ActionScript 2.0 :: Fullscreen Function When Button Is Pressed?

Jan 29, 2008

how to create this kind of fullscreen function when button is pressed http:[url].... . i dont know what kind of method used in this site.., if it uses javascript or just actionscript.

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ActionScript 3.0 :: Make Button's Function Execute Once Without Button Being Pressed

Sep 26, 2009

I have a function that executes when a button is pressed:

btnRandomAll.addEventListener(MouseEvent.CLICK, clickHandlerBtnRandomAll);
function clickHandlerBtnRandomAll(e:Event)
{

...but, I need it to also execute once, upon the file loading.

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ActionScript 3.0 :: Make That Function Play When A Button Is Pressed?

Jan 4, 2009

I have a very basic question. I have a custom class called caurina. I've imported the class and it works great. What i did is use that as a function called slide().

What I would like to do is make that function play when a button is pressed. I can't seem to find out how to do this anywhere. I am using as3.

Summary: When btn is pressed go play function slide()

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ActionScript 2.0 :: Make A Box That Fades In When Pressed On The Button And Fade Out When Pressed For The Second Time?

Nov 16, 2004

I have a function on root:

_root.fadeBox_mc.onEnterFrame = function (){
if (fade){
this.nextFrame();[code]....

This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say

on (press){
_root.fade = true;
}

the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?

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Actionscript 3.0 :: Automatic Fullscreen FLV When Play Is Pressed?

Feb 26, 2010

I'm developing a flash presentation which has a FLVPlayback component in the middle. I was wondering if it was possible to make the FLV clip automatically go fullscreen when the PLAY button is pressed, and of course play the video - once finished exiting fullscreen mode.

OR

If a fullscreen version of the FLV file is played when a graphic is clicked.

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Flash Does Not Exit Fullscreen Mode When Escape Key Is Pressed?

Sep 14, 2009

I have a flash app that switches to full screen mode, but I cannot get it to leave fullscreen mode with the escape key!
 
I am using player version 10,0,2,54.
 
I have also gone to sites where the fullscreen mode is demo'd and I cannot exit out of fullscreen mode with the escape key there as well.
 
Is this a known bug in player 10?

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ActionScript 3.0 :: Accounting For The Escape Key Pressed During Fullscreen Mode

Aug 19, 2010

I have 2 btns that toggle between fullscreen and normal state. I'm trying to detect if the user presses the ESCAPE key to return to normal mode so I can apply the same actions to it if the user had clicked the toggle btn to return to normal mode. I tried passing a listener for the escape key but it doesn't seem to detect.

[Code]....

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ActionScript 3.0 :: "If" Statement Into The OnClipOver Function - Trace What Specific Button Is Being Pressed

Apr 8, 2011

I'm making the transition from AS2 to AS3 and have some rollover and rollout code below. I'm looking to place an if statement into the onClipOver function that can trace what specific button is being pressed. In AS2 I would use the "this" command to see which movieclip was being used. how to properly write the IF statements using AS3 in the code below.

[Code]...

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ActionScript 3.0 :: Fullscreen Button On The Playback Component, Which Will Allow The User To Toggle The Video Fullscreen?

Apr 13, 2009

I like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:

Code:
stage.displayState = StageDisplayState.FULL_SCREEN;
theMovie.fullScreenTakeOver = false;

Then I have a function which should work--but my button won't appear in fullscreen--Can I apply this function to the built-in fullscreen button?:

Code:
function handleClick(event:MouseEvent):void
{
if ( !theMovie.fullScreenTakeOver )[code]....

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ActionScript 3.0 :: Load Full Browser With A "fullscreen"-button To Go Fullscreen?

Aug 30, 2009

I'm making a flash site, and i want it to load full browser with a "fullscreen"-button to go fullscreen. The problem, however, if i resize, the site will keep the same width-to-height ratio...But if i'm testing it using the flash debugger, everything resizes just correct...My html:

HTML Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">[code]......

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ActionScript 2.0 :: Motion Tween The Button To Return Up To Its Original Spot When Another Button Is Then Pressed?

May 26, 2005

I'm trying to create a set of 4 vertically arranged buttons that 'split' apart when those buttons are pressed. For example, if you click the topmost (1st) button, the bottom three buttons will drop down so submenus (for the 1st button) can now be revealed beneath. Again, when you click the 2nd button from the top, the bottom two buttons drop down, revealing submenus, and so on.

Now, is there a way that I can use actionscripting to tween the buttons to not only motion tween a drop down when a button is first pressed, but also to motion tween the button to return up to its original spot when another button is then pressed? Right now, I have two keyframes, side-by-side which each containing a different y-scale value for an object. Can I do some actionscripting to get the object to motion tween upward to its original spot instead of "clicking," or snapping back to is original spot when another button is pressed?

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ActionScript 2.0 :: Snap - Press Button To Detect The Last Button Pressed And If The Shapes Match

Jan 12, 2009

I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?

[Code]...

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What Button Event Should Use To Make The Program Understands To DO SOMETHING Only When The Button Is Pressed / Dragged

Aug 4, 2009

What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working

[Code]....

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ActionScript 2.0 :: FLASH 8 - Toggle Button/released State/pressed Button

May 18, 2007

I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?

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Button Not Functioning Properly \ On The Homepage Is A Enter Site Button, Which Once It Is Pressed Starts Thetimeline?

May 15, 2009

I'm creating my first website. I've managed to create a homepage. On the homepage is a enter site button, which once it is pressed starts thetimeline... I have an actions/labels layer which I am writing my code in. On frame number 'one' is my code below.

stop ();
enter_site_btn.addEventListener (MouseEvent.CLICK, buttonClicked)
function buttonClicked (event:MouseEvent): void

[code].....

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ActionScript 2.0 :: MX Function To See If Buttons Pressed?

Mar 9, 2009

What I have is a series of buttons created via attachmovie based on XML nodes. I want to make sure all buttons are all clicked. What I have below is the onRelease of the button and I need to put my checkDone function in there because of the XML onLoad function. What I am struggling with is how to check if each has been clicked. Typically I would just do like but1==true but that does not seem to work.

_root["but"+b].onRelease = function() {
function checkDone(whichbut) {
done = true;

[code]....

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ActionScript 3.0 :: Calling Function When Enter Key Pressed

Mar 17, 2011

I have a function with the name "result". It's two textfields where you can input some data. I have an addEventListener with a mouse Click to that function. So when I click on my button It starts the function. But I want to call the same function when you press the enter key. So the result will be the same no matter if you click on the button or just press the enter key. This is what I have tried but It doesn't work. I guess I should write my function name "result" somewhere.

this.stage.addEventListener(KeyboardEvent.KEY_DOWN, enterfunc);
function enterfunc(event : KeyboardEvent) : void{
if (event.keyCode == Keyboard.ENTER){
submit();
}}

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ActionScript 3.0 :: Flash Not Carrying On Function After Another Key Is Pressed?

Apr 24, 2011

I have a character where if I press left/right/up/down he plays the associated animation, however, if I hold left, and then tap another key (whilst still holding the left key) the animation stops, even though the left key is still being pressed.

Here is my code:

ActionScript Code:
//====================================================================================================//
//===================//
//ANIMATION FUNCTIONS//

[code]....

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ActionScript 3.0 :: Function Runs When Enter Is Pressed?

Feb 16, 2009

I have one function that runs when a certain button is pressed. However, I want this function to also run when enter is pressed. I know that I can make a function to do this alone, but is there any way that I can make the function that I already have made (that is set to run when the button is pressed) to run also when enter is pressed?

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Flex :: Events - Prevent Exit Fullscreen When "ESC" Is Pressed In Flex?

Feb 11, 2010

We have a Flex application which goes fullscreen on startup (which is possible when it's a projector .exe). When a user presses ESC, the application exits fullscreen mode. Is there any way to prevent this? This because we want to use the ESC-key for other functionality.Normally all keyboard input is disabled in fullscreen mode, but not when we run it as a projector. I already tried capturing the FullScreenEvent.FULL_SCREEN event without luck (this event is only fired when the user selects "Full Screen" in the Adobe Flash Player or hits "CTRL + F".

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ActionScript 1/2 :: Call The Function Gets Repeated As Long As The Key Is Pressed And Only Require It To Run Once

May 13, 2009

I am creating a driving game using the following method to drive the car forward: if (Key.isDown(Key.UP)) {speed += 1;} I also want to call a function when the key is pressed athough if I add a function call the function gets repeated as long as the key is pressed and I only require it to run once?

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ActionScript 2.0 :: Call The Function PressMc When Movieclip MyMC_mc Is Pressed ?

Nov 11, 2005

In the following code I am trying to call the function pressMc when movieclip myMC_mc is pressed and the apply the drag action to it. However the drag action is being applied to the whole of level0 and therefore all of the moviclips.I am not sure why. Am using the this key word as I would expect this to be identified as myMC_mc when the myMC_mc.onPress is evoked.I want to write this as a function because I want to apply this drag action to lots of different movieclips

function pressMc (){
delete this.oldX;
delete this.oldY;[code]....

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Button On Pressed Stage

Oct 13, 2010

I have 2buttons. Each have 3stages: up, over, down.I want to have 1st button to stay on its 'down state' when pressed and then you should see 2nd button 'up' stage(down stage of 1st button is the same as up stage in 2nd button).If someone hovered again you see 'over' stage of 2nd button,when will click, button move to 'up' stage of 1st button.

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Starting Animation When Button Pressed?

Dec 22, 2009

I have done an animation which includes a button that I want to use to start it. I've added action script to stop the animation on the last frame, I just have no idea what action script to put in to start it when the button is pressed. I have 14 layers + an action script layer. 7 of the layers are animated.

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ActionScript 3.0 :: Unload Swf When Another Button Is Pressed?

Jan 16, 2010

i have a menu, that works with a xml file.the xml has the specific code that triggers the .as file:

HTML Code:
<buttons>
<button name="HOME" linkType="custom" link="home.swf" />

[code].....

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ActionScript 3.0 :: Button That Remains Pressed?

Jul 20, 2010

i have a movieclip with some buttons with blur, when you rollover on them they become normal, when you rollout they return blur.

what i would like to do is that when you press on of them it becams normal and remain in that state untill you press on onother button.

Is there a way to do this? maybe something that prevent onRollOut when you pressed the button?

My code:

Code:
import gs.*;
this.buttonMode = true;
TweenMax.to(this, 0.5, {blurFilter:{blurX:5, blurY:5}});

[Code].....

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ActionScript 3.0 :: Simulate A Key Pressed For Each Button?

Mar 17, 2009

I'm making a screener keyboard, where the keys are buttons, The point is that I would like to simulate a key pressed for each button by a KeyboardEvent to write the charCode in a TextField, which I keep always in Focus.

[Code]...

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ActionScript 1/2 :: Button Can Remember Pressed

Apr 20, 2009

i have designed button which will  change position after press on it i have used the script :button1.onPress=function(){button1._y=-300;action1._y=110;}that is working but the problem is whenever i give a link to it like go to another frame or go for some url. it work but after comming back to its previous stage it shows no difference that means i need a button which will indicate that it have been pressed.

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Button Pressed True Or False?

Nov 4, 2009

Basically what i have is three buttons which can be pressed in a maximum of 7 different combinations. Each of these buttons has a movieclip underneath that advances to the next frame when the button is pressed. Each clip has two frames with actions,  frame 1 has:
 
stop();
var option1:Boolean = false;
and then frame 2 has:
stop();
var option1:Boolean = true;
 
So when you press a button you have true, and false when the button is pushed again.
 
i already have a constant loop between frames 2 and 4. At frame 4 i think i need to have some code that detects which state the 3 boolean statements are in and then load a movie depending on which statements are true and which are false.

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ActionScript 3.0 :: Leave A Button Pressed?

Jan 12, 2010

I need to be pushed a button after I selected it. In other words, I want the button remains down.

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