ActionScript 2.0 :: Determine Height Of A Dynamic CreateTextfeild Box?
Oct 15, 2009
I'm creating a number of text boxs through code. I want to space them out by determining the height (one, two, three, lines of text) and adding 24 pixels space. I highlighted the code in red thats not working the way I want. What other techniques could I use to accomplish this?
Code:
var MytextsA:Array = new Array("12345123451234512345123451234512", "secondElement", "thirdElement", "fourth");
var Args:Array = new Array("First", "second", "thirdt", "fourth4");[code].......
I'm creating a number of text boxs through code. I want to space them out by determining the height (one, two, three, lines of text) and adding 24 pixels space. I highlighted the code in red thats not working the way I want.
Code: var MytextsA:Array = new Array("12345123451234512345123451234512", "secondElement", "thirdElement", "fourth"); var Args:Array = new Array("First", "second", "thirdt", "fourth4");
I am trying to determine the height of a Spark label that becomes multiline at runtime (due to width property being set), to account for text overflow.
(For a spark label named Title) I have tried:
Title.measureText(Title.text).height - this seems to return only the height of one line. (Due to differing screen-sizes and font rendering, I don't know in advance how many lines the text would overflow to...)
Title.height - this seems to return the height of the label size (before being re-adjusted at runtime for multiline text flow)
Both properties above return an unchanging value even when different text lengths/multiple lines long are filled in .text
Is there really no way to determine the exact height of an overflow Spark label?
I am admittedly not that familiar with the Flex API but after scouring the manual for quite some time, I am still unable to place this title label with the proper spacing.
I'm trying to place a displayobject at the bottom of the stage with scale mode set to exact fit. stageHeight returns the actual height in pixels, but the stage scaleY still returns 1.Isn't there a simple way to determine the original height for object placement?
I need to write a function that will position a movieclip depending on the height of the stage.I'm a little uncertain as how to proceed with this, as my knowledge on AS2 is still developing..Basically I want something like the following thought process:
if stage is < 500px height, then movieclip_y=(Stage.width/2)-100 if stage is > 500px height, then movieclip_y=(Stage.width/2)+100
I hope this makes sense. I guess I'm unsure as how to determine the height of the stage (I've created a stage that sizes itself to the browser dimensions).
I am resizing a movie clips height automatically to match the height of some dynamic text that is displayed above it (will eventually be loading it from xml ). is there a way to keep a safe margin top and bottom? this is my code so far Text_Box_Graphic.height = Text_Box.height;
I have a few text based pages on a site i am trying to build which contain dynamic text (contained within a database, which can be changed from elsewhere). These are loaded into a dynamic text box of a fixed size that fits within my page. This all works great. I have created two scroll movieclips (which act as buttons, one for up, one for down) which when clicked cause the textbox to scroll up or down as relevant. These work fine as well. The problem i'm having is I only want the scroll buttons to appear if they are required (ie if the text within the text field is larger than its height so you need to scroll to read it all), but i cannot work out how to find the height of the actual content (as opposed to the height of the predefined dynamic text box). I can obviously create the textbox as autosized, then find it's height, then compare it to the desired height and (if it's larger) manually change it's height and display the scroll buttons, however i cannot imagine this is the most effective way to do it at all? I'm sure there is a standard, logical way to do this but i cannot seem to find any reference to it online or in the forums, but maybe because i'm searching for the wrong thing
I have a mc and inside of it I have 9 dynamic text. I want to be able to set its height dynamically so it will look like a table. And in addition, once the height is set the text inside of it will be vertically aligned to center. Is this possible? Here's the sample file.
[URL]When you double click on the picture the photo descrpition box is the same and I'd like to make it dynamic. The movie clip that contains the text box is called "flashmo_pic_info" and the text box name is "photo_description". How can make it so that the text box is the size of whatever is in photo_description? Here is the AS so you don't have to download the template. I had to take out some of the variable declarations to make this fit.
code: function load_gallery(xml_file:String):void { var xml_loader:URLLoader = new URLLoader();
I am trying to put data in a data grid and I fixed the column width. But some of the data is not coming up, it just show the data which comes within the column width. So is there any way to make row height dynamic..........
im trying to find the height of a movie clip containing a dynamic text box loading an external text file. i need to determine the height of the movie clip outside of this function but whenever i try to do that i get the initial size of the movie clip and not the resized size after the external text has loaded. i have tried returning the height to this function but when i trace this value i simply get [type Function].[code]
Using the flash authoring tool, I want to resize a dynamic textfield to a particular height.However, it will not allow me to size the textfield smaller than a height that will fit all of the (multiline) text. How can I override this and make the height smaller so I can use scrollbars?
swfObject embed has the following signature,swfobject.embedSWF(swfUrlStr, replaceElemIdStr, widthStr, heightStr, swfVersionStr, xiSwfUrlStr, flashvarsObj, parObj, attObj, callbackFn)with width and heigth required attributes,What can I do to signify dynamic height and width.
Is there a way to set the stage width and height using actionscript, the same way you might set it using the "size" button in the document properties panel?
I have just come up with this idea of passing in strings into a textbox. The problem is having the height automatically adjust depending on how long the string is. So I have set width for my textbox, but I want the height to change if the string is long enough to wrap.
So I need the text to scroll with the text field object rather than inside the dynamic text field box. To do so I need the textfield box to auto fill a height based on how many lines it has, is there any way to do this or should I draw a static text field instead?
I have mc1 which contains code to dynamically generate multiple textfields based on an xml file, but mc1 has nothing physically on its timeline. I want to make another mc, mc2, where its y location is relative to the height of mc1, but when I trace the height of mc1 it returns 0.
Is there any way to get a height based on however many textfields are dynamically loaded into mc1? The height will naturally be varying so I can't just create a variable for a constant height.
Is there a way to adjust the height of a variable text fieldto match the dynamic content populated at run-time?I have a dynamic text field on the stage. I replace the copyin that field at run-time and it may be 1, 2, 3, or 4 lines long ifthe width of the text field stays the same. Is there a way tocontrol the height of the control to adjust to support only thenumber of lines needed? I'd like to set another control on thestage right below this field but I need the correct height of the
I am developing an animated homepage for a Flash-HTML hybrid website, and for the sake of standards, my solution is proving difficult.
Here is the run-down:
For Flash users, HTML page loads a variable-height AS3 Flash movie that will start at 556 pixels high, and after finishing its animation sequence, tween via Actionscript + JavaScript to 250 pixels high.
To kick off this movie sequence -- (below-left) -- I am attempting to set the initial height of the Flash movie via MooTools, so if users do not have Flash or Javascript enabled, they will see the shorter-height image area with alternative image content and HTML content revealed (below-right).
Element.setStyle sets the height just fine until swfObject runs, at which point the movie collapses since I am not specifying a height via CSS. If users do not have Flash, it defaults to the height of a static image.
So here is my question: Does anyone know how to dynamically pass a height variable to swfobject when it is set up to width/height @ 100%? Am I killing myself for no reason trying to work with two page heights?
Image Sequence: Left - Initial Flash movie with HTML navigation below Right - Resized movie at the end of the sequence with HTML nav & content below, looks the same as no-Flash version (static image)
Is it possible to dynamically (not in the project's options) change the dimensions of the stage by using ActionScript 3? I'd want to create a 400x300px loader, but I also want it to load animations that have bigger or smaller dimensions. I would then change the width and height of the loader to make the loaded animations fit well. Is there any way to do that?
I'm loading in a small thumbnail into a MovieClip as part of my Thumb class... but when I add it to the stage, the height of the thumbnail is stretched dramatically.I've got my height and width set not only in the Thumb Class, but on the instance of the Thumb that is being added to the stage.
i have this problem with my text field. i have this dynamic text field, and i want to load external text files and show them there. this all works fine and dandy but when i try to make a scrollbar along with it, it gives the height of the text field as the original one from the flash file, not the new text.
I am loading an XML file into several textboxes. Each group of textboxes is contained in a movieclip. There is a textbox in each group that varies in height and I want to put each movieclip underneath each other. So I need to get the height of the previous mc in my for loop so I can set the y position of the next mc. I am not quite sure how this is done, but here is my as3:
I have a menu like the one here. I need some of the menus to be 2 lines and others single line.Basically, the menu is set to use dynamic text with multiple lines and word wrap inside a movie clip. So far, I can either get it to do single or double lines of menu, but not both
Basically I have a textfield that will have a fixed width and wrap the text, which will be passed to it dynamically. Since the text will be dynamic,there's no guarantee of how many lines the text will take up.Directly underneath that textfield i have another text field that will also take dynamic text. Think of it as a title and a subtitle.so I'll have something like this:
Code: var title:TextField = new TextField(); var subtitle:TextField = new TextField(); title.wordWrap = true;
[code]....
and probably others that I'm forgetting. Getting it to work with a single line of text isn't really a problem, but as soon as the text begins to wrap to multiple lines, everything i've tried seems to fall apart.
I have the following code to populate a dynamic text box: Code: myData = new LoadVars(); myData.onLoad = function() { trace ("The text box before autosize is: " + sailing_txt._height); sailing_txt.htmlText = unescape(this.myVariable); sailing_txt.autoSize = true; trace ("The text box after autosize is: " + sailing_txt._height); }; myData.load("sailing.txt");
The output of this is: The text box before autosize is: 388.25 The text box after autosize is: 712.5
My problem is that I need to get the autosized height instead of the regular height of the text box before autosize. In a parent movie clip I have the following code to do some custom scrolling: Code: contentHeight = _parent.scrolledMC.sailing_txt._height; trace("The content height is: " + contentHeight);
The output of this is: The content height is: 388.25 So it's getting the size of the text box before it's autosized.