ActionScript 2.0 :: Get First Frame For Thumbnail?
Jun 17, 2008
I am trying to create a video gallery with thumbnails, I referenced [URL].
its a great tutorial, Howevr my problem is that i want to stream flv files from http link, and for that I am putting null in the connection, i.e I am not making an rtmp connection as my files are not on my m/c.
now when i do this, im not able to grab the first frame of my stream.
ns.play(URL, 0 , 0), here 3rd parameter is len, which if 0 should play first frame..this will solve my purpose of thumbnail. but right now, its playing whole file in the thumbnail which i dont want.
get the first frame while playing flv from http url?
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Oct 25, 2010
I'm making a site that has a scrolling set of thumbnails and then when you click on one of the thumbnails a video will play. I used this (httpurl].....) tutorial and the scrolling is fine, but when I set the thumbnail to go to a certain frame/flag it doesn't go? I click on the thumbnail> +> Movieclip> goto and play at frame or label> and put in the label I've used for the frame (F15) and then when I test the movie nothing happens when I click on the thumbnail. Can someone help me? I'm dyin' here.
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Mar 10, 2011
I'm working on putting together a portfolio website in Actionscript 3.0, and here's my situation: I have four main sections (Home, Works, Reel and Contact). When you first enter the website, it directs you to the Home content, which is on Frame 1. When you click on Works, it is intended to take you to Frame 2 - which it does just fine. On the works page, however, there is a frame to display large versions of the row of thumbnails along the bottom. Frame 2 automatically displays the large image of the first thumbnail, but the second thumbnail redirects you to Frame 3, which is identical, except it replaces the large image of the first thumbnail with the large image of the second thumbnail - and so on and so forth.
The thing is, when I get to Frame 2, my thumbnail buttons aren't working and I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Portfolio_Site_03_fla::MainTimeline/frame1()
What I'm getting from this error is that it essentially doesn't recognize my thumbnail buttons because they do not exist on frame 1. I even attempted to move the keyframes with the thumbnail buttons on them to frame 1 and everything was working just fine, except for the fact that I had big thumbnail buttons all over my home page which I do not want to be there. For reference, here is my AS code:
ActionScript Code:
stop();
import flash.events.MouseEvent;
import flash.net.URLRequest;
//---Home Button---\
Home_Button.addEventListener(MouseEvent.CLICK,hClick);
function hClick(event:MouseEvent):void{
[Code] .....
How can I resolve my situation and get my buttons to do what I want them to do? My only guess would be that I'd need to make a new scene, but wasn't that one of the major points of AS 3.0?
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Jan 11, 2009
I'm trying to create a video gallery that has thumbnails. But I want the thumbs to be the first frame of the video. Is there any way to extract the first (or any other) frame and display it as bitmap data without having to download the entire .flv file?
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Nov 28, 2007
I have made a image-viewer. I've this AS for the viewer:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {[code].....
Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.
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Jul 10, 2007
I am making a gallery, which you can view here:[URL]ok, firstly, when you click a thumbnail, you cannot scroll them until you roll off the click thumbnail, and I'm not sure why. is it just a movieclip thing? or can I put some code in to re-get focus of something? ok, now for the two general questions:
1. When you roll over the thumbs, they go up, sometimes they flick back down though, even though you are rolled over them still. is this just because they are moving?
2. Does anyone know why when I add this:
[Code]...
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Oct 11, 2009
Im trying to create via xml and a for() loop a thumbnails wiewer and each thumbnail have a simple onrelease function.....but my probleme is that my 'container' movieClip and 'BT' movieClip dont show when I export the movie...also when i trace()them the output is empty. maybe is because they are inside x.onLoad(xml){} function ? At the end of the script you can remove // before the trace() function for ckecking in the output panel. here is my code:
xml file: TumbLoader.xml
<?xml version="1.0" encoding="ISO-8859-1"?><slideshow><photos thumbnail="thumbnail/1.jpg" /><photos thumbnail="thumbnail/2.jpg" /><photos thumbnail="thumbnail/3.jpg" /><photos[code]...
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Jul 5, 2007
Yes, I'm making a photo gallery like everyone else. I'm making it so people can order pics from the site. There are going to be about 500 photos per album in 5 different categories. The photos can be shrunk down to about 60kb a piece. If I use the actual pictures as thumbnails, just scaled down, the total size of all the pics will be about 30mb. I know this is a lot.
Either way, the people looking at the album will most likely look at nearly all the pics so they will be using up bandwidth either way. Plus, if I use the actual pics as thumbs the user will not have to wait to see actual pic when it's clicked on because it's already loaded. A preloader is annoying to me. I do realize a preloader would be wise when loading the thumbs. Just dislike them after you click one for the big picture.
So is using shrunken thumbs a necessity or if the big pic is under a certain size it shouldn't matter if I use it for a thumb also?
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Nov 21, 2007
I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.
I'm halfway to accomplishing this.
Here is what i used
Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){
[Code]....
The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.
Upon clicking the navigation button it plays the above scenes.
However it doesn't change scenes to scene "Home2".
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Mar 4, 2009
What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).
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Jul 16, 2009
I am working on a flash photogallery. It is pretty basic, just consists of thumbnails. The larger images are on another page all together. I didn't write this script myself, I'm still learning. So i grabbed a flashmo file. It is flashmo_067.Anyways, i changed some things around. I made the images scroll with the mouse and i took out alot of the extra stuff in the gallery. I also changed the document size and the thumbnail size.I created thumbnails to the exact size i made the holder in the flash file. Yet when i pull up the movie, the images are doubled in size and are overlapping. I have looked at the actionscript a bunch of times and still cant figure it out. I changed the size of the thumbnail to be smaller but it just blows it up and makes it very pixelated. I cant seem to figure it out.
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May 26, 2009
We bought this Flash template to save time:to make this siteI knew a template would limit us (especially since I only know HTML/a little CSS), but of course, we need a few tweeks. To save time (and if anyone is interested), I have uploaded the source files so you can see the structure here:The flash file is set up like this:Fla file for all the image souces & layoutIndex.html File has some sort of fancy javascriptText.html file is the editable file where non-flash-knowing dingbats like me can just edit the text and POOF! Magic!I know I have bastardized them from the original and some stuff is probably wonky.The biggest problem is that the "thumbnails" that you click on at the starpage are auto-generated, cropping the top left 100x100 square. I don't know why this is the case, and honestly, I think it looks awful.
Is there any way to manually set the thumbnail images, so they are cropped artistically rather than randomly? I asked the template tech support and they told me to "make my images 100x100". I did that for the first blue logo, and it looks like CRAP! Sure, I have the icon I would like, but when someone goes to browse the gallery, they get a 100x100 icon displaying instead of a lovely fullscreen pic.
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Sep 6, 2009
Having a problem coding a mouse over small image to enlarge effect. I have a filmstrip of photos at the bottom of my page and want the user to be able to enlarge them slightly by rolling over them with the mouse. Id like this to happen as smoothly as possible. Having a real problem with something so simple.
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Aug 25, 2010
Having a problem coding a mouse over small image to enlarge effect. I have a filmstrip of photos at the bottom of my page and want the user to be able to enlarge them slightly by rolling over them with the mouse.
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Feb 2, 2009
I'm using an AS3 photoviewer from [URL] and I am trying to get the thumbnail images to pop out when rolled over.
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May 14, 2009
linking my thumbnail photos to the img. photo using action script 2.0?
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May 20, 2010
I need to find out if its possible to click on a thumbnail and the image opens up in a new window? the image I have is not uploaded onto the web or anything like that.
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Jan 13, 2010
Is it possible to generate multiple thumbnails from a FLV using only as3? The flv is on the same server as the swf so I'm not using any dedicated streaming server. I'd imagine that as long as the flv has load the video you'd be able to pull bitmapdata from a specific time of the flv. My idea is to pull around 8 images from every flv, convert them to buttons and use them as links to specific chapters in the flv. If this is not possible, would it work better with a dedicated streaming server like red5?
Edit: I'd also like to know how to do it if it's possible :) The idea is to not use the server. The thumbnails will only be used within the swif, so no saving to another location.
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Apr 21, 2010
i was wondering, how can i extract thumbnail from a flash-video file, then display it in a listbox.the listbox is suppose to have many videos which i need to extract thumbnails from programatically with actionscript.the flash-player is going to be on the web, and the extraction must happen when the swf file is loading, therefore, the method must not be too time-taking.
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Dec 25, 2010
I have to make thumbnails from banners in swf file format (flash 9). I want to use php, but if that's not possible anything which work in a linux command line is fine by me.
I tried to open them with ffmpeg-php, but it says: Can't open movie file /where/the/file/is
The file is there and is readable by the user.
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Feb 4, 2010
i have a grid of thumbnails (i loop through an xml file to create and display) this is working perfectly.I can trace out click commands on the MCs and load in an image just as you'd want to.I load the image into a thumbMC i created with some additional symbols in...Then i started thinking, it would be nice to have some kind of preloader for each image/thumbnail.I've implemented a MovieClipLoader and this is quite happily loading in the images and reporting when the load is complete, however i am completely unable to target my preloader symbols within this function, so am unable to either control the width of a loadbar, and also show/hide a loadLoop while the image loads.
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Nov 23, 2006
I've been trying to crack this one for a while now, but no luck so far. Does anyone know how to make the thumbnails continously loop using the kirupa xml image gallery with thumbnails tutorial actionscript as a basis? I've searched the forum and found an open thread on this, but no conclusions.
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May 28, 2007
I have thumbnails loaded through xml. I need a preloader for each thumbnail.
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Aug 16, 2007
I'm making a picture gallery program and making it so that it takes images and resizes them to fit the proper thumbnail size, using onInit from the clip loader object and _xcale/_yscale. The problem is, the first time the thumbnail scrolls into the visible area, massive lag results; the app freezes for a solid half second until the thumbnail bar resumes scrolling. This does not happen with smaller pictures: apparently, Flash is being stupid and is reducing the size, but not the resolution, of the images. Is there a way to solve this problem other than
a) loading each thumbnail on the visible stage at first, then immediately repositioning into the bar (this would multiply load time substantially) or b) a server-side jpg resizer?
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Nov 28, 2009
I am in desperate need of some assistance (again). I have created some thumbnail images (as buttons) that need to open to larger images once clicked.
Currently I have it set up to open a new browser window but this is not what I want.
Herewith existing code:
thumb1.addEventListener( MouseEvent.CLICK, goto_thumb1 );
function goto_thumb1(e:MouseEvent):void
{
navigateToURL( new URLRequest( "thumb1.swf" ), "_blank" );
}
I need the larger pic display to be restrained to the size 600x400 and preferably to load in front to the main website (like a popup).
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Jul 13, 2006
i have a movieclip on stage. it has 3 frames but is stopped with "stop():" so it only shows the first frame on mousedown i want it to play frame 2 for a duration of 1 frame then frame 3.
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Mar 13, 2011
I hope I can ask this correctly. I'll paraphrase.
press_mc.onRelease = function(){
mover2_mc.play()};
This is a snippet of some code I'm working on. Currently I have a mc that you press that plays another mc. That mc that reacts has 5 frames, each frame with stop(); on each frame. I do a normal play code because it lets me play through and cycle back to frame 1 after frame 5 (so if I click the mc it eventually cycles back to the first frame and starts the process over again). If I do a nextframe it stops at frame 5, so that's why I use play.
press_mc click on it and it tells mover2_mc to advance a frame and recycles back to frame one to redo the process.Can I tell press_mc to play and skip a frame or to have it play a list of frames that I tell? I can't do a _currentframe +2 because it'll halt at frame 5.
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Apr 23, 2009
I am trying to use Actionscript and movie clips. I get my script to work but my thumbnail does not enlarge when clicked. It stays the same size. Here is the script that I am using:
[Code]...
The thumbnail moves where it is supposed but does not get any larger. I have been working on this for 2 days now and have almost lost my mind!
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May 26, 2009
I have a page that I'm trying to build that has a scrolling image bar at the bottom but I want to also show the full size image in flash above the images that come up in the thumbnail array when you mouse over each image in the array. I found some code that makes the thumbnail array work but I have no idea how to display the second larger image on mouse over because its loading the images externally... what can I do? Feel free to email me back.
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Aug 4, 2010
What I am trying to do is the old thumbnail scroller that scrolles up and down or side ways using the mouse over. And Unlike AS2 where I used the tween and "gotoNext" to play the animation. Wanted to try full actionscript.
So what I have is a movieclip with all the thumnails loaded and I can animate it using the ENTER_FRAME, but what I wanted to do was run the animation only when you mouse over it.
The ENTER_FRAME method:
addEventListener(Event.ENTER_FRAME, loop);
function loop(e:Event):void
{
[Code]....
But this will only move the thumbnails and once doesn't loop.
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