ActionScript 2.0 :: Make Something Happen When Mouse Is Inactive
Apr 20, 2007I have greated an animation which, I want to appear only when the mouse has been inactive for a certain period of time.
View 1 RepliesI have greated an animation which, I want to appear only when the mouse has been inactive for a certain period of time.
View 1 RepliesHow do you make a mouse hide after it's been inactive (say for 3 seconds), then appear again once it's active? I know Mouse.hide(); but I don't know how to check for mouse activity to tell it to run that code, or to tell it to show it again once it's moved.
View 2 Replieshow to get something to happen according to the mouse's proximity to an object? like say i have a square & i want that square to get bigger the closer the mouse gets to it... how would one do that?
View 1 Replies[URL] If you look at the file above, you'll see a bunch of boxes. If you hover over the right edge of a box, it will glow green, if you then click and drag from that edge, what should happen is a blue line should extend from the box to the mouse. However, it doesn't. Furthermore, the endpoint of the blue line (which should be the mouse) is somehow related to the numbered box on the right in the middle. If you drag that box around, you'll see the behavior I mentioned above change. Here's the bit of code that draws that line:
[Code]...
I have made custom mouse cursor (movie clip) everything works fine, default cursor is hidden, mc is following pointer, problem is- when flash is inactive custom cursor hangs in upper left corner of flash, I want to make it dissapear untill the moment you enter flash file. That would work like this: I am opening my web page, flash is loaded but custom cursor is hidden, I am moving my mouse into zone of flash -custom cursor appears on screen and follows mouse pointer.
View 5 RepliesI am trying to put together some games for my students to help them with their English. I want to be able to detect how long they spend on each game and so I want the clock to stop if the mouse is inactive for 45 seconds and then restart when they begin moving the mouse again. This is so the parents can see how long their kids' have been studying and not just how long the game has been running.
View 1 RepliesI'm working on a presentation to be presented on a Trade Show. It have an inicial movie, running in loop, but with a Menu bar, so people could stop the movie and go to a product catalogue. I want that when people stop looking the catalogue and go away, the presentation go (after a few minutes) to the initial movie loop again.
View 4 RepliesHow can I delay this function to happen 5 seconds AFTER I rolled my mouse over:
[AS]
on (rollOver) {
_root.mc_fotos.onEnterFrame = function() {
this._x -= ((this._x + 2800) / 4);
[Code].....
I want to change the text of a dynamic text box based on the frame number. Something like this:
Code:
if (_currentframe > 222 && _currentframe < 2222) {
txtMessage.text = "Pump turned on";
}else{[code]......
But this doesn't work.
I need to have 4 buttons that play 4 different MCs. I want a 5th MC to play after all 4 MCs have been played.
View 1 RepliesI currently have a large picture on screen which I intend to show 1/3 at a time. Each time you click a button the picture tweens up 1/3. Basically what I want to happen is, on the 4th click, once the picture has been seen in its entirety I want it to vanish. The only piece of code I need is, how to make a new event happen on the 4th click.
View 6 RepliesIn my project I have a dynamic text box. You enter you name in the text box and then click the submit button. This then takes your name and puts in on another slide. The only problem is that you can skip this by entering nothing in the text box, then the other dynamic text box calls you "undefined". I was just wondering if there was a way to make the button inactive until the text box has some text in it. I have tried if statements but nothing seems to work.
View 1 RepliesI've been trying to use random to make something happen a certain percentage of the time. For example, for making the scientist go to frame 91 half the time and 181 the other half, I was using this code:
[Code]...
in actionscript, Is there a way i can make a coddition happen if 2 keys at once are pressed?
example:
if (Key.isDown(Key.SHIFT) && (Key.isDown(Key.LEFT) && _currentframe == 1)) {
gotoAndPlay("running_left");
} else if (Key.isDown(Key.RIGHT) && (Key.isDown(Key.RIGHT) && _currentframe == 1)) {
gotoAndPlay("running_right");
}
or can't i do shift and left/right?
I'm working on building a demo for a product at work. I'm working in Flash and want to make a few of the features inactive. I want to do so by having certain buttons "grayed-out" or dimmed. The point being that the viewer can still see that the feature exists, but they cannot click on it because it's only a demo.
View 1 RepliesI am trying to create a public function, i have a decument class with all of my variables in it, I have worked out how to bring in external .swf files, now I need a way to have an even trigger something on a separate .swf So at the moment I have a flunction that works on the parent
stage.addEventListener(MouseEvent.MOUSE_MOVE, mousePosition);
function mousePosition(event:MouseEvent) {
if(mouseX>=125)
[Code]....
Is it possible to make tweens happen at the same time with Greensock Timelinelite?
I know it could be possible to fake it by putting a negative delay in but that's not very accurate.
I have a set of images of dogs and a doghouse.
1. Each dog has an email assigned to it for the person.
2. Clicking on a dog (or alternatively "dragging it"), puts it in the doghouse and moves the existing dog out to the now empty location.
3. Once moved in, ther should be a button presented to create an email to the person saying they have been placed in the doghouse (so..like..mailto??).
4. Maybe an image of the doghouse with them in it could attached to the email.
5. LATER: The state of the page could be kept so future visitors know that the person is in the Doghouse.
I have an old JavaScript page that kind of shows the functions:
FAMILY DOGHOUSE
Also, what I have done in FLASH (so far) is also shown at the bottom of the page.
1. Not sure how to make the action wait for the mouse click or drag!
2. Also, maybe a button, once the people decide who goes in the doghouse, to submit and fire the email??
When I chose this little project I thought it was easy, but I realize I have not a clue how to begin beyond making buttons and tweens.
I've got an infographic I'm working on, and every time I roll over an image (a ring) the alpha goes up to 100, then I roll out and it goes back to 50. That much I'm good with.
Then, I click on each one of them, and a movie clip (built inside of each ring/button) pops up and plays. Fair enough.
I've got a script (ugly, but it works!) that will hide all other buttons while this movie clip is playing. But, when I click to close it, I can't figure out a way to make them reappear. I tried putting visible = true again for all of them, but no dice.
The actionscript for it is right below.
I'm not sure if there's anything I can do to make it modal in AS3 or something like that. Or should I go ahead and set it up in a parent/child kind of way (not too well-versed in that regard.
All the buttons to click on are in the same layer and I'm not sure if making them different layers in Flash would make any difference.
stop();
ring1926.movie1926.visible = false;
// add a rollover to make the inside movieclip appear
[Code].....
How to alter the onPress to make things happen automatically when the page loads? Basically here my_btn (on frame 1) is used to send data to the server. I need it to happen automatically when the page opens in the browser.
Code:
my_btn.onPress = function () {
What I want is a hint how to make a specific thing happen while clicking a specific button. Like "if I click button 1, do this". Would like to use this script though I'm gonna add buttons over time and this is an easy way to have the functionality working.
Here's the code:
Attach Code
function hitButton(btn) {
btn.onRollOver = function() {
this.colorTo (0xC4006A);
[Code]....
I have a flash that has a background symbol that responds to CLICK event. On top of that symbol I have a sprite that contains a Bitmap with transparent pixels. Both of them are added to the stage, so they are not related directly.
I want clicks on the transparent pixels on the sprite to go straight through to the background. I have read about mouseEnabled / mouseChildren but have not been able to make these work. The symbol ignores the mouse events when I use them, but does not pass it along as if its transparent.
Is this possible to do with flash? Or will I have to re-route mouse events?
The title pretty much sums up what I am trying to do: I haven't started digging into using script in Flash yet, still being very much a beginner.
I created a simple file using movie clips nested in buttons so that when I mouseover a letter, it bobs up and down, but I can't work out how to make it return to its original "up" state *smoothly* when the mouse is moved away. If it must involve script please be aware I am a total noob!
i have function 1 and function 2 out there what I want to happen is first to run function 1, check if it's completed and then run function 2
View 4 RepliesI am trying to make a movie clip fade in after several movie clips are pressed. It does not matter what order they are clicked in-Just as all of them are pressed. Does anyone know what this is called so i can find a solution?
View 3 RepliesThe problem: I have a .swf file embed on a website. When i'm on the site the flash file works fine looping continously. BUT when i switch tabs for a couple of minutes or then return to the website, the .swf file lags for around 15 to 25 seconds before it starts playing the movie again.
View 3 RepliesSay you have a document class, and a customMenu class. If they import some of the same classes, would it be less overhead if everything was in the document class? Thus imports only happen one time?
View 3 RepliesI have a problem with the script below:On stage are two movieclips for triggering the tween of a third movieclip.There is also a dynamic text saying "text [1] of [5]"The problem is that if I trigger the tween while its already tweening, it will keep changing the count of actualText but not tween corresponding.-Is it possible to deactivate the triggering mcs -Is it possible to make the count of actualText when the tween is done.
//vars
var totalTexts = 5;
var actualText = 1;
var boxStart = 25;
[code]....
I'm developing an AIR app that is receiving TUIO events from a Framework for a fiducial marker based multitouch table. Until yesterday I was faking the events by mouse to work faster, but then I connected everything to a TUIO simulator and the problems appeared.
The TUIO Simulator is a java app. By dragging markers on the simulator you can send OSC messages that I'm forwarding to my AIR app. The problem is that I'm noticing that when I drag something on the simulator, my AIR app lose the focus, and the AIR framerate suddendly drops. If I drag something on my simulator and I switch super fast to the AIR window, everything goes smooth, so it seems the problem is that if my AIR app is not the active app it's redrawn at a lower framerate (I remember reading something about this, not sure).
So my questions are: am I right about the fact that inactive windows in AIR are redrawn at lower framerate? do you have any workaround to fix it and to allow me to interactive with the java app without my AIR framerate drops?
how Pandora detects when your computer has been inactive for a certain period of time, without even being an active window. I can have it running the background for hours but the moment I walk away from my computer for a half an hour, the music stops.
View 2 Replies