ActionScript 2.0 :: Flash To Refresh Function In Every 1 Seconds

Apr 24, 2007

here is my code

[Code]...

i want flash to refresh this function in every 1 seconds. how can i do that?

View 5 Replies


Similar Posts:


Flash :: Refresh Code Every 30 Seconds ActionScript3?

Nov 27, 2011

I have a piece of XML that goes out and grabs data. That data is being updated every so often. I want the user to be able to see the updated data by creating a way to reload it every x amount of time.

How do I use the timer to do this in Actionscript 3?

View 1 Replies

ActionScript 3.0 :: Dynamic XML Refresh Every 2 Seconds?

Jun 30, 2009

I dynamically load in a .php file from a server as XML.What I would like to happen is for flash to load the XML every 2 seconds or to whatever time span I choose.

Code:

var myXML:XML = new XML();
var XML_URL:String = "server.php?" + Math.random()*999;
var myXMLURL:URLRequest = new URLRequest(XML_URL);

[code]...

View 4 Replies

Actionscript 3.0 :: Refresh/reload Xml Every X Seconds?

Jul 26, 2009

i look though Google and forums and all is in AS2 I have a script that edits the XML in flash , but it wont updatei tried adding + (Math.random() * 999) to make it keep reloading but it dont worki think i need a script that will reload/refresh XML every 15seconds , is that possible?

View 6 Replies

Actionscript 3 :: Call A Flash Function Every 20 Seconds?

Nov 28, 2011

How do you set a function to increment in AS3 Flash. I am trying to start the incremented function when my video starts and then run the same function every 20 seconds until the video stops.

[Code]...

OTHER items are started and set within this function that do not have to do with the incremented function.

View 2 Replies

Professional :: Refresh Button Does Not Refresh Flash Website

Sep 30, 2010

I had an issue with my index.html testing on IE and the preloader just stalls on "loading 0%". he told me that locally the progress event doesn't have time to load and to try uploading it to your server and see if it works. It worked just fine. Rah Rah Kglad.
 
So today I'm fine tuning the swf/ fla to clean it up. Reduced some picture sizes and deleted unused files and reduced the swf from 4000 KB to 350 KB Rah Rah Gene. replaced the swf in Dreamweaver and re-uploaded with Filezilla. Rah ah Filezilla.
 
Everything working great and my preload went from 23 seconds to less than 3. So I'm real happy except for one small issue. Firefox and IE both do this. If I hit the refresh button, it stalls on "loading 0%" once again just like it did locally.
 
If I hit the refresh several times it WILL refresh randomly....2 times refresh......10 times refresh etc.
 
[URL]
 
Spoke to my hosting company who said everything seems fine on the server. BTW he said Chrome did NOT have this issue Rah Rah Chrome.

View 1 Replies

ActionScript 2.0 :: Sending Flash Vars To Php, But The .swf Refresh When The Function "send" Is Call?

Jan 4, 2010

i'm sending flash vars to php, but the .swf refresh when the function "send" is call.

fo exemple:

var myFlashVars:LoadVars = new LoadVars();
myFlashVars.cor="Blue";
myFlashVars.send("http://urlpage.php","_self");

is somehow more correct to do it?

View 4 Replies

ActionScript 2.0 :: Flash Counts Down Faster Than Seconds . How To Get It To Seconds

Jun 10, 2010

When i use time varaible and then minus the time. Ive noticed that flash does not count down in seconds, but the speed of light. My maths are not very strong so how can i get flash to count in seconds

var time =60;
sprite.onEnterframe = function(){
time -=1; ( this counts faster than seconds)
}

View 5 Replies

ActionScript 3.0 :: Function Dynamically Load Random Frame On Refresh

Apr 27, 2010

I have let's say 6 frames now, but will be adding more and want a different frame to load each time the browser is refreshed, randomly. I've done this in AS2, but need code for AS3.

View 5 Replies

Actionscript 3.0 :: Function To Dynamically Load Random Frame On Refresh?

Apr 27, 2010

I have let's say 6 frames now, but will be adding more and want a different frame to load each time the browser is refreshed, randomly. I've done this in AS2, but need code for AS3.

View 2 Replies

ActionScript 3.0 :: Run A Function After 5 Seconds?

Dec 10, 2009

how to run a function after 5 seconds.
 
All i'm trying to do is make some text dropdown after a set time.
 
Here's my code so far:

[Code].....

View 8 Replies

ActionScript 3.0 :: Run Function For 3 Seconds?

Jun 27, 2010

I'm trying to run a function for only three seconds, but cannot think of a solution. The timer seems to run after three second and not for three seconds.

View 1 Replies

ActionScript 1/2 :: Repeat Function After X Seconds?

Nov 21, 2010

I just wonder if I could make the object "car" to repeat doing this:
 
function start_car(){
_root.car.onEnterFrame = function(){
_root.car._y +=15;
};
};
setTimeout(start_car, 1000);
 
I want it to begin at y=0 and x=0 after like 7 seconds and then repeat going down the y axis as you can see in the code.
 
So the car movieclip starts moving slowly from the top going down then  after like 7 seconds when it's out of the scene it begins at e.g x=0 y=0  and going down for 7 seconds then starts at x=0 y=0.... etc, so it  keeps looping.

View 1 Replies

ActionScript 3.0 :: Execute This Function Every 5 Seconds?

Jul 14, 2011

I've tried using setInterval() but I just can't get it right... This is the function I want to execute every 5 seconds:

function next_(event:MouseEvent):void{
var sliderPos = sliderMC.x;
if(sliderPos != -696){[code3]..........

View 11 Replies

Actionscript 3 :: Function Active After 3 Seconds?

Jan 23, 2010

I have 2 functions going in as3:

function blueDownBounce (e:MouseEvent):void {
var blueDownY:Tween = new Tween(blue, "y", Regular.easeOut, -49, -19, 1, true);
}
blue.addEventListener(MouseEvent.MOUSE_OVER, blueDownBounce);

[code]....

I am trying to make it so that these functions are active after 3 seconds and they stay active for the whole time it is stopped on that frame after those 3 seconds. I know you have to make a timer and make it dependent on that timer but it wasn't working out well.

View 1 Replies

ActionScript 2.0 :: Repeat Function After X Seconds?

Nov 21, 2010

I jst wonder if I could make the object "car" to repeat doing this:

ActionScript Code:
function start_car(){
_root.car.onEnterFrame = function(){

[code].....

View 1 Replies

ActionScript 2.0 :: Every 5 Seconds A Function To Be Called

Feb 25, 2009

In the game I am building I need every 5 seconds a function to be called. The function looks like the following:[code]How would I go about making a time that pretty much counts to 5 and then resets itself again?

View 5 Replies

ActionScript 3.0 :: Dropdown Text Function To Run After 5 Seconds?

Dec 10, 2009

I trying to work out how to run a function after 5 seconds. All I'm trying to do is make some text dropdown after a set time.

Here's my code so far:
Code:
import fl.transitions.easing.*;
import fl.transitions.Tween;
var myText:TextField = new TextField();
var myFormat:TextFormat = new TextFormat();
var dropText:Tween;
var dropTextTimer:Timer = new Timer(5000, 2);
addChild(myText);
[Code] .....
At the moment the text drops down as soon as it loaded.

View 2 Replies

ActionScript 2.0 :: Timeout Function - Pause For 8 Seconds?

Mar 25, 2010

I have a movieClip that is basically a slide show.It is controlled by AS that is on its own timeline. It moves forward on its timeline, then a few frames later, I have it pause for 8 seconds with:

Actionscript Code:
stop();setTimeout (function() {play();}, 8000);

It then resumes playing and,a few more frames later,I have it jump to a different random slide. This all works fine. There are other frames on the MAIN timeline that do not contain this moveiClip. The problem is, if I go to one of those other frames in the main timeline, the above movieClip function is somehow still active, and after the 8 seconds it sends the play command. In this case, it causes the MAIN timeline to start playing.

View 4 Replies

ActionScript 3.0 :: Timer Executing A Function Every X Seconds?

Jul 30, 2009

I'm having no success getting a timer to work, let alone one that executes a function every X seconds (say every 10 seconds).
 
[Code]....

View 1 Replies

ActionScript 3.0 :: Make A Function Lasting 10 Seconds?

Nov 16, 2009

How would I make a function last 10 seconds? For example, the function would stop after 10 seconds. I know you have to use timers, but can't quite figure out how to accomplish this.

View 9 Replies

ActionScript 2.0 :: Call A Function Every Number Of Seconds?

May 11, 2007

I need to call a function every number of seconds or so.. I'll just show some code:

Code:
image0.folder = "folder1/";
image1.folder = "folder2/";

[Code]....

basically, what it does is when i click, a block box (textholder), fades in, then after a few seconds (in this case, 2), it fades out again.. it works fine on the first click, but after more clicks, the interval duration seems to be getting smaller, up to a point where it is zero, and nothing happens.

and I need to use another setInterval() function (to call the changeTxt() function), will that affect the setInterval function i have up there now? i've linked an swf, to better show what i mean. [URL]

View 2 Replies

ActionScript 2.0 :: Wait A Few Seconds, Then Execute Function?

Mar 26, 2009

is it possible to insert a delay before a function is executed.Here is a simple sample code where it could be used:

Code:
myButton.onRelease = function () {
//// INSERT A 3 seconds DELAY BEFORE THE gotoAndPlay is executed

[code].....

View 7 Replies

ActionScript 2.0 :: ClipEvent - Reset Or Refresh (unload, Reload) This Function So It Works Correctly Everytime Load A New JPG?

Sep 1, 2006

I have a blank container mc into which I am loading JPGs after you click on a button. There are 10 buttons in the movie, each associated with a different JPG.This container_mc is part of a function called on the main Timeline.The Flash movie is 1 frame on the main Timeline. This code works correctly on the first JPG when I click on a button for the first time), but then when you click on a different button I believe it just uses the dimensions and coordinates of the first JPG. How can I reset or refresh (unload, reload) this function so it works correctly every time I load a new JPG?

//after full size image loads into detailthumb_mc,
//resize image so that neither width nor height is > 150, tben recenter
onClipEvent(load) {
var maxWidth = 150;

[code]....

View 2 Replies

ActionScript 3.0 :: Function To Occur When The Timer Fires After 5 Seconds?

Oct 30, 2009

I had a function that occured on mouseclick called go_out. I want this function to occur when the timer fires after 5 seconds. After the 5 secons I receive this error:

[Code].....

View 4 Replies

ActionScript 2.0 :: Display For A Few Seconds And Fade Out Using _alpha Function?

Jan 13, 2006

I have eight images in a MC that I would like to sequentially fade in, display for a few seconds and fade out using _alpha function. So far I can fade one in with this AS:

img1._alpha=0
img1.onEnterFrame = function() {
this._alpha +=10;
}

Assuming my instances are img1, img2, img3, etc, etc... how would I go about sequentially fading each instance from 0 to 100, letting it display on the stage for a few seconds and then fade out (like a slideshow)?

View 7 Replies

ActionScript 2.0 :: Use GetTimer() To Call A Specific Function In Every 3 Seconds?

Dec 14, 2007

I calling a function using setInterval()... however, it behaves differently in IE7 and Firefox. It is working fine in Firefox but not in IE7.Can I use getTimer() to call a specific function in every 3 seconds...?

View 1 Replies

ActionScript 2.0 :: Time Function - Seconds Overlaps In Transparent Background

Dec 26, 2011

The below code displays time in hours:minutes:seconds format. This code works fine as long as backgroundcolor of the timetxt text field set to true. But as I want to set my own background for timetxt field, I have kept timetxt field's background as transparent. When it is transparent the seconds overlaps everytime when it is getting updated. It is fully dynamic. You can copy this code, paste in frame1 and test. But set your background as black as the font color is white.

ActionScript Code:
var today_date:Date = new Date();
var my_dtfmt:TextFormat = new TextFormat();
my_dtfmt.align = "center";
my_dtfmt.size = 20;
my_dtfmt.font = "Arial"
[Code] .....

View 4 Replies

ActionScript 2.0 :: Make Function Example Be Repeated 5 Times With Delay Of 3 Seconds In Between?

Dec 26, 2005

how can i make a function example() be repeated 5 times with a delay of 3 seconds in between?

View 8 Replies

ActionScript 2.0 :: Delay Function To Happen 5 Seconds AFTER Rolled Mouse Over?

Feb 12, 2004

How can I delay this function to happen 5 seconds AFTER I rolled my mouse over:

[AS]
on (rollOver) {
_root.mc_fotos.onEnterFrame = function() {
this._x -= ((this._x + 2800) / 4);

[Code].....

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved