I am trying to make a song position slider, ala most media players, which will slowly slide along as the song progresses, but also allows me to drag and drop it to change the position of the song. I have some code which works perfectly in regards to the progress and dragging parts but the song doesn't change position and the bar reverts to the pre-drag position when I drop it.
What I have is a map that you can click on points and it will zoom in, you can also click on a "plus/minus" buttons to zoom in and out (I even have the mouse wheel zooming in and out). The client wanted me to add a "zoom slider bar" to it so you know you could move it up and down to scale it. Everything is working except the slider, I can't seem to get it to work with the position of the slider. All of the zoom functionality is there but the slider is killing me.
I am putting up the fla file since there is a lot of code in there and I didn't want to put it all in the forum. if you look in the fla in frame ten on line 726 you can find the function that is supposed to handle the zooming when you move the slider. Up on line 74 you can find the slider onPress and onRelease functions, but those I believe should be fine.
I followed your tutorial for the Volume Control Slider [URL] and it works well, but instead of having to press play and turn up the slider I would like the song to play at start and volume at like 50, 75 or 100%. I've messed around a bit but haven't been able to come up with anything that works
I'm having some trouble with the code below. the flash player has a default volume slider, but I want to use the jQuery slider to change the volume. the volume value(nr) is changing while I move the slider, but the volume of the song doesn't.
I am create a flash mp3 player. In that I am displaying the song.position(time completed played). The song.position is not setting to zero, when a new song is played. It is continuing with the previous song. For example, if the previous song time is 30 seconds. the song.position is started from zero and comes to 30 seconds. After that song is completed and a again a new song is started, the song.position is starting as 30 seconds and gets increasing. It is not setting to zero at the start of the second song. I even set the song.position=0, when the previous song is completed.
how do u make a currently playing song (s1) move to a new spot in the song?1.position=wure;were wure is the position in milliseconds i want it to bedoes not seem to work .s1.stop;s1.play(wure,0);
how do u make a currently playing song (s1) move to a new spot in the song? s1.position=wure; were wure is the position in milliseconds i want it to be does not seem to work .
I have a list of mp3-songs, when song 1 is clicked it gets streamed, a stop-button appears, if this Btn is clicked, this Btn disappears as it should - but if user forgets to click for stopping sound and clicks song 2, stopBtn 1 remains and the new stopBtn 2 also appears. there should be only one stopBtn, the one next to the song is playing.
I would like to move the stopBtn and I have tried several approaches move; graphics.moveTo; if(stopButton !=null) {removeChild (stopButton)}; I packed the var stopButton:Sprite in the header and so on.
I am writing a mp3 player and having some issue getting the song length before the entire song has been loaded - which messes with my position indicator, as it needs to know the track length. I thought I could get the length from an ID3 tag, problem is ID3.TLEN returns undefined, though if I right click the track and show properties, the summary tab shows song duration, bitrate, etc... how I can retrieve the song length before the entire thing has been downloaded?
I have a slider in my movie (depositAmount) and in the component inspecter it has Initial value for the slider. In my first frame I have an input field for depositAmount and i want the position of the slider button to reflect that. So if the min and max deposit amount are 0 and $10,000 respectively and the user inputs deposit Amount as $2000, I'd like to position the slider button 1/5th of the way across the slider. Is that possible? At the moment the slider button will just reflect the initial value position.
I have a small animation that contains a doll, that need to be synchronized(doll should dance) with the song that is being played at the background. The song is loaded dynamically and the it should shake according to the music.
I have two movieclips in the centre of my stage. One is on top of the other and fade's between them using left/right buttons.I want to change this so that they slide in like a jQuery slider does. I don't want to change the initial position of the movieclips (on top of each other) just change the fade effect to a slide in.
I would like to know if there is a way to update the position of the thumb on the Slider component when a movie clip plays. Currently I have a movie clip symbol on my stage with the instance name ShapeMC. It has about 10 frames or animation and two actions. the first frame has a stop action as does the last frame. The actions are on their own layer, separate from the actual animation. I also have the slider component in my library, but it is only there so I can reference it through AS3. My AS3 instantiates a variable of type Slider. I then define the properties, like the width, hieght, thumb size, minimum, maximum, as well as enabling livedragging. I did this so the user can drag the slider and move through the Movie Clip symbol. I added a button that allows the user to click it and autoplay the Movie Clip symbol (ShapeMC). All that works. What I would like to do is when I hit the play button, I would like to see the thumb on the slider move along the slider as the Movie Clip symbol (ShapeMC) plays. So if the Movie Clip symbol reaches frame 5, the slider thumb show be seen as being half way through the tread. I tried putting the currentFrame into the .value property of the slider, but that didn't do anything. No errors, but it didn't move the thumb at all.
how do you make a horizontal scrolling text like in music players where song name scrolls from right to left for example?and then repeats itself after some time...
I'd like to make a news slider for flash that not only shows images and text, but can also play videos that are presented as news, through an XML file or something.A good example is the flash news slider that ea.com uses, which can play videos on clal as well.Can anyone direct me to a tutorial or guide me here on how I cna achieve this through Flash CS4?
I'd like to make a circle slide ( Slider that on the shape of circle instead of vertical and horizontal Slider) like this one: [URL] Is there a ready Component on the web.
Here is the code I started but I want to make a slider naviagation once the page is click then the page marker will move to what page I am on?[code]...
How would you script the movement limitations to create a diagonal slider? Im not looking for anything tricky. Just a plain 45 degree, .785 rads, um i think angle movement.My current Horizontal slider is as follows.
I'd like to make a news slider for flash that not only shows images and text, but can also play videos that are presented as news, through an XML file or something.A good example is the flash news slider that ea.com uses, which can play videos on clal as well.how I cna achieve this through Flash CS4?