ActionScript 2.0 :: Attaching And Positioning The Movieclip According To The Last Node?
Feb 22, 2010
Im trying to build a script that attaches and positions an instance of a movieclip for each node of an xml sheet. However, I can't seem to get it to loop properly. The script is simply attaching and positioning the movieclip according to the last node in the xml file. Here is my script:
Code:
var myXML:XML = new XML();
myXML.ignoreWhite=true;
myXML.load("map.xml");
[code]....
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Apr 12, 2010
I have a problem with dragging movieclip which is dynamically generated via attaching movieclip from library.I want to move the movieclip by pressing the yellow square within a boundary say 100*4. I am attaching the flash file with this thread.
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Aug 23, 2005
This is the third thread I've written for my current project (1st was answered perfectly, 2nd failed [but I still figured it out anyways]) but I'm not sure if there is a solution to this problem. I can't really explain my problem, so once again I've included a helpful animation to show you what I mean. Bear in mind that the pale-blue box represents the movie clip's borders, and those borders are usually changed to include the animation (instead of the borders moving with the animation, the borders get bigger).
For the animation problem, I've already got a solution: create an invisible movie clip that has the exact size and shape of the animated movie clip and make it follow the movie clip as it animates, and make the hitTest check the invisible movie clip instead of the animated one. As for the rotation problem, well, I don't know how to fix it. Is there a way to change that?
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Jul 9, 2009
I have 3 movieclips, head, body, and legs. head and body has animations. I want to attach all d 3 movieclips at runtime. now if i try to attach them they r moving apart while doing animation at runtime.
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Jul 9, 2009
I have 3 movieclips, head, body, and legs. head and body has animations. I want to attach all d 3 movieclips at runtime. now if i try to attach them they r moving apart while doing animation at runtime.
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Jun 4, 2009
My goal with this actionscript is to create a new movieclip for each top-level XML node and include in the movieclip two separate textfields, an image, extend the movieclips to two row if necessary, rotate each movieclip differently depending its parity and add a hover event based on the movieclips instance name. I have achieved each goal except for the hover bit. The reason I cant access the instance name outside of the for loop is because the instance name only lasts for duration of the loop. Here is my current code (at pastie address).
[URL]
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Apr 21, 2010
I have a loop that creates mc from a database
for (var i:Number = 0; i < t.length; i++) {
var portfolioItem:PortfolioItem = new PortfolioItem();
addChild(portfolioItem);
[Code].....
I try and assign t[i][0] which is the table id to the name attribute but I jsut get 'instance4' or instance 14. How can I give these dynamically create mc's a name or custom property?
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May 5, 2006
I tried "attaching" a custom context menu on the 'picture' movieclip (empty movieclip that holds externally loaded pics) but with no luck.
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Jul 7, 2009
I hav a pbm n is as follows. I hav 3 movieclipps i.e head, body and legs. head and body has animations. I want to attach them together at runtime that is wr d problem is.
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Feb 17, 2009
I'm having issues trying to reference a movieClip after attaching it. What I have is:
Code:
btn_instructions.onRelease = function() {
instructions = true;
attachMovie("parchment", "mc_parchment", getNextHighestDepth(), { _x:280, _y:280 });
} mc_parchment.btn_close.onRelease = function() {
instructions = false;
trace("close");
removeMovieClip(mc_parchment);
}
The first is creating it on top of the other items that are created during the game. I can't have the instructions on the timeline and just change the visibility of it due to all the assets this game is making. The instructions variable is used in an if statement elsewhere in the game to lock the user controls so they can't create anything else in the game while your viewing the instructions. The second function is the one that should close it. The movie clip that's attached has a button in it, with the instance name btn_close. The trace doesn't even pop up so it's not targeting it correctly. Yet when I go to 'debug' and 'list objects' both mc_parchment and mc_parchment.btn_close are listed as being in the scene after clicking the instructions button.
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Sep 30, 2010
Here is my setup:
AS 2.0
Flash 8
I have a bunch of MovieClips in my library with exported names.I am attaching select ones to the stage.I need to modify its position based on properties I want the MovieClips to have.
For example:
var ImageSymbol= "MovieClip34";
this.attachMovie(ImageSymbol, "Image0", this.getNextHighestDepth());
Image0._x = 500 + Image0.XOffset;
I would like XOffset to be in a place where I can change it per MovieClip. That is, like the first frame in each MovieClip in the Library.So in the first from of MovieClip34 I would have:
var XOffset = -65;
This did not work.I also tried making a class (ImagePositioner.as file) with the following in it:
public var XOffset:Number;
and setting ImagePositioner as the class of all the MovieClips I would be attaching in the library,and on the first frame of each movieclip in the library put:
XOffset = -65;
I would change the original to the following:
Image0._x = 500 + ImagePositioner(Image0).XOffset;
That also did not work.
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Feb 11, 2011
I know I'm missing something rather basic here, but can't figure it out. I want to take a "currentlySelected" target of a hit test and attach it to a movieClip container. It traces as an object, but I can't figure out how to translate this to a movieClip. I'm sure I've done this before--- but I'm drawing a blank.
Code:
trace(currentlySelected + " hit test box 1")
currentlySelected.x=box1.x;
[code].....
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Jun 8, 2011
I'm trying to simply attach a Netstream to a movieclip so I can overlay things over the video when i need to.
I have the usual Netstream code:
var myVideo:Video = new Video();
addChild(myVideo);
var nc:NetConnection = new NetConnection();
[Code].....
...and I have a movieclip that is on the stage with instance "mc_flv"
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Jun 14, 2011
I have been trying to attach a certain number of movieclips (linkage name: player) to the stage with a random x and y value. I have put an irrelevant movieclip on the stage with this code attached:
Code:
onClipEvent (load) {
fielder= new Array();
[code].....
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Feb 3, 2012
I am trying to create a button to switch the sound in an embedded movieclip (mc_1) on and off. I believe should be able to use something like
[Code]...
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Dec 21, 2004
In the first frame of my main movie I include a AS file. In that as file there is a MC attached from the liberary named 'shoutbox_holder'. In the shoutbox_holder mc I attach 5 movieclips 'window1', 'window2'.. also from the library. This works very well, because I see the mc's in the debug mode.
shoutbox_holder
|_window1
window2
window3
..
I want the 'shoutbox_holder' to attach to a scrollpane, so I did drag a scrollpane to the main stage from the componentspanel, deleted it and drag a instance from the library to the stage, then In the contentpath field I insert 'shoutbox_holder' (pointing to the mc created in the as file). But this will not work 'I already tried different paths' but nothing!
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Apr 8, 2009
I have a movie clip named "footer" and another movieclip named "portf". I want footer to always be 20 pixels below movieclip portf. How can I do that.
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Oct 28, 2009
I always run into the same bug concerning the x and y positioning of a Movie clip. When I try to get the X and Y values of a movie clip inside another movie clip, they aren't the same values (since I guess every MC has it's own x,y grid starting at point 0,0 where that MC is placed on the work area). How do I get the x and y values of a MC inside another MC when I want those values to be the same as the _root's x and y values? In other words: The movie clip that is inside the other one is moving on a simple guide path. I want to create "lasers" (or whatever) at its own coordinates every few seconds depending on where that moving MC is at when the shooting counter is up.
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Nov 12, 2003
What I'm trying to do, is duplicate a movie clip an x amount of times, based on a variable loaded externally, not the problem though, got that working fine.My problem comes in while I'm trying to reposition the duplicated movies, to line up in a stacked order.It duplicates the movie the number of times I need it, but when trying to call upon the movie clip, which is the a=this["a"+i]; script, nothing happens, the clips don't get repositioned.[code]
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Jun 11, 2009
i put my MovieClip on frame 1 than i put it on frame 60 and made motion tween between them. that works until i decided to positioning MovieClip at frame 1 with actionscript, i write this at frame one.
[Code]...
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Dec 18, 2010
i am trying to do some xml based driven search. i am right now stuck with positioning of movieclip inside movieclip and pagination for the same.Since the data is going beyond main movieclip container. i have just started actionscripting.
PHP Code:
on (press) {
var getSearch = myText.text;
[code]....
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Nov 12, 2003
What I'm trying to do, is duplicate a movie clip an x amount of times, based on a variable loaded externally, not the problem though, got that working fine. My problem comes in while I'm trying to reposition the duplicated movies, to line up in a stacked order. It duplicates the movie the number of times I need it, but when trying to call upon the movie clip, which is the a=this["a"+i]; script, nothing happens, the clips don't get repositioned.
[Code]...
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Oct 5, 2010
Here I attach a movieclip to another movieclip 'a'. It works.
_root.MC_menu.MC_windowI.a.attachMovie(itemFocusInv,attachedItemA,getNextHighestDepth());
Then later I want to remove the movieclip from 'a' so I tried this:_root.removeMovieClip(_root.MC_menu.MC_windowI.attachedItemA);-and variations.But it does nothing!In the first code the first argument is itemFocusInv without quotes because it is variable, once it is attached it doesnt vary but when it is not then the movieclip varys. If attachedItemA doesnt let me remove the movieclip, what will? I tried using _visible and didnt work.
_root.MC_useItem.MC_yes.onRelease = function() {
if(itemSpaceA == "MC_inventory_berry_blue"){
aI = false;
[code]....
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Dec 30, 2011
my task is to code a flash application that lets an user take a snap shot with webcam, attach it to an movieclip and modify the self portrait by adding hair, hats, glasses etc. that are available on menu.[URL]..
I managed to get the webcam working when i used it as a document class. When i changed my code so that the Free Transform Tool code is in document class and the webcam script is in Webcamactions.as file, i can't control the movieclips anymore...the movieclips (such as "imagecanvas" where i attach the video). My Mac's webcam light indicates that the function works, but the video doesn't appear in the movieclip.
[Code]...
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Feb 22, 2012
How could I do: To attach a movieclip (e.g. 'footsteps'), along a path (other movieclip).
That would be within a interval for attaching one movieclip at a time.
I would need rotation, i.e, the footsteps, should rotate according with the path direction.
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Jul 4, 2010
I am doing some experiments with custom classes, and I am trying to create a MovieClip from using only classes. I have my MovieClip in my library of the FLA with the same linkage as the custom Ufo class, I am just getting a little flabberghasted, and I hope laying out all the details helps anyone that wants to take a stab at it. The movieclip does not display on the stage when I start the program Note: All the files are contained in one project folder with no paths obviously (to avoid complications) The Following Class is the main class of my fla used to initiate the creation of a Ufo movieclip
[Code]...
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Oct 13, 2005
I'm having trouble attaching a sound to a movieclip so that it will be played on rollover.I've named the sound "click" and checked export for actionscript in the linkage properties. My movieclip is titled "contact" and has an instance titled "c1"
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Jan 25, 2006
I just need to gradually attach mc one by one into stage then get bounce...What I have so far is I just attach the all the total mc simultaneously..so how's to attach one by one then get bounce...
Here's the code...
springSpeed = .9;
springDamp = .6;
xscale = 120;
yscale = 120;
function bounce() {
[Code] .....
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Apr 17, 2006
In my code, I dynamically attach objects that extend MovieClip similar to the following code:
myMovieClipObject.attachMovie("ObjectA", "ObjectB"+ i,200+i);
ObjectA is an object in the library. Its linkage is to an AS 2.0 Class, we'll call it myClass defined as follows:
class myClass extends MovieClip {
var myProperty:String = "Some Value";
};
Later in my code, I can do all sorts of things to, say, ObjectB10, but the following is undefined: ObjectB10.myProperty;
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Oct 17, 2007
basically i have my blank document (no movieclips on the stage). I ahve my library item which is a movieclip and i want to attach this directly to the stage NOT into another movieclip.
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