Flash :: Declare Variable In Flex Vs This?
May 15, 2011Declare variable in flex vs this? [code]...
View 1 RepliesDeclare variable in flex vs this? [code]...
View 1 RepliesI am trying to do is declare a variable in PHP and pass that variable to my flash file. Right now i am simply trying to do 1 easy variable, more will happen in the future but i need to figure this out first.I have used other forums and they say try this and that, but nothing i do seems to work. here is my code.
PHP Code:[code].....
i have searched the actionscript reference page and can't seem to find how to declare simple global variable.
View 3 RepliesI have a function in my flash AS3 file. I'd like to pass a parameter when calling this function and have that parameter become the name of a new FLV playback component I'm declaring;
function newVideo(myVideoName){
var [myVideoName]:FLVPlayback = new FLVPlayback();
}
[code]........
f you know PHP...then you know that you can create a string variable...and then use the value of that variable to declare another variable. like this:
PHP Code:
<?php$foo = "haha";$i{$foo} = "success";print $i{haha};?>
and it would display "success"...or like this:
PHP Code:
<?php$foo = "haha";$$foo = "success";print $haha;?>
and it would also display "success".
Which is the best way to decalre variable?
Inside a class or Inside a constructor
I'm trying to get a value from a function which is a URLLoader COMPLETE event but even with declaring variables outside of the function will not allow me to get the value out. I'm stuck.It seems that the Asynchronous nature of Flash makes it impossible to get a value out: e.g. this works:
// Initialise a URLLoader to get XML data from XML file
var myFPBLoader:URLLoader = new URLLoader();
myFPBLoader.load(new URLRequest("flightPlannerBoard.xml"));
[code]...
I have a swf page where the external swf will load, there is any way to declare variables who work in all swf. What I am trying to do is: like a switch, with several options in which all these are listed in the main swf
View 9 RepliesI have a function that declares variable by what ever is entered in the text fields(function tClick) but vClick does not see the variables . I get a error " access of undefined property. The variables must be declared at the click of a button[code]...
View 2 Repliesyou press on the tipka_mc and you declare clip variable with new value, then use it with onRelease, what's wrong?
[Code]...
I am trying to replace all of the code below with a for loop.I also want to do the same thing with number variables as apposed to sprites.I have tried a bunch of things but nothing works yet.
Code:
var lineDrawing1:Sprite = new Sprite();
var lineDrawing2:Sprite = new Sprite();
var lineDrawing3:Sprite = new Sprite();[code].....
I am trying to declare a global variable, a variable that will be recognized throughout the entire site. Then I am checking for that variable with a function inside of a movieClip, that is inside of another movieClip.[code]...
View 6 RepliesI need to create a variable and declare it (I presume you need to declare in Flash?)Basiclay my buttons on the site will link to lots of different movie clips which contain content for each button. For example teh About button will tell the about MC to play. For my transitions though each MC has a beginning, middle and end seqence so i wangt to create a varibale that goes something like this. I am wriing in my crazy logic not actions cript. "MyCurrentMC" is my intended variable and is the name of a movioe clip (instance?)
[Code]...
I am trying to declare a variable for a button component in AS3. I have one button named btn1 and tried to write:
import flash.controls.Button;
var btn:Button = mc.test.btn1;
I got an error: Definition flash.controls.Button can't not be found....What type of data type should I assign to the btn variable...?
How to declare global variable for MovieClip. Normally for other datatype, i just declare:
package
{
public class MyGlobal
{
[Code]......
I am trying to declare a variable for a button component in AS3. I have one button named btn1 and tried to write:
import flash.controls.Button;
var btn:Button = mc.test.btn1;
I got an error: Definition flash.controls.Button can't not be found....
If i have an Object that extends Sprite and Implements Mungable i would like to do something like[code]...
View 3 RepliesIn AS3, is there a way to declare a variable in my base class and be able to access it in all other classes in the program?
View 1 RepliesHow can i declare a Global Variable or Public Variable?
View 6 RepliesI want to declare a variable in a class for an instance of an object that was added in the Flash IDE.
Example:
I have symbols for several types of panels that all subclass Panel.
To each panel symbol in the library, I add a button and give it an instance name "defaultButton."
This is really convenient, however, I want a defaultButton property for for my Panel class, and cannot find a way to do it. If I try adding a defaultButton property it throws errors:
ActionScript Code:
public class Panel: extends MovieClip{
public var defaultButton:Button; //as an example. Getters and setters also don't work
}
I also cannot check for the existence of defaultButton in code:
ActionScript Code:
public function GetDefaultButton():Button {
if(this.defaultButton)
return this.defaultButton;
else
Throw new Error("Panels are supposed to have a Button instance named 'defaultButton' added using the Flash IDE");
}
...possibly undefined error.
Is there any way for my class to enforce/ recognise the existence of the defaultButton instance added using the IDE in my Class?
Instead of this code:
var bomb1:Boolean = false;
var bomb2:Boolean = false;
var bomb3:Boolean = false;
Would it be possible to use an array like this? var bomb:Array = [false,false,false]; Or would it be better in another way? Isn't it necessary to declare the variable/array to be boolean or number if it would be that type in the index? Could I also use an array for the movieclips like bomb[0].visible = true; ? But how di I declare that array?
I am starting to learn coding the class... I tried to declare a movieclip variable in a class file. But it shows an error.[code]
View 3 RepliesI have a form with 3 input fields: Name, Email Address, and Contact Number. These have the following instance names: iFullname, iEmail, iContact When the user clicks submit, I need to store this data and then call it later into another form. There are 3 input fields with the same instance names as the first form.This form is in an external movie loaded into the main movie where the original data was stored.
View 12 RepliesIn MXML it's possible to declare object instances, even for dynamic objects, [code]...
Is it possible to do the same with the Dictionary class without using some MXML wrapper class?
In mxml you declare states like this[code]...
How do you acheive the same in an ActionScript class? Apparently it's the same in Flex 3 and Flex 4, whatever it is.
Is there a way to declare a skin inline in a Flex 4 MXML Component? If not inline in the component then in the declarations or library tag?
View 1 RepliesAs you all know, Vector support type checking by added Type parameter.
var v:Vector.<String> = new Vector.<String>();
I wonder if I am able to create a custom class that have Type parameter, something like this
var myClassInstance: MyClassDefinition.<String>;
I've got the following Flex code in an MXML file:
<mx:Label id="lblVersion" styleName="versionID" bottom="0" right="10" text="Version { BUILD::version }"/>
where the "BUILD::version" is meant to be substituted from symbols defined in compiler options:
-define BUILD::version "'LOCAL'"
The Flex plugin doesn't seem to understand the compiler option usage syntax and flags "BUILD" and "version" as "unresolved variable or type"
Why does Flash still offer to declare library items as either MovieClip, Graphic or Button? Is this just for backwards compatibility or is there any reason not to use MovieClip for everything? (Well, Button does have some additional functionality, but what about Graphic? does a Graphic have any advantage over a MovieClip?)
View 1 RepliesI have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.
IE: if on frame 1, global value = 1 / if on frame 2, global value = 2 / etc etc I'm familiar with passing variables INTO an external swf, but am stumped on how to do it the reverse way.