ActionScript 2.0 :: [Flash8] Tween Classes Just Won't Work

Dec 18, 2009

I can't make the tween to work. I've tried hundreds of tutorials and such (and they are all basically the same), I even followed the troubleshooting section of this tut with no results.If I download any file with that same script it works, if I copypaste it and do the exact same thing it doesn't. Maybe is something very simple that I just can't see but this is driving me nuts.

Partial code from flash tutorials:

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
new Tween(ball_mc, "_x", Elastic.easeOut, 0, 300, 3, true);

View 4 Replies


Similar Posts:


Flash8 :: Motion Tween And Dynamic Texts?

Jul 22, 2009

saw various tutorials where dynamic fields had a motion teen effect. However If I tryto do the same, once I apply the motion tween the dynamic text becomes Graphic. How can I avoid this?

View 6 Replies

ActionScript 2.0 :: Flash8 Random Tweening With The Tween Class?

May 4, 2009

I have a mc and I want to use the Tweenclass in it. I want the mc to do random things. I tried everything i guess, just not the right thing

[Code]...

View 4 Replies

ActionScript 2.0 :: Flash8 Tween Thumbnail Scrolling - Button Control

Aug 10, 2009

I've been trying to do is to move a string of thumbnails - thumbHolder_mc - incrementally (like every 386 pixels) left and right, controling it with arrow buttons. Code below works like a charm EXCEPT when I try to stop the tween motion on either end.

I tried everything - _visible = false, enabled = false, delete function, etc etc, nothing works. In the my script below, buttons get disabled, but never recover. Function never comes "back to life", which is what I thought it was supposed to do:

[Code].....

View 4 Replies

Flash8 :: 'clouds' Motion Tween Is Slowing Down Entire Project

Jul 5, 2010

I'm making a very simple Flash game which is just somewhat of a training project for myself. All it involves is clicking a button which takes away a random bit of health from an opponent, and I'm quite proud of myself for figuring out how to subtract the random number hit away from his total health and show the resulting number above his head. (lol i fail)But my problem has nothing to do with actionscript, it's my cloud layer which I've motion tweened across 150 frames inside the "cloud" movieclip. All the clouds do is slowly move across the stage (I created the cloud movieclip to where it doesn't jump back to it's original form when the 150 frames are done, so it looks like one continuous cloud scene). Whenever I test the project, it goes at about 5 fps, which is very slow (supposed to be at 30 fps).I know it's the clouds that caused the laggyness because I temporarily removed them and it goes just like normal.

View 2 Replies

ActionScript 2.0 :: [Flash8]Dynamic Text Tween Does Not Animate When Stop() In Last KF?

Dec 4, 2010

I decided that this was okay but I wanted to change it so text/staff etc.would update dynamically from a text file. Got this working and moved on to simple alpha tween animation.I have several dynamic buttons that fade onto the stage perfectly. When the user selects a button a variable is loaded which updates the adjacent dynamic text box (within a MC). However, if I try to tween this text box, it goes to full alpha if I place stop() in the last keyframe.If I remove stop() it will loop and display correctly.

View 5 Replies

ActionScript 2.0 :: Highlighted Buttons Using Tween Classes?

Sep 3, 2009

I've recently designed some menu buttons each one gets highlighted on mouse over and defaults back on mouse out. On Mouse click the button remains highlighted and when another button is clicked the current button goes back to its default state and the new button is now highightedI know this has been asked before, and I know how to do this using a timeline and having flags marking the 'start' 'end' and 'highlight' states on the timeline. My original code uses IF and gotoAndStop statements...But recently I've been getting into tween classes using as2 and would like to know how to achieve this effect using _alpha values within tween classes.To me it seems easier to do this purely with code, i.e _alpha is 0 then tween to 100 on rollover. On rollout it reverses, and on click the alpha immediately goes to 100 and stays at 100 until another button is pressed

View 0 Replies

ActionScript 2.0 :: Flash8 Input Does Not Work

Dec 13, 2010

[Code]...

but ut returns "no!" even if I write into the inputtext area which has the var ordet. What could be wrong?

View 1 Replies

ActionScript 2.0 :: Flash8 Why Can't Ever Get Hittest To Work

Mar 28, 2011

i am making a game where a ninja runs through a course, every thing is running smoothly. EXCEPT hittest will not work, hittest never works on ANY of my projects. I know im doing it right, because ive even tried copying and pasting working ones. Look at the attached fla file to see what im talking about.is it my computer that wont let it work, because the exact codes worked for all of the people on youtube that used it.

View 2 Replies

ActionScript 3.0 :: Nested Functions And Tween Classes Not Working?

Feb 18, 2009

For some reason I can't get this nested set of functions to work, it executes the first tween and the tween invoked after motion of the first is finished but it doesn't ever get to the third!

ActionScript Code:
var t1:Tween=new Tween(p1,"rotationY",Strong.easeOut,90,0,50,false);
var t1x:Tween=new Tween(p1,"x",Strong.easeOut,-900,0,50,false);
t1.addEventListener(TweenEvent.MOTION_FINISH,onMotionFinished);

[Code].....

View 3 Replies

ActionScript 2.0 :: Assigning Tween Classes To Objects In An Array?

Jan 11, 2006

My array has a few objects that are revolving like on a carrousell...I want them to react on my mouseclick.I cant seem to get this to work...how would one make objects in an array do things?I cant even define the path to them properly, it appears that I SUCK. Allow me to present to you my little code-turdthat wont work in a million years level0.holder_mc.dot0.onRelease = function() {var xScaleT:Tween = new Tween(dot0, "_rotation", back.easeOut, 0, 1222, 2, true);

View 4 Replies

Flash8 :: Drop Down Menu Links Don't Work

Jul 22, 2009

I have a drop down menu on my website and it works perfectly fine except for some of the links. i don't have the other pages made yet but i still have the links to the pages in the buttons in my drop down menu. For some reason when i click on the buttons in the drop down menu, they don't go to the pages, they don't do anything. But when i click on the buttons in the sub drop down menu in side the main drop down, they work

the code for each button is the on(release) get url code, is their a different code i can use that will make these buttons work? here is the link to the website so you can see what I mean. the paralegal services button is the one with the drop down.[URL]

View 1 Replies

ActionScript 2.0 :: Flash8 OnRelease Doesnt Work?

Nov 16, 2009

I have a mc that you should drag to the right mc.The mc that you have to choose from are sometimes a little close so I made a code that the mc that you drag will xscale so it will be smaller.But then if I press on the end of the mc before dragging the mc is outside the mouse and you cant use the OnRelease code.How to avoid that.Enclose a small fla, and the code is:

function god ( t,t1,t2){
t.onPress = function(){
this._xscale = 20;[code].......

View 2 Replies

ActionScript 2.0 :: Flash8 : Cannot Get The Http Links To Work

Dec 21, 2009

I have created a flash menu for my new website but i cannot get the http links to work.

[URL]

The Flash Actions code is below:

stop ();
var links = data.links.split (";");
for (var i = 0; i < links.length; i++) {
var parts = links[i].split (",");

[code]....

View 2 Replies

ActionScript 2.0 :: Flash8 Xml Ticker - Script Does Not Work?

Dec 26, 2011

I have it all working sound wise (except you cannot skip through the track) but the main problem is making a scrolling title. the title is loaded from an xml file but i cannot seep to add a ticker/marquee movement.this is the script i have made and it doesn't work at all,

Actionscript Code:[code]......

there is more code after this for playing the track, i will post if needed.

View 1 Replies

Flash8 :: If Condition On Button Doesn't Work

Feb 10, 2012

I have a button on which an effect will play (_root.loc.gotoAndPlay part) but i only want this to happen once (the first time you roll or dragover the button)So i thought i'd do this by making a variable on the root (the lettlook variable, which by default is "no") and then on the rollover, dragover first play the loc movieclip and then set the variable to "yes" (so it'll never trigger again after the first time)so this is the script i made

Code:

on (rollOver, dragOver) {
if (_root.lettlook == "no") {
_root.loc.gotoAndPlay(2);

[code]....

Problem is, of course, that it doesn't work. It doesn't play the loc movieclip and it doesn't change the lettlook variable to yes.

View 2 Replies

ActionScript 3.0 :: Devonair's Port Of FLEX2 Tween Classes To FLASH 9.0 Alpha?

Oct 26, 2006

Devonair and Senocular for pointing me in the right direction as per porting the Flex 2 Tween classes to AS3 Flash 9.0 Public Alpha...I *think* I got the all files moved properly and all references to the mx_internal namespace and unresolvable includes commented out, but on compiling I get (among many others):

**Error** C:Documents and Settings...Local SettingsApplication DataAdobeFlash 9 Public AlphaenConfigurationClassesmxeventsTweenEven t.as: Line 11: ActionScript 2.0 class scripts may only define class or interface constructs.

TweenEvent.as is is imported by Tween.as and was copied from my Flex 2 SDK. Of course, TweenEvent.as probably isn't AS2!!What does this error mean in this context?

Alternately, if anyone other than Devonair has actually transmuted the Flex 2.0 Tween class to Flash 9.0 PA and could give me a few more details I'd be grateful...

View 3 Replies

ActionScript 3.0 :: How To Work With Classes

Jan 21, 2009

I'm currently trying to learn about how to work with classes inAS3 and for the moment i'm stucked in ho i should do if i want to use several classes linked to the same .FLA-file.what i want is to have lets say 5 different classfiles that each should be connected to the same FLA-file and i also want to communicate between the classes theirselves..

View 1 Replies

ActionScript 3.0 :: How Dose Extending Classes Work

Mar 10, 2010

I dont understand how extend workes.. when i extend a class,will it replce that class entery point or will a class that extends another have "two" entery points? And can i pass paramters to the extended class?

View 3 Replies

ActionScript 3.0 :: The Classes Bounded To An Fla, Doesn't Work?

Sep 28, 2011

i have flash cs5 professional and adobe flash builder, SDK flex builder 4.0, publish with flash 10, and find that a simple "hello world" doesn't work. Dont output some message of error.What i do is create a new flash proyect save the fla file and then create a class where in the constructor i put the trace function with the message "hello world".I follow the instruction, and concepts, and understand everything, im not a new programmer i have experience with several lenguages.

View 8 Replies

Flash :: Creating A .swc - Don't Interfaces Work, When Classes?

Sep 26, 2010

I'm making a game which loads map .swfs at runtime. The maps will contain graphics and code, which can both vary from map to map. I've decided to make all the maps implement an interface, so they can all be used in the same way by the game. I'm using a .swc to contain the interface, like in this page.

I can get classes to work in the .swc, but not interfaces!

I'm using Flash cs5, and flashdevelop for editing, in AS3. Here's how I've been doing it:

1- create map.fla with a symbol called Map, and a Map.as:

[Code]...

View 1 Replies

ActionScript 3.0 :: Loaders Work Only In Movieclips Classes?

Mar 16, 2009

I'm surprised that a XML loader works only if it is embed in a MovieClip class and not any external class.

I have my XMLLoader class and the loader didn't work.

I've added "extends MovieClip" and it worked.

View 7 Replies

ActionScript 3.0 :: Loading Classes CS4 - Movie Does Not Work

Jul 14, 2009

I have a movie that reads class files located in folder called 'src' and has been working once I changed the path to absolute. for some reason now my movie has decided not to work.

this is how I create the path:

Go to porperties and click 'Edit' then clicking the AS3 'settings'. I then go to the 'Source path' tab and click 'browse folder' icon to the folder of the classes. having done all this my movie still does not work.

View 4 Replies

ActionScript 2.0 :: Classes > OnEnterFrame Doesn't Work

May 7, 2005

I made a class named "fo" :

Code:
class fo {
function onEnterFrame(){
trace("HERE");
}
}

the swf file calling this file had:

Code:
var tr:fo = new fo();

Now when i run this swf ... it traces nothing ... ?( The as file is named fo.as and is in the same foledr as the swf file )

View 10 Replies

Can't Get Tween To Work

Aug 23, 2010

I am working on a site (in Flash CS5 -- using AS3) with drop-down menus. I finally got my drop-downs to work and was stoked for that. I then decided that I wanted the menu bar to motion tween in from the left. I placed the tween on the bar, and saw the tween line on the stage. However, when I go to test the movie in Flash, or publish it and watch it in my browser, the tween doesn't happen, the bar just stays left of the stage.

View 3 Replies

ActionScript 3.0 :: Classes / No Errors Code Doesn't Work

Aug 12, 2011

Basically I have a class called player.as The symbol "Player" is the only linkage it has.[code]It is trying to make the player, a movieclip onscreen, with an instance name "Player", move with the arrow keys. Sadly it doesn't work.

View 9 Replies

ActionScript 2.0 :: Classes - If I Change The Atrribute Instead Of Being Dynamic, To Be Static, It Does Work?

Jul 26, 2006

i'm trying to learn about clases, and i tried to make an easy XML loader, but i gotta a problem with the attributes that doen't take the value i provide with the att variable. it shows me on the trace statement like undefined, and for example if i change the atrribute instead of being dynamic, to be static, it does work.

Code:
class XMLS {
function XMLS(Path:String, textfield:TextField, att:String, n:Number) {
var miXML:XML = new XML();[code].....

View 2 Replies

Can't Get Motion Tween To Work At All

Jun 23, 2010

whether it be text, symbol, a shape that I drew. None of it works. When I create the motion tween the line arrow in the timeline doesn't show up like it should. Here is the extremely simple animation i'm doing. The problem are for the bottom 9 layers starting from frame 80. I converted all of those to graphic symbols and I'm just trying to do a very simple alpha 0-100 while resizing the letters. I've also tested motion tween on very simple shapes and it never works. I just don't get it.

View 3 Replies

Flash - Making Starling FrameWork To Work With Classes That Uses Native DisplayObject?

Dec 6, 2011

I'm trying to use Greensock LoaderMax on a Starling Framework project, but since Starling have a lots of its own class, how I can make it work with other classes that is using the native class?

Exp:

package
{
import flash.display.Sprite;
import flash.events.Event;

[code]....

will return the error:

Error: Implicit coercion of a value of type com.greensock.loading.display:ContentDisplay to an unrelated type starling.display:DisplayObject.

View 2 Replies

ActionScript 3.0 :: Tween - Hit Test Don't Work

Dec 30, 2009

Code:
var eHam:Timer=new Timer(2300);
eHam.start();
function dropHam(evt:TimerEvent):void {
mHam.x=Math.random()*450;
var tHam:Tween=new Tween(mHam,"y",None.easeNone,50,570,2.3,true);
GameScreen.addChild(mHam);
[Code]...

The problem is that hit test don't work

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved