ActionScript 2.0 :: Declare A Global / Public Variable?
Dec 13, 2009How can i declare a Global Variable or Public Variable?
View 6 RepliesHow can i declare a Global Variable or Public Variable?
View 6 RepliesI'm trying to get a value from a function which is a URLLoader COMPLETE event but even with declaring variables outside of the function will not allow me to get the value out. I'm stuck.It seems that the Asynchronous nature of Flash makes it impossible to get a value out: e.g. this works:
// Initialise a URLLoader to get XML data from XML file
var myFPBLoader:URLLoader = new URLLoader();
myFPBLoader.load(new URLRequest("flightPlannerBoard.xml"));
[code]...
I am trying to declare a global variable, a variable that will be recognized throughout the entire site. Then I am checking for that variable with a function inside of a movieClip, that is inside of another movieClip.[code]...
View 6 RepliesHow to declare global variable for MovieClip. Normally for other datatype, i just declare:
package
{
public class MyGlobal
{
[Code]......
i have searched the actionscript reference page and can't seem to find how to declare simple global variable.
View 3 RepliesHow do i declare a global xml item in as2?
View 1 RepliesI was wondering something to do with global functions, it seems if you declare a function as global inside the first frame of a movieclip...and try call it from the first frame of the _root timeline it does not work.
Example.
This code is in a movieclip on the first frame of the timeline called "my_mc";
Code:
_global.Test = function(){
trace("Test ok!");
}
Then the code on the main timeline, first frame would be a call like this.
Code:
Test();
how a can i declare global variables in mx 2004? i want 2 declare a variable that can be accessed by all buttons & movie clips. i tried to put it in the main thingie (the one u find in the actions panel when you're not selecting anything)
View 3 Repliesf you know PHP...then you know that you can create a string variable...and then use the value of that variable to declare another variable. like this:
PHP Code:
<?php$foo = "haha";$i{$foo} = "success";print $i{haha};?>
and it would display "success"...or like this:
PHP Code:
<?php$foo = "haha";$$foo = "success";print $haha;?>
and it would also display "success".
I am trying to do is declare a variable in PHP and pass that variable to my flash file. Right now i am simply trying to do 1 easy variable, more will happen in the future but i need to figure this out first.I have used other forums and they say try this and that, but nothing i do seems to work. here is my code.
PHP Code:[code].....
i defined the global variable in the first frame of my file, and i can access it on other frames, however i am trying to access it within a movieclip, and flash is telling me that it is undefined. does anyone know why this could be?
View 1 RepliesWhich is the best way to decalre variable?
Inside a class or Inside a constructor
I have a swf page where the external swf will load, there is any way to declare variables who work in all swf. What I am trying to do is: like a switch, with several options in which all these are listed in the main swf
View 9 RepliesDeclare variable in flex vs this? [code]...
View 1 RepliesI have a function that declares variable by what ever is entered in the text fields(function tClick) but vClick does not see the variables . I get a error " access of undefined property. The variables must be declared at the click of a button[code]...
View 2 Repliesyou press on the tipka_mc and you declare clip variable with new value, then use it with onRelease, what's wrong?
[Code]...
I am trying to replace all of the code below with a for loop.I also want to do the same thing with number variables as apposed to sprites.I have tried a bunch of things but nothing works yet.
Code:
var lineDrawing1:Sprite = new Sprite();
var lineDrawing2:Sprite = new Sprite();
var lineDrawing3:Sprite = new Sprite();[code].....
I need to create a variable and declare it (I presume you need to declare in Flash?)Basiclay my buttons on the site will link to lots of different movie clips which contain content for each button. For example teh About button will tell the about MC to play. For my transitions though each MC has a beginning, middle and end seqence so i wangt to create a varibale that goes something like this. I am wriing in my crazy logic not actions cript. "MyCurrentMC" is my intended variable and is the name of a movioe clip (instance?)
[Code]...
I have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.
IE: if on frame 1, global value = 1 / if on frame 2, global value = 2 / etc etc I'm familiar with passing variables INTO an external swf, but am stumped on how to do it the reverse way.
I am trying to declare a variable for a button component in AS3. I have one button named btn1 and tried to write:
import flash.controls.Button;
var btn:Button = mc.test.btn1;
I got an error: Definition flash.controls.Button can't not be found....What type of data type should I assign to the btn variable...?
I am trying to declare a variable for a button component in AS3. I have one button named btn1 and tried to write:
import flash.controls.Button;
var btn:Button = mc.test.btn1;
I got an error: Definition flash.controls.Button can't not be found....
If i have an Object that extends Sprite and Implements Mungable i would like to do something like[code]...
View 3 RepliesI have a function in my flash AS3 file. I'd like to pass a parameter when calling this function and have that parameter become the name of a new FLV playback component I'm declaring;
function newVideo(myVideoName){
var [myVideoName]:FLVPlayback = new FLVPlayback();
}
[code]........
In AS3, is there a way to declare a variable in my base class and be able to access it in all other classes in the program?
View 1 RepliesI want to declare a variable in a class for an instance of an object that was added in the Flash IDE.
Example:
I have symbols for several types of panels that all subclass Panel.
To each panel symbol in the library, I add a button and give it an instance name "defaultButton."
This is really convenient, however, I want a defaultButton property for for my Panel class, and cannot find a way to do it. If I try adding a defaultButton property it throws errors:
ActionScript Code:
public class Panel: extends MovieClip{
public var defaultButton:Button; //as an example. Getters and setters also don't work
}
I also cannot check for the existence of defaultButton in code:
ActionScript Code:
public function GetDefaultButton():Button {
if(this.defaultButton)
return this.defaultButton;
else
Throw new Error("Panels are supposed to have a Button instance named 'defaultButton' added using the Flash IDE");
}
...possibly undefined error.
Is there any way for my class to enforce/ recognise the existence of the defaultButton instance added using the IDE in my Class?
Instead of this code:
var bomb1:Boolean = false;
var bomb2:Boolean = false;
var bomb3:Boolean = false;
Would it be possible to use an array like this? var bomb:Array = [false,false,false]; Or would it be better in another way? Isn't it necessary to declare the variable/array to be boolean or number if it would be that type in the index? Could I also use an array for the movieclips like bomb[0].visible = true; ? But how di I declare that array?
I am starting to learn coding the class... I tried to declare a movieclip variable in a class file. But it shows an error.[code]
View 3 RepliesI have a form with 3 input fields: Name, Email Address, and Contact Number. These have the following instance names: iFullname, iEmail, iContact When the user clicks submit, I need to store this data and then call it later into another form. There are 3 input fields with the same instance names as the first form.This form is in an external movie loaded into the main movie where the original data was stored.
View 12 RepliesI've got two classes running...one is a document class (EgoGame.as) and another is a class linked to several similar movie clips (Ball.as).I'm trying to access a public variable from Ball.as which has been declared in the doucment class EgoGame.as.When I run the test the outputs states the following...1120: Access of undefined property _ballPlaced.Here's my code. What I'm trying to do is remove the event listeners from the Ball.as when the _ballPlaced variable is true, so that the user can't drag and drop the balls after they've been placed in a zone.
Document ClassEgoGame.as
package
{
[code].....
I've created 2 public variables in my Document Class...
public var _wall1:Wall=new Wall();public var _wall2:Wall=new Wall();I've then added them to the stage and given them relevant instance names...
stage.addChild(_wall1);_wall1.x=32; _wall1.y=510;_wall1.name = "wall1";I then want to use these variables in another Class (Ball.as). They need to be accessed in a function within the Ball Class constructor.
function bubble(event:Event):void{if(this.hitTestObject(_wall1)){ this.x += 1;}else if(this.hitTestObject(_wall2)) { this.x -= 1;}However, the following Error message keeps appearing...
1120: Access of undefined property _wall1.1120: Access of undefined property _wall2.Any pointers? Do I need to import something into the Ball Class to point to the _wall# public variables in the Document Class?