ActionScript 2.0 :: Dynmaic Gallery / Resizing?

Mar 16, 2004

I'm almost certain this was down with dynmaiclally with AS I've searching the forum and several other sites to figure out ho that was done, without success.

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ActionScript 2.0 :: Load Dynmaic Image Into Movieclip?

May 13, 2005

I have a movieclip that I would like to load an image into. I can't even get it to load just a normal image...with, for example: [URL] I was thinking it would have to be in an IF statement, that when (loaded) then take the URL that it returns and have the movieclip load it. The test link (the first one) is the what the server processes when you type in the second link in your browser..

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ActionScript 2.0 :: Image Gallery And Resizing?

Jan 26, 2009

I have been racking my brains trying to figure out how to do this but I can't! The two pictures I have given are different sizes to represent different browser sizes. The 'menu' stays the same size in the same position and the image/ greyblock scales proportionally to the browser keeping the same border sizes around the image.

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ActionScript 2.0 :: Resizing Images For Photo Gallery

Feb 1, 2007

I have built a photo gallery connecting to a data base through php. Each photo loads in on a targeted movie clip. Is there any way to resize the image using flash before its displayed?

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ActionScript 2.0 :: Resizing/fading Dynamic Gallery?

May 29, 2007

I have a gallery that I built from a tutorial I found online--it has an empty mc with a border around it, and when you click on a thumbnail an image is loaded into the mc and it fades in when it loads in and out.Ofcourse it works fine offline, but when I test it online the image will load in off-center, if you click the thumbnail again (after it has loaded the first time) it loads in the position it should be in. Here is the code I have on the first frame:

spacing = 1;
containerMC._alpha = 0;
MovieClip.prototype.loadPic = function(pic){

[code]....

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ActionScript 2.0 :: XML Flash Gallery With Resizing Border?

Feb 3, 2009

I'm have set up a photo gallery using the 'Kirupa Xml and flash gallery tutorial' and I wanted to use this but implement the border resizing function featured in the galleries on in the 'Howd he do this? Resizing slideshow' thread.

Here is the code for my gallery:

Code:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;

[Code].....

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ActionScript 2.0 :: Scrolling Gallery - Tweening / Resizing And Alpha

Jul 8, 2009

I'm making a dynamic gallery to show some products from a catalog. This has to be scrollable only by pressing the left and right navigation buttons (see attached file galleryexplaination_01.png). The number of images varies by case as all the data are read from an XML (already done): all the infos are stored inside every product container (see movieclips structure in attached file galleryexplaination_03.png)

What I can't figure out to do is: how make the object tween (see attached file galleryexplaination_02.png )from a position to the next or previous one? As shown on attached file galleryexplaination_01.png the position are always the same. Also, as the images get distant from the center, they shrink and become more transparent.

I'm thinking to use an onEnterFrame which listens when the central product is changed (by pressing the left and right buttons), understands in which direction scroll the gallery and then, using a for cycle, it takes every product in that direction. But that's all that I've came up. I need some hints because I don't know how to control the image scaling and alpha as the x choord changes.

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ActionScript 3.0 :: Resizing Flash XML Gallery In Html To Fit Browser?

Dec 12, 2010

When I open up the html in a browser, the image spills off the screen. But if I adjust the broswer by dragging a corner of the window, the scaling starts working and everything fits great. Everytime I load the page or reload it though, it goes back to the default of spilling off the screen. So, it mostly works... unless you don't adjust the broswer manually.Here's the html code:

<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<title>Title</title>

[code]....

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Flex :: Photo Gallery - Resizing Image Whilst Keeping It Central

Mar 4, 2010

I am using a mx:Resize effect to change the width of an image in Flex (leaving the height to look after itself) but I want the image to remain vertically centered on the page. Whilst I could calculate the aspect ratio of the photo, and work out the new y value to keep it centred, I would have to include a mx: Move effect too, and I am hopful that Flex has a simpler way. This is for a photo gallery where images are loaded at run-time, and swapped about.

So I really would like to avoid recalculating the aspect ratio and vertical position every time the updateComplete event fires, I tried putting my image inside a mx: VBox with verticalAlign="middle", thinking that the box would do all the centering for me, but this only seems to happen when the app first starts - i need it to gradually adjust the position during the period where the effect plays (to keep it central even when part-way through).

Here's a stripped-down example (which doesn't work):
<mx:Application xmlns:mx="[URL]" layout="absolute" width="600" height="600">
<mx:Resize id="fxResize" target="{imgPhotoA}" widthTo="350" duration="500" />
<mx:Button x="10" y="10" label="Resize" click="fxResize.play()" />
<mx:VBox id="boxPhotoA" x="100" y="20" height="500" width="350" verticalAlign="middle" borderStyle="solid" verticalScrollPolicy="off" horizontalScrollPolicy="off">
<mx:Image id="imgPhotoA" width="60" maintainAspectRatio="true" source="[URL]"/>
</mx:VBox></mx:Application>

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Actionscript 3 :: Resizing A Sprite Without Resizing Its BitmapFill (or Its Contents For That Matter)?

Nov 1, 2010

I am not simply trying to contain things and have the container resize without the contents resizing. I would just use a simple MovieClip for that.. My main focus is on the use of BitmapFill. I'm trying to make a repeating background image for a container; thus far I'm able to draw my BitmapFill sprite to the size I want. (Which is the stage's height) but when the stage is resized, I want to re-size my container but have my containers BitmapFill crop or add more as the window is resized bigger or smaller. Allow me to illustrate what I mean:

I've got a simple rectangle sprite that fills with a bitmap from the library and a simple resize handler function that detects when the window has been resized.what I would like to do is have my rectangle resize to the height of the stage.stageHeight maintaining its bitmap fill, but not resizing the bitmap fill or any children within the sprite.

From what I've read, this is a little tricky because the sprite resizes in relation to what it contains.. or.. something like that.. I really don't know any more.. I saw one example where a person extended the sprite class but I don't know why or how..

in my library there is an image called 'pattern' and my code looks like this:

stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true);

[code]....

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ActionScript 3.0 :: Smooth Resizing As Opposed Going In And Resizing Every File Manually?

Sep 11, 2009

I'm loading a few pngs/jpgs externally so they can be swapped out occasionally, and the issue I'm running into is when they are shrunk they become fairly choppy. Is there a way to have flash re-render them, or do something to smooth the resizing as opposed to going in and resizing every file manually myself?

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ActionScript 3.0 :: Resizing A Sprite Without Resizing Its Auto-fill?

Nov 2, 2010

I've got a little problem with BitmapFill, I'm trying to use a sprite as a container for various things and i would like it to have a filled pattern background. my problem is that i want it to resize the sprite to the height of the window but not have the background fill resize, and add more / crop as the window size is changed. to illustrate what i mean, please view the diagram attached to this post .

I have an image in my library called 'pattern' and my code is as follows:

ActionScript Code:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;

[Code].....

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ActionScript 2.0 :: Photo Galley - Make A Gallery Based On The Tutorial Gallery (thumbs)

Jul 19, 2005

What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:

[Code]...

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ActionScript 3.0 :: Gallery Scaling - When Preview In Browser The Dock Gallery Scales Out Of The Swf Area?

Jan 29, 2012

Im using a dock gallery fx from flash xml components. But for some reason when I preview in browser the dock gallery scales out of the swf area. This doesnt happen if i change the p[ublish setting to match movie. But if the publish setting is set to perscentage gallery scales.

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IDE :: Make Thumbnail Gallery - First Page Title Gallery Then Big Image With Description

Feb 6, 2009

i was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.

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ActionScript 2.0 :: Photo Gallery XML - Html File Shows The Extra Image In The Gallery But The Swf Doesn't

Feb 17, 2008

i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?

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Professional :: Convert A JQuery Lightbox Style Gallery Into A Flash XML Based Image Gallery With Categories?

Oct 26, 2010

I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.

This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;

- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)

- a few buttons for categories

- images fading in full size with a description when hovered over and a close button

- preloader (simple bar)

Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.

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ActionScript 3.0 :: Loads A Gallery Of A External File Called Gallery.swf?

Mar 16, 2009

In my "actions" layer I have a function that loads a gallery of a external file called gallery.swf. The swf loads successfully but I cant remove that. The only way to remove is to call removeChild(mLoader.content); I noticed that the movies loads without addChild.

But sometimes also calling removeChild(mLoader.content) the content of mLoader is not removed and still appears in the stage.

[Code]...

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ActionScript 2.0 :: XML Photo Gallery Change To Video Gallery?

Jan 24, 2010

I have a flash site that I'm working with that has an xml photo gallery as one of it's menu items. the photo gallery has three pages, all three containing thumbnail images that once clicked, load the larger image. The larger image dissolves in covering the page with the image. Once you click the larger image it dissolves out returning you to the gallery.

What I want to to do is to change the first page of this gallery to a video gallery, or player, leaving the other two galleries as image galleries. I tried simply replacing the images listed in the xml document to flv files and the flv file does not load. I simply want to know what it is I need to do in order to change this one page so that I can embed videos on it.

I've attached the Action script that loads the xml gallery in .txt format

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ActionScript 2.0 :: XML For Gallery From Tutorial 'photo Gallery Using XML And Flash'?

Jan 15, 2010

i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.

Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,

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ActionScript 1/2 :: Load A New Gallery From The Main Gallery

Apr 12, 2011

have a question about loading new photos into a already populated image gallery.So I have my gallery set up so first loads my stage pics. What I would now like to do is load different set of images via the click of a button.So for example the loaded gallery already has all thumbs loaded and the user can click on them to view the full size image. next instead of the user having to close this gallery to allow a new gallery to open with a different set of pictures I would like to have a button. This button will unload the existing thumbs from the gallery and load in new ones.

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ActionScript 2.0 :: When Click The Link To A Gallery That Has A Lesser Number Of Thumbnails It Fills The Difference In Numbers In With Thumbnails From The Previous Gallery?

Dec 5, 2007

I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.

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ActionScript 3.0 :: Make A Flash Photo Gallery That Displays All The Image Files In A Certain Directory With The Usual Photo Gallery Functionality

Sep 1, 2009

Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.

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ActionScript 1/2 :: Resizing From Xml?

Mar 7, 2010

I'm loading in external images from XML, but they are coming in way too big; i have resized the actual images to the size i want them yet they still come in huge

function drawItem() {
coverImage.loadMovie(mediaFolder + currentNode.childNodes[2].firstChild);
coverImage.width = 600;

[code]....

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IDE :: Browser Resizing The Swf?

Jan 23, 2009

I have a stage of 600x400 and in the publish settings I chose this same width and height (with pixels dimension, and scale: No Scale).And when I load the swf in a browser:

[URL]

It resizes the swf stage size.(I know this because I have a value which is positioned according to the stage width/height, and also because if I choose an opaque windowless I can see that it is bigger than I want it to be)Am I loading the .swf wrong?

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IDE :: CS5 Banner Resizing?

Nov 11, 2011

I have made 1 Flash banner 728x90, the next one has smaller dimensions (468x60) but the proportions are the same so, I duplicated the document, grabbed the movie clip containing the animation and used the transform tool to make it the correct size.Some of the images need replacing as resizing didn't treat them well. But since I am trying to add them to the resized movie clip they appear too small.

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ActionScript 2.0 :: How To Stop Resizing

Nov 26, 2009

My name is Robbie Lee and I make flash games for a living and recently I've encountered an issue that I was hoping one of you could help me with.In some of my games I use sprites made from jpg, gif or bitmap ect. which look nice when viewed at the correct size (550x400) but when I release the games webmasters often post them at incorrect sizes which causes the pixel based images to distort or look ugly which reflects poorly on my talents.

I want to know if there is anyway that I can code it so that the swf cannot be resized and always displays at 550x400 even if it's put in a window that is larger then that.I use ActionScript 2 and Adobe Flash CS3 Professional.[URL]

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Resizing Externally Loaded SWF?

Dec 23, 2009

i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.

I have a SWF thats being externally loaded into another SWF file (see code below):

on(release) {
loadMovie("test1.swf",_root.dropZone);
}

(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.

I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.

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ActionScript 2.0 :: Resizing The Browser?

Feb 10, 2010

I saw this site in another post and I've noticed this becomming the trend in photo galleries. [URL]When you drill down and open up a photo, the photo resizes with the browser while the rest of the movie elements expand without resizing. I'd love to know how this is done.

On a side note, it used to be impossible to resize a photo cleanly in Flash. Is something being done here or is it just improvements in Flash players?

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Flash Resizing Workspace?

Feb 17, 2010

I'm starting to learn flash with AS 3. I can handle flash quite ok at the moment, but now I'm learning AS3.However, sometimes when I start Flash, the workspace "Actions" is larger than my screen. This means that a part of my script is not readable. #$Q^$!! I've tried everything to resize it, but didn't find a solution. I've flash professional for mac. I've tried switching 'workspaces' , try to move the workspace in another position. It doesn't work 'cause I can't drag the space above my screen.

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