ActionScript 2.0 :: Delay Function To Happen 5 Seconds AFTER Rolled Mouse Over?

Feb 12, 2004

How can I delay this function to happen 5 seconds AFTER I rolled my mouse over:

[AS]
on (rollOver) {
_root.mc_fotos.onEnterFrame = function() {
this._x -= ((this._x + 2800) / 4);

[Code].....

View 4 Replies


Similar Posts:


Delay In Button Action - Doesn't React To The Mouse For Some Seconds Into The Movie

May 19, 2009

I'm experiencing an annoying issue with a movie clip button. The movie clip is linked to a class which adds a rollover and rollout effect. The issue I'm having is that, even though the button is in frame 1, the button doesn't react to the mouse for some seconds into the movie. The only thing I can think is that it's the class itself, but I'm not certain. Here's the class:-

[Code]...

View 3 Replies

ActionScript 2.0 :: Make Function Example Be Repeated 5 Times With Delay Of 3 Seconds In Between?

Dec 26, 2005

how can i make a function example() be repeated 5 times with a delay of 3 seconds in between?

View 8 Replies

Pausing AS3 Script - Only The 2 Things To Happen 10 Seconds Apart

Jun 28, 2009

I have some AS3 code that does two things. Only I want the 2 things to happen 10 seconds apart. The lines of code look like:

var myTween:Tween = new Tween(yellow, "x", Bounce.easeOut, startValue, finishValue, duration, true);
var myTweenBlue:Tween = new Tween(blue, "x", Bounce.easeOut, startValue, finishValue, duration, true);

Right now, they happen at the same time, but I would like them to happen a few seconds apart. I have seen where I can pause the timeline, but in this case, the timeline is already stopped. these actions are triggered by clicking on a button. So Im not sure how to make it so the two actions happen a few seconds apart.

View 2 Replies

ActionScript 2.0 :: Back To The Original When The Mouse Rolled Out?

Jan 6, 2005

I was trying to create a button rollover that, when the mouse was over a button, a movie clip would advance frames, and go back to the original when the mouse rolled out. The AS I used was just the basic button rollover, attached to the button itself

[Code]...

But, even if the command is gotoAndPlay, the clip will advance and show objects that are not symbols(if they are symbols, it shows the last frame of the symbol), or objects that have been motion tweened.

Two questions out of all of this. First, is there a better way to do a button rollover? And secondly, is there a way to get movie clips/motion tweened objects to show up in a movie clip that is dependent on a rollover?

View 4 Replies

ActionScript 2.0 :: Make Swf File Lager Than Its Original Size / When Mouse Is Rolled Over

Nov 2, 2009

can any one tell me that how to make an swf file lager than its original size when mouse is rolled over to it .eg)like yahoo.com they have flash banners when the mouse is rolled over to it the flash banner enlarges than tis original size.

View 0 Replies

ActionScript 2.0 :: Make Something Happen When Mouse Is Inactive

Apr 20, 2007

I have greated an animation which, I want to appear only when the mouse has been inactive for a certain period of time.

View 1 Replies

ActionScript 2.0 :: Get Something To Happen According To The Mouse's Proximity To An Object?

Jul 24, 2003

how to get something to happen according to the mouse's proximity to an object? like say i have a square & i want that square to get bigger the closer the mouse gets to it... how would one do that?

View 1 Replies

ActionScript 2.0 :: Delay This Action From Occurring For A Few Seconds?

Jun 12, 2009

I have a simple code:

on (release){
getURL ("google.com", "_blank");
{

I am wondering if when the user clicks, is there any way to delay this action from occurring for a few seconds? For example, if the user clicks, this action won't happen for 2 seconds. Is there any code I can add before or around it to make this happen?

View 1 Replies

Flash :: Delay Frame For X Seconds Then Continue?

Mar 16, 2010

i have a very simple animation in flash CS4. My image travels from point X to point Y over 90 frames.I would like the image to stop at frame 45 for a few seconds, before continuing.

View 1 Replies

Actionscript 3.0 :: Delay Button A For 2 Seconds On Click Of B?

Feb 7, 2009

I'm using tweenMax and I want a tween to start after the mouse has been hovering over the button for about 2 seconds.

Now, I have figured out the 'delay' function but that is not that useful because it just registers the fact that the mouse is over the button and starts the tween 2 seconds later, regardless of where the mouse is on the screen.I basically want the button to become active after the mouse has been over it for 2 seconds.

View 7 Replies

ActionScript 3.0 :: Flash Delay 10 Seconds On Every Frame

Nov 9, 2011

I have 40 frames on a timeline, each frame has an tweening script below:
import fl.transitions.*;
import fl.transitions.easing.*;
TransitionManager.start(week_2,{type:Fade, direction:Transition.IN, duration: 12, easing:Strong.easeOut})
And on the main timeline for the functions and buttons play/pause/next/previous is working good except, I want to delay every frame for like 10 seconds.

Code below:
stop();
// button Play/Pause navigation on timeline
stop_btn.addEventListener(MouseEvent.CLICK, onStopClick, false, 0, true);
start_btn.addEventListener(MouseEvent.CLICK, onPlayClick, false, 0, true);
function onStopClick(evt:MouseEvent):void {
[Code] .....

View 4 Replies

ActionScript 3.0 :: What Should Happen Is A Blue Line Should Extend From The Box To The Mouse

Mar 15, 2009

[URL] If you look at the file above, you'll see a bunch of boxes. If you hover over the right edge of a box, it will glow green, if you then click and drag from that edge, what should happen is a blue line should extend from the box to the mouse. However, it doesn't. Furthermore, the endpoint of the blue line (which should be the mouse) is somehow related to the numbered box on the right in the middle. If you drag that box around, you'll see the behavior I mentioned above change. Here's the bit of code that draws that line:

[Code]...

View 2 Replies

ActionScript 3.0 :: Have One Function Happen After Another?

Feb 7, 2009

i have function 1 and function 2 out there what I want to happen is first to run function 1, check if it's completed and then run function 2

View 4 Replies

Media Server :: Delay Of 5 Seconds Between Video And Audio?

Nov 24, 2010

I've a site  where consumer can take a live meeting with the beauty consultant. The  problem I'm facing is during the video chat. Basically there is a delay  of 5 seconds between Video and Audio when I access the site from out of  my network but when I access it within my network (VPN) then it's work  fine.

View 14 Replies

Media Server :: Delay Of Seconds Between Video Display

Nov 25, 2010

I've build a simple video chat application. The problem is that there is a delay of seconds between video display i.e. user1 video motion change displayed bit late at the user2 window. I'm using FMS 3.5 and FLEX.. IS THIS PROBLEM RELATED TO THE BANDWIDTH. My FMS bandwidth is 256kbps.

[Code]...

View 3 Replies

ActionScript 2.0 :: Delay The Execution Of A Group Of Actions For A Few Seconds?

Aug 29, 2004

I just need a simple way for flash to delay the execution of a group of actions for a few seconds.

Here is the code I need delayed:

_root.randomnumber=(random(20))
if (_root.randomnumber<=8){_root.commentbox="Hit!"}
if (_root.randomnumber<=8){_root.enemyhp-=15, nextFrame()
}
else {_root.commentbox="Miss!"
}

View 4 Replies

ActionScript 2.0 :: Make An Image Appear (a Button) After A Delay Of Say 15 Seconds?

Apr 18, 2006

How can I make an image appear (a button) after a delay of say 15 seconds?

I need the image to display after 15 seconds, and then stay. I have read to use gettimer or setInterval, but I'm not sure how to do it in my particular case. In very rough terms, I need something like this:

onEnterFrame:
setInterval to 15000 and then
_root.button.gotoAndPlay(2); (this will display my image)
clearInterval

View 3 Replies

ActionScript 2.0 :: Simple Timer - Delay For 20 Seconds (IF Statement)

Apr 19, 2004

I'm building a continous move in flash, and I'm displaying some text and images and want to hold the timeline for about 20 seconds and then resume play again. I'm trying to write a simple timer in AS to keep from having to create 10000 frame long movie clips. Here's what I have so far:

stop();
this.onEnterFrame {
time = getTimer();
if (time == 20) {
play();
}}

Unfortunately, this isn't working for me, and 'm unsure why. I suspect two things,
A: my "time" var takes only a snapshot value of the timer and not a continuous value, so the timer never reaches the value of 20. Or,
B: I have somesort of syntax wrong and the if never gets a chance to load.

View 4 Replies

ActionScript 3.0 :: 15 Seconds Delay When Push Or Pull Data From The Database?

Dec 4, 2009

my normal work day involves screen sharing with a programmer while we engineer the software.We are currently working on a site that involves flash .as3(created with flash CS3) talking with an .asmx web service (created in Visual Web Developer 2005) that talks to a sql (2008)database.When can push or pull data from the database successfully, but we are experiencing a 15 second delay if more than one request from the database is made at the same time. i.e. two customers login at the same time, or one customer logs in and another submits changes to their account.

The second request will not be instant until 15 seconds have elapsed In other words, if someone sends logs in and another person logs in 10 seconds later, the wait will be 5 seconds.Of course, the delay is cumulative...so if 3 people log in simultaneously, there is a 30 second wait. Gross.This only occurs when we are trying to access the database...flash and the web service seem to talk great together otherwise.

View 3 Replies

ActionScript 3.0 :: Microphone Input>Delay 3 Seconds>Audio Output?

Dec 2, 2009

Basically I want to recreate a sound installation that I made a couple of months ago which used Logic Express and a Tape Delay effect to take ambient sound captured by a mic, delay its output by 3 seconds, and then play it into the headphones. All without recording anything and in realtime.I've basically got this far, which lets me hear the mic input through my headphones loud and clear. Now all I want to do is apply a 3 second delay to the input before it outputs. Do I have to send the audio to a buffer where it can be constantly stored and rewritten?

Code:
//Create a new Microphone
var mic:Microphone = Microphone.getMicrophone();

[code].....

View 3 Replies

ActionScript 2.0 :: Delay The Timeline For Lets Say 10 Seconds When It Enters A Frame?

Sep 18, 2006

delay the timeline for lets say 10 seconds when it enters a frame?

View 9 Replies

ActionScript 2.0 :: Getting Multiple Things To Happen In One Function?

Mar 23, 2005

I'm trying to make this script work in which two things should happen onRlease of a movie clip. In the script below, the "transition" plays but frame 18 doesn't..even though the path is right. I even tried frame label even that doesn't work. The script is on the clip itself.

_root.navbtns_mc.webnav.onRelease = function() {
_root.transMC.gotoAndPlay("transition");
_root.navbtns_mc.webnav.gotoAndStop(18);
}

View 10 Replies

ActionScript 3.0 :: Slideshow With A Delay Of For Example 3 Seconds, And A Preloader Which Is A Line With A 100px Final Length?

Oct 17, 2010

i have a slideshow with a delay of for example 3 seconds, and a preloader which is a line with a 100px final length.i start preloading next image.now if the time until next image loads is longer than slideshow delay, i will show next image as soon as it loads.if the time until next image loads is shorter that than slideshow delay, i want to wait additional time until delay and then show the image.the problem is how do i represent smooth line width grow (being enter frame or tween) by calculating/comparing 2 values together (delay and loader percent, which goes from 0 - 100) ?if my line growth represent just a slideshow delay, then when it gets to an end, if next image still hasnt loaded, then it wont look good if line has come to an end, but i still have to wait.

View 4 Replies

Professional :: Call Create A Public Function To Make Something Happen In Another .swf?

Feb 16, 2012

I am trying to create a public function, i have a decument class with all of my variables in it, I have worked out how to bring in external .swf files, now  I need a way to have an even trigger something on a separate .swf So at the moment I have a flunction that works on the parent
 
stage.addEventListener(MouseEvent.MOUSE_MOVE, mousePosition);
function mousePosition(event:MouseEvent) {
if(mouseX>=125)

[Code]....

View 4 Replies

ActionScript 2.0 :: Movie And Sound - Make The Sound Fade Away When The Mouse Is Rolled Away?

May 18, 2007

I use Flash MX 6.0

1) I have a button and when I put cursor over it, it must start looping a sound. When I drag away, the sound must stop. I would be even cooler if it was possible to make the sound fade away when the mouse is rolled away. I have no problem creating another sound file that fades my current sound away.

2) I have a button which represents a knife, that should stab something (a panel) once pressed. So fist the knife must be clean. but after one or more presses, the blood should remain as a movie clip (as I want to animate the dripping blood)

3) once rolled over a button, the sound must start looping (as I wrote in 1.) AND the knife should slowly go backwards (MC). BUT when I roll mouse away, the sound fades away (as in 1. again) PLUS the knife should slowly move back to its place in stead of just jump from one place to another.

View 1 Replies

Flex :: Call Function By Any Event Happen In Mx:html Container In Windowed Application

Mar 7, 2012

I am working with Flex 4 windowed application. I have a mx:HTML container with location attribute like [URL]. That abc.html has a html button and i want when that html button is clicked then a flex windowed application function should be called.

Dummy Flex 4 windowed application screen shot: [URL]

View 1 Replies

Delay (2 Seconds) A Video To Play In A Flash Video Player?

Jan 18, 2010

I was wondering how I can delay (2 seconds) a video to play in a Flash Video Player? I know one way is for me to add blank frames but I would like to know some other options.

View 2 Replies

ActionScript 1/2 :: GotoAndStop After Mouse Delay

Nov 14, 2009

I know you can set a gotoAndStop on a particular frame after a time delay but what about a Mouse Movement Delay. Meaning if the mouse isn't moved for 30 seconds, the movie will gotoAndStop on a final frame.

View 5 Replies

ActionScript 3.0 :: Delay Between User Mouse Clicks?

Jul 14, 2010

What is the best way to delay user mouse clicks?

For example, I don't want the user to be able to click really fast or hold button down (a small delay between firing).

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved