ActionScript 2.0 :: Changing Frames Of MovieClips (via Menu Interaction)

Aug 1, 2004

how to jump from one frame a movie clip, rot menu, to a frame of another, main, through a button in rot menu, rot menu is a movie clip in symbol 1 which is in another (cant remeber) in main. from frame 1 of main i want the button to be pressed and it takes you frame 2 of main.

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Actionscript 3.0 :: The Colors To Be Constantly Changing Without Any User Interaction?

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I'm trying to change the colors of a blur filter. But I want the the colors to be constantly changing without any user interaction. So far i've set up a color matrix filter

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ActionScript 2.0 :: External Swf Interaction - Doesn't Jump Frames When Click The Button

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I have my main swf and another swf in "/tools/FrameJumper.swf" In my main swf I have a movieclip container on the stage "myContainer" and when I click a button it loads that "FrameJumper.swf" into that container. Now in that "FrameJumper.swf" I have a txt box and a button. here is the code on that button

[Code]...

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ActionScript 2.0 :: Interaction With Loaded MovieClips?

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I have a Central.swf witch inside there are:

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AS2 :: Changing Frames In Flash?

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In my first frame I have a triangle, second is a square, third is a rectagle and fourth is a circle.I have created the 4 frames as stated! I want to set up an array so lets say (circle,triangle,circle,square,triangle,rectangle) I then want the movie to play like that with a second or two in between each frame?**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 2: Statement must appear within on/onClipEvent handlervar active = 1;

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[code].....

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ActionScript 2.0 :: Changing Frames In One SWF From A Second SWF?

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Suppose I've got 2 SWF files, SWF 1 and 2. SWF 1 has several frames in it. Is it possible to use buttons in SWF 2 to change frames in SWF 1, and if so, what code would I use?

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ActionScript 3.0 :: Changing The Text In All Frames In A Mc?

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i've created a mc and inside that i have a dynamic text field, named 'inside'. Iside the mc i've created three key frames, first frame is untouched, second frame, i've changed the color of my text to red, and in the third i've changed the color to yellow. Now i have i awful blinking mc.I'm trying to change the text of my text field. I'm guessing that for every key frame i create i get a new instance of my text field, so i should change the text in every frame of the mc. So i've tried:

mc.inside.text = "test";
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mc.inside.text = "test";[code]....

well i know that the text changes in the current frame, but as soon as it goes to the next frame the text changes back to its original.

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I have created an animation where I have pictures and text accompanying the pictures sliding in and out. However, I want to change the font of the text across the entire animation. What is the easiest way to do this? I have found when I have tried it, (changing the font in the text box) that sometimes it throws the whole animation out for each key frame that has that text (if this makes any sense). In other words, suppose I change the font in keyframe 1, the change it at the next keyframe, sometimes the second keyframe is no longer consistent with the first, perhaps only slightly and therefore the animation can run a bit choppy as it goes from keyframe to keyframe.

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ActionScript 3.0 :: Changing Color In Different Timelines And Frames?

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What I want to know is how to I access movie clips in different timelines in AS3.I want to be able to change the color of some movie clips. If I can access them directly there's no problem. Problem is when I try to access a movie clip that's inside another movie clip AND on frame 10.what I have is this:

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ActionScript 3.0 :: Accessing / Changing Variable Across Frames

Sep 8, 2009

Its a simple adding "game" where 2 numbers are randomly generated and you have to input what you think the answer is (userAnswer). Then it adds the two numbers it just generated to produce correctAnswer, and checks it against userAnswer. When you hit the check answer button, it moves the the score dialog frame and says whether its correct or not. But I am having 2 problems I think - 1 - I can't get the input textfield to assign the typed-in value to userAnswer (I'm trying userAnswer = inputAnswer.text; )  and - 2 - the second frame that has the score and "Correct!" / "Incorrect!" dialog can't seem to access any variables from the first frame. I've tried using two layers and keeping the variables on the second layer that spans both frames, but then the functions in the frames that you actually see can't change the variable to update it with the user's input.

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ActionScript 3.0 :: Changing Frames Within Symbol By Using Button?

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HJow to change frames within a symbol, by using a button in the actuall stage. Every time I try searching for it, I get lost in half completed answers, action script 2, and things that throw a ton of code and words and stuff at me, but never explain the parts of it.

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ActionScript 3.0 :: Changing To Random Image Frames?

Feb 15, 2011

I ve recently done an animation that shows 4 different images when any of 4 corresponding buttons are clicked. This part works ok, but Im currently stuck on how to go about creating a function that scrolls through each of these 4 images in sequence from 1 - 4 without clicking any of the 4 buttons.This is the actionscript code so far:

stop();
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ActionScript 2.0 :: Changing SetInterval At Specific Frames?

Mar 3, 2009

i'm trying to create a simple "slide show" where i am able to control the speed using a simple setInterval function. where i am running into trouble is that on a few of the frames i have some content (flv's etc...) that needs to play through before moving on to the next frame. so i need to stop at these frames while they play through and then continue (using the same interval set at the beginning) once they complete. i need this to be as flexible as possible as there will be alot of changes etc... i basically have it set up so far like this:

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[Code].....

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ActionScript 3.0 :: Saving Alpha Property When Changing Frames

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I want to go to a specific frame after a movie clip finishes, how do I do this?

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ActionScript 2.0 :: Changing Frames Depending On Mouse Position?

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I know this can't be to hard too achieve, but my actionscript skills aren't quite up to it yet.

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- All I want to be able to do is make the MC change to frame 3 "right" when my mouse moves to the right of the MC.

I know the script below is wrong, but would it go something like, this. Would I have to use angle and math or is there a simpler way to achieve this?

onClipEvent (mouseMove)
get x position
get y position[code]......

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ActionScript 2.0 :: Changing Frames Depending On Mouse Position

Jun 8, 2004

I know this can't be to hard too achieve, but my actionscript skills aren't quite up to it yet.
- I have 5 frames within a MC.
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onClipEvent (mouseMove)
get x position
get y position
if statement x= > -180 and y=> 0 (something like that)
_root.myMovieClip.gotoAndStop(3)

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ActionScript 3.0 :: Mouse Click Necessary To Use Keyboard Controls After Changing Frames?

Oct 14, 2010

I have a 4 frame game that moves from frame to frame depending on what the player does.On the first frame, I have an intro and a button to get to the main portion of the game, frame 2.  The frame loads up and the game code runs, but until the player clicks again on the stage, the keyboard controls do not function.The code for the button is straight forward. I have a button object and the following code in the frame:
 
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Professional :: Video Sound Won't Stop When Changing Frames On Timeline

Nov 19, 2010

I've been making the transition from AS2 to AS3 for the last week and am making progress. But I'm having a problem that hopefully someone can help me with. I'm using Flash CS5. I have a fairly simple Flash website I'm working on. I have sections on the timeline like Home, About, Photos, Media ... all set up using labels for each of those sections. Everything is working fine but when I go to my Media section where I have a video placed (using the flv component) I'm having a problem as follows:

The video auto plays fine when I go to the Media section but when I attempt to leave the section and go to another the sound of the video doesn't stop. It continues to play when I go to another section and if I go back to the section it starts again. The video is not there when I go to another section which is the part that's confusing me. In AS2 when I did this the video and the sound both stopped because you went to another section on the timeline. Why is the sound of the video not stopping in AS3?

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ActionScript 3.0 :: Tell Movieclips To Go To Certain Frames?

Aug 1, 2011

I made a flash website that has several different "pages". I just found out after creating it that a QR code will be used to navigate to the about page. The only way I can see doing it is by having the QR code navigate to [url].......On that html page, is there a way for me to use actionscript 3.0 to tell movieclips to go to certain frames? My .swf only using internal scripting.

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Professional :: Changing Unneeded Keyframes To Normal Frames In Motion Tween?

May 30, 2010

I havve accidently created extra unneeded key frames in a layer, in the middle of motion tween. I was wondering how to change these keyframes, without deleting them so not to change the length?

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ActionScript 3.0 :: Put Movieclips, On 2 Or 3 Frames On Timeline?

Dec 23, 2011

I have a bunch of movieclips in my library. Each one contains it's own class and functions etc.I put each of these movieclips on diffrent frames in my timeline.My question was, if I am going to put these movieclips, on 2 or 3 frames on my timeline what will be the impact on speed of application (in mobile afcourse).For example MovieClip2 will be put on frames 2,3 and 6.It has 300 lines of code. Is the impact noticable ?

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ActionScript 3.0 :: Referencing Movieclips On Different Frames?

Jul 9, 2009

I have a main fla with loaded swfs. I would like that I can access a movie clip
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I would like a button on one frame, when clicked, to go to another frame of a movie clip in a loaded swf on a different frame.

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ActionScript 3.0 :: Accessing Movieclips On Different Frames?

Dec 3, 2009

i have a gallery on my root timeline. The gallery is called work_mc. Inside of work_mc I have various buttons. There is a different section on different frames.For example,ALL is on frame one, PRINT is on frame two, motion is on frame three.In the root here is the

Code:
work_mc.urbanthmb_mc.addEventListener(MouseEvent.CLICK, clickHandler);
work_mc.urbanthmb_mc.buttonMode = true;
function clickHandler(event:MouseEvent):void {[code]......

This is targeting the buttons that are on frame 1. How do I get to the buttons that are on frame 3? I tried just using the movieclip names but this doesnt seem to work?

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ActionScript 3.0 :: Assigning Frames To Movieclips

Oct 17, 2010

I need to set movie clips at specific frames from an existing array. For example, if I have the array [4,7,3] and three movie clips, I want the first clip to be at frame 4, the second at frame 7, and the third at frame 3. Except I have 100 of these, not just three.

Here's the code I'm using to test it out on a single movie clip. It isn't throwing up any error messages, but it isn't working, either, and the movie clip remains stubbornly set on the first frame. 'Randomorderlist' is the array, which is working perfectly. The trace is also working correctly and displaying the number of the frame I want for the movie clip.

function assignframe():void {
boxsymbol(gotoAndStop(randomorderlist[0]));
trace(randomorderlist[0]);
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assignframe();

I think I might know why it isn't working, but I'm not sure. 'boxsymbol' is the class name rather than the instance name. I first tried the instance name, but it came up with a 1180 error and stuffed up the whole SWF badly. This was the only way I could fix it. Also, Flash wouldn't let me use the same name for the class and the instance. It forced me to use classes, even though I don't really want to.

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ActionScript 3.0 :: Accessing Movieclips On Different Frames

Dec 3, 2009

i have a gallery on my root timeline.The gallery is called work_mc. Inside of work_mc I have various buttons. There is a different section on different frames. For example, ALL is on frame one, PRINT is on frame two, motion is on frame three.[code]This is targeting the buttons that are on frame 1. How do I get to the buttons that are on frame 3? I tried just using the movieclip names but this doesnt seem to work?

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ActionScript 3.0 :: MovieClips Display From Previous Frames?

Aug 10, 2009

I added some movieclips from the library via the addChild method. The actionscript is in frame 1. I have a button which takes me too frame 2. When I click that it takes me to frame 2 but it also leaves every single MovieClip on the stage from frame 1. This is terrible annoying. As I want it to only display the movieclips on frame 2 not the movieclips from frame 1.

Code:
stop();
import fl.transitions.*;
import fl.transitions.easing.*;

[Code].....

There is an actual frame 2 keyframe so don't think I didn't leave that out. Adding the line removeChild(playButton); just gives me a compiler error about calling.

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ActionScript 3.0 :: Movieclips On Frames Playing Sequentially?

May 18, 2011

How do I play a series of frames sequentially... (each one has a movie clip on it), and I don't want the next frame to start until the nested movie clip has finished playing?

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ActionScript 2.0 :: Preloader To Play MovieClips Frames?

Feb 28, 2003

I've been reading a Flash book, and it tries to explain how you can use Action script to create a preloader that will play a movie clips frames based on the amount of bytes loaded. I can't seem to get it to work.

Here is the code:
stop();
myInterval = setInterval(preloader,10);
function preloader() {
if (getBytesLoaded()>=getBytesTotal()) {
play();
clearInterval(myInterval);
} myMovieClip.gotoAndStop(Math.round(_framesloaded/_totalframes*(myMovieClip._totalframes)));
}

This is on the first frame of my movie. I've also have a stop action on the first frame of my movie clip. I've attached the FLA for dissection....ts?

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Flash Navigate Menu And Html Frames?

May 17, 2009

how to get my navige menu "made in flash" change my second frame to another page.

What i tried whas this

Code:
Drum.addEventListener(MouseEvent.MOUSE_UP, dofunction);
function doFunction(){
getURL("DRUM.html",_target="page");

[Code]....

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