ActionScript 1/2 :: Declare _global Variable In Swf
Mar 22, 2012
I have a swf page where the external swf will load, there is any way to declare variables who work in all swf. What I am trying to do is: like a switch, with several options in which all these are listed in the main swf
through out a very old complicated fla there are buttons which set variables using _global paths
such as:
function menu1_2(Event:MouseEvent) { global.mode = "hide_hotbox"; MovieClip(this).gotoAndStop("stage_1_b"); }
How can I make the variable "hide_hotbox" and others like it accessible and changeable from any movie clip -- whether they be nested in other movie clips or on the main timeline, etc?
I'm getting frustrating Why in Gods name this example doesn work???kirupa2 loads kirupa1 in which is _gloal variable setup (_global._myVariable = "XYZ")After clicking on PLAY button trace outcome is undefined
I need to pass the value of a attribute to a _global variable that can be accessed somewhere else in the movie.But it traces as undefined outside of onLoad.
eg.FRAME ONE
ActionScript Code: var xml:XML = new XML(); xml.ignoreWhite = true;
I am trying to do is declare a variable in PHP and pass that variable to my flash file. Right now i am simply trying to do 1 easy variable, more will happen in the future but i need to figure this out first.I have used other forums and they say try this and that, but nothing i do seems to work. here is my code.
I have recently started making (and am still making) the transition from ActionScript 2 to 3. I have used the _global variable in an AS2 project as I needed a variable to be accessible from within ANY swf loaded into my main movie. This worked like a treat.
However, along came AS3 and whipped that from right under my feet. After much Googling, a few people suggested making use of a simple class with a simple variable that can be publicly set and retrieved. I made a simple class, imported it and manipulated the value, and all went well, however the instance of the class I create in my main loader movie is still not accessible from within a second SWF that gets loaded into my movie. If I re-instantiate the class in the SWF that is being dynamically loaded, the value reverts to the default value in the class code, not the new value set in my parent (first) movie.
Here is my class code, stored in an external .as file, is there any way I can simulate the ostype variable being a global variable?
package{ public class ostype { public var ismac:Boolean = false;
[code]....
it's used as a simple identifier as to what operating system this flash app is being used on (mac or windows) and as a result let's me server content - such as saving files - in a different manner.
I'm trying to get a value from a function which is a URLLoader COMPLETE event but even with declaring variables outside of the function will not allow me to get the value out. I'm stuck.It seems that the Asynchronous nature of Flash makes it impossible to get a value out: e.g. this works:
// Initialise a URLLoader to get XML data from XML file var myFPBLoader:URLLoader = new URLLoader(); myFPBLoader.load(new URLRequest("flightPlannerBoard.xml"));
I have a function that declares variable by what ever is entered in the text fields(function tClick) but vClick does not see the variables . I get a error " access of undefined property. The variables must be declared at the click of a button[code]...
I am trying to replace all of the code below with a for loop.I also want to do the same thing with number variables as apposed to sprites.I have tried a bunch of things but nothing works yet.
Code: var lineDrawing1:Sprite = new Sprite(); var lineDrawing2:Sprite = new Sprite(); var lineDrawing3:Sprite = new Sprite();[code].....
I am trying to declare a global variable, a variable that will be recognized throughout the entire site. Then I am checking for that variable with a function inside of a movieClip, that is inside of another movieClip.[code]...
I need to create a variable and declare it (I presume you need to declare in Flash?)Basiclay my buttons on the site will link to lots of different movie clips which contain content for each button. For example teh About button will tell the about MC to play. For my transitions though each MC has a beginning, middle and end seqence so i wangt to create a varibale that goes something like this. I am wriing in my crazy logic not actions cript. "MyCurrentMC" is my intended variable and is the name of a movioe clip (instance?)
I have a function in my flash AS3 file. I'd like to pass a parameter when calling this function and have that parameter become the name of a new FLV playback component I'm declaring;
function newVideo(myVideoName){ var [myVideoName]:FLVPlayback = new FLVPlayback(); }
I want to declare a variable in a class for an instance of an object that was added in the Flash IDE.
Example: I have symbols for several types of panels that all subclass Panel. To each panel symbol in the library, I add a button and give it an instance name "defaultButton."
This is really convenient, however, I want a defaultButton property for for my Panel class, and cannot find a way to do it. If I try adding a defaultButton property it throws errors:
ActionScript Code: public class Panel: extends MovieClip{ public var defaultButton:Button; //as an example. Getters and setters also don't work }
I also cannot check for the existence of defaultButton in code: ActionScript Code: public function GetDefaultButton():Button { if(this.defaultButton) return this.defaultButton; else
Throw new Error("Panels are supposed to have a Button instance named 'defaultButton' added using the Flash IDE"); } ...possibly undefined error.
Is there any way for my class to enforce/ recognise the existence of the defaultButton instance added using the IDE in my Class?
var bomb1:Boolean = false; var bomb2:Boolean = false; var bomb3:Boolean = false;
Would it be possible to use an array like this? var bomb:Array = [false,false,false]; Or would it be better in another way? Isn't it necessary to declare the variable/array to be boolean or number if it would be that type in the index? Could I also use an array for the movieclips like bomb[0].visible = true; ? But how di I declare that array?
I have a form with 3 input fields: Name, Email Address, and Contact Number. These have the following instance names: iFullname, iEmail, iContact When the user clicks submit, I need to store this data and then call it later into another form. There are 3 input fields with the same instance names as the first form.This form is in an external movie loaded into the main movie where the original data was stored.
I was wondering how I might change this to a "local" function instead of "_global". I've been trying, but my syntax is either screwed up or just just plain doesn't work.
i want to get a value of _global.id var outside the function. Here is the code
var xml = new XML(); xml.ignoreWhite = true; xml.onLoad = loadXML;[code]....
when i trace _global.id out of function it is undefined, and when i trace it in the function it gives 1, which is ok. How can i get that value out from function?