Code:
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[Code] .....

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Jul 11, 2007

I have great difficulties with something that should be rather simpel to solve, but the problem is that I'm out of solutions to my problem.The buttons that are created from an loop that retrieves it's data from array's doesn't load the external swf, instead it gives my an 'undefined' output.I tried several different array constructions found on other threads, defined them differently, but it won't work.

Here's what I'm working with:

[AS]buttons = [m1, m2, m3, m4, m5, m6, m7, m8];
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[code]...

As you see, I made an Array of the .swf's, put the swfArray in a loop and tried to define them to the buttons with the onRelease function.

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Dec 22, 2010

I'm trying to make a Welcome ("User") animation for an eLearning template, and was asked to do it in AS3, which my team and I don't really have experience with (most of us stick w/ AS2 cos we're timeline oriented people), but the manager figured the best way would be to dive right in.The goal is to have handrawn letters w/ vignettes behind (like medieval books have) display a user's username (8-10 characters), which will be stored in one of two javascript variables, depending on which LMS the course is loaded into (one SCORM 2004, and one AICC).

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I can't make the tween to work. I've tried hundreds of tutorials and such (and they are all basically the same), I even followed the troubleshooting section of this tut with no results.If I download any file with that same script it works, if I copypaste it and do the exact same thing it doesn't. Maybe is something very simple that I just can't see but this is driving me nuts.

Partial code from flash tutorials:

Code:
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I have an array of temporary objects created in a for loop. The objects are of type class "Tile", a class I created. However, it appears that whenever I create a lot of tiles in the for loop, the program slows down indefinitely.

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ActionScript 3.0 :: Nested Functions And Tween Classes Not Working?

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For some reason I can't get this nested set of functions to work, it executes the first tween and the tween invoked after motion of the first is finished but it doesn't ever get to the third!

ActionScript Code:
var t1:Tween=new Tween(p1,"rotationY",Strong.easeOut,90,0,50,false);
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[Code].....

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I have a service which returns an Array of ObjectProxy objects. I would like to cast this to a custom object (a value object) and create an ArrayCollection. How can I do this?ited:I am using Django and PyAMF for the backend. I had to write a custom SQL query and I am wrapping the resulting records in ObjectProxy and sending the whole result as an ArrayCollection.Here is my client side code:

[ArrayElementType("SessionVO")]
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[code]....

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Is this the correct, most efficient way to recycle objects when creating an array of objects?

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[Code]...

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I have 2 classes Main.as and RedPawn.as (yes, in the same folder).I am wanting to check if a child exists on a movie clip in Main.as through RedPawn.as.This is within a for loop since I am checking 24 possible values for _dest until I find a match.This simplified code example would be in the RedPawn class:

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[code].....

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ActionScript 3.0 :: Accessing Objects From Other Classes?

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I want to access an object from a class in which it was not created in. I have a main class (A) in which I create and instantiate an object (of class B), from this class I can obviously do whatever I want with the object, no problem. The issue I'm having is another class (C) needs to access the object in question to change its x and y location values. Class C doesn't know what the instance of class B, created in class A, is; this doesn't surprise me, but I can't figure out how to allow class C to get access to what class A created.

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I've got a problem targeting objects is AS2 classes. In a class I have a multi-dimensional array with paths to some mc's in the main timeline (caminho['mc']). I need to reference them via method in a class, so i use something like this:

[CODE]...

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**Error** C:Documents and Settings...Local SettingsApplication DataAdobeFlash 9 Public AlphaenConfigurationClassesmxeventsTweenEven t.as: Line 11: ActionScript 2.0 class scripts may only define class or interface constructs.

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If I've got a bunch of plain old Objects, what's the best way to map them to a bunch of Classes?For example, if I use an HTTPService to pull in some JSON, then deserialize it, I'll have a bunch of objects which look like:

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When I try to do this in an AS CDATA block, it tells me I can't have a class declared within a class (the MX:Application itself). Makes sense. But where and how do I do it?

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