ActionScript 2.0 :: Distort The Movie Clip Into A Perspective Shape
Dec 12, 2004I have a movie clip with a square inside. I want to use actionscript to distort the movie clip into a perspective shape, like this: [URL]
View 2 RepliesI have a movie clip with a square inside. I want to use actionscript to distort the movie clip into a perspective shape, like this: [URL]
View 2 RepliesI have a movie clip with a square inside. I want to use actionscript to distort the movie clip into a perspective shape, like this: [URL]
View 1 RepliesIn flash cs4, i've created motion tweens on 4 separate layers with 4 different movie clip symbols that were created with the pen tool. it seems to be fine when i scrub the playhead, but when i test the movie, 2 of the movie clip graphics distort, and the bottom halves of them move faster than the top halves.
View 2 RepliesAll I want to do is have a word start as a normal word, and then distort into a U shape, like the word is smiling. I've been googling and tutorialing and all I have come up with is breaking the word up and then using the distort tool, but it distorts every corner of every letter, isn't there a way to distort the whole word just a little? Also, when I "create shape tween" the text dissapears and when I "create motion tween" it needs to turn into a graphic so then I cant even use the distortion tool. What do I do?
View 2 RepliesIm unsure if this is possible, but I'm looking for a way to distort a rectangle to become a curved shape,So far I can do this through using a variety of masks and blends, to create the illusion, but the as the shape isn't really distorted. Thus artifacts in the image are not distorted.
View 8 Replies[URL]. In this site, we can change the distort the shape of the text. We can do something like we can do in photoshop. How to do this?
View 1 RepliesI sent an email to pom regarding a tutorial that he wrote, but the email was bounced and he hasn't replied to my PM. I have followed both of pom's tutorials that involve experiments with perspective in Flash, but I have encountered a problem while attempting to duplicate a movie clip symbol in the second tutorial ([URL]). I have a single instance of the "ball" movie clip symbol appearing at random positions. However, I cannot seem to successfully duplicate the symbol instance at random positions using the loop that pom provided:
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How do I convert a shape tween into a movie clip on a Mac?
View 2 RepliesI have Video Screen on my background image. Where I have masked the movie file to fit that screen. But still it is in square shape, because I can't shape my movie file exactly as screen. I tried with free transform tool but it is also not useful. The perspective tool like in Photoshop sure will work. Is there any such tool in flash cs4? Please help me in this regard.
Still there is black right top and right bottom which to be covered by movie.
I have a movieclip that contains code for an API drawing shape. I can use it to mask a movieclip containing an image but not a moviclip that contains a dynamic gradient.
Code:
// CREATE MASK SHAPE WITH DRAWING API
// create empty movieclip
[code].....
I have 4 shapes which fit into 4 boxes and would like to modify my code so when a shape is placed in the correct box a movie clip appears e.g. if a triangle is placed into a triangle shape the movieclip for triangle appears. if the shape is placed into the wrong box a message appears saying try again.
View 9 RepliesI downloaded an Mc Tween Class from [URl] so I can use the ColorTransformTo method. However, the method only works when my movieclip is an image; and I need the method to work when the movie clip is a shape...
View 1 RepliesI am trying to create a starfield effect. I have gone through the tutorials here and elsewhere and come so far. I am attaching the fla file along with the code. The motion as you can see is jerky. Cant figure out what am i doing wrong. Another thing. I am trying to load this swf into a main movie using the following script:
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I'm trying to recreate the sky with a rotating clip in the shape of an arc. I've tried the built-in timer that changes the rotation, I've tried the TweenMax class, and I've tried hand-building the animation with a motion tween. In all cases, the movement is jerky--smooth for about five frames, then a sudden jerk of motion. What can I do to make this animation smoother? Clip is about 2400px wide, 400px high, with a reg point about 3000px away that it rotates around.
View 3 RepliesI can't get the hit test (true) to work on a clip that animates (all it does is grow in size). If I set the hittest to false so it just reads the box of the clip, and not the shape it works just fine. The clip in question is simply a circle.
View 11 RepliesIm able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 RepliesI am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
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I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
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each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
View 2 RepliesThere is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
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it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
View 5 RepliesI created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
View 4 Repliesiam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
View 2 Repliesi am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
I've imported 9 .mov files in my flash presentation. Each lasts for about a minute, and the language is english. I have translation of each video clip in Serbian language as .txt files. And now i need that text to go below the movie clip simultaneosly with the voice in movie clip. And for example when i press pause,the text stops,and when i resume it,the text goes again.
View 1 Repliesit isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
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