I have a function I want to call (just once) when the main timeline enters frame 6. The function is also on the timeline. How can I do that without a listener? Or what listener would I use?
I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.
I have an enterFrame action that I use on a graphic:
[Code]....
Because I want to use the above code more than a few times, I tried to make it a function.
[Code]....
But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
I don't know what basic knowlege i missing here.I have two compiler error and don't know what to do about it.First says ") or , expected"Secondly "The class or interface 'BitmapData' could not be loaded."
have a node that has an asfunction embedded - won't work. if I change the a href to a web page- it works fine. If I try to call a custom function it doesn't call it at all.
I've written some code for a simple event handler that should tween a sub menu onto the screen when the user rolls over the menu button. (instance name menuBtn) However, although I thought the code was written correctly, the syntax error "missing left brace ({) before the function body" has appeared in compiler errors. Below is the full code:
import fl.transitions.Tween; import fl.transitions.easing.*; function subMenuHandler(event:MouseEvent)void
addEventListener(MouseEvent.CLICK,myBtnClick); function {myBtnClick(event:MouseEvent)void { gotoAndPlay(1,Scene1"); {}
This is what I got, I got the movie to stop at the end but I cannot get it to replay, I have no idea what I am doing wrong I have no experiance what so ever with code
1084: Syntax error: expecting identifier before leftbrace.function {myBtnClick(event:MouseEvent)void
1084: Syntax error: expecting leftparen before leftbrace.function {myBtnClick(event:MouseEvent)void[code].........
I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:
package { public class PER { [Code].....
Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:
var data_set1:PER = function_name(arg1, arg2, arg3);
The calling program does some stuff, then calls the function again, but returns the variables into a new variable name, data_set2:
var data_set2:PER = function_name(arg4, arg5, arg6);
My intention is that data_set1 and data_set2 are different (e.g. not linked together).
My question is, given that arrays are passed by reference, will data_set1 be modified to agree with data_set2 upon the 2nd function call? Why or why not?
this is the function i want to turn in to a static function. just dont know how to make it a static function and call it from other classes. i think this would have its own file.
ActionScript Code: function function1(e:event):void{ //code
[Code]....
Can I somehow, stop the enter frame in function 2 with some code in function3? I know that is not the better practice, but in this case is really needful to have a function inside another.
I have made a simply condition calling a constructor of a class. Today I had to add an "else if", what caused the compilator to show me "A function call on a non-function was attempted."...
Code: function loadIt() { if (var1 == "1") {[code]....