ActionScript 2.0 :: Buttons Inside A MovieClip?
Aug 17, 2006I have a MovieClip and inside I have 5 buttons and each button should open its URL.
View 5 RepliesI have a MovieClip and inside I have 5 buttons and each button should open its URL.
View 5 RepliesI'm creating a menu bar that is a movieclip and inside the movieclip consists of the buttons.Now the menu bar is twice as WIDE as what is visible on the stage.The only part you can see is the text 'menu' on a bar.Then when the mouse hits the bar, it flies across the screen to the otherside of the bar where the menu buttons are.Now the menu bar does its animation over 20 frames - the last frame being the frame where the menu buttons are now visible.
On the last frame i have the 'stop;' code
On the first frame I have this code:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[code]....
On my stage I have two buttons that open a movieclip that has more buttons in it.
If button 1 was used to open the movieclip, then the internal buttons each load up text. If button 2 was used, the buttons load up images.
Problem is, if I click on button 1, (to go back to loading text) the last image remains, as I'm not sure how to code removeChild to act if the parent button has been pressed.
Currently, I successfully use removeChild to remove each image as image buttons are clicked within the movieclip. But I'm not sure how to remove the last one?
I'm making a flash CS4 presentation and I just made a navbar movieclip (grey rectangle) and put 6 buttons on each layer inside of it. I put this movieclip (navbar) on the main movie timeline in a layer. I keep getting this error (1120 access of undefined property) and the buttons simply don't respond to the main timeline. It used to work fine when the buttons were on the main timeline. Should I make a parent child reference ?
For example, this code for the pause button won't work:
pause_btn.addEventListener (MouseEvent.CLICK, stopButtonClick);
function stopButtonClick (e:MouseEvent):void {
this.stop();
}
I need to disable some buttons in a movie in level0. I manage to do that...but the thing is i have some other buttons inside a movieclip and i can't disable them... what should i do?how can i acess the buttons inside the movieclip to disable them?the code i'm using for the buttons in level0 is:
on (release) {
for (i=0; i<4; i++) {
_level0["button"+i].enabled = false;
[code]......
I have a movieclip and some sort of buttons inside of it for interaction. The Movieclip is in the _root and all other stuff inside of it. Now problem is: Whenever I attach an action to he MC like:
Code:
this.onEnterFrame = function() {
_root.mc_stage.onPress = function() {
startDrag(_root.mc_stage,false);
}
_root.mc_stage.onRelease = function() {
stopDrag();
}}
And run the swf, I cannot interact with the buttons. I cant click them. When there is no action applied to MC on the instance or the timeline the buttons work perfect. How can I make both work ? Drag the Movieclip with mouse and also make buttons work.
I need to know how to make several buton inside a MovieClip to link URL's, or something else (besides onRelease)? The Movie Clip has already onRollOver and onRollOut states in it. This is the .fla file [URL].
View 1 RepliesI'm making a flash CS4 presentation and I just made a navbar movieclip (grey rectangle) and put 6 buttons on each layer inside of it.
I put this navbar on the main movie timeline in a layer.
I keep getting this error (1120 access of undefined property) and the buttons simply don't respond to the main timeline
Should I make a parent child reference ?
For example this code for the pause button won't work:
pause_btn.addEventListener (MouseEvent.CLICK, stopButtonClick);
function stopButtonClick (e:MouseEvent):void
{
this.stop();
}
I need to disable some buttons in a movie in level0. I manage to do that. but the thing is i have some other buttons inside a movieclip and i can't disable them... what should i do? how can i acess the buttons inside the movieclip to disable them? the code i'm using for the buttons in level0 is:
on (release) {
for (i=0; i<4; i++) {
_level0["button"+i].enabled = false;
}
and for acessing the buttons inside MyMovieClip...?
I've been using this site for a while as I'm taking flash lessons in my college and right now I am building a portfolio website and am in need of help, so I've decided to come to you for some light. My problem is in the portfolio I'm creating in AS2 I have the photo and video galleries in form of a click'n'drag movie clip that slides sideways. So far, so good. However, when I add buttons to my mc (and that includes the ones in all my video players as well), they don't work at all. I think it has something to do with the function I'm using. Is there any solution for allowing buttons to be clickable? This is the code I'm using directly in the mc:
[Code]....
I am currently creating animated buttons that have a movie clip inside them (including tweens). I created a button and copied this six times. I would like to change the colour of each individual button, but when I do this it changes the colours of all the buttons. How can I do this so it changes the individual the colour of a single button.
View 1 RepliesI have a couple buttons that work outside of the ScrollPane but don't work within it. This is my exact code, how do I get them to work?
scrollPane.source = myContent;
scrollPane.setSize(173,500);
K1Button.addEventListener(MouseEvent.CLICK, playVid);
function playVid(e:MouseEvent):void{
myVideoPlayer2.myFLV2.source = "video/K.mp4";
[Code] .....
I have a draggable movieclip, mc_PI on stage in which I have another movieclip, mc_PIcontainer into which I load an image.I then place a few buttons, btn_Ant1, btn_Ant2, etc. inside mc_PI.mc_PI drags just fine within the bounds I specify, but I cannot click on any of the buttons that are located inside mc_PI.I need the buttons to be inside mc_PI, because I need them to drag along with the image located in mc_PI.mcPIcontainer.[code]
View 11 RepliesThis is my first time coding a website using ActionScript. So far everything has went very well, I designed the website in Photoshop, and imported to Flash CS5. Then I cleaned everything up, and started adding navigation to the various pages using buttons.The website is constructed in a very simple manner, there are five main pages and they are connected by buttons on a static navigation bar (the first page, home, doesn't have a corresponding button). Then there are nine sub pages, that each contain information on a character of the game, and are connected to corresponding buttons in the 'Character' layer/MovieClip. My four menu buttons (Story, The World, Characters, Extras) all navigate correctly without problems.
The problem arises because inside my Characters page (a movie clip) are nine buttons, each linking to a different page. These buttons should bring the timeline to the frame specified, but when the buttons are clicked nothing happens. I've spent hours searching for a solution to this, but with no avail, and I have a feeling the answer is prettysimple.gotoAndStop("gowang", "Scene 1");line in the Gowang character button function with:MovieClip(root).gotoAndStop("gowang");
My buttons work fine in the main time line, but I need to place them in frame 1 of a mc_pages, I get an error about it saying "the statement must appear within on/onClipEvent handler". And I just can't figure out how to do that to save my life. If pc's were cheap their would be a pile of them outside on the curb. I'm thinking I need to split up this action and place some on frame 1 of the main time line and keep some for for my button on frame 1 of pages, but what part? how?
My button loads a new swf in the mc placeholder.
btn01.onRelease = function () {
// let's first unload the current movie, to refresh the cache
(placeholder.unloadMovie());
// SETUP THE MAIN VIDEO PLAYER
autoPlay = "true"; //
autoLoop = "false"; //
[Code] .....
As I was creating a cheap Flyout Menu I ended up being unable to assing a "global" variable to different buttons.I have a "main button bar" with 5 different buttons wich as you RollOver one brings up another bar with multiple buttons attach to it.
Now these "2nd level" buttons are set in a Movie Clip as this one starts invisible and I don't want people to see the hand cursor over them. I know how to make this happen to each button individually but since I have 8 "2nd level" btns I don't want my ActionScript to be 100 lines long So to put this easier to read and write, to minimize the chances of making mistake I am asking you this: Is there a way to assign a single variable to refer to these 8 different "2nd level" buttons?
I'm fairly new to actionscript and could use some help. I'm using Flash CS3, AS 1/2.I have made a musicplayer that is inside a movieclip, but when i pull the movieclip onto the stage the buttons inside the movieclip stop working.Inside the Movieclip:I have the music start on frame 1 and then gotoAndPlay at frame 3.Frame 3 has a stop();, a button that stops the music and gotoAndPlay "play".Frame 2 has a stop();, a button that plays the music and gotoAndPlay "stop".it all works fine on its own, but as soon as i stick it on the stage it stops working.Labels have been set up fine, it works when i use 'Test Scene'. I've hardcoded all the buttons to work on the timeline frames and not on the buttons.[code]
View 1 RepliesHow do you get buttons to work correctly inside the Movieclip? When i click on my buttons they show what is supposed to be shown for a split second then goes to the nested frame 1. my website is: [URL] If you go to the Interest button, you'll see what i mean. the clip loads up fine but when u click on the Adobe cd it won't work correctly. The images flash on screen then disappear.
View 7 RepliesI have a couple buttons within a movie clip of a ScrollPane that are not working. This is my exact code, how do i get them to work?
***************************
scrollPane.source = myContent;
scrollPane.setSize(173,500);
K1Button.addEventListener(MouseEvent.CLICK, playVid);
[code]....
I've been working on a new issue while giving a break on cracking the other one.I have a movie clip acting as a button with rollover/rollout animation- we'll call it menu_mc for simple reference.I'm basically creating a rollover submenu. I've set it up a few different ways but the most user friendly has been hiding the submenu_mc (which has 4 linked buttons to root frame inside) by doing:_root.sub5_mc._visible = false;then inside the menu_mc with the rollover I have the submenu trigger set to show: _root.sub5_mc._visible = true;The links are working fine but the problem I am running into, is that the rollover state, once over the submenu_mc, does the rollout function and leaves the submenu_mc hanging there by itself- still functioning perfectly.You can go back over the menu_mc and it will play out the rollover again.On the other simple animated buttons (which do not have submenus) I have coded:
on(rollOver) {
_root.sub5_mc._visible = false;
}
[code].....
In my main .swf I have labels on the timeline, navs for those btns are on the first frame of the AS layer and each button sends the playhead to a different frame. On one frame called fr1 there is an mc called mc_1 that appears on stage when the playhead stops there. Inside mc_1 are a set of navigation buttons that need to call external .swfs.
Do I add event listeners on the last frame of mc_1 for each button? how do I call the loaders for the swfs on the buttons since the swfs will load on the main timeline NOT the mc_1 timeline?
So label on main timeline called fr1 will load external1 swf , on fr10 external 2.swf will load and so on.
i have made all my buttons by movie clips and all the different pages movie clips, but i have movie clip buttons, inside those movie clip pages, and cannot figure out how to make these movie buttons inside the movie clip work when that specific page is loaded, the"links" inside that movie clip page, how do i make that link to go to the next page.
View 0 RepliesI've got a movieclip with an rollover function. The movieclip has buttons inside, but they don't work. The action applied to the movieclip is the the scale (I'm using Tweener to make the scale action).
View 1 RepliesI still can't figure the way to make my buttons work
[URL]
here is my fla file... Basically I have a rollover buttons inside a movieclip and my action script in the first frame of the scene is the following
_root.designer_mc.b1_01.onPress=function(){
goto("designer01");
}
b1_01 is the instance of the button inside designer_mc movieclip~ however I ealized that buttons won't work in movieclip and i just don't know what's other solution
how to get this fixed~ i m so stuck and I have wasted my past 2 days trying to figure this out and still no result...
elow sir I am new here in actionscript and i'm using actionScript 3.0 I need to know what correct code to navigate this. First I have a movieClip from stage in main timeline and i use it as an container for my sprite an instance name of "container_mc" and when that sprite plays after it, it will stop and it will appear a button, I need that button to remove this sprite from the main timeline.
View 1 RepliesI'm having some trouble finishing an interface i'm working on,the function indica() adds a menu listing of items (indicadores) inside a mask because its too large, and i added a scrollbar that allows to scroll through the items but now i need to add the buttons inside the movie clip indicative,i can add symbols and buttons, but i'm having trouble having them call functions inside the same class that the function indica() is running.[code]
View 2 RepliesI have a Button that is inside MovieClip1 which is inside MovieClip2; yet when i click the Button it doesn't dispatch Event.
View 5 RepliesI am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
View 8 RepliesI have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:
_root.MCHappy.visible = false;
_root.MCSad.visible = false;
_root.MCNormal.visible = true;
I cant get this working with AS3. How is the correct way to do that inside a MovieClip with AS3?
I have been using TweenLite for all of my easing. I was wondering what the code is for having a button inside a movieclip not active while the movieclip is tweening.Then when the movieclip does finish tweening the button then becomes active.
View 2 Replies