ActionScript 2.0 :: Use GetTimer() To Call A Specific Function In Every 3 Seconds?

Dec 14, 2007

I calling a function using setInterval()... however, it behaves differently in IE7 and Firefox. It is working fine in Firefox but not in IE7.Can I use getTimer() to call a specific function in every 3 seconds...?

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ActionScript 2.0 :: GetTimer - How To Stall Timeline In MC For 5 Seconds

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I want to stall the timeline in an MC for 5 seconds.
Code:
now=getTimer();
if (now > 5000) {
play();
} else {
gotoAndPlay(_currentframe - 1);
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Actionscript 3 :: Call A Flash Function Every 20 Seconds?

Nov 28, 2011

How do you set a function to increment in AS3 Flash. I am trying to start the incremented function when my video starts and then run the same function every 20 seconds until the video stops.

[Code]...

OTHER items are started and set within this function that do not have to do with the incremented function.

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ActionScript 2.0 :: Call A Function Every Number Of Seconds?

May 11, 2007

I need to call a function every number of seconds or so.. I'll just show some code:

Code:
image0.folder = "folder1/";
image1.folder = "folder2/";

[Code]....

basically, what it does is when i click, a block box (textholder), fades in, then after a few seconds (in this case, 2), it fades out again.. it works fine on the first click, but after more clicks, the interval duration seems to be getting smaller, up to a point where it is zero, and nothing happens.

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ActionScript 3.0 :: Call A Function And Run It With Specific Properties Depending On Which Button Is Clicked?

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How would I do this in AS3? I want to call a function and run it with specific properties depending on which button is clicked.So how do the "_this" statement work in as3? in as2 I would write something like this and "this" would stand for the instance name:

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ActionScript 1/2 :: Does GetTimer Function Affect Output Time

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Does the getTimer function affect the output time? so it's seen different in each country? I've created adigital clock using the time received from a php. Customers see a different time than mine. (php file works perfectly and output the time in my timezone).

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ActionScript 2.0 :: GetTimer Function - Time Resets On MouseDown

Sep 27, 2005

I don't know how to do the actionscript tags so I am gonna use the PHP ones!
PHP Code:
function startTimer() {
initial = getTimer()/1000;
}

If this function gets called, what exactly happens here? Does it reset the timer? Or just gets the time the swf has been playing? Because when you use this mouse listener
PHP Code:
mouseListener = new Object();
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ActionScript 2.0 :: (getTimer-getTimer) Word "undefined" Is Displayed In The Textbox?

Oct 25, 2009

I'm making a racing game and am trying to have the final time displayed after I cross the finish line...In frame 4 (where the game begins) i have a setInterval timer that counts down from 20.when it reaches 0, my text is: startTime; where var startTime:Number = (getTimer()/1000).In frame 12 (where the game ends) i have

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when i finish the race, however, the word "undefined" is displayed in the textbox.

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I have a movie that I need to update every 60 seconds, calling a PHP file, which provides update server time/date, and (on-the-fly updated) air times for an online video. Is every 60 seconds too CPU intensive?

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ActionScript 2.0 :: Refreshing Call To Load Php Every X Seconds?

Jul 20, 2009

I have a project where I have code inside a MC on the main timeline that loads XML via a php file on the server. Once the data is loaded, it sends commands to other MCs and works just fine.However, I need to refresh this XML info every 5 seconds or so. I have tried several things such as interval code and pause code, but the farthest I got was that it paused the initial clip for 5 seconds, then ran the script once, but never again. Or it refreshed, but got stuck on the first frame of the clip.Now I am thinking I would be better off NOT having the code inside the MC, but on the main timeline and just having the action span the course of the main timeline. That way, the call to the php can be refreshed from any frame of the main timeline. Does that sound right?

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ActionScript 3.0 :: Use ExternalInterface.Call To Call A JavaScript Function To Launch A Lightbox Window?

Jun 22, 2009

I'm trying to use ExternalInterface.Call to call a JavaScript function to launch a lightbox window. So far I have this:

AS3:
flash.external.ExternalInterface.call("launchLB", "" + aUrl + "");
JavaScript:
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[Code]....

I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.

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ActionScript 2.0 :: Function Call Does Not Work When Call It Via An Action On A Graphic And EnterFrame

Jan 7, 2008

I have an enterFrame action that I use on a graphic:

[Code]....

Because I want to use the above code more than a few times, I tried to make it a function.

[Code]....

But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.

Code:
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ActionScript 3.0 :: Function Call Not Working - Getting Error 1180: Call To A Possibly Undefined Method Init? ?

Sep 25, 2009

why this is not working.I have an application with a new class I just created.  The class loads, but will not call it's own internal function. 
 
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CallTag.as , Line 10        1180: Call to a possibly undefined method init.

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Flash :: Call Anonymous Function From ExternalInterface.call() Method?

Nov 4, 2010

I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.

Can this be done? I am trying to use the ExternalInterface.call()

AS:

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JS:

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Flash - Externalinterface.call Won't Call The JavaScript Function - Firefox 3.6

Feb 10, 2011

I have a function defined in JavaScript like so:

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ActionScript 3.0 :: Call A DispatchEvent Call From Inside Of A Static Function?

Feb 3, 2009

Does anyone know if there is a way to call a dispatchEvent call from inside of a static function?

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ActionScript 2.0 :: Call A Custom Function It Doesn't Call It At All

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have a node that has an asfunction embedded - won't work. if I change the a href to a web page- it works fine. If I try to call a custom function it doesn't call it at all.

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Flex :: Call Function After Remote Call?

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I have a function in Flex which has three function in it.

public function update():void
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[code].......

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Call Actionscript On Specific Frames?

Aug 6, 2009

My actionscript plays through out the entire animation. Is there a way to have it play on specific frames?[code]...

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Xml :: Call On Specific Item Through Flash?

Mar 3, 2011

I want to know how you would call on a specific item in xml through flash? Here is my XML

<menu>
<day>
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[Code]....

This is the Code in Flash

for each (var maindish:XML in myXML..maindish)

How would a load the information for a specific day, lets say if it wednesday was selected.

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ActionScript 3.0 :: Get The Clip To Only Activate After The Mouse Is On The Specific Clip For More Than A Few Seconds?

Jun 23, 2010

I have multiple movie clips on my piece. Each clip is of an an image, and when the mouse curser goes over the image, the movie clip begins (making it bigger).If you run your mouse curser all over the screen, they all activate at once.I want the clip to only activate after the mouse is on the specific clip for more than a few seconds. I know I need a timer. How do I do this? What is the code and where does it go in mine (below)?

Frame 1:

stop();
image10.addEventListener(MouseEvent.MOUSE_OVER, image10overFunc);
function image10overFunc(e:MouseEvent)
{

[code]....

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ActionScript 3.0 :: Run A Function After 5 Seconds?

Dec 10, 2009

how to run a function after 5 seconds.
 
All i'm trying to do is make some text dropdown after a set time.
 
Here's my code so far:

[Code].....

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ActionScript 3.0 :: Run Function For 3 Seconds?

Jun 27, 2010

I'm trying to run a function for only three seconds, but cannot think of a solution. The timer seems to run after three second and not for three seconds.

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ActionScript 3.0 :: Call On A Specific Child In A Container?

Nov 4, 2010

I am loaded images into a container that is being displayed on a map.  I've created a string of my images names and am looping a loader to load each image and add them to the container.
 
var overlays=["compsmall.png","compsmall3.png","compsmall3.png","compsmall4.png"]
var overlay_container:MovieClip= new MovieClip();
function calloverlays():void

[Code]....
 
Once all of my images are loaded into the container overaly_container how can I call on a specific child of the container?  For example how can I call on compsmall2.png once its been loaded into overlay_container?
 
I place these images onto a map by placing the whole container at the correct location.  I then turn layers on/off by adding and removing the children within the container.  This is why I'd like to specify a specific object in the parent.

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ActionScript 1/2 :: Repeat Function After X Seconds?

Nov 21, 2010

I just wonder if I could make the object "car" to repeat doing this:
 
function start_car(){
_root.car.onEnterFrame = function(){
_root.car._y +=15;
};
};
setTimeout(start_car, 1000);
 
I want it to begin at y=0 and x=0 after like 7 seconds and then repeat going down the y axis as you can see in the code.
 
So the car movieclip starts moving slowly from the top going down then  after like 7 seconds when it's out of the scene it begins at e.g x=0 y=0  and going down for 7 seconds then starts at x=0 y=0.... etc, so it  keeps looping.

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ActionScript 3.0 :: Execute This Function Every 5 Seconds?

Jul 14, 2011

I've tried using setInterval() but I just can't get it right... This is the function I want to execute every 5 seconds:

function next_(event:MouseEvent):void{
var sliderPos = sliderMC.x;
if(sliderPos != -696){[code3]..........

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Actionscript 3 :: Function Active After 3 Seconds?

Jan 23, 2010

I have 2 functions going in as3:

function blueDownBounce (e:MouseEvent):void {
var blueDownY:Tween = new Tween(blue, "y", Regular.easeOut, -49, -19, 1, true);
}
blue.addEventListener(MouseEvent.MOUSE_OVER, blueDownBounce);

[code]....

I am trying to make it so that these functions are active after 3 seconds and they stay active for the whole time it is stopped on that frame after those 3 seconds. I know you have to make a timer and make it dependent on that timer but it wasn't working out well.

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ActionScript 2.0 :: Repeat Function After X Seconds?

Nov 21, 2010

I jst wonder if I could make the object "car" to repeat doing this:

ActionScript Code:
function start_car(){
_root.car.onEnterFrame = function(){

[code].....

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ActionScript 2.0 :: Every 5 Seconds A Function To Be Called

Feb 25, 2009

In the game I am building I need every 5 seconds a function to be called. The function looks like the following:[code]How would I go about making a time that pretty much counts to 5 and then resets itself again?

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