ActionScript 2.0 :: Auto-rotation For A Slideshow?
Aug 3, 2005
slideshow rotate with actionscript. Currently the code I have keeps it static until a button click. On pushing a button, 1 through 6, it will go to the corresponding photo in the slide. I want it to rotate thru all photos 1-6 until the user pushes any button, then the sliding will stop.This is the code I'm using:
speed =5;
photo_width = 380;
slider_width = 14
[code]....
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Feb 12, 2010
I am trying to create a slideshow that goes through the large images on it own using a timed interval and also have thumbnails of the large images that you can click on to take you directly to that image.I have create a slideshow with thumbnails that you can click on to view the large image but I want the large images to move automaticly when you start and then use the thumbnails to move between pictures
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Jan 5, 2008
I just completed a great tutorial on doing an xml slideshow at URL...Would love to add a timer function by adding a button called auto slide show which lets the user select it and have the slideshow automatically fade in and out all the images in the xml file. I think this could be achived using the get timer function but not quite sure how to integrate it.
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Nov 3, 2009
I am currently working on a slideshow that loads it's images from xml. I want the slideshow to scroll automatic left and right. Now the problem is that i can't figure out how to tell flash that if the last image is in frame how to scroll backward till it reaches the first image.It can scroll automatic forward until it reaches the last image.I can tell flash when the last image has reached te stop sliding.
Here the Code:
ActionScript Code:
slideshow();
[code]......
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May 31, 2007
I want to make the kirupa slideshow that loads in movieclips instead of images. This is a huge multimedia project and the movieclips will each have a lot of text and graphics in them. I want it to autoplay AND have manual controls like "back" and "next".
I'm not too familiar with autoplay, except in a timeline. How can I make this work if everything is in a movieclip on the first frame? Do I need to use the timeline or scenes or can it be done with out them?
to clarify... I have 20 buttons at the top. Clicking each one of them will open a different movieclip into an empty mc in the middle of the stage. I have back, next and autoplay buttons at the bottom. I want the user to be able to manually control the movies AND to autoplay.
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Aug 1, 2007
I'm using the Kirupa tutorial of the xml auto slideshow. I need it to stop after it runs through all the images one time.How should I modify the code below in order to do that
delay = 3000;
//-----------------------
function loadXML(loaded) {
[code].....
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May 21, 2008
I created a slideshow of movieclips to auto show not in order. Now I need to create the same slideshow of movieclips but this time in order.
[Code]...
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Jul 26, 2007
I'm using the auto slideshow with xml that you guys demo on your site (which I love BTW) -I need it to stop at the end of the last slide and the demo is set up for it to loop -It looks I need to alter the parse command but I don't know how to do that - Is there an explanation on the site of how to alter the AS so the slide show will end after it runs once through all the images?
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May 10, 2010
how can I modify the embedded photo gallery slideshow from Google's Picasa to auto repeat the pictures, i.e. play them over and over again? This is the code Picasa gives me for embedding in a website:
<embed type="application/x-shockwave-flash" src="http://picasaweb.google.com/s/c/bin/slideshow.swf" width="400" height="267" flashvars="host=picasaweb.google.com&hl=en_US&feat=flashalbum&RGB=0x000000&feed=http%3A%2F
[Code].....
Related to this, are there free tools that take as input a Picasa username or a set of photos and automatically create a thumbnailed gallery, which is embeddable using Flash in any website?
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Jan 23, 2007
this is my code for photogallery.there will be 61 images loaded in this array.how can i make an AUTO button which will make a slideshow,showing all the images in array?
arrayrow = new Array()
arrayrow=[
["00.jpg","0","sajkad","hjsgadhj"],[code].....
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Jan 7, 2010
I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
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Mar 23, 2011
I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
[Code]...
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Aug 11, 2010
Is it possible to have the child movieclip rotate separate of the rotation properties assigned to the parent? so ultimately giving the child element it's own axis?I've customized Lee Brimelows (gotoandlearn.com) 3D carousel to spin on the x axis to make it a vertical carousel. I've also rotated that by 45 degrees on the y axis to see all the items, and wrote a snippet of code to hide the left portion of the carousel. The entire carousel is contained within the 'container' movieclip, and inside of that are my carousel items (as seen below), with the larger item being the item in focus.
On rollover of the item in focus, I want to rotate it so it faces the viewer (as seen below),basically removing the 45 degree rotation applied to the container.The problem i'm running into is when you rotate the container (changing the rotationX of the container), the axis basically rotates with it, so when i rollover the next item 'in focus', the following happens..(in the example where it appears how it want it to, the carousel is at a rotationX of 0, so it works fine)
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Apr 21, 2009
Program A has a cannon that aims to line up with where-ever the mouse is pointing, in 360 degrees, and fires when the mouse is is clicked. Program B has an eye instead of a cannon that should in theory do similar functions when the capslock key is toggled, but instead only has a 90 degree range of motion from the Right of the eye toward the bottom (quadrant 4 only). Where did the ther 270 degrees of rotation disappear to?
[Code]...
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Aug 11, 2006
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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Feb 23, 2009
Why isn't there the Z, rotation X and rotation Y fields in my motion editor panel?
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Jan 2, 2009
I'm making an interactive film. At certain points within the film, the viewer has the ability to select from a few options that will direct them to an external video clip (they are flashback scenes). The main story pauses when the user selects a flashback scene and I'm clear on how to achieve this.
However, my issue is that once the flashback scene ends and the external video closes, I'm not sure how the main story will resume. Is it possible for it to auto-play (resume) in some way? My last resort would be to have the viewer select a play button - this is only because I do not want a break in the narrative and want to limit the amount of clicks the viewer has to make.
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Oct 8, 2009
I am watching the tutorial on the motion editor and when he opens the motion editor to edit the Rotation X and Rotation Y values I'm in trouble.My motion editor now only shows Rotation Z but, no Rotation X or Rotation Y. What am I doing wrong?
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Feb 6, 2008
I have created a pie preloader(preloader.zip) which is working fine. Same preloader I am trying to incorporate in a xml based slideshow(slideshow.zip) to show image loading process but some how I got stuck. I am new to flash. Suggestions are welcome.
1. How to solve the problem of preloader2. Is it possible to integrate everything in a movie clip (including AS). I mean no AS on main time line but inside the movie clip. It would be much easier then to to create multiple slideshows by duplicating mc and changing the xml file.
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May 29, 2008
i have a question about text in a slideshow. i know how to make a basic photo slideshow with external images. but now what i want to do is add 4-5 paragraphs of text next to each photo (with possible scrolling). the text will be different on each photo.
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Dec 2, 2008
I am trying to do a simple "pseudo 3D" rotation of a movie clip. The clip would "flip" on to the screen. I have created the effect using PaperVision3D, however, the final SWF is about 64k and my project requires a smaller file size. I tried to create the flip effect manually by creating skewed versions of the clip and tweening between them, except this doesn't work because the shape is not tweaked along the vanishing point as it should be. It looks like perhaps I could accomplish what I want to do using the MatrixTransformer but I've not had much luck so far.
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Oct 3, 2006
I'm trying to pause my rotation on rollover of a movieclip and restart rotation on rollout of the movieclip. Here is my current code,
[Code]...
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Mar 13, 2009
I have a pointer that rotates with this code (on the MC):
Code:
onClipEvent (enterFrame) {
_rotation += 0.2;
}
This works fine but now I would like to have another pointer but with an starting angle of 60degrees. Is there an easy way to ad a starting degree or angle value on this code?
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Apr 4, 2009
How can I control the center of rotation when manipulating CS4's 3D properties? --I mean in code, that is. I've set the 3D Center Point in the Transform Panel, and if I rotate the MovieClip in the IDE, it rotates correctly... but when I manipulate rotationY via code, that 3D Center Point is not used.
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Dec 23, 2010
So I've found numerous tutorials on rotating to face the mouse, and none of the rotation equations work properly for me. I made my own that worked but then it just over complicated things such as bullet direction and the likes so I want to figure out what's going wrong.
Code:
var radians:Number =Math.atan2(mouseY-ME.y,mouseX-ME.x)
var degrees:Number = (radians/Math.PI)*180;
[code].....
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Oct 13, 2011
I can rotate it, or modify>transform>rotate +/- value
but what is the manual equivilant to simply object.rotation=0;
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Apr 11, 2007
I have a client that wants a product to rotate around its axis for a full 360 degree view of the product. The final view needs to be draggable - so a user can use their mouse to turn it left or right. I took photos of the product in 10 degree increments and created a movie clip - but I can't figure out how to get it so a user can control the view: turning the product left or right.
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Jul 13, 2008
As you can see in my code, I'm trying to adjust on the fly the x and y properties so that the movieclip gives the impression to rotate from its center and not from its corner at 0,0
Code:
var myclip:MovieClip = new MovieClip();
myclip.buttonMode = true;
myclip.graphics.beginFill(0);
[code]....
but it doesn't work and the clip does not rotate well
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Jul 2, 2009
I am trying create a rotating circle with buttons/menus around the edges and this would simply rotate around, not like a 3D carousel, just basic rotation of a circle triggered by movement of the mouse on a vertical axis!I have attached a jpg example to give you an idea of what I am trying to create.Would anyone be able to direct me to some tutorial something similar as I can't seem to find anything.
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Apr 17, 2009
i was wondering if theres a way to link the amount and direction of an objects rotation to the mouse position. I want it so if you move the mouse far to the left the object spins fast anticlockwise but if you move it to the center it stops.
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