ActionScript 2.0 :: Get X,y Position On Drogover Time?

Jul 6, 2009

how to get the x,y position on drogover the movie clip?>

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ActionScript 2.0 :: How To Use Position As Function Of Time

Mar 26, 2004

I am new to AS and need to know the relation between position and time in AS.
If we have this code:
onClipEvent(enterFrame) {
speed = 1;
this._x += speed;
}
nd a framrate 16 fps, how can we calculate the time it takes to move the MC from position A to position B? I mean how can vi control the speed here as a function of time (say as a function av fps)?

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ActionScript 2.0 :: Position As A Function Of Time?

Mar 26, 2004

I am new to AS and a little confused about the relation between position and time in AS.
If we have this code :

[AS]
onClipEvent(enterFrame) {
speed = 1;
this._x += speed;
}
[/AS]

and a framrate 16 fps, how can we calculate the time it takes to move the MC from position A to position B? I mean how can vi control the speed here as a function of time (say as a function av fps)?

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ActionScript 3.0 :: Make Certain Type Of Enemies Appear At A Certain Time / Position?

Aug 12, 2009

I'm trying to make a game in actionscript 3, problem is.. now i have made a few enemies inside movieclips, with there own actions inside the movieclips. and i'm not sure how to call them on to the stage to appear at a certain time and location.[url],...

as you can see.. the enemies appear in a pre-deterined order.. which is like most games, and i wanted to know how should i proceed to do that?

should i make an array of enemies, then store another array with the type of enemy inside, location, and time it appears?

then how do i call them sequentially onto the stage?

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ActionScript 3.0 :: Changing The X Position Of Two MovieClip Instances At The Same Time?

Apr 26, 2011

This is a 2 part question really:

1) I'm trying to change the position of two different MovieClips instances to the same .x position. It works individually, but as soon as I put this code in, it says that it cannot assign it to a non reference value:

ActionScript Code:
coinArray[1].x && coinShadowArray[1].x = -591.5

2) I have a whole load of variables which are all going to different .x positions at the same event trigger - something similar to this, but there's around 30 of them:

ActionScript Code:
object[1].x = -560
object[2].x = 764.45
object[3].x = 700.45
object[4].x = 740.45

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Professional :: New Tweening In CS4 - Every Time Enter A Numeric Value To Position A Movieclip It Changes It

Feb 4, 2010

Is anyone else having trouble with the new tweening in CS4? Every time I enter a numeric value to position a movieclip it changes it! I'm getting very frustrated trying to do the simplist things - even when I move the clip manually it puts it back where it was. Am I missing something here?

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Flex :: Should UpdateDisplayList Layout And Position Every Time Render Is Called?

Jan 6, 2012

So updateDisplayList is for laying out, positioning and sizing a component's children. It seems a waste to me, however, to have all that code running every time a render is called, even if no changes have been made to the relevant properties or child properties.The way I get around this for performance's sake (working on mobile) is to set a flag inside of my overridden updateDisplayList that lets a big part of my own sizing/positioning code run only the first time.Is this a bad idea/ big mistake? I just can't see the benefit to letting it run every time otherwise if I don't expect anything that affects sizing/positioning to change.

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Flash :: Professional - Animate - Invisible Hotspots Changing Position In Time

Jan 27, 2011

I'm creating sort of a game in Flash, which requires invisible hotspots changing their position in time, relative to the stage. The question is: can I simply keyframe the hotspot position and have it work, or is there something that I should consider?

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Animation :: Randomly Animate A Objects With Flash Cs3 Then Return To Their Position On Stage After A Set Time?

Dec 8, 2009

I have a logo made of 28 circles which I need to animate using flash cs3...so far I have made the logo randomly animate using this There are two things I need to achieve...the circles on the stage start from the position they lay on the stagereturn back to those positions after say 45 seconds...

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Professional :: Animating Step Through One Frame At A Time And Move The Linkage Rod And Piston Into The Correct Position

Dec 19, 2010

how to animate a piston like the one above in flash cs5? Should I use bones? if so how? At the moment the only way I can see to do it is to step through one frame at a time and move the linkage rod and piston into the correct posistion.

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ActionScript 3.0 :: Save The SoundChannel.position Number (and Also Call SoundChannel.stop()) In Correct Time

Dec 6, 2008

I just finished a simple music player... For testing purposes. I upload it in the following address:http:[url]....with 10 music songs that I had recorded from radio stations(added the last 2 twice for testing).The problem is that when a song has totally loaded, stop action taken needs about 1 second to be applied!I.e. When I press "STOP", the sound continue to play for 1 sec before stop. When I push "pause" it takes one second for the music to stop!

However when using resume (second time pause) the sound starts instantly! Thus I guess there is an issue with stop()function of the SoundChannel object that I am using to stop the sound. Also notice that when unpause the music, it continue ~one second before the last sound - which means that I saved the soundChannel.position number (and also call soundChannel.stop()) in correct time, but it didn't stop immediately - bug!?

This only happens when the application runs through a browser(plugin v. 10) - programmed in CS3.

PS1. Notice that ,this also happens when I change Volume too. Thus because Stop and Volume are parts of SoundChannel, I guess there might be a bug with SoundChannel in online plugins..... :/

PS2. Notice that ,this also happens when I close the browser (firefox). Even if browser is closed the music continue for 1 sec the same way as when pressing stop!.. Thus I guess it's flash bug!...

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ActionScript 3.0 :: Fluid Layout Stop Changing Resize Position When Movieclip Is At Certain Position?

Nov 19, 2009

I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.

I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:

Code:
// Add the symbols to stage
var Menu_mc = new Menu_MC();
addChild(Menu_mc);

[code]...

But it seems futile.

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ActionScript 3.0 :: Move The Vertical ScrollBar Position Of The ScrollPane To Top/initial Position

Jun 30, 2009

I am using a ScrollPane in my application(viz., instance name is: myScrollPane). When I view the contents of the ScrollPane, it shows them perfectly. My issue is: When I try to view data present inside the ScrollPane, if I move the Vertical-ScrollBar of the ScrollPane to middle(or somewhere from top to down) and then click on Submit button(viz., instance name is: submit_btn), then its Vertical ScrollPosition must be reset from middle(or any position where we leave it before) to top(or initial position). Hence, I need to move the Vertical ScrollPosition of ScrollPane to top (or) initial position. Everytime, I need to refresh the VerticalScrollBar Position when I click on the submit button. How to do it?

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ActionScript 2.0 :: Move Punto_mc From Current Position To Random Position After Release?

Aug 29, 2009

how to make an actionscript to move punto_mc from current position to random position after release, and then from this new position to mevo to another randon position after release?

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ActionScript 3.0 :: Flash - Tweening The Canvas Position While Keeping It's Mask Position?

Feb 3, 2012

I have simple image gallery, where images are placed one next to another and the mask is revealing only one of them. Now I want to tween position of the images, but when I do that the mask is "traveling" alongside with the images..

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ActionScript 2.0 :: Full Browser Flash - Traced Its X Position And The Var StageXcenter Position And Like Suspected It Shows Different Values?

Nov 12, 2007

So I'm trying my hands on some full browser flash and after reading a couple of tuts I wrote this

Code:
#include "mc_tween2.as"
Stage.scaleMode = "noScale";
stageListener = new Object();[code]...

The trace's are because it didn't work like I thought it would.Etc the middle movieclip didn't center itself but rather positioned itself seemingly how it pleased so I traced its x position and the var stageXcenter position and like suspected it shows different values.

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ActionScript 2.0 :: Take Button Position Half Width Of Own X Position On Stage

Feb 9, 2011

i want to take btn1 position half wwidth of own x position on stage

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ActionScript 1/2 :: Get And Set The Scroll Bars Position (pixel Position)

May 5, 2011

I have a ScrollPane and I want to get and set the scroll bars position (pixel position). For example, if the user changes the scroll bars position and then refreshes the page, we need to take the user at the same point where he was before refresh. For this I need to get the respective scroll bars positions before refresh and then set it to the saved position after load. I have got the positions by hPostion and vPosition but now when I try to save the values back to the same properties after refresh it doent work.

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Actionscript 3 :: Tween Position Relative To Current Position?

Jan 23, 2010

I have a tween set on a timer:

var manTimer:Timer = new Timer(1000,14);
manTimer.addEventListener(TimerEvent.TIMER, moveMan);
function moveMan(e:TimerEvent):void {[code]....

I just need to make the tween's position relative to it's current position, as opposed to starting at the stage's 0 position then moving the the stage's -40 position. It needs to start at its current position the move -40 from that position.

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ActionScript 3.0 :: Movieclip To Move To The Position Of Each Of Buttons From Any Position?

May 13, 2010

I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...

btn.addEventListener(MouseEvent.ROLL_OVER,followCa t);
btn.addEventListener(MouseEvent.ROLL_OUT,stopCat);
btn02.addEventListener(MouseEvent.ROLL_OVER,follow Cat);
btn02.addEventListener(MouseEvent.ROLL_OUT,stopCat );

[code]....

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ActionScript 2.0 :: Mouse X Position To Control Movie Position?

Feb 1, 2006

Basically the x position of the mouse should control the play position of a movie. Do I need something like an event handler (I'm not sure exactly what these do, but I've seen similar scripts that seem to use them).

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ActionScript 3.0 :: Setting A Position Of Movieclip Called Red X And Y Position?

Jul 3, 2009

setting a position of movieclip called red x and y position within a movieclip called background

Code:
background.redsquare.x = 300;
background.redsquare.y = 300;

comes up with TypeError: Error #1010: A term is undefined and has no properties.

setting a position of movieclip called red x and y position withen a movieclip called background

Code:
redsquare.x = 300;
redsquare.y = 300;

This works fine but how can that be when surely you must access the red withen the background rather then just accessing red?

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IDE :: Cursor Position Not Mouse Position In Input Text Box

Nov 12, 2009

I have an Input Text area that users can edit and then submit. I need to be able to show, on screen, the cursor's current position as they type. I don't need to know where the mouse is but all work-arounds I've found so far can only tell me the mouse position. The font for the text is 'courier' or 'courier new' and the Input Text area is scrollable.

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ActionScript 3.0 :: Changing Y Position Results In Random Position

Nov 8, 2010

I've run into a new problem, this time with positioning. I've narrowed down the line that's causing it--"block.y = block.y + block.height;" in SetOfBlocks.shiftDown. When I take it out, no problem. But with it in, instead of just dropping each block down by a block height, the affected blocks sometimes move up, and also often move about randomly within the X axis--although their new positions always keep them lined up with the 'grid', which is to say, within multiples of the block height and widths.

[Code]...

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ActionScript 2.0 :: Tween From One Position To Mouse Position?

Mar 28, 2010

tween from one position to mouse position

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ActionScript 3.0 :: Z Position Impact On Stage Position?

Jan 13, 2011

I have a sprite that I zoom out using the sprite.z property. Once the z property has been modified the sprite x and Y values do not match the stage x and y real value. So far so good and what I was expecting!
 
What I want to accomplish is that when the user clicks the stage the sprite tweens to where the mouse was clicked but I don't know what x and y position to send to the sprite. ( since stage 200,200 is something like 400,400 for the sprite depending on z value)
 
I tried Utils3D.projectVector using Matrix3D of the perspectiveProjection of the stage without success. (i.e. I get Vector3D(Infinity, Infinity, NaN))
 
I could fallback to scalex/scaley but sprites.z gives me the correct scale, perspective projection, paralax scrolling since I have sprites on different z level all for free. I would have to recode all that.

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ActionScript 3.0 :: Set That Movieclip X And Position According To Stage Position

Nov 3, 2009

lets say i have a sprite on the stage and one movieclip inside it. now i want to tween or just set that movieclip x and/or y position according to stage position. so for example i want to set mc.y = - 100; (by which i mean -100 to stage, not sprite which mc is in.)

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ActionScript 3.0 :: The Y Position And X Position Is Not At The Left Top Of Monitor?

Sep 24, 2011

I am developing a video player, in that full screen mode option. I have given the following code for width and height of the video

ActionScript Code:
flash.system.Capabilities.screenResolutionX
flash.system.Capabilities.screenResolutionY

The problem is the y position and x position is not at the left top of my monitor. it is varying when I change the dimension of the file. I also tried with stage.stageHeight and stage.stageWidth etc. but no reaction.

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IDE :: Way To Get 'MovieClip' To Move From Position A In Keyframe 1 To Position B

Feb 3, 2010

What i'd like to do is have a menu/site map that adjusts when you click on a certain icon. For example, I have a AS3.0 flash file with, say, 5 keyframes with 5 buttons that are in different positions on each key frame. The buttons are set to gotoAndPlay the various keyframes. I can set up a tween that links frame 1 to 2, 2 to 3 etc. but what I would like is a tween from, say, 1 to 3, then 3 to 5, then 5 to 1 - basically in a random order rather than sequentially through the key frames. I could set each of these tweens up individually but the site is for a portfolio that I would like to keep adding to and to do this individually would mean an ever increasing amount of tweens.Basically, is there a way to get a 'MovieClip' to move from Position A in keyframe 1 to Position B in another keyframe without a set of tween frames? I'm sure this is simpler than I am making it sound but I don't seem to be able to work it out.

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ActionScript 3.0 :: Record The Current Position Of Any Of The Items Item In Order To Use That Data To Change The Position Of The Item After The User Clicks?

Jan 2, 2010

If I have several items that move across the screen but the user can click any of them at any time, how do I record the current position of any of the items item in order to use that data to change the position of the item after the user clicks?

This is what I am doing: I have 11 images that slide accross the screen. The user can click any of them at any time. When he clicks one I am scaling the image so it looks like it is comming forward (z axis) and then the rest of the images are scaled down so it looks like they are going back on z axis. So what I am trying to do is get the current position of the image when the user clicks the image so that I can use that to correctly estimate the scaling and moving of the image to make it look like it scales from the center and not from the top left corner. So if have a variable that gets the current position of the image being clicked I'm thinking I can change its position using something like: x = currentposition + -45;

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