ActionScript 3.0 :: Run Function For 3 Seconds?

Jun 27, 2010

I'm trying to run a function for only three seconds, but cannot think of a solution. The timer seems to run after three second and not for three seconds.

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ActionScript 3.0 :: Run A Function After 5 Seconds?

Dec 10, 2009

how to run a function after 5 seconds.
 
All i'm trying to do is make some text dropdown after a set time.
 
Here's my code so far:

[Code].....

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ActionScript 1/2 :: Repeat Function After X Seconds?

Nov 21, 2010

I just wonder if I could make the object "car" to repeat doing this:
 
function start_car(){
_root.car.onEnterFrame = function(){
_root.car._y +=15;
};
};
setTimeout(start_car, 1000);
 
I want it to begin at y=0 and x=0 after like 7 seconds and then repeat going down the y axis as you can see in the code.
 
So the car movieclip starts moving slowly from the top going down then  after like 7 seconds when it's out of the scene it begins at e.g x=0 y=0  and going down for 7 seconds then starts at x=0 y=0.... etc, so it  keeps looping.

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ActionScript 3.0 :: Execute This Function Every 5 Seconds?

Jul 14, 2011

I've tried using setInterval() but I just can't get it right... This is the function I want to execute every 5 seconds:

function next_(event:MouseEvent):void{
var sliderPos = sliderMC.x;
if(sliderPos != -696){[code3]..........

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Actionscript 3 :: Function Active After 3 Seconds?

Jan 23, 2010

I have 2 functions going in as3:

function blueDownBounce (e:MouseEvent):void {
var blueDownY:Tween = new Tween(blue, "y", Regular.easeOut, -49, -19, 1, true);
}
blue.addEventListener(MouseEvent.MOUSE_OVER, blueDownBounce);

[code]....

I am trying to make it so that these functions are active after 3 seconds and they stay active for the whole time it is stopped on that frame after those 3 seconds. I know you have to make a timer and make it dependent on that timer but it wasn't working out well.

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ActionScript 2.0 :: Repeat Function After X Seconds?

Nov 21, 2010

I jst wonder if I could make the object "car" to repeat doing this:

ActionScript Code:
function start_car(){
_root.car.onEnterFrame = function(){

[code].....

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ActionScript 2.0 :: Every 5 Seconds A Function To Be Called

Feb 25, 2009

In the game I am building I need every 5 seconds a function to be called. The function looks like the following:[code]How would I go about making a time that pretty much counts to 5 and then resets itself again?

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ActionScript 3.0 :: Dropdown Text Function To Run After 5 Seconds?

Dec 10, 2009

I trying to work out how to run a function after 5 seconds. All I'm trying to do is make some text dropdown after a set time.

Here's my code so far:
Code:
import fl.transitions.easing.*;
import fl.transitions.Tween;
var myText:TextField = new TextField();
var myFormat:TextFormat = new TextFormat();
var dropText:Tween;
var dropTextTimer:Timer = new Timer(5000, 2);
addChild(myText);
[Code] .....
At the moment the text drops down as soon as it loaded.

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ActionScript 2.0 :: Timeout Function - Pause For 8 Seconds?

Mar 25, 2010

I have a movieClip that is basically a slide show.It is controlled by AS that is on its own timeline. It moves forward on its timeline, then a few frames later, I have it pause for 8 seconds with:

Actionscript Code:
stop();setTimeout (function() {play();}, 8000);

It then resumes playing and,a few more frames later,I have it jump to a different random slide. This all works fine. There are other frames on the MAIN timeline that do not contain this moveiClip. The problem is, if I go to one of those other frames in the main timeline, the above movieClip function is somehow still active, and after the 8 seconds it sends the play command. In this case, it causes the MAIN timeline to start playing.

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ActionScript 3.0 :: Timer Executing A Function Every X Seconds?

Jul 30, 2009

I'm having no success getting a timer to work, let alone one that executes a function every X seconds (say every 10 seconds).
 
[Code]....

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Actionscript 3 :: Call A Flash Function Every 20 Seconds?

Nov 28, 2011

How do you set a function to increment in AS3 Flash. I am trying to start the incremented function when my video starts and then run the same function every 20 seconds until the video stops.

[Code]...

OTHER items are started and set within this function that do not have to do with the incremented function.

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ActionScript 3.0 :: Make A Function Lasting 10 Seconds?

Nov 16, 2009

How would I make a function last 10 seconds? For example, the function would stop after 10 seconds. I know you have to use timers, but can't quite figure out how to accomplish this.

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ActionScript 2.0 :: Flash To Refresh Function In Every 1 Seconds

Apr 24, 2007

here is my code

[Code]...

i want flash to refresh this function in every 1 seconds. how can i do that?

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ActionScript 2.0 :: Call A Function Every Number Of Seconds?

May 11, 2007

I need to call a function every number of seconds or so.. I'll just show some code:

Code:
image0.folder = "folder1/";
image1.folder = "folder2/";

[Code]....

basically, what it does is when i click, a block box (textholder), fades in, then after a few seconds (in this case, 2), it fades out again.. it works fine on the first click, but after more clicks, the interval duration seems to be getting smaller, up to a point where it is zero, and nothing happens.

and I need to use another setInterval() function (to call the changeTxt() function), will that affect the setInterval function i have up there now? i've linked an swf, to better show what i mean. [URL]

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ActionScript 2.0 :: Wait A Few Seconds, Then Execute Function?

Mar 26, 2009

is it possible to insert a delay before a function is executed.Here is a simple sample code where it could be used:

Code:
myButton.onRelease = function () {
//// INSERT A 3 seconds DELAY BEFORE THE gotoAndPlay is executed

[code].....

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ActionScript 3.0 :: Function To Occur When The Timer Fires After 5 Seconds?

Oct 30, 2009

I had a function that occured on mouseclick called go_out. I want this function to occur when the timer fires after 5 seconds. After the 5 secons I receive this error:

[Code].....

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ActionScript 2.0 :: Display For A Few Seconds And Fade Out Using _alpha Function?

Jan 13, 2006

I have eight images in a MC that I would like to sequentially fade in, display for a few seconds and fade out using _alpha function. So far I can fade one in with this AS:

img1._alpha=0
img1.onEnterFrame = function() {
this._alpha +=10;
}

Assuming my instances are img1, img2, img3, etc, etc... how would I go about sequentially fading each instance from 0 to 100, letting it display on the stage for a few seconds and then fade out (like a slideshow)?

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ActionScript 2.0 :: Use GetTimer() To Call A Specific Function In Every 3 Seconds?

Dec 14, 2007

I calling a function using setInterval()... however, it behaves differently in IE7 and Firefox. It is working fine in Firefox but not in IE7.Can I use getTimer() to call a specific function in every 3 seconds...?

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ActionScript 2.0 :: Time Function - Seconds Overlaps In Transparent Background

Dec 26, 2011

The below code displays time in hours:minutes:seconds format. This code works fine as long as backgroundcolor of the timetxt text field set to true. But as I want to set my own background for timetxt field, I have kept timetxt field's background as transparent. When it is transparent the seconds overlaps everytime when it is getting updated. It is fully dynamic. You can copy this code, paste in frame1 and test. But set your background as black as the font color is white.

ActionScript Code:
var today_date:Date = new Date();
var my_dtfmt:TextFormat = new TextFormat();
my_dtfmt.align = "center";
my_dtfmt.size = 20;
my_dtfmt.font = "Arial"
[Code] .....

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ActionScript 2.0 :: Make Function Example Be Repeated 5 Times With Delay Of 3 Seconds In Between?

Dec 26, 2005

how can i make a function example() be repeated 5 times with a delay of 3 seconds in between?

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ActionScript 2.0 :: Delay Function To Happen 5 Seconds AFTER Rolled Mouse Over?

Feb 12, 2004

How can I delay this function to happen 5 seconds AFTER I rolled my mouse over:

[AS]
on (rollOver) {
_root.mc_fotos.onEnterFrame = function() {
this._x -= ((this._x + 2800) / 4);

[Code].....

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ActionScript 3.0 :: Create Button That Must Be Clicked 4 Times Within 3 Seconds To Call Function?

Dec 6, 2010

Is it possible for me to create a button that must be clicked 4 times within 3 seconds to call a function?

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ActionScript 2.0 :: Stop Flow For Few Seconds Like Sleep Function In Other Programing Languages?

Jun 18, 2005

How to stop Actionscript flow for few seconds like sleep function in other programing languages?[code]...

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ActionScript 2.0 :: Timer Function - Resume Movie Playing Automatically After 10 Seconds

Feb 23, 2008

I have a movie which plays for several seconds, then I stop it. I want to resume it playing automatically after 10 secs.

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Android :: Getting Data In Seconds, Want To Calculate Hours, Minutes & Seconds

Jan 25, 2012

I'm getting a data which contains a certain number.

I need to find how many hours, minutes and seconds it stands for.

for example:

I'm getting the number 248 which means:

00 hours : 04 minutes : 08 seconds

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ActionScript 2.0 :: Flash Counts Down Faster Than Seconds . How To Get It To Seconds

Jun 10, 2010

When i use time varaible and then minus the time. Ive noticed that flash does not count down in seconds, but the speed of light. My maths are not very strong so how can i get flash to count in seconds

var time =60;
sprite.onEnterframe = function(){
time -=1; ( this counts faster than seconds)
}

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ActionScript 2.0 :: Start A Sound At X Seconds And Stop At X Seconds?

Jun 10, 2007

I'm trying to figure out how I can make the sound file that I load into Flash start at x seconds and end at x+30 seconds.So basically, I just want a 30 second sample to play starting at a specific time position. Does anyone have any advice on how to do this or have links to somewhere I can read up on it?

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Actionscript 3 :: Convert Seconds To Minutes And Seconds

Apr 2, 2012

I'm working with the youtube API and I'm getting the current time on the video as seconds.What I want to do is to convert them into this: MM:SS.I've tried to google and try different things by myself but nothing seemed to work and be efficient.

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ActionScript 2.0 :: Convert Seconds To Minutes:Seconds?

May 23, 2006

I am currently using the following code to display the secconds of a FLV being played:
ActionScript Code:time_txt.text = Math.round(_root.video_mc.videoZ.playheadTime*100)/100;I need to change this to display MM:SS (minutes:seconds) rather than just seconds and decimals.The javascript people here at work suggested something like this:

ActionScript Code:
function strPad(str, places, pad, side) {
while (length(str) < places) {

[code].....

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ActionScript 3.0 :: WAV File - New Sound.extract() Function To Get Two Seconds Of A Sound Into A ByteArray

Nov 11, 2009

I'm having some trouble getting the following code to work - trying to use the new Sound.extract() function to get two seconds of a Sound into a ByteArray, and then create a new bytearray with a WAV header, and then output the file. The resulting 'test.wav' file sounds very wrong although slightly recognisable? I think I may have some of the WAV header settings may be wrong but I'm not quite sure what's the matter and after a long time scratching

[Code]...

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