ActionScript 2.0 :: If Statement To Check Answer?
Jun 29, 2004
The user needs to submit a dollar amount answer. They could write is several ways. I'm trying to accomodate it with the code below. It always evaluates it as the wrong answer (the else).
[Code].....
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Jul 6, 2010
As part of a flash 8 project, I have created a Quiz using Check Boxes.In Question 1, I have got 8 Ckeckboxes in 2 columns of which check boxes:- B, D. E, and H are correct answers.The rest are the wrong answers. However user may tick all the right ones and also tick couple of wrong answers (eg user mayWhat I want is when user selects only the correct boxes (B, D, E, H) answer equals 1 point (right answer).A, C, E, G equals 0 point (wrong).B, D, E, H and combination of other checkboxes equals 0 point (wrong answer).A, C, F, G and combination of other checkboxes equals 0 point (wrong answer).A, B, C, D, E, F, G, H equals 0 point (wrong answer).I need a method using actionscript 2.0 to work this out. I think I've worked out the first part where user selects only the correct boxes (B, D, E, H) equals 1 point, and if user only selects the wrong boxes (A, C, F, G) equals 0 point. But I can't work out other parts. I tried using logical || (OR), but does not seem to work properly.
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Oct 22, 2010
Frame one has three draggable movie clips and three finishing locations (one clip per location), it also has one a button (Check answer)A user can drag any of the three clips to any location and then click Check Answer.Check answer then runs an action that if the clips are in the right places, it goes to frame 2, if they are not, it goes to frame three where a Reset button is provided. In either case, a message is displayed.
On frame 3, I want people to be able to change the positions of the clips and select Check answer and have it check the answer again. Currently it's letting me move the clips, but even when I put them in the right places, it still tells me it's wrong.[code]...
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Dec 1, 2011
I'm making a quiz in flash that loads random images with questions (50 in total) and I want to check if someone answers right (obvious). I'm using this script to check if you answer correctly:
PHP Code:
if (answers[randomnumber].selected){
score++;
}
The answers is an Array with the correct answers. The random number is this:
PHP Code:
var high:int = 50;
var low:int = 1;
var randomnumber:int = (Math.floor(Math.random()*(1+high-low))+low)
The .selected is because it uses radio buttons. But it doesn't work! For testing I modded it so that you get the same question every time and I answered the same every time (correctly) but it says that I don't have everything right?
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Jul 26, 2004
how do i check the answer that enter by user.... the marks is given by checking whether they user key in the keywords or not... i m thinking of using string method...but i not able to do it...
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Jul 8, 2010
I am trying to get an answer from Input text Field and compare it to the correct answer.here is how my code look like:
//I have a confirm button here
confirm_button.addEventListener(MouseEvent.CLICK, ConfirmFunction);
//I have a correct answer as a String here
var correctans:String = "July";
[code]....
This will check if correct answer contains words in the answer from input text field.But that will result on if I key in "July is great", it will still link to the correct answer frame instead of wrong answer frame.I want the answer to be exact same as the correct answer.
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Aug 27, 2010
I have a grid with 12 movieclip buttons. When a button is pushed a answer is displayed and on the answer frame, there's a button "click for more information".
That button points to information in a frame within the mc button. However, when I test it all the buttons on the root timeline appear on top of this information, covering it up.
Also, when you move the mouse while in this "further info" area, it disappears
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Jan 21, 2009
I am trying to check input answer against random display from array. but sometime it trace not correct when it is correct this is the code i use
[CODE]....
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Jun 9, 2011
I am trying to use a mouseevent.startdrag to move a particular movieclip, but I don't know how to go about checking the object in question. The code below doesn't seem to work with either ==Object(MCsquare) or just ==MCsquare.
function onStartDrag(evt:MouseEvent):void
{
trace(evt.target);
[Code]....
How can I run a check to see if the target object is MCsquare?
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Sep 25, 2009
i am trying to find out if it is possible to check on more than one variable in an if statement at a time as i am usure how, so is it possible in as2 to check on more than one varialble if answer is equal to the number 1 and answer is to the number two and also the number three perform a function
var answer1:Number =1;
var answer2:Number =2;
var answer3:Number =3;
if(answer == 1 ) and answer == 2 and answer ==3);
if(answer == 1 and answer == 2)
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Jun 10, 2011
I have the following code.
Code:
var codes_txt;
locatie_mc.visible = false;
check_mc.visible = false;[code]....
When someone enters text in the inputfield (Instancename= codes_txt) it has to be checked.
If it is good(GoedeCode) kaarten_mc has to go to the next frame.
If it isn't good(FouteCode) kaarten_mc has to go to the previous frame.
If the code does not excist they have to get an error: code does not excist.
It has to start checking after the function CheckCode.
Now I don't know how to check the inputfield. In theory I know what to do but I don't know how to put it into AS3.
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Aug 28, 2011
i want my if statement to check if boolean is true so here is my code.
name:Boolean = new Boolean();
mc1.addEventListener(MouseEvent.CLICK, myMouseEvent);function myMouseEvent(event:MouseEvent):void{ name:Boolean = true; if(name:Boolean = true) { //code to run....
}
Syntax error:expecting right paren before colon.
probably a simple explanation that i cannot this of.
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Feb 23, 2010
checking an XML file for a specific node.
Example:
<vid
flv="videoName"
thumb="thumbnail.jpg"
title="Video Title"
[code]....
The first vid node contains a path to a logo graphic, I then need to check in my ActionScript if there is a logo there or not, and to do something if there is(display the logo) I can trace out the logo path so I thought I could run a simple if/else to check if there is anything in that node and if so to do something:
private function thumbOver(e:MouseEvent = null):void
{
trace("
");
[code]....
Now I've tried everything, but it will always trace out "Does have a logo" no matter what I do. I tried:
if (tabData[tabID].video[e.target.id].@logo == "")
if (tabData[tabID].video[e.target.id].@logo == null)
However I get the same results?
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Oct 24, 2011
Just starting to delve into as3. I have made a flash website with four navigation buttons (home, products, about, contact). When user clicks on "products", an external movie clip is loaded and everything works fine. User clicks any button after that, and myLoader.unloadAndStop, the swf is removed when you navigate away from "products". However, if the "home", "about", or "contact" buttons are clicked first (before the external swf has been loaded), it of course, throws the 1009 error.I need some sort of if/else statement to check whether or not the external swf is loaded, remove it if it is, and if not, just navigate to the "page" clicked.[code]
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Apr 1, 2007
I'm trying to write an if statement so that when the user clicks on my button i tween some content in.
Here is my AS Code:
ActionScript Code:
if (news.onRelease == true){
function newsContent(){
[Code]....
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Sep 27, 2010
I'm trying to check to see if an object exists by using a simple if statement.
if (object.name) {
//Do this
}
However, if the object doesn't exist, I get this error, "Error #1010: A term is undefined and has no properties" - which I understand is because the object doesn't exist. Is there a better way to check to see if an object exists?
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Jun 11, 2010
In a setup like this is it possible to check the cumulative status of all onLoadInit?
for(var i:Number = 0; i < limit; i++) {
var mcLoader:MovieClipLoader = new MovieClipLoader();
var mclListener:Object = new Object();
mclListener.onLoadInit = function(mc:MovieClip) {
[Code]....
Initially I was thinking that I could pass an array of Boolean's, but I'm not really sure where to add that checkpoint, because a flash frame doesn't keep looping. Would I have to add it to an onEnterFrame()?
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Jun 3, 2004
I want to check if an input text field is empty. I only managed to do it this way;
mytext = textfield.text;
if(mytext != "") .....
The problem with this approach is that I also want to exclude variables with whitespaces.
I tried; if(!isEmpty(mytext) )..... but that didnt work.
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Jun 24, 2004
i'm trying to use if statements but can't get this thing to work i want to check if another button is visible on release of a button to determine what action to be taken.the 'gotoAndPlay("firstscene",1)' is just there as an outcome, will be changed later. anyway this is the code i've got on the button i'm pressing. blobyellow2 is an instance of a button blobyellow is it because it's an instance that it's not working?
[Code]...
edit: sorry forgot to put what's wrong with the code. it acts as though the statement is correct no matter if it is or isn't.
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Mar 15, 2011
i have "roll over" event listener and i would like to that works only with MovieClips (without textfields etc.). I would like to write something like that:
if(event.target == MovieClip){ do something }
else { do something else}
This doesn`t work properly.
How to check type of event.target in "if" statement?
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Apr 5, 2005
I have 'Sound On' and 'Sound Off' buttons on mutiple scenes and I am playing the music loop in my flash movie by loading an external swf. When I move to the next scene the sound reloads which I do not want. How do I use an if-statement that checks whether or not the music.swf, that needs to be loaded is found and when it is found, go to a frame?
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May 14, 2009
Having a few problems with what I thought was a simple if statement. Here is the code:
[Code]...
I can't quite figure out the small problem with the code. It seems to just bypass the first requirement of the if statement when I do type in the proper input and go straight to the else statement.
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Aug 31, 2011
if (variable == 1){
//code
//Execute this code.
} else if (variable == 2) {
//code
[Code]...
I dont want to copy the code from the first into the second and the first and second into the third.
My mind isn't working and there is probably an extremelly simple way to get this working.
I know I could used functions but for some reason it stops the instance referencing working: _root["bullet"+j] doesnt work in a function.
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Oct 10, 2008
The Flash movie contains 2 Text files, one Component button, and 1 component checkbox.The purpose of the application is to load an XML file(works)Populate 2 text fields with information from the XML file(works)Compare the two text fields, if they contain the same information then the checkbox, via AS is told to be selected. (Heres the problem);
Heres the code:
Code:
runCode_btn.onPress = function() {
data_xml = new XML();
data_xml.ignoreWhite = true;
data_xml.onLoad = function(success) {
[code]....
The idea behind this app is that its an electronic form. The user fills it out, the information is then sent to a newly created XML file, months later the open the XML file in flash, and Flash fills out text fields and check and or unchecks Checkboxes based on the XML data.CheckBoxes are mandatory.But I don't see how I'll be able to use them if i can't create and condition statements based on the loaded Data.
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Mar 30, 2011
why this code won't work
[Code]...
I'm sure you can put if statements inside other if statements, seriously I can't figure it out
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Sep 22, 2010
I need to write an if statement inside an if-else statement. But no matter how I write it it keeps giving me a syntax error.The syntax error is "1083: syntax error: else is unexpected".[code]No matter how or where I place the braces, it keeps giving me errors.
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Jul 12, 2010
what I'm trying to do is create an else if argument for each object in an array based on a user set number
Code:
for(var i:int=0; i < numberOfElseIfs; i++){
GENERATE AS3 CODE
}
to which I want it to GENERATE THE FOLLOWING CODE:
Code:
}else if(baskets[i].used == false){
baskets[i].used = true;
drawButton(i);
}
the problem is obviously that the compiler reads this code rather than understanding I'm trying to regenerate the code within the for loop...does that make sense :S? So basically I need as3 to read the code between the for statement as if it is going to echo that out later. Is this even possible?
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Sep 2, 2010
I have 12 movieclip buttons which each contain a question. When you click on one, the answer appears. I need the answer to remain on the screen. On that same frame, there's a button for "more information".When that is selected, it goes to another frame within the mc, and more info appears. However, it is covered up by the other 11 buttons from the main screen
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Sep 17, 2010
I have a quiz created in Flex using Spark forms, with a series of questions which are a group of radio buttons. When the user clicks "next", I get the value of the selected radio button in the group. What I need to do is keep track of these values; at the end of the quiz I will need to see which value was chosen the most. So if the user mostly picked the questions with a "3" value, I can display a summary based on that, e.g. "You mostly chose type 3 answers". I was thinking about having an int variable for every choice (there are 5), and incrementing the appropriate variable when the user clicks "next", as in
private function enterScore(i:int):void {
switch (i){
case 1:
num1++;
break;
But this seems unwieldy. I also will need to compare the 5 tallies for which one was chosen the most...
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Sep 9, 2009
I have 2 swf animations (one of a happy bear and one of a sad bear), I want to load them into actionscript. When the player gets it wrong I want the sad animation to play and happy one to play when the player gets it right.
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