ActionScript 2.0 :: Draw Two Mc On The Stage At Runtime?
Jan 26, 2007how to draw two mc on the stage at runtime then mask the two.
View 4 Replieshow to draw two mc on the stage at runtime then mask the two.
View 4 RepliesI am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.
Code:
var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333);
myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );
I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.
I am wonder what tools or options I can use in order to have an object look like it is being drawn out while you watch a flash movie.So far all I can think if is draw it piece by piece over a few keyframes, but that could look choppy and take a lot of time.
View 1 RepliesAm I correct in nesting packages as attached?I thought this scripting would allow me to actually draw after runtime?
[code]...
i need to draw a line at runtime, and i found this "myShape.graphics.moveTo(100, 100); myShape.graphics.lineTo(200, 200);" but don't know for sure how to declare myShape, i think it needs 2 lines to declare it properly, right?
View 3 RepliesCan anybody tell me how to draw the lines at runtime in flash.
View 1 RepliesI am having an issue with using BitmapData.draw(stage). I am getting the following error:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: file:///C|/Documents%20and%20Settings/bla...bla...bla.swf cannot access null. No policy files granted access. Here is a portion of my code:
var bd:BitmapData = new BitmapData(2800, 2100); bd.draw(stage);//this is where the error happens All of the files referenced (.xml/.jpg/.swf) are located in the same local folder as the main .swf. How do I get around this error? The main objective is to print the stage using PrintJob(). I am using Flash Professional CS5.5 and publishing to Flash 10.0/10.1. Let me know if I need to supply any more info.
I am trying to have flash draw a line from the center of the stage out and increment around the stage. Not sure what math I would use to do this though. So far I have the line going out to a certain point but not sure how to change that point so that it circles around whatever the dimensions of my stage would be.
So far I have this:
var linetox=0;
var linetoy=0;
var _stage=this;[code]...
which obviously moves the destination ending of the line lower and lower, just trying to get it to draw around the screen (like a clock)
I'd like users to be able to drag out a shape from the side of the stage (say a square) and then resize it on the stage. I think I've seen this Flash functionality somewhere on the web.
View 29 RepliesI want to change by code, in as3 the color of the stage, I write: stage.color = "black" , but gives me error
View 1 RepliesI've been thinking about the possibility of using Flash to create designs through ActionScript and tools that I could use at runtime. Is there any way of saving the stage elements as an image that I can use for print output later, preferably as a vector image?I realise the better option would probably be to learn how to script in java script or another language that can be used with a drawing application such as Illustrator, but I'm curious about what sort of options I have to do it through Flash.
View 1 RepliesI am trying to ape the MS Paint application in Flash. I have a small point that I want to get cleared. I want to set the thickness of the line that I am drawing.I want to add a numeric stepper to stage dynamically. Only when I click on option to draw line the numeric stepper must appear on stage. It must be removed when I select another component.How can I add it at runtime. I got tutorials and references in which the stepper is always there on the stage. But I want it only when I want to draw the line.
View 2 RepliesCan we change the stage size during runtime?
I need to change the size of the stage dynamically during the runtime when the swf receives a flashvar from the html page. Can this be done?
I have been practicing on how to draw shapes on the stage with actionscript and it seems fun.
Code:
var rec:Sprite = new Sprite();
with (rec.graphics) {
beginFill(0xff23564,1);
[code]....
But now I was wondering how hard would it be to animate what you draw for instance how would you animate a simple line?
Code:
var rec:Sprite = new Sprite();
with (rec.graphics) {
lineStyle(0);
[code]....
I was wondering if there is a way to change the color of an object during runtime.
View 1 RepliesI need to change the stage size dynamically. When I try to do this?
size_mc.onRelease = function(){
trace(Stage.height);
Stage.height += 100;
trace(Stage.height);}
It comes always the current stage size.
I am doing a project that deals with pathfinding and other AI algorithms. I am creating a city for the AI to navigate through and I wanted to no if I add all the symbols to the stage before runtime and set it up is there a way I can access all of these symbols either in an array that the stage holds. I would like to have the AI avoid them and I just figured it would save me some time if I could do it this way instead of coding the placement of 50+ items.
View 1 RepliesI'm starting to learn AS3, and a question comes to mind. Let's say I'm in the authoring environment and I draw a rectangle on the Stage, set some properties - fill color, etc. - and then convert to button symbol.
Question 1 - Is Flash creating AS code that records these actions (create an instance, set properties, etc.)?
Question 2 - If Flash is creating AS code, is there any way we can see that code?
I want is to draw a line from one corner to the other.[code]...
View 2 RepliesWe have values generator that outputs someting like FF00FF5F. We have some coordinates like 50, 300. We want to draw on stage. (I mean we opened new .fla doc in flash, pressed f9 and started coding, sorry - I am new to flash)
View 1 RepliesI used below scripts for drawing on stage. but I want draw on specific place of stage not all of them.How can I define that zone ?
ActionScript Code:
this.createEmptyMovieClip("drawing_mc",this.getNextHighestDepth());
this.onMouseDown = function() {[code].....
How would I draw a rectangle on the stage with 40% alpha? using bitmaps, bitmapdata, and copypixels?
View 2 RepliesI'm learning ActionScript 3.0 and I made a small app to draw rectangles on stage. Now I want to drag&drop them around. I want to be able to click on an object, without triggering the stage.addEventListener(MouseEvent.MOUSE_DOWN, clickEvent); but when I click on an object, it also triggers that event. How can I save the click on object from triggering that event on stage?
Here's the code:
Main.as
package {
import flash.display.Sprite;
import flash.events.*;
public class main extends Sprite {
var startX, startY, endX, endY: Number;
function main() {
[Code] .....
my requirement is that i want to dynamically draw lines on stage using actionscript only;
the end of each line should be the starting point of the next line. all lines will be of random different lengths, heading in random different directions...
but all line should stay in the bounds of the stage i.e. if the stage is 1024 X 768, lines should not go way out of these dimensions...
I have a bunch of movieclips linked with bones, with the last bone named chainEnd, and the following code on the stage.
import fl.ik.*;
var tree:IKArmature=IKManager.getArmatureByName("chain Link");
var bone:IKBone = tree.getBoneByName("chainEnd");
var tailJnt:IKJoint = bone.tailJoint;
var chainPos:Point=tailJnt.position;
var chainMover:IKMover=new IKMover(tailJnt,chainPos);
If I set an enter frame event to change the chainPos and then use chainMover.moveTo(chainPos) the chain will wiggle about and generally act like a proper chain. (I use this so that if the cursor touches the chain it will react to it) It works perfectly. So I saved it, exported it and then used a loader to get it into a different file that I'm working with. I figured I could load it in as a movieclip titled "chain" and access the variables through chain.chainPos etc.
This works if I want to for instance trace(chain.chainPos), but if I want to do what was previously possible (react to the mouse) it just won't work. I can check for a hitTestObject for anything on the stage, and I can check for a hitTestPoint against the mouse coordinates, they trace fine, but when I want to actually have the chain move the chainPos and chainMover.moveTo don't seem to do anything. (Interestingly enough chainPos still updates it's coordinates, so if I do chain.chainPos.x += (put number here) and trace that, it will actually change) Anyway, I was wondering if anyone knew why this wasn't working, or could help me get this functional. It's a massive pain to have the bones/movieclips on the stage rather than loaded in as a movieclip, so if possible I'd like to avoid that.
we have values generator that outputs someting like FF00FF5F. We have some coordinates like 50, 300, 10. We want to draw a point in 3d on stage. Not using PV3d or anething like that. thay say there is going to be no default z sorting but I can live with that...
View 1 RepliesI am copying a bunch of shapes from my stage to a set of bitmaps for filtering.
Is there a faster way to do this? Is there a way to copy everything over together from the stage rather than how I'm doing it by copying the shapes in my array one by one?[code]...
I found a nice script for drawing a donut shape. I don't know why it only works with using 'this' or ' _root' . You should be able to apply this to a movieclip?Or am i missing something?[code]
View 3 RepliesHow can i draw sound spectrum inside a display container other than stage?I tried to display it inside the rectangle movieclip but end up in failure.[code]...
View 2 RepliesI have a code here, that should save the stage to a file, but when I click the button that runs the function that has this code on the browser, it doesn't work. The window asking where to save is not shown.
[Code]...