ActionScript 2.0 :: Call Different Mc's Through Variables?

Oct 17, 2002

I have a function that works great. All excep the inefficient way I have to do if checks just to change a movieclip name.

People = function(num) {
if (num ==1) {
Person1._x = lft_rght;
}

[Code].....

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I'm having trouble simulating a click call to a button(displayObject) thats generated via an API call( youtube as3 API). I have not seen any mention of security reasons as to why I can not simulate a click as long as something is registered with a click handler. Basically I checked to make sure the button made is listening to a mouse click event with:

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I have an enterFrame action that I use on a graphic:

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I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.

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I have a function defined in JavaScript like so:

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ActionScript 2.0 :: Call A Custom Function It Doesn't Call It At All

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have a node that has an asfunction embedded - won't work. if I change the a href to a web page- it works fine. If I try to call a custom function it doesn't call it at all.

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JS-to-AS3 callbacks work in kinda asynchronous way right? So for example if I ask SWF to download some file, which may take some time (depending on the size of that file), and while it downloads it, ask it to do some other operation (suppose SWF has several callbacks for various purposes), what happens in this case? Does SWF continue to download file and handle my second request in a different thread maybe, or it crashes, or throws some error? I know this is a good case for some testing, but I wonder if anyone has already done that, or maybe there is public info on the case that I cannot find?

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I have an issue with my eventListeners with the URLLoader, but this issue happens in IE, not in FF.

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