ActionScript 2.0 :: How To Load Random Bg Images

Mar 7, 2005

do you know a tutorial on how to load different background images into the flash movie, so that they appear randomly (each time a different image, not in the same order). I would think to put the imgs into external swf and then load them into my main swf, but how do I get the random effect?

View 4 Replies


Similar Posts:


ActionScript 2.0 :: Load Images At Random Without Repeating?

Dec 17, 2008

I'm using the following code below, and basically I've got 4 containers which all load a random image from a folder. The problem is there are often double ups with the containers. How can I adjust the code below to ensure each container loads an image that isn't already in any of the other containers?

PHP Code:

pic_arr = ["images/1", "images/2", "images/3", "images/4", "images/5", "images/6","images/7","images/8","images/9","images/10","images/11"];
onLoad = function () {

[Code].....

View 6 Replies

ActionScript 3.0 :: Function Load Random Images From Xml?

Mar 10, 2011

This function load random images from xml:

var imagesXml1:XML;
var imagesNb1:uint;
imagesXml1 = new XML(e.target.data);[code].......

Q: How to convert this to load images sequentially (one after another)?

View 3 Replies

Flash :: Display Three Images, Chosen At Random On Load?

Jan 27, 2011

I'm looking to display three images, chosen at random on load, throughout the duration of a banner ad.Basically, these images are health tips displayed on post it's - as it plays, the post-it's fly off, revealing the next tip.I also need ensure that the images don't repeat I 'm mostly a timeline guy, but I've been learning AS and have no problem getting one image to display randomly - however the three separate ones with no repeat is throwing me off.
My thoughts are to are to either

a) Put all the images on separate frame within 3 MC's, and somehow display a random frame within that clip on load, ensuring no repeat
or

b) Load the images into 3 separate MC's through and XML doc, and pick one at random.

The images only appear one at a time - so I think each MC would only contain one of the 3 random images selected.So is it possible to load a random image into a MC,and then duplicate that MC without a chance of the image repeating?

View 1 Replies

ActionScript 3.0 :: Load Random Images With Question And Check Answer

Dec 1, 2011

I'm making a quiz in flash that loads random images with questions (50 in total) and I want to check if someone answers right (obvious). I'm using this script to check if you answer correctly:
PHP Code:
if (answers[randomnumber].selected){
score++;
}

The answers is an Array with the correct answers. The random number is this:
PHP Code:
var high:int = 50;
var low:int = 1;
var randomnumber:int = (Math.floor(Math.random()*(1+high-low))+low)
The .selected is because it uses radio buttons. But it doesn't work! For testing I modded it so that you get the same question every time and I answered the same every time (correctly) but it says that I don't have everything right?

View 5 Replies

ActionScript 2.0 :: Random Images Won't Load After Embedding Flash Into Site

Sep 16, 2007

Heres a direct link to the swf. (Flash Player 9 Req) [URL] Note that it loads random images to the right.

Now, when I embed this same swf into the actual site: [URL]

I don't understand

I've taken out the new javascript embed code, just to make sure that wasn't messing things around, but to no avail.

[Code].....

If I hard code the php file with the values listed above, everything works perfectly. But I'm using a php script that checks the directory for images, then provides that output.

View 9 Replies

ActionScript 3.0 :: Loader+Math.random - RandomNumber Not Loading Random Images?

Feb 26, 2012

why is this code NOT loading a random image, despite tracing random number?
 
package {
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.*;
import flash.net.URLRequest;
import flash.display.MovieClip;

[Code]...

View 3 Replies

ActionScript 3.0 :: Get The Movie To Display Random Images (from A Selection) For Random Amounts Of Time (subject To Minimum And Maximum Times)?

May 3, 2010

What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).

View 3 Replies

ActionScript 2.0 :: Random Images From Random Folders?

Apr 7, 2011

I am trying to implement a random slideshow type thing which would be fine if all of the images were in the one folder, but i want to randomly display them from multiple folders... if I define each path as a variable, is that the easiest way?

ActionScript Code:
var pathaURL:String = "folder1/slideshow/";
var pathbURL:String = "folder2/slideshow/";
var pathcURL:String = "folder3/slideshow/";

and then somehow implement the randomness with the image variable...?

View 2 Replies

ActionScript 2.0 :: Random Images W/ Random Button?

Mar 10, 2003

I'd like the tutorial on randomly loading images to go one step further...Anyone know how to have the images load randomly and have a button that ALSO draws from the images randomly...?

View 1 Replies

ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

Sep 30, 2006

I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.

While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.

View 3 Replies

ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

View 2 Replies

ActionScript 2.0 :: Load Random Movie (but Loading A Random Xml File Instead)

Aug 17, 2007

im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:

[Code]....

View 5 Replies

Load Multiple Images Into A Scene And Then Cycle Through The Images One At A Time?

Nov 20, 2009

I am trying to load multiple images into a scene and then cycle through the images one at a time.So, here are the essentials what I've put together in AS3:First I set up a counter and a Loader

[code]....

Then, after loading a list of images from an XML file, I call a function that I called "createImages". This function then takes the list of images and creates a bunch of loaders:

[code]....

So far, so good! I now have a bunch of loaders each with a different name "img1","img2","img3" etc.

View 4 Replies

ActionScript 2.0 :: Attaching Multiple Images - Load Images One At A Time?

Jun 21, 2007

I have a photo gallery that loads many images using a for loop (image data is from XML file). Simplified code looks like this:

Code:
var photos_xml = new XML();
photos_xml.ignoreWhite = true;

[code].....

View 2 Replies

IDE :: Load Mp3 From External Xml File And Make To Load Random?

Dec 24, 2009

How I can make this script lo load mp3 files via an external xml file like music.xml and if is possible to load random

Code:
music = new Sound();
music.onSoundComplete = function() {

[code]....

View 1 Replies

ActionScript 3.0 :: Load A Number Of Images Eg 4 Images Animate?

Oct 2, 2010

I am using actionscript 3. I can load an image in a class but how do Iload a number of images eg 4 images that animate.?These 4 images are a walking sequnce of a character. I am unclear after googling an loading multi images in as3( just love google).

Loading a single image I load this into a loader Once loaded I load the image into a bitmap and add to a sprite I then add the spite to the stage Q)Now for 4 related images I load 4 loader or 4 sprites or 4 bitmaps or do every thing 4 times?I want to do collisions eventually and I need bitmaps but bitmaps seem useless to use other than collisions.Googling for answers isnt helping me clarify this!

[Code]...

View 11 Replies

Display Random Images?

Aug 7, 2003

Is there an easier way to display random images, for example I want it to display an image or two and then three or four second�s later change to another. I have over 100 images to display and don�t really want create each frame and place a new image on every 5 or so frame. There must be somewhere out there some action script that can do this, c

View 4 Replies

Professional :: Random Images On CS5?

Aug 31, 2010

I do have a problem to make jpeg images random in a swf movie.I have found a tutorial which explains people to apple a single lineofcode:imagenes_mc.loadMovie("ima00" + (1+random(5)) + ".jpg");to the first frame of the movie which contains an empty mc "imagenes_mc" which should load a diferent JPEG each time someone gets into the website.Thing is: ON my published swf nothing happens with that code and on the output windown i get "1120: Acess of undefined property mages_mc" and also "1180: Call to a possible undefined method random"

View 1 Replies

ActionScript 2.0 :: Several Random Images?

Nov 25, 2010

I have a button and onMouseOut I need my flash to load for example4 images horizontally, one after another with a sort of a fade in effect (or let's say a simple 10-frame animation that I desire), BUTwithout repeating the images. Images go through a .xml file (max 50 images)

View 7 Replies

ActionScript 3.0 :: Load In Text Info From The Same Xml File To The Left Side Of The Images That Load In

Jul 16, 2009

I have a rotaing menu that loads in images from an xml file, I would also like it to load in text info from the same xml file to the left side of the images that load in. In my main .fla have created a movieclip and called it 'textInfo' and inside that I have two dynamic text fields called 'headerText' and 'bodyText' where I want to load the text in. this is what I am using to loading in the text in my actionscript, is this correct?

[Code]...

View 22 Replies

CS3 Loading Random Images Into Slideshow?

Jan 12, 2010

i am using a slideshow template that I purchased and I wanted to get the images to load randomly, I contacted the author but he wants me to pay him extra for this and I have no money left for this project.basically, I'm looking to add a line to this as2 file that would make the images load randomly without repeating and then start over when the cycle completes. I tried putting in an array but it caused all kinds of errors.

View 8 Replies

ActionScript 3.0 :: Random Images Fade In/out?

Nov 8, 2010

I have been looking at tutorials online and I havent found exactly what I need.I have a folder of jpegs that I need to fade in and out at random. One movie clip, not triggered by anything, just fadeing in and out different jpegs from an external folder

View 2 Replies

ActionScript 1/2 :: Getting Random Icon Images?

Mar 21, 2009

I have a set of images on the screen that is 5 x 5 rectangles. My objective is to constantly have images fade in on top of the existing images in one of these random positions. I have 200 images/movieclips that these will be pulled from.

I figured the best way to do this would be to have 25 pre-placed instances on the screen and have the script choose one randomly and then load a random movieclip into it.

The problem that I am having is that after it draws the first box it is not persistent, it disappears just before the next one
appears. I want them to stay forever or least until that particular image is completely covered up.

View 3 Replies

Preload Images For Random Slideshow?

Jun 8, 2009

I am using a random slideshow on the homepage of my website. It worded perfect when I was testing it locally, but now that I've uploaded it to an external server which is a bit slower, and there is a delay between loading images. Here's the work in progress site: [url]... I know it has to do with the way the actionscript is written, and the order in which functions are carried out. I just cant seem to get it to function the way I would like it to. I would like it to immediately load the first image and display it, then while that first image is displayed I would like it to load the second image. Right now it waits until the first image finishes displaying to load the next image.

View 4 Replies

ActionScript 1/2 :: Random Images In Flash?

Jun 29, 2010

how to make a random image viewer in flash from scratch as in click a button then it will take you to a picture then click it again and it will take you to a different oneso the images dont come up twice, or does anyone know any tutorials with the same sorta thing

View 6 Replies

Flex :: Random Box Of Images Gallery

Jul 26, 2010

Is there any ready built images gallery as shown in this link? [URL]. If I were to build it by retrieve from database contains links to images and display on each containers, would TileList be useful as I'm will be using it for displaying Classifieds images.

View 2 Replies

ActionScript 2.0 :: No Repeat On Random XML Images

Jun 28, 2009

I'm using some nifty code which randomly loads a movie clip with jpegs via an XML file and an image folder. Everything is working great, except, the random function doesn't seem to make it through the entire batch of photos before it repeats images. I did notice their is a method which loads an array but I wasn't sure how to incorporate that.

ActionScript Code:
//: SETUP INITIAL VARIABLES
var oldVar = 0; // keep track of previous random number
var newVar = 0; // used to load the next image
var si = 0; // interval variable
//: GET XML
[Code] .....

View 0 Replies

ActionScript 3.0 :: 'stack' Several Random Images?

Jul 14, 2009

what i thought was a fairly straighforward loop to work correctly.i want to display 6 pictures (which are selected randomly from a group of 5) to stack on top of one another function executes without errors, but it only seems to work for the last image.I don't mind that the stacking images may repeat.[code]last line traces 6 times as "child # 6 is added"...

View 0 Replies

ActionScript 3.0 :: Fade In/Out Random Images?

May 19, 2010

I have 5 pictures that I want to randomly fade in and out on a loop, the problem with this is that there's not really anything to trigger this action. An animated intro comes in on load (all done on the timeline) and on a frame named "home" it stops, this is when I want to run this piece of Actionscript. When a button is triggered here, the images are going to fade, and it goes to several full page menus (laid out on the timeline), when clicked again it goes back to "home".This is the closest I've gotten so far:

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code].......

View 0 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved