ActionScript 2.0 :: Declare Clip Variable With New Value?
Mar 24, 2006you press on the tipka_mc and you declare clip variable with new value, then use it with onRelease, what's wrong?
[Code]...
you press on the tipka_mc and you declare clip variable with new value, then use it with onRelease, what's wrong?
[Code]...
f you know PHP...then you know that you can create a string variable...and then use the value of that variable to declare another variable. like this:
PHP Code:
<?php$foo = "haha";$i{$foo} = "success";print $i{haha};?>
and it would display "success"...or like this:
PHP Code:
<?php$foo = "haha";$$foo = "success";print $haha;?>
and it would also display "success".
I am trying to do is declare a variable in PHP and pass that variable to my flash file. Right now i am simply trying to do 1 easy variable, more will happen in the future but i need to figure this out first.I have used other forums and they say try this and that, but nothing i do seems to work. here is my code.
PHP Code:[code].....
Which is the best way to decalre variable?
Inside a class or Inside a constructor
I'm trying to get a value from a function which is a URLLoader COMPLETE event but even with declaring variables outside of the function will not allow me to get the value out. I'm stuck.It seems that the Asynchronous nature of Flash makes it impossible to get a value out: e.g. this works:
// Initialise a URLLoader to get XML data from XML file
var myFPBLoader:URLLoader = new URLLoader();
myFPBLoader.load(new URLRequest("flightPlannerBoard.xml"));
[code]...
I have a swf page where the external swf will load, there is any way to declare variables who work in all swf. What I am trying to do is: like a switch, with several options in which all these are listed in the main swf
View 9 RepliesDeclare variable in flex vs this? [code]...
View 1 RepliesI have a function that declares variable by what ever is entered in the text fields(function tClick) but vClick does not see the variables . I get a error " access of undefined property. The variables must be declared at the click of a button[code]...
View 2 RepliesI am trying to replace all of the code below with a for loop.I also want to do the same thing with number variables as apposed to sprites.I have tried a bunch of things but nothing works yet.
Code:
var lineDrawing1:Sprite = new Sprite();
var lineDrawing2:Sprite = new Sprite();
var lineDrawing3:Sprite = new Sprite();[code].....
I am trying to declare a global variable, a variable that will be recognized throughout the entire site. Then I am checking for that variable with a function inside of a movieClip, that is inside of another movieClip.[code]...
View 6 RepliesI need to create a variable and declare it (I presume you need to declare in Flash?)Basiclay my buttons on the site will link to lots of different movie clips which contain content for each button. For example teh About button will tell the about MC to play. For my transitions though each MC has a beginning, middle and end seqence so i wangt to create a varibale that goes something like this. I am wriing in my crazy logic not actions cript. "MyCurrentMC" is my intended variable and is the name of a movioe clip (instance?)
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I am trying to declare a variable for a button component in AS3. I have one button named btn1 and tried to write:
import flash.controls.Button;
var btn:Button = mc.test.btn1;
I got an error: Definition flash.controls.Button can't not be found....What type of data type should I assign to the btn variable...?
How to declare global variable for MovieClip. Normally for other datatype, i just declare:
package
{
public class MyGlobal
{
[Code]......
I am trying to declare a variable for a button component in AS3. I have one button named btn1 and tried to write:
import flash.controls.Button;
var btn:Button = mc.test.btn1;
I got an error: Definition flash.controls.Button can't not be found....
If i have an Object that extends Sprite and Implements Mungable i would like to do something like[code]...
View 3 RepliesI have a function in my flash AS3 file. I'd like to pass a parameter when calling this function and have that parameter become the name of a new FLV playback component I'm declaring;
function newVideo(myVideoName){
var [myVideoName]:FLVPlayback = new FLVPlayback();
}
[code]........
i have searched the actionscript reference page and can't seem to find how to declare simple global variable.
View 3 RepliesIn AS3, is there a way to declare a variable in my base class and be able to access it in all other classes in the program?
View 1 RepliesHow can i declare a Global Variable or Public Variable?
View 6 RepliesI want to declare a variable in a class for an instance of an object that was added in the Flash IDE.
Example:
I have symbols for several types of panels that all subclass Panel.
To each panel symbol in the library, I add a button and give it an instance name "defaultButton."
This is really convenient, however, I want a defaultButton property for for my Panel class, and cannot find a way to do it. If I try adding a defaultButton property it throws errors:
ActionScript Code:
public class Panel: extends MovieClip{
public var defaultButton:Button; //as an example. Getters and setters also don't work
}
I also cannot check for the existence of defaultButton in code:
ActionScript Code:
public function GetDefaultButton():Button {
if(this.defaultButton)
return this.defaultButton;
else
Throw new Error("Panels are supposed to have a Button instance named 'defaultButton' added using the Flash IDE");
}
...possibly undefined error.
Is there any way for my class to enforce/ recognise the existence of the defaultButton instance added using the IDE in my Class?
Instead of this code:
var bomb1:Boolean = false;
var bomb2:Boolean = false;
var bomb3:Boolean = false;
Would it be possible to use an array like this? var bomb:Array = [false,false,false]; Or would it be better in another way? Isn't it necessary to declare the variable/array to be boolean or number if it would be that type in the index? Could I also use an array for the movieclips like bomb[0].visible = true; ? But how di I declare that array?
I am starting to learn coding the class... I tried to declare a movieclip variable in a class file. But it shows an error.[code]
View 3 RepliesI have a form with 3 input fields: Name, Email Address, and Contact Number. These have the following instance names: iFullname, iEmail, iContact When the user clicks submit, I need to store this data and then call it later into another form. There are 3 input fields with the same instance names as the first form.This form is in an external movie loaded into the main movie where the original data was stored.
View 12 Replieshow to access it's value? I've been trying like this:
mymovieclip.myArray = ["mc0","mc1","mc2","mc3"]
and I try to access it's value via:
mymovieclip.mc0 = function(){
do this
else
do that
}
and doesn't work.
If it's possible, how?And how to access it's value?I've been trying like this:
mymovieclip.myArray = ["mc0","mc1","mc2","mc3"]
and I try to access it's value via:
mymovieclip.mc0 = function(){
[code].....
In my project are pages of text with each word having a button that when pressed will display a movieclip presentation about that word (its pronounciation and spelling etc..). In the project I am working on now I have over 450 unique presentations of words to deal with. I don't want to have all of these hundreds of movie clips on the stage and tell them one at a time to stop and rewind and then have one play each time a word button is pressed. That seems to be very inefficient to me.
add movieclips to the stage using addChild(movieclipname) and remove them using removeChild(movieclipname) but there is a problem. I have hundreds of unique movieclips and I don't want to have to manage hundreds of variables containing the indivudual movieclip instancess. It is a real pain having to figure out what instance is still on the stage before i delete it.In Adobe Director all I have to do is this:
On frame 1 of the main timeline I have a movieclip. The 1st frame of the movieclip stops, and requests a password. When the password is correct, the movie clip plays and stops again on frame 2 - where the user enters their name. I've named this variable 'name_txt', and the submit button will only continue if the variable is defined.
The problem comes when I try to get a dynamic text box in the main timeline to show the user's name - it just stays blank even through i've experimented setting the var / instance names to 'name_txt'. I think I have to set the variable to global or something, but cant seem to get it to work.
I am trying to duplicate a move clip and then set some of it's properties with actionscript. What's the notation to do this?
Here is my guess:
Code:
duplicateMovieClip(_root.event, ("event"+i), i);
[event+i]._y = ([event-i]._y)+([event+i].height);
[_root.event+i].eDate = ("4/2"+i);
[Code].....
I've got a simple ActionScript 1 FLA. The SWF will take incoming variables from SWFObject. e.g. txtVar01, txtVar02, txtVar03 On the first keyframe on the main stage, I have a dynamic textfield, whose 'Variable' name is 'txtVar01'. When I view the SWF in a web page, via SWFObject, the value in the textfield matches that taken from the SWFObject variable. BUT - I have a MoveClip in the FLA, which has 2 other dynamic textfields, called txtVar02 and txtVar03.
When I view the SWF in the web page, these are empty, even though variables are being passed via SWFObject. I guess because the dynamic textfields are within an MC and not on the main stage, they can't access the variable names. I tried adding this to the first frame on the stage:
[Code]....
I have been using this line of code to fade in a movie clip:
new Tween(background_mc, "_alpha", None.easeNone, 0, 100, .5, true);
Now, I want to accomplish the same thing, only this time by using an element from an array (bg_array[currentSlideNumber]) that stores the instance name "background_mc"
I've tried the following, but it doesn't work:
new Tween(bg_array[currentSlideNumber], "_alpha", None.easeNone, 0, 100, .5, true);