ActionScript 2.0 :: Giving An Object Two Actions?

Jul 31, 2005

I have a flashslideshow with three buttons.

1.slideshow play(which is a mc with frame labels open and closed)

2. next button

3. prev button.

My problem is that when either button 2 or 3 are pressed during the slideshow it doesnt reset my slideshow mc button to frame label "closed".

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What i want to do is assign actions to each individual movieclip using a for loop.. let me explain Say i have 5 MovieClips on the stage... With instance names clip1, clip2, clip3.... Now what i want to do is assign a OnRollOver and OnRelease to each 1 So individual code for each would be something like this.

[Code].....

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Why would that be happening?

[code].....

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ActionScript Code:
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I am creating an animated menu for my personal website. All I need is a MouseOver and a MouseUp event on the same object. Because of the scrolling nature of the menu, I need to have MouseOver events on each menutab. Each menu item is hidden until a MouseOver event, then it scrolls out to reveal its title. If the user clicks on the now-revealed tab, it should become the current page. If the user does NOT click the now-revealed tab, it reverts to displaying the current page's tab instead.

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[Code] ......

I've finally got the animation and MouseOver events done - all I need is a MouseUp event! Why it doesn't accept MouseUp or OnRelease events? This is, of course, a work in progress. A few artifacts of testing:

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* Needless to say, graphics are temporary! LOL
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i'm using .position with an mp3 sound object to create a timer which i'm using to trigger actions in my main movie:

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[code].....

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[Code]...

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PHP Code:

stage.addEventListener (Event.ENTER_FRAME, lala);
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[code]...

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I'm running a function equivalent to onEnterFrame. The function is checking variable values to see where on the playhead to play a particular video. The problem I'm running into is where the first conditional is passing a value of 2 to seqTotal and checking for the value at the same time. The conditional for seqTotal being equal 2 runs before it should. How can I delay giving a value to a variable so this doesn't happen?

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I have a myFile MC that loads a JPG using my_mc.loadClip(run_url, "myFile");.then, I want to add some interaction, like:

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ActionScript 3.0 :: Loading SWF Giving Instance Name As TimeLine?

Jan 21, 2009

I'm Loading swf into a movieclip name main_mc. After successfully loading it into main_mc. I had written a function to get all children present in that movieclip(main_mc). It is getting Children present in that, but every time it give [Object MainTimeLine] as instance3 or sometime instance10. How can i control instance name of maintimeline as it is randomly getting its name.... I'm attaching code use in getting child and loading it...

quote:

Clip=new Loader();
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I have a project where a big part of the UI a notebook, where the user enters text in a number of fields, for which it uses a series of TextInput components.Once the notebook is filled in the user switches to a screen where the inputs are disabled and they compare what they wrote to a 'model answer'.The problem is that the last TextInput to have focus at the time of disabling retains it - it appears disabled (greyed out etc) but if you type the letters appear in the field.I have tried variations on Selection.setFocus(null), and it seems that Selection.getFocus() returns null/undefined, but can still type into it. I can't select any of the other textfields, and clicking on other interactive elements - bottons etc doesn't seem to want to remove focus either.

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