Flash :: Display Three Images, Chosen At Random On Load?
Jan 27, 2011
I'm looking to display three images, chosen at random on load, throughout the duration of a banner ad.Basically, these images are health tips displayed on post it's - as it plays, the post-it's fly off, revealing the next tip.I also need ensure that the images don't repeat I 'm mostly a timeline guy, but I've been learning AS and have no problem getting one image to display randomly - however the three separate ones with no repeat is throwing me off.
My thoughts are to are to either
a) Put all the images on separate frame within 3 MC's, and somehow display a random frame within that clip on load, ensuring no repeat
or
b) Load the images into 3 separate MC's through and XML doc, and pick one at random.
The images only appear one at a time - so I think each MC would only contain one of the 3 random images selected.So is it possible to load a random image into a MC,and then duplicate that MC without a chance of the image repeating?
I'm a designer working in tandem with a PHP programmer on a project where we will display a random image via flash from a selection of images stored on a database. Accompanying this image is a tagline and a path for a button and these variables are sent via a php script. The actionscript then picks up these vars via loadVars and displays them on screen - well, almost.
The tagline is displaying in the dynamic text box with no problems, but I'm struggling with how to display the image in the empty MC I've created (called 'pic') and also to attach the path to the button I've created (called 'projectURL_btn'). I'm fairly sure it's something fairly simple but I just can't crack it.
Heres a direct link to the swf. (Flash Player 9 Req) [URL] Note that it loads random images to the right.
Now, when I embed this same swf into the actual site: [URL]
I don't understand
I've taken out the new javascript embed code, just to make sure that wasn't messing things around, but to no avail.
[Code].....
If I hard code the php file with the values listed above, everything works perfectly. But I'm using a php script that checks the directory for images, then provides that output.
Is there an easier way to display random images, for example I want it to display an image or two and then three or four second�s later change to another. I have over 100 images to display and don�t really want create each frame and place a new image on every 5 or so frame. There must be somewhere out there some action script that can do this, c
Here is my code to generate random names: function GenerateName() { names = new Array("Dean","Brian","Erik","John"); numberofnames = names.length; generator = random(numberofnames); equals = names[generator]; trace(equals); trace(names); } GenerateName(); How can i make it so that it deletes the random name that it choose from the arrays???
i have got a layer that contains some movie clips but i would like them hidden by default and then displayed when an option is chosen from the combobox.
do you know a tutorial on how to load different background images into the flash movie, so that they appear randomly (each time a different image, not in the same order). I would think to put the imgs into external swf and then load them into my main swf, but how do I get the random effect?
i need to develop an image gallery that displays images based on certain values chosen by the user. Imagine two sliders such as "gadgets" and "cars". The sliders provide values from 1 to 10. The flash movie then generates a gallery based on those provided weights. The user may want more gadgets than cars or all cars or more cars than gadgets etc. Im a tad lost as to where i should start here...XML? MYSQL? should i start swatting up on AS3?
I'm using the following code below, and basically I've got 4 containers which all load a random image from a folder. The problem is there are often double ups with the containers. How can I adjust the code below to ensure each container loads an image that isn't already in any of the other containers?
how to allow the user to upload some image of his/her choice from his/her local computer, plus adding some control on size and dimension limit.
I've seen this performed for instance in webs where they sell sunglasses. The movie allows you to upload your own picture of yourself so that you can virtually try them on.
I'd like to know how to allow the user to upload some image of his/her choice from his/her local computer, plus adding some control on size and dimension limits, and to check that the file to be uploaded is actually a JPG/PNG/GIF and not another else.
I've seen this performed for instance in webs where they sell sunglasses. The movie allows you to upload your own picture of yourself so that you can virtually try them on.
I am trying to write a small flash app which will load and display images provided as a query. My flash app works fine when I provide the image path directly in the browser address bar, but it is not working when I do the same using html.Here is the direct link to the flash appThe Html code is attached with the post.I know my app is getting invoked and it appears to work fine when I hardcode the image url into the flash app. But the query method just does not seem to be working!!This is hosted on a linux site supporting php.
I'm making a quiz in flash that loads random images with questions (50 in total) and I want to check if someone answers right (obvious). I'm using this script to check if you answer correctly: PHP Code: if (answers[randomnumber].selected){ score++; }
The answers is an Array with the correct answers. The random number is this: PHP Code: var high:int = 50; var low:int = 1; var randomnumber:int = (Math.floor(Math.random()*(1+high-low))+low) The .selected is because it uses radio buttons. But it doesn't work! For testing I modded it so that you get the same question every time and I answered the same every time (correctly) but it says that I don't have everything right?
I'm trying to load all the images to display on the stage from an xml file.I am also trying to add them onto the stage using the Bitmap class. This is where I am having trouble. I am using the Bitmap class so I can use their width and height.Right now I'm only able to see one image on stage when I use the Bitmap class. If I don't use the Bitmap class and just addChild(iconLoader) inside the loop in the xmlLoaded function I can see all of the images. But I want to use the Bitmap class.
I'm trying to load all the images to display on the stage from an xml file. I am also trying to add them onto the stage using the Bitmap class. This is where I am having trouble. I am using the Bitmap class so I can use their width and height.
Right now I'm only able to see one image on stage when I use the Bitmap class. If I don't use the Bitmap class and just addChild(iconLoader) inside the loop in the xmlLoaded function I can see all of the images. But I want to use the Bitmap class.
I am in search of finding a way to display shopping cart items in a flash 8 datagrid in the order it was chosen by the user & also to ability to delete an item if the user choses. Currently I have the items displaying however they are displaying in a position as it is stored and called in the array. [code]
I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.
While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.
how to make a random image viewer in flash from scratch as in click a button then it will take you to a picture then click it again and it will take you to a different oneso the images dont come up twice, or does anyone know any tutorials with the same sorta thing
I am trying to implement a random slideshow type thing which would be fine if all of the images were in the one folder, but i want to randomly display them from multiple folders... if I define each path as a variable, is that the easiest way?
ActionScript Code: var pathaURL:String = "folder1/slideshow/"; var pathbURL:String = "folder2/slideshow/"; var pathcURL:String = "folder3/slideshow/";
and then somehow implement the randomness with the image variable...?
I'd like the tutorial on randomly loading images to go one step further...Anyone know how to have the images load randomly and have a button that ALSO draws from the images randomly...?
I tired importing a simple .gif image into the library and on stage, but the image is not displaying. When I right click on the image and select display in library it shows.
how i display the coordinates of a random triangle in a graph which ranges from -10 to +10 in XY axis with the points like A(2,1) etc with arcs in each corner, in actionscript 2.0
I have used a code to produce random of images in a flash movie:
var ldr:Loader=new Loader();addChild(ldr);ldr.load(new URLRequest("ima00" + (Math.ceil(Math.random()*5)) + ".jpg"));
With that code, besides the random of images each time you acess the website (that is ok!), it keep changing the images while you still with the swf open. We would like to change it, making it to load a different image each time we get in the web site, but making the images to keep still, not changing while the film is open.
I have a flash file sitting inside of a web page in our company domain. There is another server (used to store images) that is part of the domain but is not running any web services (for security reasons). A folder on the images server is however shared in such a way that any site on the web server can display images from the images server as long as the user is plugged into the domain. For example, both I and my boss can pull up a web site on the web server and see all the information, but only he can see the images because I have Vista Basic and no domain support. This is done via "<img src='\serverNamedirectory.'/>"
That's ok, but on this particular instance I don't want to display the image on the webpage, I want it in a SWF on the page. However the SWF can't seem to load the images even though the page it's sitting in could. I've tried tons of variations of URLRequests and Loaders, most resulting in security errors. Since most of the online discussions about these errors revolve around cross-domain access, I can't seem to find any tech support for our specific situation.
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work: