All I want to do is have a word start as a normal word, and then distort into a U shape, like the word is smiling. I've been googling and tutorialing and all I have come up with is breaking the word up and then using the distort tool, but it distorts every corner of every letter, isn't there a way to distort the whole word just a little? Also, when I "create shape tween" the text dissapears and when I "create motion tween" it needs to turn into a graphic so then I cant even use the distortion tool. What do I do?
Im unsure if this is possible, but I'm looking for a way to distort a rectangle to become a curved shape,So far I can do this through using a variety of masks and blends, to create the illusion, but the as the shape isn't really distorted. Thus artifacts in the image are not distorted.
As part of my flash design, I want to have some tweening text. At the beginning of the tween, the height of the text needs to be distorted ('too tall'), and at the end of the tween, the text will have settled into its correct height. However, when I try to scale the text in the first keyframe of the tween, the font size changes along with the text field height. Normally, I could just make the text into an image, but this needs to be a dynamic text field. Is there no way to scale the height of the text field and distorting the text height without changing the font size?
I am working on a text design appication in which i have to design the different type of text style with action script 2.0. I have achived most of them, but there are some word art type of design of the text.Following is the image of the shape required.
[URL] I just watched a tutorial where they apply bnes to deform a "bitmap" image. Their image didn't distort like my image. Why is this happening. I imported an image then I "selected "break apart" and then I added bones to it. When I move the bones it makes the image distort, but in this tutorial here the image doesn't distort. What is wrong?
Create frame at frame 1 Insert text Insert keyframes at two different points down the time line Change the last frame to what I want it to morph INTO Break apart all keyframes, and Insert shape tween in between the first and second, and second and third keyframes.
When I go to play the movie, it flashes the text that is in the last frame ONLY.
I am developing some Text effects in AS3. I did complete curve text effect but are getting problem with bulge text. Because bulge text distort each characters so i have to convert the text to bitmap format to distort. The problem is the quality is not good enough, especially when we resize the object. I see in some websites they solved this issue and it works pretty good, like as [URL].
using the shape tool you can draw basic shapesthen using the subselection tool you can re-shape them by relocating certain points
What i want to do is create a tween whereby one of the points is movedthe problem is you have to convert to a symbol first and after you have done that you cant change the shapes shape.so how do i go about using a motion tween to change the shape of a shape?
Is there a way to break text through actionscript so that it becomes a shape? I know that I can hit CTRL+B two times to break apart text and convert it to a shape, but I need to do it through actionscript, so that a user can enter some text, and then I have some effects applied to it.
I am trying to follow the exercises in the "Classroom In A Book" for Flash CS4 and I am having problems already on exercise 2. the problem is that I can not close the shape, whilst using the pen tool and anchor points. I have tried to make the anchor points extend further than the stage and then clicking on the first anchor point as the book suggests, however, a new line is drawn through the stage, to the first and last anchor point. The problem is I can not add the fill colour.
I'm trying to save a file that has several shape tweens. I create the tweens and preview the file and everything works perfectly. However, when I save it and reopen the file, the tweens are gone.
I'm using shape tweens to morph one shape into another:While I enjoy some of the choices Flash makes for animating the transformations,I am wondering if you can control it in any way, or even have flash generate a different transformation.That demo shows about what I know, which amounts to: applying shape tweens for morphing; and motion tweens for 2d spinning, and basic movement from point A to point B.
I want to make a Shape Tween where a text of a small size increases in size. I followed a tutorial, and I did what it tells me: I put the starting text in the first frame, create a blank keyframe at the end where I put the bigger text, I then use the selection tool to right-click on both text objects in the video clip and select Break Apart which I do twice, and then I should be able to create a proper Shape Tween... but when I click on a random free and either right-click or go to Insert, Shape Tween is greyed out. How come? I also tried the other Tweens, but they don't do anything.
I know how to use the Bitmap transformation matrix to manipulate an image using ActionScript, but I cannot �distort� an image. I can only scale and skew.
I did a bit of research before posting my message, and I found a very complicated process of using Fuse along with Sandy (custom class) and some other custom classes. But there must be an easier way.
I simply want to distort an image like in the example below (I am referring to the one with the caption "No")
I have a movieclip that I load a jpg image into. I can rotate the movieclip & scale it in x & y directions which is great BUT has anyone got any ideas how I could distort it into a trapezium using actionscript?[code]Scaling the y is fine, but I effectively want to scale the x dimension by different amounts depending on what the y position is.
How do I make this effect... to Drag a CD image, (about 300x300 pxls) to the right of the stage and at the same time, while dragging, making the cd to flip in position to get inside a CD drive or something? When realesed inside the drive, a music clip would play. If release outside, go back in initial position.
ActionScript Code: package { import flash.display.MovieClip; public class Base extends MovieClip { public var baseHP:int = 50; var newRect:Shape = new Shape();
1046: Type was not found or was not a compile-time constant: Shape. 1180: Call to a possibly undefined method Shape. What does it mean by "undefined method"? I am somewhat of a newby, so sorry if there are any stupid errors
I draw a shape with the pen tool in Flash CS4. I made sure the shape was closed. But, I cannot fill the shape no matter what. Paint bucket tool does not work. Whatever I do, I get the red diagonal line on the fill color. I can fill a shape with the rectangle or oval tools but not the pen tool.
Very often I see on the web many flash websites very amazing for their animation in flash. For example, in monster template you can see the paper's animation like that: http:[url].... Watch the BEST DESIGN STUDIO animation... These animations aren't made with flash, but with a software from which to export a swf file that contains a sequence of shapes.What is it? It seems to work in 3d, but the objects moved are always planes and not 3d models.
When using the bone tool, I have been fairly successful in working with either a shape or a selection of symbols. However, I am unable to connect a shape to a symbol. Is this possible with the bone tool or am I barking up the wrong tree? If not, is there some sort of work-around when part of the animation is constructed from symbols and part is constructed from shapes?
I am trying to make a ball move, it's all perfect apart from this: Statement must appear within on/onClipEvent handler = ( isJumping) = false;) Then I put in "on", then it says: Unexpected 'on' encountered.
I am adding rectangles dynamically and have first added them to movie clips so that they can receive mouse events.But I am having trouble accessing their position on stage.If I set the position of the movie clip that contains them, the x coordinate returned is always 0.Is there a way to get the position of the shape and/or movie clip container.