ActionScript 2.0 ::externally Loading Text - ScrollBar Component In The UI's ?
Dec 14, 2004
I'm trying to do the tutorial on scrolling dynamicly loading text- easy enough...I don't have a scrollBar component in the UI's and when using the one from the open source tutroial it doesn't snap to/resize to text box.....then whne test movie I get **Warning** Scene=Scene 1, layer=text, frame=1:Line 1: The identifier 'loadVars' will not resolve to built-in object 'LoadVars' at runtime.
I have an empty textbox with the basic scroll bar component. Nothing is in the text box so the arrows are greyed out on the scrollbar. I have a button that loads text into the textbox, but the component does not update itself to accomodate text that is larger than the text box.
how can I make it so that the scrollbar changes when text is added.....also If I put text in the text box in flash, when I publish it gets the scrollbar fine, but it will not adjust itself when I click on the button that loads different text into the text box. what happens is the scroll bar stays the same regardless on the size of the loaded text.
I have a main movie that contains a series of buttons that load different swf files into a loader component.
Each of the secondary movies contains a series of buttons that when clicked load a movie clip with information specific to that button.
Nothing earth shattering, right...
When I preview the secondary movie it runs as I would expect.
When I bring it into the main movie via the loader component and click any of the buttons to load the secondary movie's movie clip I receive the following errors[code]...
I'm trying to have a scrollbar in my .fla for controlling images (put together in a movie clip) and viewing the different ones. The scrollbar component only seems to work with text boxes, and I can't find a decent tutorial on how to use scroll panes (or why I should) to save my life.It seems SO simple.
Look at e.g. [URL]. When the site loads, the section in the middle contains a scrollbar that scrolls the text with easing. However, the scrollbar itself appears to be the scrollbar component from Flash itself. Is this something that is maybe readily available in MX 2004? Or should this be scripted manually?
I've been trying to get this actionscript 2.0 to work on more than one movieclip. It works fine on the one object:
[Code]...
When I try to add the code to other objects it only works on one. So can anyone explain to me how I can apply the code to multiple objects? I want more than just one object to rollover glow. Also, can it work on externally loading text moveclips (ie movieclip_mc.myText01_txt)?
when I press a button, the text loads into the still visible imageArea_mc text area.When a button is clicked, I have external swfs which contain 2 dynamic text boxes, named heading_txt and content_txt, loading into my main movie. They are receiving their data dynamically from an XML file. The problem I am having is that as soon as the button is clicked, the new data loads into the still visible text boxes. What I want to do (I think) is somehow tell the main movie to assign the appropriate text for each individual movie.
ActionScript Code: var myXML:XML = new XML(); myXML.ignoreWhite=true; myXML.onLoad=function(ok){
I have a file that loads text from a notepad file externally. This is working fine. But when I try calling this animation from another flash file (using loadMovie), I do not see any dynamic text attached to the child file.
I'm trying to apply CSS to text that is loaded from an external text file. Now, it works fine when I play it in the movie file "current.swf". Here is the code as it is-
Code: var format = new TextField.StyleSheet(); var path = "jbcss.css"; format.load(path); format.onLoad = function(success) { if (success) {
I have what should be a very simple dynamic text box (multiline and html) embedded within a MC loading an external text file with html tags (properly formatted for flash).I have a scrollbar component attached to the text box. Everything works if I test the movie and if I just play the swf file . But when the swf file is embedded in an html file the scrollbar does not activate and only the text within the window is seen.Here is the script:
var url:String = "news.txt"; var loadit:URLLoader = new URLLoader(); loadit.addEventListener(Event.COMPLETE, completeHandler);[code].........
I've successfully loaded an xml file into a textarea component, but it creates A LOT of line-breaks which I can't seem to get rid of. Here's an example of the XML:
I've thought of a way to cheat my way around this, but I'm still really frustrated by the fact that I was unable to get rid of those annoying line-breaks.
I'm trying to attach a scroll bar to a loader component and it's not working. I don't want to use the scrollpane because its shows the outline around the box. Is it possible to get a UIscrollbar attached to a loader component?
Trouble with my DataGrid component (aDg), i want to tell it to got a fixed height, and then have a scrollbar when the lines into the Datagrid are biger than its height, but with this code, it doesn't work, the grid continues to get bigger without scrollbar :
Code: myDP= new DataProvider(fileXML); aDg.dataProvider = myDP;
I've been using a scrollbar/scrollpane component to create scrollable timelines for use in court cases. However these components interfere with printing, I imagine because the content needs to be attached from the library and so the printJob function seems not to see the scrolling content.
I created a dynamic text box that links to a xml text document. I've also added the Scrollbar component to the text box. It scrolls fine in preview mode...but once I upload the file, the scroll bar becomes disabled.
I'd like to adjust the width of the default ScrollBar that appears inside of a Flash ComboBox. From my research on various forums, it seems like the best approach would be to subclass fl.controls.ScrollBar, which I've tried doing here:
package helpers { import fl.controls.ScrollBar; public class CustomScroller extends fl.controls.ScrollBar {
[Code].....
Then, in my library, I've taken the "ScrollBar" movie clip that appears upon initial creation of a ComboBox and changed the base class to "helpers.CustomScroller". I've got three ComboBox instances on the stage; however, none of them are showing anything but the default width, nor am I seeing the output from the trace() statement in my constructor.
I'm trying to display a custom component i made inside a panel but when it renders the content is displayed outside of the panel box and there's no scrollbar.a panelan instance of myComponent inside the panela button that calls a method on myComponent that adds some controls into itWhen i run the application and press the button the following is displayed:See that the controls added dynamically in myComponent get over the panel's bottom line instead of showing only the visible part of the component and a scrollbar.
I would like to create a scrollbar for a dynamic textfield but do not want to use the common component. I found this script: [URL]. It seems very easy, but don't manage to have it work. And I don't understand how it manages the scrolling. it's only the 4 most essential lines I do not understand.
I have yet to find a good and simple tutorial regaurding the skinning of the scrollBar component so I am trying to fake it...
Simply put I have MC buttons underneath the scroll bar and the bar itself is invisible... I need to know what the name of the actual scrubber bar (the one you drag arround) is called so i can attach a movieClip to it and match it's width/height and X position
does anyone know it? --- or Can someone simply explain how i would go about actually skinning it? Everything i have seen says open haloTheme or sampleTheme and edit those but I just want to change it once (not perminantly).
i just want to remove the down and up arrow from a scrollbar component in flash cs3. I've tried to remove the movieclips but than the flash would throw errors(which is obvious), than i tried to delete the graphics inside the arrows but with no luck.
Edit: I forgot to mention that i want the actual scrollbar area to expand if i remove the arrows.
This is the setup. I have created a timeline with a playhead. When my playhead is dragged I would like the timeline to scroll with the drag.
So far, the only way I can do this is by setting clipAndEnableScrolling to true. But in this case I lose the scrollbars(not to mention the impact on my view). So what I would like is to set this property to false and dynamically affect the horizontal scrollbar's position, in other words enable scrolling without the clipping.
I have been stuck on this for far too long. I think it's simple so I must be misunderstanding something. I want these to display across the full width of my flash app. When I shrink the width of the flash player I want a scrollbar to appear. At the moment no scroll bar is appearing.
Is there anyway to do this? By default it automatically re-sizes according the the content in the target dynamic text field. I'd like to have it's size fixed, but I don't see any obvious way to do that in the documentation.
how to change border and color of UI Scrollbar component in flash 8.i m using with instance name "scrollpane"scrollPane.setStyle("borderStyle","none");but nothing happens
Trouble with my DataGrid component (aDg), i want to tell it to got a fixed height, and then have a scrollbar when the lines into the Datagrid are biger than its height, but with this code, it doesn't work, the grid continues to get bigger without scrollbar :