ActionScript 2.0 :: Changing Position In Song Timeline?
Oct 2, 2004
how do u make a currently playing song (s1) move to a new spot in the song? s1.position=wure; were wure is the position in milliseconds i want it to be does not seem to work .
s1.stop;
s1.play(wure,0);
does not seem to work either
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Similar Posts:
Oct 2, 2004
how do u make a currently playing song (s1) move to a new spot in the song?1.position=wure;were wure is the position in milliseconds i want it to bedoes not seem to work .s1.stop;s1.play(wure,0);
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Apr 2, 2010
I am create a flash mp3 player. In that I am displaying the song.position(time completed played). The song.position is not setting to zero, when a new song is played. It is continuing with the previous song. For example, if the previous song time is 30 seconds. the song.position is started from zero and comes to 30 seconds. After that song is completed and a again a new song is started, the song.position is starting as 30 seconds and gets increasing. It is not setting to zero at the start of the second song. I even set the song.position=0, when the previous song is completed.
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May 9, 2006
I am trying to make a song position slider, ala most media players, which will slowly slide along as the song progresses, but also allows me to drag and drop it to change the position of the song. I have some code which works perfectly in regards to the progress and dragging parts but the song doesn't change position and the bar reverts to the pre-drag position when I drop it.
Code:
// Sound
sneaker = new Sound();
[code].....
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Nov 19, 2009
I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.
I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:
Code:
// Add the symbols to stage
var Menu_mc = new Menu_MC();
addChild(Menu_mc);
[code]...
But it seems futile.
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Nov 8, 2010
I've run into a new problem, this time with positioning. I've narrowed down the line that's causing it--"block.y = block.y + block.height;" in SetOfBlocks.shiftDown. When I take it out, no problem. But with it in, instead of just dropping each block down by a block height, the affected blocks sometimes move up, and also often move about randomly within the X axis--although their new positions always keep them lined up with the 'grid', which is to say, within multiples of the block height and widths.
[Code]...
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Aug 19, 2009
I have a list of mp3-songs, when song 1 is clicked it gets streamed, a stop-button appears, if this Btn is clicked, this Btn disappears as it should - but if user forgets to click for stopping sound and clicks song 2, stopBtn 1 remains and the new stopBtn 2 also appears. there should be only one stopBtn, the one next to the song is playing.
I would like to move the stopBtn and I have tried several approaches move; graphics.moveTo; if(stopButton !=null) {removeChild (stopButton)}; I packed the var stopButton:Sprite in the header and so on.
Code:
SoundMixer.stopAll();
import flash.display.Sprite;[code]..........
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Feb 15, 2010
I am writing a mp3 player and having some issue getting the song length before the entire song has been loaded - which messes with my position indicator, as it needs to know the track length. I thought I could get the length from an ID3 tag, problem is ID3.TLEN returns undefined, though if I right click the track and show properties, the summary tab shows song duration, bitrate, etc... how I can retrieve the song length before the entire thing has been downloaded?
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Feb 20, 2010
I created a simple transparent app for Adobe AIR in Flash. It has not chrome, so now I need to make it draggable. How could this be done?
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Nov 5, 2010
I am making a dragable map and there are few thing on top of the map(UI). When the map is double clicked it enables drag. But it's changing the index position, basically, it going over the UI. what's the easiest way to control the index position of the map? The click and drag event is controlled in mapZoom class.
this.addEventListener(MouseEvent.MOUSE_DOWN, enableDrag);
public function enableDrag(e:MouseEvent):void
{
this.startDrag();
}
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Jun 25, 2010
I know I can horizontally flip an image using ActionScript Code: image.scaleX *= 1;
However, this seems to move the left border of the image past its x coordinate.
I would like to make sure that the image stays within the same borders as before and that (x,y) is still the top left corner. Short of wrapping it in another image, is there a way to do that?
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Feb 11, 2011
i added a vcam in my game but it messes up the x and y position of my moveclips, when i pressed space to shoot fireball, the fireball's position keep changing. Everything is working right before adding the vcam. Does anyone have a solution to this or why does vcam cause this to happen?
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Nov 15, 2011
I want to write a function which removes elements from an array of integers starting from the lowest values without changing the positions of the elements. Programming language is ActionScript3.
[Code]...
I know Array.NUMERIC and Array.DESCENDING would change the position of the elements, but I can't seem to figure out the logic on how to keep their positions.
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Mar 16, 2012
Is it possible to change the mouse-pointer position in fullscreen. I want my mousepointer never hits the left or right side screen walls.. in case it does so, it resets itself in between somewhere.
A fake mouse pointer using a movieclip, won't solve this problem, because after-all i have to save the mouse pointer from hitting screen-walls.
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Sep 24, 2008
Im new to flash and doing my best to teach myself.Im using CS3.I've already been working on this project for a while, and I don't know why this is all of the sudden happening.I have a text graphic that I want to create a motion tween with.I created a new layer for it, and drug it to the stage.If I tested the movie at that point, it looked fine and didn't move. If I tried to move the original keyframe, or added a motion tween, it would look fine when I played it on the stage, but when I go to "test movie", its either not on the screen at all, or its in a totally different position.
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Sep 3, 2009
Well the animation works okay despite the convoluted timeline. You can select any transfer case mode by moving the slider switch. To shift into neutral from any gear, you press the neutral (N) button. To exit neutral, you press the neutral button again. If you shift into N from either 4WD Auto or 4WD Low, the slider switch jumps to 2WD even though there should be no movement and the animation goes where it is supposed to. It's been a long time since I've been able to work in Flash and it's so close to complete that this is driving me nuts.
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Apr 26, 2011
This is a 2 part question really:
1) I'm trying to change the position of two different MovieClips instances to the same .x position. It works individually, but as soon as I put this code in, it says that it cannot assign it to a non reference value:
ActionScript Code:
coinArray[1].x && coinShadowArray[1].x = -591.5
2) I have a whole load of variables which are all going to different .x positions at the same event trigger - something similar to this, but there's around 30 of them:
ActionScript Code:
object[1].x = -560
object[2].x = 764.45
object[3].x = 700.45
object[4].x = 740.45
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Jun 8, 2004
I know this can't be to hard too achieve, but my actionscript skills aren't quite up to it yet.
- I have 5 frames within a MC.
- In this MC there is text saying "center", "left", "right", "up", "down" on each frame.
- All I want to be able to do is make the MC change to frame 3 "right" when my mouse moves to the right of the MC.
I know the script below is wrong, but would it go something like, this. Would I have to use angle and math or is there a simpler way to achieve this?
onClipEvent (mouseMove)
get x position
get y position[code]......
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Apr 12, 2008
I got an mc (named "img") on the stage. In order to zoom it, I'm using the following code:
Code:
myZoom = function (myDepth){
if (myDepth == "deep") {
myDepth = 4;
} else if (myDepth == "medium") {
myDepth = 8;
[Code] .....
Problem is, when I release on the mc it changes its original position to X=0,0 Y=0,0 as you can see here. Obviously, I want it to keep its starting position on the stage and zooming in and out from there.
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Oct 6, 2009
I have a button symbol on my stage that I want to change size depending on where the mouse is on stage. ie: the y position of the mouse will make the x and y scale change (the symbol should get smaller as the mouse moves up the page and larger as it moves down - as if it is getting closer or further away).
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Jul 19, 2010
I've loaded a clip in my main swf and I want to flip it by using scaleX*=-1the problem is that in my clip, the animation is at the center of the stage so when I load it and flip it using scaleX instead of staying at the same place it flips by using the top left corner of the clip as a pivot instead of the center of the animation itselfI could either solve this problem by placing the center of my animation on the point (0,0) in the clip or flip then rearrange the clip's x position inside my main swf...but is there a more effective method?
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Jun 8, 2004
I know this can't be to hard too achieve, but my actionscript skills aren't quite up to it yet.
- I have 5 frames within a MC.
- In this MC there is text saying "center", "left", "right", "up", "down" on each frame.
- All I want to be able to do is make the MC change to frame 3 "right" when my mouse moves to the right of the MC.
onClipEvent (mouseMove)
get x position
get y position
if statement x= > -180 and y=> 0 (something like that)
_root.myMovieClip.gotoAndStop(3)
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Oct 10, 2008
I am trying to change the position of a movie clip which is acting as a menu and loading other swfs onto the stage. The problem is, is that the movie clip is also animated and when an swf is loaded the movie clip appears underneath the loaded swf. What method I should use to change the hierarchy of this movieclip.
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Nov 15, 2010
I load an SWF using a simple loader but it changes the main applications x/y position and size.Which loader do I use to load an swf that will maintain the position size of my app?
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, function handleInit(event:Event):void{
var UIDesigner:UIComponent = new UIComponent();
[code]......
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Mar 1, 2012
I'm writing a game with Flash CS5/AS 3.0 that tries to simulate depth of field by drawing all the relevant Movie Clips based on their Y position in ascending order, i.e. things lower on the stage overlap things higher on the stage. A MovieClip with a Y position of 10 would therefore need to have a lower index compared to a MovieClip with a Y position of 20, so the second one gets drawn on top of the first.
I wrote a quick and dirty function just to test this. During the trace, I've noticed that the truck's index hits 0 when I go near the top of the stage, but if I go too far up it will completely disappear from the stage. Trace then starts generating this error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/getChildIndex()
at EICT::Game/ReorganizeDisplayIndexes()
[Code].....
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Jun 19, 2010
I'd like to make sort of gallery with previous/next buttons. And on each image you'd have circles/link over important parts of the image.So each image wold have these circles on different locations. Question: how can I make that dynamically? And that it's not to complicated for the editor of the site? One way would be to write in XML x and y positions.
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Nov 5, 2003
I'm making a game...and I want to change my background image depending on where the character is. I thought I would make a MovieClip...with all the different background images on different keyframes. My question is....can I use AttachMovie, and if so...how do I reference the particular frame that I want to...? I've never used AttachMovie before, and wasn't sure of the syntax...and how to reference it...to go to a particular frame.
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Nov 16, 2009
I want the diameter of the 'balls' orbit to change dependant on the position of the mouse but keep the point of rotation exactly the middle of the stage at all times.I.e. if the mouse is hovering over the exact center (both X+Y) of the stage then the 'ball' should have a tiny diameter of rotation (but contstantly follows the orbit in clockwise direction) whilst if you move the mouse towards the edge of the stage then the diameter of the orbit of the ball will increase.Here is the AS which controls a blank movieclip;
var sp:Sprite = new Sprite();
orb1.addChild(sp)
var g: Graphics =sp.graphics
[code]....
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Jan 27, 2011
I'm creating sort of a game in Flash, which requires invisible hotspots changing their position in time, relative to the stage. The question is: can I simply keyframe the hotspot position and have it work, or is there something that I should consider?
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Feb 10, 2012
I am trying to change the visible index of a Scroller container on an event. The Scroller contains an HGroup with Images, so on an event I want to change which of the Images is visible in the Scroller by specifying an HGroup index. Is this possible?
[Code]...
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